Version 0.10.8: Difference between revisions
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(Created page with "{{Patch | date = May 10, 2013 | before = Version 0.10.7b | before_date = April 29, 2013 | after = | after_date = | info = | notes = ==Content== * Added four new Unique items...") |
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==Content== | ==Content== | ||
* Added four new Unique items, three of which were designed by our Diamond supporters. There are new general mechanics that first appear on these items: | * Added four new [[Unique items]], three of which were designed by our Diamond supporters. There are new general mechanics that first appear on these items: | ||
** Consecrated Ground is a ground effect that provides life regeneration to allies. | ** [[Consecrated Ground]] is a ground effect that provides [[Life|life regeneration]] to allies. | ||
** Desecrated | ** [[Desecrated Ground]] is a ground effect that does [[Chaos|chaos damage]] to enemies. | ||
** Lucky/Unlucky indicates that the random check is performed twice and the better/worse outcome is selected. | ** [[Lucky]]/[[Unlucky]] indicates that the random check is performed twice and the better/worse outcome is selected. | ||
* New vendor | * New [[vendor recipe]]s have been added. These are for specific niche purposes rather than being general [[currency]] recipes. | ||
* "Extra gore" effects granted by certain Unique items have been improved, along with slight changes to normal blood effects. | * "Extra gore" effects granted by certain Unique items have been improved, along with slight changes to normal blood effects. | ||
* Added two new cosmetic microtransactions: Demon Hand Cleave and Emerald Rain of Arrows. | * Added two new cosmetic [[microtransactions]]: [[Demon Hand Cleave]] and [[Emerald Rain of Arrows]]. | ||
* The Alternate Art Redbeak given out in the first race season has been given custom 3d art. | * The Alternate Art [[Redbeak]] given out in the first race season has been given custom 3d art. | ||
* Graphical Effects have been given to the 3D models for Quill Rain and Rathpith Globe. | * Graphical Effects have been given to the 3D models for [[Quill Rain]] and [[Rathpith Globe]]. | ||
* Continued to incrementally improve the art, effects and environments and audio. | * Continued to incrementally improve the art, effects and environments and audio. | ||
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* Improved the forced delay on acceptance when other trader changed or removed items and rapidly accepted in single item trades. | * Improved the forced delay on acceptance when other trader changed or removed items and rapidly accepted in single item trades. | ||
* Reverb has been added to audio in selected areas. Some players may need to adjust their audio volumes in response to this. | * Reverb has been added to audio in selected areas. Some players may need to adjust their audio volumes in response to this. | ||
* Boss music now stops on boss death. | * [[Boss]] music now stops on boss death. | ||
* | * [[NPC]]s turn to face the player when dialogue is initiated. | ||
* Website forum searches now allow time based queries and filters. | * Website forum searches now allow time based queries and filters. | ||
* Skill Gems now display Mana Multiplier instead of Mana Cost Multiplier. | * [[Skill|Skill Gems]] now display [[Mana]] Multiplier instead of Mana Cost Multiplier. | ||
* Added a letter from Piety to Arteri in | * Added a letter from [[Piety]] to [[Arteri]] in [[The Western Forest]], with a voice acted passage that explains more of the story related to [[The Way Forward]] [[quest]]. | ||
* Added the Letters of Exile in Lioneye's Watch. This object can be clicked to show information about the history of some of Wraeclast's exiles. | * Added the Letters of Exile in [[Lioneye's Watch]]. This object can be clicked to show information about the history of some of [[Wraeclast]]'s exiles. | ||
==Merciless/Map Changes== | ==Merciless/Map Changes== | ||
* The content levels for several Act 3 Merciless areas have been changed: | * The content levels for several [[Act 3]] [[Merciless]] areas have been changed: | ||
** The Catacombs: 63 | ** [[The Catacombs]]: 63 → 67 | ||
** Battlefront: 61 | ** [[Battlefront]]: 61 → 62 | ||
** Solaris Temple Level 2: 62 | ** [[Solaris Temple Level 2]]: 62 → 63 | ||
** Solaris Temple Level 3: 62 | ** [[Solaris Temple Level 3]]: 62 → 63 | ||
** The Docks: 62 | ** [[The Docks]]: 62 → 63 | ||
** Market Sewers: 62 | ** [[Market Sewers]]: 62 → 64 | ||
** Sewers Aqueduct: 62 | ** [[Sewers Aqueduct]]: 62 → 65 | ||
** Barracks: 62 | ** [[Barracks]]: 62 → 66 | ||
** Lunaris Temple Level 1: 63 | ** [[Lunaris Temple Level 1]]: 63 → 66 | ||
** Lunaris Temple Level 2: 63 | ** [[Lunaris Temple Level 2]]: 63 → 67 | ||
** Lunaris Temple Level 3: 64 | ** [[Lunaris Temple Level 3]]: 64 → 68 | ||
* Non-map areas cannot drop | * Non-map areas cannot drop [[Map]]s with a base level higher than 66. | ||
* Each map type now contains a special monster pack based on the theme of the area. This creates a monster variety between map types that players can plan around and lets us adjust the challenge of different map types beyond their size and layout. | * Each map type now contains a special monster pack based on the theme of the area. This creates a monster variety between map types that players can plan around and lets us adjust the challenge of different map types beyond their size and layout. | ||
* The threshold level for currency penalty is unchanged. You will not treated as being higher than level 68 for purposes of the currency penalty. | * The threshold level for currency penalty is unchanged. You will not be treated as being higher than level 68 for purposes of the currency penalty. | ||
* Merciless Piety now has a dedicated map drop slot with a chance to drop a level 66 map. | * Merciless Piety now has a dedicated map drop slot with a chance to drop a level 66 map. | ||
* The Catacombs now has a | * The Catacombs now has a [[Scribe's Rack]] chest that can drop scrolls or maps. | ||
* The Marketplace waypoint has been moved to being outside Catacombs entrance. | * The [[Marketplace]] [[waypoint]] has been moved to being outside Catacombs entrance. | ||
* Previously, the item rarity bonuses of monsters would not affect any Maps that were dropped. This limitation has been removed, which means that bosses like Piety are likely to drop magic/rare Maps rather than white ones. | * Previously, the item rarity bonuses of monsters would not affect any Maps that were dropped. This limitation has been removed, which means that bosses like Piety are likely to drop [[magic]]/[[rare]] Maps rather than white ones. | ||
==Balance== | ==Balance== | ||
* Lightning Warp now has increased damage at high levels and it now has a 3% reduced skill effect duration per level after the first. | * {{sl|Lightning Warp}} now has increased damage at high levels and it now has a 3% reduced skill effect duration per level after the first. | ||
* Discharge now has increased damage at high levels. | * {{sl|Discharge}} now has increased [[damage]] at high levels. | ||
* Freeze Mine has had its cast time for laying the mine decreased to 500ms from 1 second. | * {{sl|Freeze Mine}} has had its cast time for laying the mine decreased to 500ms from 1 second. | ||
* The detonation time for all mines has been reduced to 200ms from 1 second. | * The detonation time for all mines has been reduced to 200ms from 1 second. | ||
* Puncture now has increased damage at high levels and Physical Damage % added to it that increases each level, to match other similar skills. Puncture may now be used with Two Handed Swords. | * {{sl|Puncture}} now has increased damage at high levels and [[Physical Damage]] % added to it that increases each level, to match other similar skills. Puncture may now be used with Two Handed Swords. | ||
* The Life Leech Support gem now starts at 5% leech and progresses in smaller increments up to 8.8% leech at Level 20. | * The {{sl|Life Leech}} [[Support|Support gem]] now starts at 5% leech and progresses in smaller increments up to 8.8% leech at Level 20. | ||
* The Mana Leech Support gem now starts at 2% and goes up in smaller increments, reaching 5.1% at Level 20. | * The {{sl|Mana Leech}} Support gem now starts at 2% and goes up in smaller increments, reaching 5.1% at Level 20. | ||
* Asphyxia, the boss of the Reef map has been redesigned, with new stats, skills and AI. | * [[Asphyxia]], the boss of the [[Reef]] map has been redesigned, with new stats, skills and AI. | ||
* The notable passive Deep Thoughts near the Witch area has been changed to: +20% maximum mana, +20% mana regeneration, 20 Intelligence. | * The notable [[passive]] [[Deep Thoughts]] near the [[Witch]] area has been changed to: +20% maximum mana, +20% [[Mana|mana regeneration]], 20 [[Intelligence]]. | ||
* The notable passive Deep Thoughts between the Ranger and Shadow start area has been changed to a Mana Flows notable passive. | * The notable passive Deep Thoughts between the [[Ranger]] and [[Shadow]] start area has been changed to a [[Mana Flows]] notable passive. | ||
==Bug Fixes== | ==Bug Fixes== | ||
* Town | * [[Town]] [[instance]]s now have a 20 second ping timeout rather than 6 seconds. | ||
* Fixed a bug where instances would sometimes crash when multiple players were entering a new map. | * Fixed a bug where instances would sometimes crash when multiple players were entering a new map. | ||
* Fixed a bug where Devouring Totem would attempt to raise a corpse on its own location which is then killed, causing an instance crash. | * Fixed a bug where {{sl|Devouring Totem}} would attempt to raise a corpse on its own location which is then killed, causing an instance crash. | ||
* Fixed a bug where | * Fixed a bug where [[projectile]]s could appear at the wrong height. | ||
* Fixed a bug where Shield Charge consumes mana when frozen. | * Fixed a bug where {{sl|Shield Charge}} consumes mana when [[frozen]]. | ||
* Fixed a bug where a specific skeleton pack in map areas would always spawn as magic. | * Fixed a bug where a specific skeleton pack in map areas would always spawn as magic. | ||
* Fixed a bug where characters wearing Icetomb were affected by | * Fixed a bug where characters wearing [[Icetomb]] were affected by [[chill]]ed ground. | ||
}} | }} |