Version 0.10.8: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(Created page with "{{Patch | date = May 10, 2013 | before = Version 0.10.7b | before_date = April 29, 2013 | after = | after_date = | info = | notes = ==Content== * Added four new Unique items...")
>Vinifera7
(linkage)
Line 8: Line 8:
| notes =
| notes =
==Content==
==Content==
* Added four new Unique items, three of which were designed by our Diamond supporters. There are new general mechanics that first appear on these items:
* Added four new [[Unique items]], three of which were designed by our Diamond supporters. There are new general mechanics that first appear on these items:
** Consecrated Ground is a ground effect that provides life regeneration to allies.
** [[Consecrated Ground]] is a ground effect that provides [[Life|life regeneration]] to allies.
** Desecrated ground is a ground effect that does chaos damage to enemies.
** [[Desecrated Ground]] is a ground effect that does [[Chaos|chaos damage]] to enemies.
** Lucky/Unlucky indicates that the random check is performed twice and the better/worse outcome is selected.
** [[Lucky]]/[[Unlucky]] indicates that the random check is performed twice and the better/worse outcome is selected.
* New vendor recipes have been added. These are for specific niche purposes rather than being general currency recipes.
* New [[vendor recipe]]s have been added. These are for specific niche purposes rather than being general [[currency]] recipes.
* "Extra gore" effects granted by certain Unique items have been improved, along with slight changes to normal blood effects.
* "Extra gore" effects granted by certain Unique items have been improved, along with slight changes to normal blood effects.
* Added two new cosmetic microtransactions: Demon Hand Cleave and Emerald Rain of Arrows.
* Added two new cosmetic [[microtransactions]]: [[Demon Hand Cleave]] and [[Emerald Rain of Arrows]].
* The Alternate Art Redbeak given out in the first race season has been given custom 3d art.
* The Alternate Art [[Redbeak]] given out in the first race season has been given custom 3d art.
* Graphical Effects have been given to the 3D models for Quill Rain and Rathpith Globe.
* Graphical Effects have been given to the 3D models for [[Quill Rain]] and [[Rathpith Globe]].
* Continued to incrementally improve the art, effects and environments and audio.
* Continued to incrementally improve the art, effects and environments and audio.


Line 22: Line 22:
* Improved the forced delay on acceptance when other trader changed or removed items and rapidly accepted in single item trades.
* Improved the forced delay on acceptance when other trader changed or removed items and rapidly accepted in single item trades.
* Reverb has been added to audio in selected areas. Some players may need to adjust their audio volumes in response to this.
* Reverb has been added to audio in selected areas. Some players may need to adjust their audio volumes in response to this.
* Boss music now stops on boss death.
* [[Boss]] music now stops on boss death.
* NPCs turn to face the player when dialogue is initiated.
* [[NPC]]s turn to face the player when dialogue is initiated.
* Website forum searches now allow time based queries and filters.
* Website forum searches now allow time based queries and filters.
* Skill Gems now display Mana Multiplier instead of Mana Cost Multiplier.
* [[Skill|Skill Gems]] now display [[Mana]] Multiplier instead of Mana Cost Multiplier.
* Added a letter from Piety to Arteri in the Western Forest, with a voice acted passage that explains more of the story related to The Way Forward quest.
* Added a letter from [[Piety]] to [[Arteri]] in [[The Western Forest]], with a voice acted passage that explains more of the story related to [[The Way Forward]] [[quest]].
* Added the Letters of Exile in Lioneye's Watch. This object can be clicked to show information about the history of some of Wraeclast's exiles.
* Added the Letters of Exile in [[Lioneye's Watch]]. This object can be clicked to show information about the history of some of [[Wraeclast]]'s exiles.


==Merciless/Map Changes==
==Merciless/Map Changes==
* The content levels for several Act 3 Merciless areas have been changed:
* The content levels for several [[Act 3]] [[Merciless]] areas have been changed:
** The Catacombs: 63 -> 67
** [[The Catacombs]]: 63 67
** Battlefront: 61 -> 62
** [[Battlefront]]: 61 62
** Solaris Temple Level 2: 62 -> 63
** [[Solaris Temple Level 2]]: 62 63
** Solaris Temple Level 3: 62 -> 63
** [[Solaris Temple Level 3]]: 62 63
** The Docks: 62 -> 63
** [[The Docks]]: 62 63
** Market Sewers: 62 -> 64
** [[Market Sewers]]: 62 64
** Sewers Aqueduct: 62 -> 65
** [[Sewers Aqueduct]]: 62 65
** Barracks: 62 -> 66
** [[Barracks]]: 62 66
** Lunaris Temple Level 1: 63 -> 66
** [[Lunaris Temple Level 1]]: 63 66
** Lunaris Temple Level 2: 63 -> 67
** [[Lunaris Temple Level 2]]: 63 67
** Lunaris Temple Level 3: 64 -> 68
** [[Lunaris Temple Level 3]]: 64 68
* Non-map areas cannot drop Maps with a base level higher than 66.
* Non-map areas cannot drop [[Map]]s with a base level higher than 66.
* Each map type now contains a special monster pack based on the theme of the area. This creates a monster variety between map types that players can plan around and lets us adjust the challenge of different map types beyond their size and layout.
* Each map type now contains a special monster pack based on the theme of the area. This creates a monster variety between map types that players can plan around and lets us adjust the challenge of different map types beyond their size and layout.
* The threshold level for currency penalty is unchanged. You will not treated as being higher than level 68 for purposes of the currency penalty.
* The threshold level for currency penalty is unchanged. You will not be treated as being higher than level 68 for purposes of the currency penalty.
* Merciless Piety now has a dedicated map drop slot with a chance to drop a level 66 map.
* Merciless Piety now has a dedicated map drop slot with a chance to drop a level 66 map.
* The Catacombs now has a Scribe’s Rack chest that can drop scrolls or maps.
* The Catacombs now has a [[Scribe's Rack]] chest that can drop scrolls or maps.
* The Marketplace waypoint has been moved to being outside Catacombs entrance.
* The [[Marketplace]] [[waypoint]] has been moved to being outside Catacombs entrance.
* Previously, the item rarity bonuses of monsters would not affect any Maps that were dropped. This limitation has been removed, which means that bosses like Piety are likely to drop magic/rare Maps rather than white ones.
* Previously, the item rarity bonuses of monsters would not affect any Maps that were dropped. This limitation has been removed, which means that bosses like Piety are likely to drop [[magic]]/[[rare]] Maps rather than white ones.


==Balance==
==Balance==
* Lightning Warp now has increased damage at high levels and it now has a 3% reduced skill effect duration per level after the first.
* {{sl|Lightning Warp}} now has increased damage at high levels and it now has a 3% reduced skill effect duration per level after the first.
* Discharge now has increased damage at high levels.
* {{sl|Discharge}} now has increased [[damage]] at high levels.
* Freeze Mine has had its cast time for laying the mine decreased to 500ms from 1 second.
* {{sl|Freeze Mine}} has had its cast time for laying the mine decreased to 500ms from 1 second.
* The detonation time for all mines has been reduced to 200ms from 1 second.
* The detonation time for all mines has been reduced to 200ms from 1 second.
* Puncture now has increased damage at high levels and Physical Damage % added to it that increases each level, to match other similar skills. Puncture may now be used with Two Handed Swords.
* {{sl|Puncture}} now has increased damage at high levels and [[Physical Damage]] % added to it that increases each level, to match other similar skills. Puncture may now be used with Two Handed Swords.
* The Life Leech Support gem now starts at 5% leech and progresses in smaller increments up to 8.8% leech at Level 20.
* The {{sl|Life Leech}} [[Support|Support gem]] now starts at 5% leech and progresses in smaller increments up to 8.8% leech at Level 20.
* The Mana Leech Support gem now starts at 2% and goes up in smaller increments, reaching 5.1% at Level 20.
* The {{sl|Mana Leech}} Support gem now starts at 2% and goes up in smaller increments, reaching 5.1% at Level 20.
* Asphyxia, the boss of the Reef map has been redesigned, with new stats, skills and AI.
* [[Asphyxia]], the boss of the [[Reef]] map has been redesigned, with new stats, skills and AI.
* The notable passive Deep Thoughts near the Witch area has been changed to: +20% maximum mana, +20% mana regeneration, 20 Intelligence.
* The notable [[passive]] [[Deep Thoughts]] near the [[Witch]] area has been changed to: +20% maximum mana, +20% [[Mana|mana regeneration]], 20 [[Intelligence]].
* The notable passive Deep Thoughts between the Ranger and Shadow start area has been changed to a Mana Flows notable passive.
* The notable passive Deep Thoughts between the [[Ranger]] and [[Shadow]] start area has been changed to a [[Mana Flows]] notable passive.


==Bug Fixes==
==Bug Fixes==
* Town instances now have a 20 second ping timeout rather than 6 seconds.
* [[Town]] [[instance]]s now have a 20 second ping timeout rather than 6 seconds.
* Fixed a bug where instances would sometimes crash when multiple players were entering a new map.
* Fixed a bug where instances would sometimes crash when multiple players were entering a new map.
* Fixed a bug where Devouring Totem would attempt to raise a corpse on its own location which is then killed, causing an instance crash.
* Fixed a bug where {{sl|Devouring Totem}} would attempt to raise a corpse on its own location which is then killed, causing an instance crash.
* Fixed a bug where projectiles could appear at the wrong height.
* Fixed a bug where [[projectile]]s could appear at the wrong height.
* Fixed a bug where Shield Charge consumes mana when frozen.
* Fixed a bug where {{sl|Shield Charge}} consumes mana when [[frozen]].
* Fixed a bug where a specific skeleton pack in map areas would always spawn as magic.
* Fixed a bug where a specific skeleton pack in map areas would always spawn as magic.
* Fixed a bug where characters wearing Icetomb were affected by chilled ground.
* Fixed a bug where characters wearing [[Icetomb]] were affected by [[chill]]ed ground.
}}
}}

Revision as of 19:00, 9 May 2013