Vaal Earthquake: Difference between revisions

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>OgreMages
m (3.11 Patch →‎Version history)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|strength_percent                        = 100
|strength_percent                        = 100
|gem_tags                                = Vaal, Attack, AoE, Duration, Melee
|gem_tags                                = Vaal, Attack, AoE, Duration, Slam, Melee
|gem_description                        = Smashes the ground with an Axe, Mace, Sceptre or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks.
|gem_description                        = Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.
|active_skill_name                      = Vaal Earthquake
|active_skill_name                      = Vaal Earthquake
|item_class_id_restriction              = One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Axe, Two Hand Mace, Warstaff
|item_class_id_restriction              = One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff
|skill_id                                = VaalEarthquake
|skill_id                                = VaalEarthquake
|cast_time                              = 1.0
|cast_time                              = 1.0
Line 20: Line 20:
|static_vaal_stored_uses                = 1
|static_vaal_stored_uses                = 1
|static_vaal_soul_gain_prevention_time  = 12
|static_vaal_soul_gain_prevention_time  = 12
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 75
|static_stat1_id                        = base_skill_effect_duration
|static_stat1_id                        = base_skill_effect_duration
|static_stat1_value                      = 1000
|static_stat1_value                      = 1000
Line 33: Line 33:
|static_stat6_id                        = cannot_cancel_skill_before_contact_point
|static_stat6_id                        = cannot_cancel_skill_before_contact_point
|static_stat6_value                      = 1
|static_stat6_value                      = 1
|stat_text                              = Deals (50-61.4)% of Base Attack Damage<br>Base duration is 1 seconds<br>Aftershock deals (350-407)% more Damage with Hits and Ailments<br>Base secondary duration is 12 seconds<br>Ongoing effect ends after 7 Aftershocks<br>Aftershock deals (30-169) to (46-254) Added Attack Physical Damage<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
|static_stat7_id                        = force_lite_skill_effects
|static_stat7_value                      = 1
|stat_text                              = Deals (60-71)% of Base Attack Damage<br>Base duration is 1 seconds<br>Aftershock deals (350-407)% more Damage with Hits and Ailments<br>Base secondary duration is 12 seconds<br>Ongoing effect ends after 7 Aftershocks<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
|quality_stat_text                      = 1% increased Damage
|quality_stat_text                      = 1% increased Damage
|static_quality_stat1_id                = damage_+%
|static_quality_stat1_id                = damage_+%
Line 39: Line 41:
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 28
|level1_level_requirement                = 28
|level1_damage_effectiveness            = 50
|level1_damage_effectiveness            = 60
|level1_damage_multiplier                = 50
|level1_damage_multiplier                = 60
|level1_stat_text                        = Aftershock deals 350% more Damage with Hits and Ailments<br>Aftershock deals 30 to 46 Added Attack Physical Damage
|level1_stat_text                        = Aftershock deals 350% more Damage with Hits and Ailments
|level1_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level1_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level1_stat1_value                      = 350
|level1_stat1_value                      = 350
|level1_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level1_stat2_value                      = 30
|level1_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level1_stat3_value                      = 46
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 31
|level2_level_requirement                = 31
|level2_damage_effectiveness            = 51
|level2_damage_effectiveness            = 61
|level2_damage_multiplier                = 50.6
|level2_damage_multiplier                = 60.6
|level2_stat_text                        = Aftershock deals 353% more Damage with Hits and Ailments<br>Aftershock deals 35 to 53 Added Attack Physical Damage
|level2_stat_text                        = Aftershock deals 353% more Damage with Hits and Ailments
|level2_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level2_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level2_stat1_value                      = 353
|level2_stat1_value                      = 353
|level2_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level2_stat2_value                      = 35
|level2_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level2_stat3_value                      = 53
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 34
|level3_level_requirement                = 34
|level3_damage_effectiveness            = 51
|level3_damage_effectiveness            = 61
|level3_damage_multiplier                = 51.2
|level3_damage_multiplier                = 61.2
|level3_stat_text                        = Aftershock deals 356% more Damage with Hits and Ailments<br>Aftershock deals 40 to 61 Added Attack Physical Damage
|level3_stat_text                        = Aftershock deals 356% more Damage with Hits and Ailments
|level3_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level3_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level3_stat1_value                      = 356
|level3_stat1_value                      = 356
|level3_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level3_stat2_value                      = 40
|level3_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level3_stat3_value                      = 61
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 37
|level4_level_requirement                = 37
|level4_damage_effectiveness            = 52
|level4_damage_effectiveness            = 62
|level4_damage_multiplier                = 51.8
|level4_damage_multiplier                = 61.7
|level4_stat_text                        = Aftershock deals 359% more Damage with Hits and Ailments<br>Aftershock deals 46 to 70 Added Attack Physical Damage
|level4_stat_text                        = Aftershock deals 359% more Damage with Hits and Ailments
|level4_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level4_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level4_stat1_value                      = 359
|level4_stat1_value                      = 359
|level4_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level4_stat2_value                      = 46
|level4_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level4_stat3_value                      = 70
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 40
|level5_level_requirement                = 40
|level5_damage_effectiveness            = 52
|level5_damage_effectiveness            = 62
|level5_damage_multiplier                = 52.4
|level5_damage_multiplier                = 62.3
|level5_stat_text                        = Aftershock deals 362% more Damage with Hits and Ailments<br>Aftershock deals 53 to 79 Added Attack Physical Damage
|level5_stat_text                        = Aftershock deals 362% more Damage with Hits and Ailments
|level5_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level5_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level5_stat1_value                      = 362
|level5_stat1_value                      = 362
|level5_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level5_stat2_value                      = 53
|level5_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level5_stat3_value                      = 79
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 42
|level6_level_requirement                = 42
|level6_damage_effectiveness            = 53
|level6_damage_effectiveness            = 63
|level6_damage_multiplier                = 53
|level6_damage_multiplier                = 62.9
|level6_stat_text                        = Aftershock deals 365% more Damage with Hits and Ailments<br>Aftershock deals 58 to 86 Added Attack Physical Damage
|level6_stat_text                        = Aftershock deals 365% more Damage with Hits and Ailments
|level6_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level6_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level6_stat1_value                      = 365
|level6_stat1_value                      = 365
|level6_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level6_stat2_value                      = 58
|level6_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level6_stat3_value                      = 86
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 44
|level7_level_requirement                = 44
|level7_damage_effectiveness            = 54
|level7_damage_effectiveness            = 63
|level7_damage_multiplier                = 53.6
|level7_damage_multiplier                = 63.5
|level7_stat_text                        = Aftershock deals 368% more Damage with Hits and Ailments<br>Aftershock deals 63 to 94 Added Attack Physical Damage
|level7_stat_text                        = Aftershock deals 368% more Damage with Hits and Ailments
|level7_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level7_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level7_stat1_value                      = 368
|level7_stat1_value                      = 368
|level7_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level7_stat2_value                      = 63
|level7_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level7_stat3_value                      = 94
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 46
|level8_level_requirement                = 46
|level8_damage_effectiveness            = 54
|level8_damage_effectiveness            = 64
|level8_damage_multiplier                = 54.2
|level8_damage_multiplier                = 64.1
|level8_stat_text                        = Aftershock deals 371% more Damage with Hits and Ailments<br>Aftershock deals 68 to 102 Added Attack Physical Damage
|level8_stat_text                        = Aftershock deals 371% more Damage with Hits and Ailments
|level8_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level8_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level8_stat1_value                      = 371
|level8_stat1_value                      = 371
|level8_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level8_stat2_value                      = 68
|level8_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level8_stat3_value                      = 102
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 48
|level9_level_requirement                = 48
|level9_damage_effectiveness            = 55
|level9_damage_effectiveness            = 65
|level9_damage_multiplier                = 54.8
|level9_damage_multiplier                = 64.6
|level9_stat_text                        = Aftershock deals 374% more Damage with Hits and Ailments<br>Aftershock deals 74 to 111 Added Attack Physical Damage
|level9_stat_text                        = Aftershock deals 374% more Damage with Hits and Ailments
|level9_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level9_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level9_stat1_value                      = 374
|level9_stat1_value                      = 374
|level9_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level9_stat2_value                      = 74
|level9_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level9_stat3_value                      = 111
|level10                                = True
|level10                                = True
|level10_level_requirement              = 50
|level10_level_requirement              = 50
|level10_damage_effectiveness            = 55
|level10_damage_effectiveness            = 65
|level10_damage_multiplier              = 55.4
|level10_damage_multiplier              = 65.2
|level10_stat_text                      = Aftershock deals 377% more Damage with Hits and Ailments<br>Aftershock deals 80 to 120 Added Attack Physical Damage
|level10_stat_text                      = Aftershock deals 377% more Damage with Hits and Ailments
|level10_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level10_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level10_stat1_value                    = 377
|level10_stat1_value                    = 377
|level10_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level10_stat2_value                    = 80
|level10_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level10_stat3_value                    = 120
|level11                                = True
|level11                                = True
|level11_level_requirement              = 52
|level11_level_requirement              = 52
|level11_damage_effectiveness            = 56
|level11_damage_effectiveness            = 66
|level11_damage_multiplier              = 56
|level11_damage_multiplier              = 65.8
|level11_stat_text                      = Aftershock deals 380% more Damage with Hits and Ailments<br>Aftershock deals 86 to 130 Added Attack Physical Damage
|level11_stat_text                      = Aftershock deals 380% more Damage with Hits and Ailments
|level11_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level11_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level11_stat1_value                    = 380
|level11_stat1_value                    = 380
|level11_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level11_stat2_value                    = 86
|level11_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level11_stat3_value                    = 130
|level12                                = True
|level12                                = True
|level12_level_requirement              = 54
|level12_level_requirement              = 54
|level12_damage_effectiveness            = 57
|level12_damage_effectiveness            = 66
|level12_damage_multiplier              = 56.6
|level12_damage_multiplier              = 66.4
|level12_stat_text                      = Aftershock deals 383% more Damage with Hits and Ailments<br>Aftershock deals 93 to 140 Added Attack Physical Damage
|level12_stat_text                      = Aftershock deals 383% more Damage with Hits and Ailments
|level12_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level12_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level12_stat1_value                    = 383
|level12_stat1_value                    = 383
|level12_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level12_stat2_value                    = 93
|level12_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level12_stat3_value                    = 140
|level13                                = True
|level13                                = True
|level13_level_requirement              = 56
|level13_level_requirement              = 56
|level13_damage_effectiveness            = 57
|level13_damage_effectiveness            = 67
|level13_damage_multiplier              = 57.2
|level13_damage_multiplier              = 66.9
|level13_stat_text                      = Aftershock deals 386% more Damage with Hits and Ailments<br>Aftershock deals 101 to 151 Added Attack Physical Damage
|level13_stat_text                      = Aftershock deals 386% more Damage with Hits and Ailments
|level13_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level13_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level13_stat1_value                    = 386
|level13_stat1_value                    = 386
|level13_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level13_stat2_value                    = 101
|level13_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level13_stat3_value                    = 151
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_damage_effectiveness            = 58
|level14_damage_effectiveness            = 68
|level14_damage_multiplier              = 57.8
|level14_damage_multiplier              = 67.5
|level14_stat_text                      = Aftershock deals 389% more Damage with Hits and Ailments<br>Aftershock deals 109 to 163 Added Attack Physical Damage
|level14_stat_text                      = Aftershock deals 389% more Damage with Hits and Ailments
|level14_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level14_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level14_stat1_value                    = 389
|level14_stat1_value                    = 389
|level14_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level14_stat2_value                    = 109
|level14_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level14_stat3_value                    = 163
|level15                                = True
|level15                                = True
|level15_level_requirement              = 60
|level15_level_requirement              = 60
|level15_damage_effectiveness            = 58
|level15_damage_effectiveness            = 68
|level15_damage_multiplier              = 58.4
|level15_damage_multiplier              = 68.1
|level15_stat_text                      = Aftershock deals 392% more Damage with Hits and Ailments<br>Aftershock deals 117 to 176 Added Attack Physical Damage
|level15_stat_text                      = Aftershock deals 392% more Damage with Hits and Ailments
|level15_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level15_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level15_stat1_value                    = 392
|level15_stat1_value                    = 392
|level15_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level15_stat2_value                    = 117
|level15_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level15_stat3_value                    = 176
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_damage_effectiveness            = 59
|level16_damage_effectiveness            = 69
|level16_damage_multiplier              = 59
|level16_damage_multiplier              = 68.7
|level16_stat_text                      = Aftershock deals 395% more Damage with Hits and Ailments<br>Aftershock deals 126 to 190 Added Attack Physical Damage
|level16_stat_text                      = Aftershock deals 395% more Damage with Hits and Ailments
|level16_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level16_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level16_stat1_value                    = 395
|level16_stat1_value                    = 395
|level16_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level16_stat2_value                    = 126
|level16_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level16_stat3_value                    = 190
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_damage_effectiveness            = 60
|level17_damage_effectiveness            = 69
|level17_damage_multiplier              = 59.6
|level17_damage_multiplier              = 69.3
|level17_stat_text                      = Aftershock deals 398% more Damage with Hits and Ailments<br>Aftershock deals 136 to 204 Added Attack Physical Damage
|level17_stat_text                      = Aftershock deals 398% more Damage with Hits and Ailments
|level17_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level17_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level17_stat1_value                    = 398
|level17_stat1_value                    = 398
|level17_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level17_stat2_value                    = 136
|level17_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level17_stat3_value                    = 204
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_damage_effectiveness            = 60
|level18_damage_effectiveness            = 70
|level18_damage_multiplier              = 60.2
|level18_damage_multiplier              = 69.8
|level18_stat_text                      = Aftershock deals 401% more Damage with Hits and Ailments<br>Aftershock deals 146 to 220 Added Attack Physical Damage
|level18_stat_text                      = Aftershock deals 401% more Damage with Hits and Ailments
|level18_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level18_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level18_stat1_value                    = 401
|level18_stat1_value                    = 401
|level18_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level18_stat2_value                    = 146
|level18_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level18_stat3_value                    = 220
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_damage_effectiveness            = 61
|level19_damage_effectiveness            = 70
|level19_damage_multiplier              = 60.8
|level19_damage_multiplier              = 70.4
|level19_stat_text                      = Aftershock deals 404% more Damage with Hits and Ailments<br>Aftershock deals 157 to 236 Added Attack Physical Damage
|level19_stat_text                      = Aftershock deals 404% more Damage with Hits and Ailments
|level19_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level19_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level19_stat1_value                    = 404
|level19_stat1_value                    = 404
|level19_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level19_stat2_value                    = 157
|level19_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level19_stat3_value                    = 236
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_damage_effectiveness            = 61
|level20_damage_effectiveness            = 71
|level20_damage_multiplier              = 61.4
|level20_damage_multiplier              = 71
|level20_stat_text                      = Aftershock deals 407% more Damage with Hits and Ailments<br>Aftershock deals 169 to 254 Added Attack Physical Damage
|level20_stat_text                      = Aftershock deals 407% more Damage with Hits and Ailments
|level20_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level20_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level20_stat1_value                    = 407
|level20_stat1_value                    = 407
|level20_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level20_stat2_value                    = 169
|level20_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level20_stat3_value                    = 254
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_damage_effectiveness            = 62
|level21_damage_effectiveness            = 72
|level21_damage_multiplier              = 62
|level21_damage_multiplier              = 71.6
|level21_stat_text                      = Aftershock deals 410% more Damage with Hits and Ailments<br>Aftershock deals 181 to 272 Added Attack Physical Damage
|level21_stat_text                      = Aftershock deals 410% more Damage with Hits and Ailments
|level21_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level21_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level21_stat1_value                    = 410
|level21_stat1_value                    = 410
|level21_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level21_stat2_value                    = 181
|level21_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level21_stat3_value                    = 272
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_damage_effectiveness            = 63
|level22_damage_effectiveness            = 72
|level22_damage_multiplier              = 62.6
|level22_damage_multiplier              = 72.2
|level22_stat_text                      = Aftershock deals 413% more Damage with Hits and Ailments<br>Aftershock deals 195 to 292 Added Attack Physical Damage
|level22_stat_text                      = Aftershock deals 413% more Damage with Hits and Ailments
|level22_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level22_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level22_stat1_value                    = 413
|level22_stat1_value                    = 413
|level22_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level22_stat2_value                    = 195
|level22_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level22_stat3_value                    = 292
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_damage_effectiveness            = 63
|level23_damage_effectiveness            = 73
|level23_damage_multiplier              = 63.2
|level23_damage_multiplier              = 72.7
|level23_stat_text                      = Aftershock deals 416% more Damage with Hits and Ailments<br>Aftershock deals 209 to 313 Added Attack Physical Damage
|level23_stat_text                      = Aftershock deals 416% more Damage with Hits and Ailments
|level23_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level23_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level23_stat1_value                    = 416
|level23_stat1_value                    = 416
|level23_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level23_stat2_value                    = 209
|level23_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level23_stat3_value                    = 313
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_damage_effectiveness            = 64
|level24_damage_effectiveness            = 73
|level24_damage_multiplier              = 63.8
|level24_damage_multiplier              = 73.3
|level24_stat_text                      = Aftershock deals 419% more Damage with Hits and Ailments<br>Aftershock deals 224 to 335 Added Attack Physical Damage
|level24_stat_text                      = Aftershock deals 419% more Damage with Hits and Ailments
|level24_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level24_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level24_stat1_value                    = 419
|level24_stat1_value                    = 419
|level24_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level24_stat2_value                    = 224
|level24_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level24_stat3_value                    = 335
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_damage_effectiveness            = 64
|level25_damage_effectiveness            = 74
|level25_damage_multiplier              = 64.4
|level25_damage_multiplier              = 73.9
|level25_stat_text                      = Aftershock deals 422% more Damage with Hits and Ailments<br>Aftershock deals 239 to 359 Added Attack Physical Damage
|level25_stat_text                      = Aftershock deals 422% more Damage with Hits and Ailments
|level25_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level25_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level25_stat1_value                    = 422
|level25_stat1_value                    = 422
|level25_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level25_stat2_value                    = 239
|level25_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level25_stat3_value                    = 359
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_damage_effectiveness            = 65
|level26_damage_effectiveness            = 74
|level26_damage_multiplier              = 65
|level26_damage_multiplier              = 74.5
|level26_stat_text                      = Aftershock deals 425% more Damage with Hits and Ailments<br>Aftershock deals 256 to 384 Added Attack Physical Damage
|level26_stat_text                      = Aftershock deals 425% more Damage with Hits and Ailments
|level26_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level26_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level26_stat1_value                    = 425
|level26_stat1_value                    = 425
|level26_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level26_stat2_value                    = 256
|level26_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level26_stat3_value                    = 384
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_damage_effectiveness            = 66
|level27_damage_effectiveness            = 75
|level27_damage_multiplier              = 65.6
|level27_damage_multiplier              = 75.1
|level27_stat_text                      = Aftershock deals 428% more Damage with Hits and Ailments<br>Aftershock deals 274 to 411 Added Attack Physical Damage
|level27_stat_text                      = Aftershock deals 428% more Damage with Hits and Ailments
|level27_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level27_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level27_stat1_value                    = 428
|level27_stat1_value                    = 428
|level27_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level27_stat2_value                    = 274
|level27_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level27_stat3_value                    = 411
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_damage_effectiveness            = 66
|level28_damage_effectiveness            = 76
|level28_damage_multiplier              = 66.2
|level28_damage_multiplier              = 75.6
|level28_stat_text                      = Aftershock deals 431% more Damage with Hits and Ailments<br>Aftershock deals 293 to 440 Added Attack Physical Damage
|level28_stat_text                      = Aftershock deals 431% more Damage with Hits and Ailments
|level28_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level28_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level28_stat1_value                    = 431
|level28_stat1_value                    = 431
|level28_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level28_stat2_value                    = 293
|level28_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level28_stat3_value                    = 440
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_damage_effectiveness            = 67
|level29_damage_effectiveness            = 76
|level29_damage_multiplier              = 66.8
|level29_damage_multiplier              = 76.2
|level29_stat_text                      = Aftershock deals 434% more Damage with Hits and Ailments<br>Aftershock deals 314 to 470 Added Attack Physical Damage
|level29_stat_text                      = Aftershock deals 434% more Damage with Hits and Ailments
|level29_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level29_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level29_stat1_value                    = 434
|level29_stat1_value                    = 434
|level29_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level29_stat2_value                    = 314
|level29_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level29_stat3_value                    = 470
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_damage_effectiveness            = 67
|level30_damage_effectiveness            = 77
|level30_damage_multiplier              = 67.4
|level30_damage_multiplier              = 76.8
|level30_stat_text                      = Aftershock deals 437% more Damage with Hits and Ailments<br>Aftershock deals 335 to 503 Added Attack Physical Damage
|level30_stat_text                      = Aftershock deals 437% more Damage with Hits and Ailments
|level30_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level30_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level30_stat1_value                    = 437
|level30_stat1_value                    = 437
|level30_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level30_stat2_value                    = 335
|level30_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level30_stat3_value                    = 503
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_damage_effectiveness            = 68
|level31_damage_effectiveness            = 77
|level31_damage_multiplier              = 67.7
|level31_damage_multiplier              = 77.1
|level31_stat_text                      = Aftershock deals 437% more Damage with Hits and Ailments<br>Aftershock deals 346 to 519 Added Attack Physical Damage
|level31_stat_text                      = Aftershock deals 437% more Damage with Hits and Ailments
|level31_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level31_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level31_stat1_value                    = 437
|level31_stat1_value                    = 437
|level31_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level31_stat2_value                    = 346
|level31_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level31_stat3_value                    = 519
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_damage_effectiveness            = 68
|level32_damage_effectiveness            = 77
|level32_damage_multiplier              = 68
|level32_damage_multiplier              = 77.4
|level32_stat_text                      = Aftershock deals 440% more Damage with Hits and Ailments<br>Aftershock deals 358 to 537 Added Attack Physical Damage
|level32_stat_text                      = Aftershock deals 440% more Damage with Hits and Ailments
|level32_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level32_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level32_stat1_value                    = 440
|level32_stat1_value                    = 440
|level32_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level32_stat2_value                    = 358
|level32_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level32_stat3_value                    = 537
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_damage_effectiveness            = 68
|level33_damage_effectiveness            = 78
|level33_damage_multiplier              = 68.3
|level33_damage_multiplier              = 77.7
|level33_stat_text                      = Aftershock deals 440% more Damage with Hits and Ailments<br>Aftershock deals 370 to 555 Added Attack Physical Damage
|level33_stat_text                      = Aftershock deals 440% more Damage with Hits and Ailments
|level33_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level33_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level33_stat1_value                    = 440
|level33_stat1_value                    = 440
|level33_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level33_stat2_value                    = 370
|level33_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level33_stat3_value                    = 555
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_damage_effectiveness            = 69
|level34_damage_effectiveness            = 78
|level34_damage_multiplier              = 68.6
|level34_damage_multiplier              = 77.9
|level34_stat_text                      = Aftershock deals 443% more Damage with Hits and Ailments<br>Aftershock deals 382 to 573 Added Attack Physical Damage
|level34_stat_text                      = Aftershock deals 443% more Damage with Hits and Ailments
|level34_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level34_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level34_stat1_value                    = 443
|level34_stat1_value                    = 443
|level34_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level34_stat2_value                    = 382
|level34_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level34_stat3_value                    = 573
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_damage_effectiveness            = 69
|level35_damage_effectiveness            = 78
|level35_damage_multiplier              = 68.9
|level35_damage_multiplier              = 78.2
|level35_stat_text                      = Aftershock deals 443% more Damage with Hits and Ailments<br>Aftershock deals 395 to 592 Added Attack Physical Damage
|level35_stat_text                      = Aftershock deals 443% more Damage with Hits and Ailments
|level35_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level35_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level35_stat1_value                    = 443
|level35_stat1_value                    = 443
|level35_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level35_stat2_value                    = 395
|level35_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level35_stat3_value                    = 592
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_damage_effectiveness            = 69
|level36_damage_effectiveness            = 79
|level36_damage_multiplier              = 69.2
|level36_damage_multiplier              = 78.5
|level36_stat_text                      = Aftershock deals 446% more Damage with Hits and Ailments<br>Aftershock deals 408 to 612 Added Attack Physical Damage
|level36_stat_text                      = Aftershock deals 446% more Damage with Hits and Ailments
|level36_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level36_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level36_stat1_value                    = 446
|level36_stat1_value                    = 446
|level36_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level36_stat2_value                    = 408
|level36_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level36_stat3_value                    = 612
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_damage_effectiveness            = 69
|level37_damage_effectiveness            = 79
|level37_damage_multiplier              = 69.5
|level37_damage_multiplier              = 78.8
|level37_stat_text                      = Aftershock deals 446% more Damage with Hits and Ailments<br>Aftershock deals 421 to 632 Added Attack Physical Damage
|level37_stat_text                      = Aftershock deals 446% more Damage with Hits and Ailments
|level37_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level37_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level37_stat1_value                    = 446
|level37_stat1_value                    = 446
|level37_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level37_stat2_value                    = 421
|level37_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level37_stat3_value                    = 632
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_damage_effectiveness            = 70
|level38_damage_effectiveness            = 79
|level38_damage_multiplier              = 69.8
|level38_damage_multiplier              = 79.1
|level38_stat_text                      = Aftershock deals 449% more Damage with Hits and Ailments<br>Aftershock deals 435 to 653 Added Attack Physical Damage
|level38_stat_text                      = Aftershock deals 449% more Damage with Hits and Ailments
|level38_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level38_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level38_stat1_value                    = 449
|level38_stat1_value                    = 449
|level38_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level38_stat2_value                    = 435
|level38_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level38_stat3_value                    = 653
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_damage_effectiveness            = 70
|level39_damage_effectiveness            = 79
|level39_damage_multiplier              = 70.1
|level39_damage_multiplier              = 79.4
|level39_stat_text                      = Aftershock deals 449% more Damage with Hits and Ailments<br>Aftershock deals 449 to 674 Added Attack Physical Damage
|level39_stat_text                      = Aftershock deals 449% more Damage with Hits and Ailments
|level39_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level39_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level39_stat1_value                    = 449
|level39_stat1_value                    = 449
|level39_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level39_stat2_value                    = 449
|level39_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level39_stat3_value                    = 674
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_damage_effectiveness            = 70
|level40_damage_effectiveness            = 80
|level40_damage_multiplier              = 70.4
|level40_damage_multiplier              = 79.5
|level40_stat_text                      = Aftershock deals 452% more Damage with Hits and Ailments<br>Aftershock deals 464 to 696 Added Attack Physical Damage
|level40_stat_text                      = Aftershock deals 452% more Damage with Hits and Ailments
|level40_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level40_stat1_id                        = quake_slam_fully_charged_explosion_damage_+%_final
|level40_stat1_value                    = 452
|level40_stat1_value                    = 452
|level40_stat2_id                        = earthquake_aftershock_minimum_added_physical_damage
|level40_stat2_value                    = 464
|level40_stat3_id                        = earthquake_aftershock_maximum_added_physical_damage
|level40_stat3_value                    = 696
|level1_strength_requirement            = 67
|level1_strength_requirement            = 67
|level1_experience                      = 0
|level1_experience                      = 0

Revision as of 17:43, 19 June 2020

Vaal EarthquakeVaal, Attack, AoE, Duration, Slam, Melee
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 12 sec
Attack Speed: 75% of base
Attack Damage: (60-71)% of base
Effectiveness of Added Damage: (60-71)%
Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Deals (60-71)% of Base Attack Damage
Base duration is 1 seconds
Aftershock deals (350-407)% more Damage with Hits and Ailments
Base secondary duration is 12 seconds
Ongoing effect ends after 7 Aftershocks
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 28
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalEarthquake
For the non-Vaal counterpart, see Earthquake.

Vaal Earthquake is a Vaal skill gem. The character strikes the ground, creating an aftershock that erupts to deal more damage in a bigger area. Only one aftershock can be active at a time. The user will also release a limited number of aftershocks while moving.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired StrengthDamage
Effectiveness
Attack
Damage
More
Damage
Physical
Damage
Exp.Total Exp.
1286770%70%350%N/A00
2317372%71.9%353%N/A199345199345
3347974%73.8%356%N/A285815485160
4378576%75.7%359%N/A401344886504
5409278%77.6%362%N/A5543791440883
6429679%79.5%365%N/A4774371918320
74410081%81.4%368%N/A5837862502106
84610483%83.3%371%N/A7103593212465
94810985%85.2%374%N/A13555114567976
105011387%87.1%377%N/A11388775706853
115211789%88.9%380%N/A13682337075086
125412191%90.8%383%N/A16383388713424
135612593%92.7%386%N/A195664810670072
145813095%94.6%389%N/A365518414325256
156013497%96.5%392%N/A301732717342583
166213898%98.4%395%N/A775999525102578
1764142100%100.3%398%N/A1513819340240771
1866146102%102.2%401%N/A2608382566324596
1968151104%104.1%404%N/A62620247128944843
2070155106%106%407%N/A211708088340652931
2172159108%107.9%410%N/AN/AN/A
2274N/A110%109.8%413%N/AN/AN/A
2376N/A112%111.7%416%N/AN/AN/A
2478N/A114%113.6%419%N/AN/AN/A
2580N/A115%115.5%422%N/AN/AN/A
2682N/A117%117.4%425%N/AN/AN/A
2784N/A119%119.3%428%N/AN/AN/A
2886N/A121%121.2%431%N/AN/AN/A
2988N/A123%123.1%434%N/AN/AN/A
3090N/A125%124.9%437%N/AN/AN/A
3191N/A126%125.9%437%N/AN/AN/A
3292N/A127%126.8%440%N/AN/AN/A
3393N/A128%127.8%440%N/AN/AN/A
3494N/A129%128.7%443%N/AN/AN/A
3595N/A130%129.7%443%N/AN/AN/A
3696N/A131%130.6%446%N/AN/AN/A
3797N/A132%131.6%446%N/AN/AN/A
3898N/A133%132.5%449%N/AN/AN/A
3999N/A133%133.5%449%N/AN/AN/A
40100N/A134%134.4%452%N/AN/AN/A

Item acquisition

Vaal Earthquake has restrictions on where or how it can drop. Vaal Earthquake can drop from the Vaal Vessels found in Vaal side areas.

Recipes

Vaal Earthquake can be created from the following recipes:

AmountPartDescriptionMeta
9Volatile PowerVolatile Power9Vaal Gem
Quality: +20%
Corrupted
Unlimited power is apt to corrupt the minds of those who possess it.
Random corrupted Vaal gem with 20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Threshold jewels

The following threshold jewels augment Vaal Earthquake:

Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled

Related helmet enchantments

The following helmet enchantments affect Vaal Earthquake.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Earthquake Damage 166Merciless Labyrinth25% increased Earthquake Damagehelmet 100
Enchantment Earthquake Damage 275Eternal Labyrinth40% increased Earthquake Damagehelmet 100
Enchantment Earthquake Damage per 0.1s Duration 166Merciless LabyrinthEarthquake deals 5% increased Damage per 0.1 seconds Durationhelmet 100
Enchantment Earthquake Damage per 0.1s Duration 275Eternal LabyrinthEarthquake deals 8% increased Damage per 0.1 seconds Durationhelmet 100
Enchantment Earthquake Duration 166Merciless Labyrinth20% reduced Earthquake Durationhelmet 0
Enchantment Earthquake Duration 275Eternal Labyrinth30% reduced Earthquake Durationhelmet 0
Enchantment Earthquake Area Of Effect 166Merciless Labyrinth16% increased Earthquake Area of Effecthelmet 100
Enchantment Earthquake Area Of Effect 275Eternal Labyrinth24% increased Earthquake Area of Effecthelmet 100

Alternate skill effects

Vaal Earthquake has the following alternate skill effects:

ItemEffect(s)
Crystal Earthquake EffectCrystal Earthquake EffectSkill Gem EffectYour Earthquake becomes a crystal effect.Your Earthquake becomes a crystal effect.
Demonic Earthquake EffectDemonic Earthquake EffectSkill Gem EffectYour Earthquake becomes a Demonic Effect.Your Earthquake becomes a Demonic Effect.
Gore Earthquake EffectGore Earthquake EffectSkill Gem EffectYour Earthquake becomes a gory effect.Your Earthquake becomes a gory effect.
Harmonious Earthquake EffectHarmonious Earthquake EffectSkill Gem EffectYour Earthquake becomes a Harmonious Effect.Your Earthquake becomes a Harmonious Effect.

Version history

Version Changes
3.11.0
  • Base attack speed is now 75% to match Earthquake (from 100%).
  • Now has an added Damage effectiveness of 60% at gem level 1 (from 50%), up to 71% at gem level 20 (from 61%).
3.7.0
  • Aftershocks now benefit from 30 to 46 added physical damage at gem level 1, up to 169 to 254 at gem level 20.
  • Now gains 1% increased damage per 1% gem quality (rather than 1% increased physical damage).
3.4.0
  • The aftershock now deals 70% (up from 50%) more damage with hits and ailments (as opposed to every form of damage) at all gem levels.
3.3.0
  • Vaal Earthquake has been added to the game.

References

ru:Землетрясение ваал