The Vinktar Square: Difference between revisions
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{{Map | {{Item | ||
|rarity_id = unique | |||
|name = The Vinktar Square | |||
|class_id = Map | |||
|base_item_page = Courtyard Map ({{Current map series}}) | |||
|explicit1 = MapMonsterLifeUnique__1 | |||
|explicit2 = MapMonsterAvoidShockUnique__1 | |||
|explicit3 = MapMonsterDamageUnique__1 | |||
|explicit4 = MapMonsterLightningResistUnique__1 | |||
|explicit5 = MapMonsterLightningDamageUnique__1 | |||
|flavour_text = To the east, <br>it cannot be seen.<br>To the west, <br>it cannot be touched.<br>To the south, <br>it cannot be remembered.<br>And to the north, <br>it cannot be contained. | |||
|flavour_text_id = MapWorldsCourtyardUnique | |||
|release_version = 2.1.0 | |||
|upgraded_from_set1_text = The lowest item levels of the staffs determine the tier of the map | |||
|upgraded_from_set1_group1_item_name = Agnerod North | |||
|upgraded_from_set1_group1_amount = 1 | |||
|upgraded_from_set1_group2_item_name = Agnerod East | |||
|upgraded_from_set1_group2_amount = 1 | |||
|upgraded_from_set1_group3_item_name = Agnerod South | |||
|upgraded_from_set1_group3_amount = 1 | |||
|upgraded_from_set1_group4_item_name = Agnerod West | |||
|upgraded_from_set1_group4_amount = 1 | |||
}} | |||
'''The Vinktar Square''' is a [[unique]] {{il|Courtyard Map}}. | |||
==Bosses== | |||
The shape of the map is a large square. In each corner, there is a guardian boss of a cardinal direction. After all four guardians are killed, a gate in the center of the map will open. The gate leads to a room with the final boss, the '''Avatar of Thunder'''. | |||
{| class="wikitable" style="text-align: center;" | |||
|- | |||
! Boss name | |||
|- | |||
| '''[[Guardian of the North]]''' | |||
|- | |||
| '''[[Guardian of the East]]''' | |||
|- | |||
| '''[[Guardian of the South]]''' | |||
|- | |||
| '''[[Guardian of the West]]''' | |||
|- | |||
| '''[[Avatar of Thunder]]''' | |||
|} | |||
{{Map item drops}} | |||
{{Item acquisition}} | |||
{| class="wikitable" | |||
|+ | |||
!Lowest Agnerod Staff Item Level | |||
!Resultant Map Tier | |||
|- | |||
|74 and below | |||
|4 | |||
|- | |||
|75-77 | |||
|8 | |||
|- | |||
|78-79 | |||
|11 | |||
|- | |||
|80-81 | |||
|13 | |||
|- | |||
|82 and above | |||
|15 | |||
|} | |||
==Legacy variants== | |||
The Vinktar Square has [[legacy variant]]s. | |||
{{legacy variant table header|base=yes}} | |||
{{legacy variant table row|3.9.0|base={{il|page=Courtyard Map (Blight)}} }} | |||
{{legacy variant table row|3.8.0|base={{il|page=Courtyard Map (Legion)}} }} | |||
{{legacy variant table row|3.7.0|base={{il|page=Courtyard Map (Synthesis)}} }} | |||
{{legacy variant table row|3.6.0|base={{il|page=Courtyard Map (Betrayal)}} }} | |||
{{legacy variant table row|3.6.0|base={{il|page=Courtyard Map (War for the Atlas)}} }} | |||
{{legacy variant table row|3.5.0|base={{il|page=Courtyard Map (War for the Atlas)}} }} | |||
{{legacy variant table row|3.1.0|base={{il|page=Courtyard Map (Atlas of Worlds)}} }} | |||
{{legacy variant table row|2.4.0|base={{il|page=Courtyard Map (The Awakening)}} }} | |||
|} | |||
<section begin="version history" /> | <section begin="version history" /> | ||
==Version history== | ==Version history== | ||
Line 9: | Line 90: | ||
* The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | * The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | ||
* Added a new mechanic - [[Watchstones]]: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | * Added a new mechanic - [[Watchstones]]: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | ||
* Unique Maps that previously had monster level overrides (such as {{il|Hallowed Ground}}) now instead rely on the variable tier. | |||
{{VersionHistoryRow|3.5.0}} | {{VersionHistoryRow|3.5.0}} | ||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. |
Revision as of 22:16, 29 January 2020
Lua error in Module:Item2 at line 2599: No results found for item using search term "page = Courtyard Map (Necropolis)".
The Vinktar Square is a unique Courtyard MapCourtyard MapMap Level: 72
Map Tier: 5
Guild Character: 4An elaborate, beautiful garden,
hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Bosses
The shape of the map is a large square. In each corner, there is a guardian boss of a cardinal direction. After all four guardians are killed, a gate in the center of the map will open. The gate leads to a room with the final boss, the Avatar of Thunder.
Boss name |
---|
Guardian of the North |
Guardian of the East |
Guardian of the South |
Guardian of the West |
Avatar of Thunder |
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
Struck by LightningStruck by Lightning3Electrocuting Jewellery Item Level: 76'Lightning never strikes the same place twice' is really just wishful thinking. | 70 |
Thunderous SkiesThunderous Skies5Storm CloudMany that have wielded the power of lightning have said that death by electrocution looks like the victim is more alive than ever before. | 23 |
Item acquisition
The Vinktar Square has restrictions on where or how it can drop. It cannot be chanced.
Recipes
The Vinktar Square can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
1 | Agnerod NorthAgnerod North Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | Vendor the staves to a NPC. The lowest item levels of the staves determine the map tier. | M |
1 | Agnerod EastAgnerod East Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning AilmentsOne for each corner of the great Vinktar Square. | ||
1 | Agnerod SouthAgnerod South Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems +5% to maximum Lightning Resistance Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | ||
1 | Agnerod WestAgnerod West Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. |
Lowest Agnerod Staff Item Level | Resultant Map Tier |
---|---|
74 and below | 4 |
75-77 | 8 |
78-79 | 11 |
80-81 | 13 |
82 and above | 15 |
Legacy variants
The Vinktar Square has legacy variants.
Version discontinued | Base item | Stats Compare each legacy variant to the current variant.
|
---|---|---|
3.9.0 | Courtyard MapCourtyard MapMap Level: 76 Map Tier: 9 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
|
3.8.0 | Courtyard MapCourtyard MapMap Level: 73 Map Tier: 6 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
|
3.7.0 | Courtyard MapCourtyard MapMap Level: 72 Map Tier: 5 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
|
3.6.0 | Courtyard MapCourtyard MapMap Level: 71 Map Tier: 4 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
|
3.6.0 | Courtyard MapCourtyard MapMap Level: 75 Map Tier: 8 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
|
3.5.0 | Courtyard MapCourtyard MapMap Level: 75 Map Tier: 8 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
|
3.1.0 | Courtyard MapCourtyard MapMap Level: 77 Map Tier: 10 Guild Character: ~Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
|
2.4.0 | Courtyard MapCourtyard MapMap Level: 80 Map Tier: 13 Guild Character: ~Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
Version history
Version | Changes |
---|---|
3.9.2b |
|
3.9.0 |
|
3.5.0 |
|
3.1.0 |
|
2.4.2 |
|
2.4.0 |
|
2.2.0 |
|
2.1.1d | |
2.1.0 |
|