Sword: Difference between revisions
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There are three types of Swords: Rapiers (or One-Handed Thrusting Swords), One-Handed Swords and Two-Handed Swords. All types deal melee physical damage. Rapiers requires [[Dexterity]] and have "Increased Critical Strike Multiplier" as implicit mod. One-Handed and Two-Handed Swords requires [[Strength]] and [[Dexterity]] and have "Increased Accuracy Rating" as implicit mod. | |||
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<noinclude>==One-Handed Swords==</noinclude><includeonly>===[[Sword#One-Handed Swords|One-Handed Swords]]===</includeonly> | |||
== | |||
'''Implicit Mod Explanation'''<br> | '''Implicit Mod Explanation'''<br> | ||
Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when [[Dual Wielding|dual-wielding]], and won't increase physical damage granted from other items like rings. | Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when [[Dual Wielding|dual-wielding]], and won't increase physical damage granted from other items like rings. | ||
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== | <noinclude>==Thrusting Swords==</noinclude><includeonly>===[[Sword#Thrusting Swords|Thrusting Swords]]===</includeonly> | ||
'''Implicit Mod Explanation'''<br> | '''Implicit Mod Explanation'''<br> | ||
Global modifiers increase your stats across the board, unlike Local modifiers. | Global modifiers increase your stats across the board, unlike Local modifiers. | ||
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== | <noinclude>==Two-Handed Swords==</noinclude><includeonly>==[[Sword#Two-Handed Swords|Two-Handed Swords]]</includeonly> | ||
'''Implicit Mod Explanation'''<br> | '''Implicit Mod Explanation'''<br> | ||
Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when [[Dual Wielding|dual-wielding]], and won't increase physical damage granted from other items like rings. | Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when [[Dual Wielding|dual-wielding]], and won't increase physical damage granted from other items like rings. | ||
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| <span id="Infernal Sword">Infernal Sword</span> [[ File:SpectralSword.png|frameless|upright=.2|center|]] || 67 || 56 || 117 || 1.2 || 104 || 102 || 102 || 0 ||+30% | | <span id="Infernal Sword">Infernal Sword</span> [[ File:SpectralSword.png|frameless|upright=.2|center|]] || 67 || 56 || 117 || 1.2 || 104 || 102 || 102 || 0 ||+30% | ||
|} | |} | ||
<noinclude><!-- | |||
Additional page content should be placed below this line --> | |||
==Swords Passives== | ==Swords Passives== | ||
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*Dexterity Skills : [[Whirling Blades]] (1h Swords). | *Dexterity Skills : [[Whirling Blades]] (1h Swords). | ||
[[Category:Swords| ]] | [[Category:Swords| ]] | ||
</noinclude> | </noinclude><!-- Please do not add anything below this --> |
Revision as of 05:25, 30 June 2013
There are three types of Swords: Rapiers (or One-Handed Thrusting Swords), One-Handed Swords and Two-Handed Swords. All types deal melee physical damage. Rapiers requires Dexterity and have "Increased Critical Strike Multiplier" as implicit mod. One-Handed and Two-Handed Swords requires Strength and Dexterity and have "Increased Accuracy Rating" as implicit mod.
One-Handed Swords
Implicit Mod Explanation
Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings.
Name | Damage Minimum | Damage Maximum | Tip: Attacks Per Second |
Tip: Damage Per Second |
Local Accuracy | ||||
---|---|---|---|---|---|---|---|---|---|
Rusted Sword | 1 | 4 | 8 | 1.3 | 7.8 | 0 | 0 | 0 | +18% |
Copper Sword | 5 | 6 | 12 | 1.3 | 11.7 | 0 | 0 | 0 | +18% |
Sabre | 10 | 4 | 15 | 1.65 | 15.7 | 18 | 26 | 0 | +18% |
Broad Sword | 15 | 13 | 19 | 1.3 | 20.8 | 30 | 30 | 0 | +18% |
War Sword | 20 | 15 | 29 | 1.2 | 26.4 | 41 | 35 | 0 | +18% |
Ancient Sword | 24 | 16 | 30 | 1.3 | 29.9 | 44 | 44 | 0 | +18% |
Elegant Sword | 28 | 16 | 25 | 1.6 | 32.8 | 46 | 55 | 0 | +18% |
Dusk Blade | 32 | 15 | 43 | 1.3 | 37.7 | 57 | 57 | 0 | +18% |
Variscite Blade | 35 | 20 | 42 | 1.3 | 40.3 | 62 | 62 | 0 | +18% |
Cutlass | 38 | 10 | 41 | 1.65 | 42.1 | 55 | 79 | 0 | +18% |
Baselard | 41 | 29 | 42 | 1.3 | 46.2 | 72 | 72 | 0 | +18% |
Battle Sword | 44 | 29 | 54 | 1.2 | 49.8 | 83 | 70 | 0 | +18% |
Elder Sword | 47 | 28 | 52 | 1.3 | 52 | 81 | 81 | 0 | +18% |
Graceful Sword | 50 | 25 | 41 | 1.6 | 52.8 | 78 | 94 | 0 | +18% |
Twilight Blade | 53 | 23 | 66 | 1.3 | 57.9 | 91 | 91 | 0 | +18% |
Gemstone Sword | 56 | 30 | 63 | 1.3 | 60.5 | 96 | 96 | 0 | +18% |
Corsair Sword | 58 | 15 | 59 | 1.65 | 61.1 | 81 | 117 | 0 | +18% |
Gladius | 60 | 41 | 58 | 1.3 | 64.4 | 113 | 113 | 0 | +18% |
Legion Sword | 62 | 38 | 71 | 1.2 | 65.4 | 122 | 104 | 0 | +18% |
Vaal Blade | 64 | 35 | 64 | 1.3 | 64.4 | 113 | 113 | 0 | +18% |
Eternal Sword | 66 | 30 | 49 | 1.6 | 63.2 | 104 | 112 | 0 | +18% |
Midnight Blade | 68 | 26 | 73 | 1.3 | 64.4 | 113 | 113 | 0 | +18% |
Thrusting Swords
Implicit Mod Explanation
Global modifiers increase your stats across the board, unlike Local modifiers.
Name | Damage Minimum | Damage Maximum | Tip: attacks per second |
Tip: damage per second |
Global Critical Strike Multiplier | ||||
---|---|---|---|---|---|---|---|---|---|
Rusted Spike | 3 | 4 | 10 | 1.35 | 9 | 0 | 20 | 0 | +20% |
Whalebone Rapier | 7 | 3 | 14 | 1.55 | 13 | 0 | 32 | 0 | +20% |
Battered Foil | 12 | 9 | 17 | 1.35 | 18 | 0 | 47 | 0 | +20% |
Basket Rapier | 17 | 9 | 20 | 1.55 | 23 | 0 | 62 | 0 | +20% |
Jagged Foil | 22 | 10 | 22 | 1.7 | 27 | 0 | 77 | 0 | +20% |
Antique Rapier | 26 | 10 | 41 | 1.2 | 31 | 0 | 89 | 0 | +20% |
Elegant Foil | 30 | 14 | 27 | 1.7 | 35 | 0 | 101 | 0 | +20% |
Thorn Rapier | 34 | 16 | 38 | 1.35 | 37 | 0 | 113 | 0 | +35% |
Wyrmbone Rapier | 37 | 11 | 43 | 1.55 | 41 | 0 | 122 | 0 | +20% |
Burnished Foil | 40 | 23 | 42 | 1.35 | 44 | 0 | 131 | 0 | +20% |
Estoc | 43 | 18 | 42 | 1.55 | 47 | 0 | 140 | 0 | +20% |
Serrated Foil | 46 | 18 | 41 | 1.7 | 50 | 0 | 149 | 0 | +20% |
Primeval Rapier | 49 | 17 | 70 | 1.2 | 53 | 0 | 158 | 0 | +20% |
Fancy Foil | 52 | 23 | 42 | 1.7 | 55 | 0 | 167 | 0 | +20% |
Apex Rapier | 55 | 25 | 57 | 1.35 | 55 | 0 | 176 | 0 | +35% |
Dragonbone Rapier | 58 | 16 | 63 | 1.55 | 61 | 185 | 0 | +20% | |
Tempered Foil | 60 | 33 | 60 | 1.35 | 63 | 0 | 191 | 0 | +20% |
Pecoraro | 62 | 24 | 57 | 1.55 | 63 | 0 | 191 | 0 | +20% |
Spiraled Foil | 64 | 22 | 52 | 1.7 | 63 | 0 | 191 | 0 | +20% |
Vaal Rapier | 66 | 21 | 84 | 1.2 | 63 | 0 | 191 | 0 | +20% |
Jeweled Foil | 68 | 26 | 48 | 1.7 | 63 | 0 | 191 | 0 | +20% |
Harpy Rapier | 70 | 27 | 62 | 1.35 | 60 | 0 | 191 | 0 | +35% |
Two-Handed Swords
Implicit Mod Explanation
Local modifiers only affect the item they appear on, for instance, Local Accuracy will only affect the sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings.
Name | Damage Minimum | Damage Maximum | Tip: attacks per second |
Tip: damage per second |
Local Accuracy | ||||
---|---|---|---|---|---|---|---|---|---|
Corroded Blade | 3 | 9 | 17 | 1.2 | 15 | 0 | 0 | 0 | +18% |
Long Sword | 8 | 13 | 30 | 1.1 | 23 | 20 | 17 | 0 | +18% |
Bastard Sword | 12 | 16 | 27 | 1.35 | 29 | 21 | 30 | 0 | +18% |
Two-Handed Sword | 17 | 22 | 40 | 1.2 | 37 | 33 | 33 | 0 | +18% |
Etched Greatsword | 22 | 27 | 55 | 1.1 | 45 | 45 | 38 | 0 | +18% |
Ornate Sword | 27 | 30 | 51 | 1.3 | 53 | 45 | 54 | 0 | +18% |
Spectral Sword | 32 | 33 | 68 | 1.2 | 60 | 57 | 57 | 0 | +30% |
Butcher Sword | 36 | 36 | 85 | 1.1 | 67 | 69 | 58 | 0 | +18% |
Footman Sword | 40 | 40 | 67 | 1.35 | 73 | 57 | 83 | 0 | +18% |
Highland Sword | 44 | 46 | 85 | 1.2 | 79 | 77 | 77 | 0 | +18% |
Engraved Greatsword | 48 | 50 | 104 | 1.1 | 85 | 91 | 76 | 0 | +18% |
Tiger Sword | 51 | 52 | 86 | 1.3 | 90 | 80 | 96 | 0 | +18% |
Wraith Sword | 54 | 51 | 106 | 1.2 | 94 | 93 | 93 | 0 | +30% |
Headman's Sword | 57 | 54 | 126 | 1.1 | 99 | 106 | 89 | 0 | +18% |
Reaver Sword | 59 | 57 | 95 | 1.35 | 102 | 82 | 119 | 0 | +18% |
Ezomyte Sword | 61 | 60 | 112 | 1.2 | 104 | 102 | 102 | 0 | +18% |
Vaal Greatsword | 63 | 61 | 127 | 1.1 | 104 | 112 | 93 | 0 | +18% |
Lion Sword | 65 | 60 | 100 | 1.3 | 104 | 93 | 112 | 0 | +18% |
Infernal Sword | 67 | 56 | 117 | 1.2 | 104 | 102 | 102 | 0 | +30% |
Swords Passives
Basic Passives for Swords include:
- 1 x Sword Accuracy (12%)
- 1 x Sword Attack Speed (3%)
- 1 x Sword Attack Speed (4%)
- 1 x Sword Critical Multiplier (20%)
- 11 x Sword Damage (8%)
- 6 x Sword Damage (4%) and Accuracy (8%)
- 8 x Sword Damage (4%) and Attack Speed (2%)
- 1 x Sword Damage (4%) and Critical Multiplier (10%)
- 3 x Sword Damage (4%) and Reduced Enemy Chance to Block Sword Attacks (15%)
- 2 x Reduced Enemy Chance to Block Sword Attack (20%)
Notable Passives for Swords include:
- 1 x Blade Master (15% Increased Physical Damage and 8% Increased Attack Speed)
- 3 x Cruel Blade (18% Increased Physical Damage)
- 1 x Deft Blade (15% Increased Physical Damage and 15% Reduced Enemy Chance to Block Sword Attacks)
- 2 x Legendary Swordsman / Razor's Edge (12% Increased Physical Damage and 20% Increased Accuracy Rating)
For a total of 42 Swords Passives granting 256% Increased Physical Damage, 100% Increased Accuracy Rating, 100% Reduced Enemy Chance to Block Sword Attacks, 31% Increased Attack Speed and 30% Increased Critical Multiplier.
Other Passives Affecting Swords
Other Passives affecting Swords include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives, Dual Wielding Passives, Melee Physical Damage Passives, One Handed Melee Weapons Passives and Two-Handed Melee Weapons Passives.
Swords Skills
Single Target Skills
- Strength Skills : Dominating Blow, Heavy Strike (2h Swords), Shield Charge (with a shield).
- Dexterity Skills : Double Strike, Dual Strike (dual wield only), Elemental Hit, Flicker Strike, Frenzy, Puncture (1h Swords), Viper Strike.
Multi-Targets Skills
- Strength Skills : Cleave, Infernal Blow, Leap Slam, Lightning Strike.
- Dexterity Skills : Whirling Blades (1h Swords).