Shocked ground: Difference between revisions
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==Sources== | ==Sources== | ||
* {{ | * {{il|Vaal Lightning Trap}} | ||
* {{il|Ylfeban's Trickery}} | * {{il|Ylfeban's Trickery}} | ||
* [[Shrine|Lightning Shrines]] | * [[Shrine|Lightning Shrines]] |
Revision as of 09:25, 31 March 2018
![](/images/thumb/6/6d/Shocking_ground.jpg/300px-Shocking_ground.jpg)
Shocked ground is a detrimental ground effect that inflicts shock.
Because this shock is not applied from a hit, it has been given a flat value of 20% increased damage taken.
Sources
Vaal Lightning TrapVaal Lightning TrapTrap, Critical, Spell, Projectile, Duration, Vaal, Lightning
Level: (1-20)
Souls Per Use: 20
Can Store 3 Use(s)
Soul Gain Prevention: 4 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.Deals (26-686) to (79-2057) Lightning Damage
Projectiles Pierce all Targets
Trap lasts 4 seconds
Base duration is 4.00 seconds
Fires 9 Projectiles
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Fires Projectiles in a circle
Projectiles leave Shocked Ground
Shocked Ground causes 15% increased Damage taken
Additional Effects From 1-20% Quality:
Shocked Ground causes (0.25-5)% increased Damage takenCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Ylfeban's TrickeryYlfeban's Trickery
Hubris CircletEnergy Shield: (184-248)Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
Curse Enemies which Hit you with a random Hex, ignoring Curse LimitAn angry god is one thing,
but you should really fear a god
with an unpredictable sense of humour.- Lightning Shrines
- Maps and corrupted areas with the 'of Lightning' suffix
- The Flicker Strike skill used by Dominus
- Shock and Horror's lightning warp totems (
Primordial Blocks MapPrimordial Blocks MapMap Level: 79
Map Tier: 12
Guild Character: รขTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.).
Related effects
- A character equipped with
Brinerot WhalersBrinerot Whalers
Trapper BootsEvasion: (74-85)
Energy Shield: (96-118)Requires Level 41, 40 Dex, 40 Int20% increased Global Physical Damage
+(80-100) to maximum Energy Shield
+(20-30)% to Lightning Resistance
25% increased Movement Speed
(20-40)% increased Projectile Damage
Unaffected by Shocked GroundThose Theopolis fatcats put a price on our heads.
Let's see what they'll pay for their own.or
Garukhan's FlightGarukhan's Flight
Stealth BootsEvasion: (880-1113)Requires Level 62, 117 Dex+(30-40) to Dexterity
(300-340)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+2 to Maximum Life per 10 DexterityThe higher you soar, the further you must fall.is unaffected by shocked ground.
- A character equipped with
Steppan EardSteppan Eard
Sorcerer BootsEnergy Shield: (106-160)Requires Level 67, 123 Int+(20-30) to maximum Energy Shield
(50-80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated GroundTo fight an enemy on their lands is a tactical mistake.
Make those lands your own, and the mistake becomes theirs.has increased movement speed on shocked ground.
Version history
Version | Changes |
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3.0.0 |
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2.1.0 |
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0.9.9 |
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