Saboteur (Ascendant passive): Difference between revisions
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>ThemJohns No edit summary |
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==Version history== | ==Version history== | ||
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{{VersionHistoryRow|3.8.0}} | |||
* Now causes your damage to penetrate 8% of enemy elemental resistances (from 6%). You can now regenerate 1% of life per second for each mine detonated or trap triggered recently, up to 10% (from 20%). | |||
{{VersionHistoryRow|3.2.0}} | {{VersionHistoryRow|3.2.0}} | ||
* Modifiers changed. Old mods are listed below: | * Modifiers changed. Old mods are listed below: |
Revision as of 19:47, 5 September 2019
Saboteur
Notable Passive Skill
30% increased Trap Damage
30% increased Mine Damage
Can have up to 2 additional Traps placed at a time
Can have up to 2 additional Remote Mines placed at a time [1]
30% increased Mine Damage
Can have up to 2 additional Traps placed at a time
Can have up to 2 additional Remote Mines placed at a time [1]
Saboteur
Ascendancy Passive Skill
25% chance to Blind Enemies on Hit
15% increased Cooldown Recovery Rate
30% increased Area of Effect
Hits have 15% chance to deal 50% more Area Damage [1]
15% increased Cooldown Recovery Rate
30% increased Area of Effect
Hits have 15% chance to deal 50% more Area Damage [1]
Saboteur is an Ascendancy passive skill for the Ascendant based on the Saboteur Ascendancy class.
This skill grants increased area of effect, elemental penetration, a chance to blind on hit, and grants stacking life regeneration for each trap or mine you activated in the past 4 seconds.
Version history
Version | Changes |
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3.8.0 |
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3.2.0 |
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3.0.0 |
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2.2.0 |
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