Outmatch and Outlast: Difference between revisions
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>FrzBot m (simple-passive-bot: updating passive) |
>@DeletedUser41274464 m (Two handed weapons, and bows count as main hand.) |
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'''Outmatch and Outlast''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that gives the player a chance to gain a [[frenzy charge]] or [[endurance charge]] on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges. | '''Outmatch and Outlast''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that gives the player a chance to gain a [[frenzy charge]] or [[endurance charge]] on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges. | ||
Two handed weapons, and bows count as main hand. | |||
==Version history== | ==Version history== |
Revision as of 18:20, 21 March 2017
Outmatch and Outlast is a notable Ascendancy passive skill for the Gladiator that gives the player a chance to gain a frenzy charge or endurance charge on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges.
Two handed weapons, and bows count as main hand.
Version history
Version | Changes |
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2.3.0 |
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2.2.0 |
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