Outmatch and Outlast: Difference between revisions

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'''Outmatch and Outlast''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that gives the player a chance to gain a [[frenzy charge]] or [[endurance charge]] on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges.
'''Outmatch and Outlast''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that gives the player a chance to gain a [[frenzy charge]] or [[endurance charge]] on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges.
Two handed weapons, and bows count as main hand.


==Version history==
==Version history==

Revision as of 18:20, 21 March 2017

Template:Passive

Outmatch and Outlast is a notable Ascendancy passive skill for the Gladiator that gives the player a chance to gain a frenzy charge or endurance charge on kill, depending on the hand used. It also grants more physical damage at maximum frenzy charges and physical damage reduction at maximum endurance charges.

Two handed weapons, and bows count as main hand.

Version history

Version Changes
2.3.0
  • Added 10% more Physical Damage while at maximum Frenzy Charges
  • Added 10% reduced Physical Damage taken while at maximum Endurance Charges
2.2.0
  • Added to the game.