List of fossil-only Delve prefixes for jewel: Difference between revisions
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Revision as of 04:30, 14 September 2019
List of prefix modifiers that can spawn on Jewels. Modifiers from the same group can not spawn together.
Name | Groups | Stats | Tags | Spawn Weighting |
---|---|---|---|---|
Subterranean | MinionDamage | Minions deal (14-16)% increased Damage | damage, minion | abyss_jewel 2000 |
Subterranean | ChaosResistancePrefix | +(20-35)% to Chaos Resistance | chaos, resistance | abyss_jewel 0 jewel 0 quiver 0 shield 0 body_armour 0 boots 0 gloves 0 |
Subterranean | ColdResistancePrefix | +(20-35)% to Cold Resistance | elemental, cold, resistance | quiver 0 shield 0 body_armour 0 boots 0 gloves 0 |
Subterranean | FireResistancePrefix | +(20-35)% to Fire Resistance | elemental, fire, resistance | quiver 0 shield 0 body_armour 0 boots 0 gloves 0 |
Subterranean | LightningResistancePrefix | +(20-35)% to Lightning Resistance | elemental, lightning, resistance | quiver 0 shield 0 body_armour 0 boots 0 gloves 0 |
Subterranean | ColdDamageAvoidance | (6-10)% chance to Avoid Cold Damage from Hits | elemental, cold | abyss_jewel 0 jewel 0 body_armour 2000 shield 2000 quiver 2000 |
Subterranean | FireDamageAvoidance | (8-10)% chance to Avoid Fire Damage from Hits | elemental, fire | abyss_jewel 0 jewel 0 body_armour 2000 shield 2000 quiver 2000 |
Subterranean | LightningDamageAvoidance | (6-10)% chance to Avoid Lightning Damage from Hits | elemental, lightning | abyss_jewel 0 jewel 0 body_armour 2000 shield 2000 quiver 2000 |
Subterranean | LifeAndPercentLife | +(25-40) to maximum Life (3-5)% increased maximum Life | resource, life | abyss_jewel 0 jewel 0 body_armour 0 |
Subterranean | DamageRemovedFromManaBeforeLife | (5-10)% of Damage is taken from Mana before Life | resource, life, mana | abyss_jewel 0 jewel 0 body_armour 2000 |
Subterranean | IncreaseSpecificSocketedGemLevel | +2 to Level of Socketed Chaos Gems | chaos, gem | abyss_jewel 0 jewel 0 boots 2000 |
Subterranean | IncreaseSpecificSocketedGemLevel | +2 to Level of Socketed Cold Gems | elemental, cold, gem | abyss_jewel 0 jewel 0 boots 2000 |
Subterranean | IncreaseSpecificSocketedGemLevel | +2 to Level of Socketed Fire Gems | elemental, fire, gem | abyss_jewel 0 jewel 0 boots 2000 |
Subterranean | IncreaseSpecificSocketedGemLevel | +2 to Level of Socketed Lightning Gems | elemental, lightning, gem | abyss_jewel 0 jewel 0 boots 2000 |
Subterranean | MinimumAddedPhysicalDamageVsBleedingEnemies | Adds (7-11) to (12-18) Physical Damage against Bleeding Enemies | physical_damage, damage, physical | abyss_jewel 0 jewel 0 gloves 1600 |
Subterranean | MinimumAddedPhysicalDamageVsPoisonedEnemies | Adds (7-11) to (12-18) Physical Damage against Poisoned Enemies | physical_damage, damage, physical | abyss_jewel 0 jewel 0 gloves 1600 |
Subterranean | AddedChaosDamage | Adds (15-20) to (21-30) Chaos Damage | chaos_damage, damage, chaos | abyss_jewel 0 jewel 0 gloves 2000 |
Subterranean | AddedColdDamage | Adds (20-25) to (26-35) Cold Damage | elemental_damage, damage, elemental, cold | abyss_jewel 0 jewel 0 gloves 2000 |
Subterranean | AddedFireDamage | Adds (20-25) to (26-35) Fire Damage | elemental_damage, damage, elemental, fire | abyss_jewel 0 jewel 0 gloves 2000 |
Subterranean | AddedPhysicalDamage | Adds (6-8) to (9-11) Physical Damage | physical_damage, damage, physical | abyss_jewel 0 jewel 0 gloves 2000 |
Subterranean | AddedLightningDamage | Adds 1 to (48-60) Lightning Damage | elemental_damage, damage, elemental, lightning | abyss_jewel 0 jewel 0 gloves 2000 |
Subterranean | MinionDamage | Minions deal (20-30)% increased Damage | damage, minion | abyss_jewel 0 jewel 0 gloves 2000 |
Subterranean | ColdResistancePenetration | Damage Penetrates 1% Cold Resistance | elemental_damage, damage, elemental, cold | jewel 1000 abyss_jewel 1000 |
Subterranean | ElementalPenetration | Damage Penetrates 1% Elemental Resistances | elemental_damage, damage, elemental | abyss_jewel 1600 jewel 1600 |
Subterranean | FireResistancePenetration | Damage Penetrates 1% Fire Resistance | elemental_damage, damage, elemental, fire | jewel 1000 abyss_jewel 1000 |
Subterranean | AllDefences | (4-6)% increased Global Defences | defences | jewel 1000 abyss_jewel 1000 |
Subterranean | LifeRegenerationRatePercentage | Regenerate 0.3% of Life per second | resource, life | jewel 1000 abyss_jewel 1000 |
Subterranean | LightningResistancePenetration | Damage Penetrates 1% Lightning Resistance | elemental_damage, damage, elemental, lightning | jewel 1000 abyss_jewel 1000 |
Subterranean | PhysicalDamageOverTimeTaken | (2-1)% reduced Physical Damage taken over time | physical | jewel 1000 abyss_jewel 1000 |
Subterranean | IncreasedChaosDamagePrefix | (20-30)% increased Chaos Damage | chaos_damage, damage, chaos | abyss_jewel 0 jewel 0 amulet 2000 belt 2000 |
Subterranean | ColdDamagePercentagePrefix | (20-30)% increased Cold Damage | elemental_damage, damage, elemental, cold | abyss_jewel 0 jewel 0 amulet 2000 belt 2000 |
Subterranean | ElementalPenetration | Damage Penetrates (3-5)% Elemental Resistances | elemental_damage, damage, elemental | abyss_jewel 0 jewel 0 quiver 1600 amulet 1600 |
Subterranean | FireDamagePercentagePrefix | (20-30)% increased Fire Damage | elemental_damage, damage, elemental, fire | abyss_jewel 0 jewel 0 amulet 2000 belt 2000 |
Subterranean | LightningDamagePercentagePrefix | (20-30)% increased Lightning Damage | elemental_damage, damage, elemental, lightning | abyss_jewel 0 jewel 0 amulet 2000 belt 2000 |
Subterranean | PhysicalDamagePercent | (20-30)% increased Global Physical Damage | physical_damage, damage, physical | abyss_jewel 0 jewel 0 amulet 2000 belt 2000 |
Subterranean | MapMonsterPacks | Found Items have 10% chance to drop Corrupted in Area Area is inhabited by the Vaal | N/A | map 1000 expedition_logbook 0 |
Subterranean | LifeAndPercentLife | +(15-25) to maximum Life (2-3)% increased maximum Life | resource, life | abyss_jewel 0 jewel 0 shield 0 boots 0 helmet 0 gloves 0 |
Subterranean | ChaosDamageLifeLeech | 0.2% of Chaos Damage Leeched as Life | resource, life, chaos | abyss_jewel 0 jewel 0 ring 600 |
Subterranean | ColdDamageLifeLeech | 0.2% of Cold Damage Leeched as Life | resource, life, elemental, cold | abyss_jewel 0 jewel 0 ring 600 |
Subterranean | FireDamageLifeLeech | 0.2% of Fire Damage Leeched as Life | resource, life, elemental, fire | abyss_jewel 0 jewel 0 ring 600 |
Subterranean | LightningDamageLifeLeech | 0.2% of Lightning Damage Leeched as Life | resource, life, elemental, lightning | abyss_jewel 0 jewel 0 ring 600 |
Subterranean | PhysicalDamageLifeLeech | 0.2% of Physical Damage Leeched as Life | resource, life, physical | abyss_jewel 0 jewel 0 ring 600 |
Subterranean | ReducedPhysicalDamageTaken | (3-5)% additional Physical Damage Reduction | physical | abyss_jewel 0 jewel 0 shield 2000 quiver 2000 |
Subterranean | ColdResistancePenetration | Damage Penetrates (5-7)% Cold Resistance | elemental_damage, damage, elemental, cold | abyss_jewel 0 jewel 0 one_hand_weapon 2000 |
Subterranean | ColdResistancePenetration | Damage Penetrates (12-15)% Cold Resistance | elemental_damage, damage, elemental, cold | abyss_jewel 0 jewel 0 two_hand_weapon 2000 |
Subterranean | ElementalDamagePercent | (40-60)% increased Elemental Damage | elemental_damage, damage, elemental | abyss_jewel 0 jewel 0 one_hand_weapon 0 |
Subterranean | ElementalDamagePercent | (80-120)% increased Elemental Damage | elemental_damage, damage, elemental | abyss_jewel 0 jewel 0 two_hand_weapon 0 |
Subterranean | ElementalDamagePercent | (19-25)% increased Elemental Damage | elemental_damage, damage, elemental | abyss_jewel 0 jewel 0 one_hand_weapon 1000 |
Subterranean | ElementalDamagePercent | (26-32)% increased Elemental Damage | elemental_damage, damage, elemental | abyss_jewel 0 jewel 0 one_hand_weapon 1000 |
Subterranean | ElementalDamagePercent | (33-39)% increased Elemental Damage | elemental_damage, damage, elemental | abyss_jewel 0 jewel 0 one_hand_weapon 1000 |
Subterranean | ElementalDamagePercent | (40-49)% increased Elemental Damage | elemental_damage, damage, elemental | abyss_jewel 0 jewel 0 one_hand_weapon 1000 |
Subterranean | ElementalDamagePercent | (37-50)% increased Elemental Damage | elemental_damage, damage, elemental | abyss_jewel 0 jewel 0 two_hand_weapon 1000 |
Subterranean | ElementalDamagePercent | (51-65)% increased Elemental Damage | elemental_damage, damage, elemental | abyss_jewel 0 jewel 0 two_hand_weapon 1000 |
Subterranean | ElementalDamagePercent | (66-79)% increased Elemental Damage | elemental_damage, damage, elemental | abyss_jewel 0 jewel 0 two_hand_weapon 1000 |
Subterranean | ElementalDamagePercent | (80-94)% increased Elemental Damage | elemental_damage, damage, elemental | abyss_jewel 0 jewel 0 two_hand_weapon 1000 |
Subterranean | FireResistancePenetration | Damage Penetrates (5-7)% Fire Resistance | elemental_damage, damage, elemental, fire | abyss_jewel 0 jewel 0 one_hand_weapon 2000 |
Subterranean | FireResistancePenetration | Damage Penetrates (12-15)% Fire Resistance | elemental_damage, damage, elemental, fire | abyss_jewel 0 jewel 0 two_hand_weapon 2000 |
Subterranean | LightningResistancePenetration | Damage Penetrates (5-7)% Lightning Resistance | elemental_damage, damage, elemental, lightning | abyss_jewel 0 jewel 0 one_hand_weapon 2000 |
Subterranean | LightningResistancePenetration | Damage Penetrates (12-15)% Lightning Resistance | elemental_damage, damage, elemental, lightning | abyss_jewel 0 jewel 0 two_hand_weapon 2000 |
Subterranean | LocalAttackReduceEnemyElementalResistance | Attacks with this Weapon Penetrate (9-12)% Elemental Resistances | elemental_damage, damage, elemental, attack | abyss_jewel 0 jewel 0 weapon 1000 |
Subterranean | LocalChanceForBleedingDamage100FinalInflictedWithThisWeapon | 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | physical_damage, bleed, damage, physical, attack, ailment | abyss_jewel 0 jewel 0 weapon 2000 |
Subterranean | LocalChanceForPoisonDamage100FinalInflictedWithThisWeapon | 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage | chaos_damage, poison, damage, chaos, attack, ailment | abyss_jewel 0 jewel 0 weapon 2000 |
Subterranean | WeaponCasterDamagePrefix | Minions deal (30-44)% increased Damage | damage, minion | abyss_jewel 0 jewel 0 one_hand_weapon 2000 |
Subterranean | WeaponCasterDamagePrefix | Minions deal (45-59)% increased Damage | damage, minion | abyss_jewel 0 jewel 0 one_hand_weapon 2000 |
Subterranean | WeaponCasterDamagePrefix | Minions deal (60-74)% increased Damage | damage, minion | abyss_jewel 0 jewel 0 one_hand_weapon 1000 |
Subterranean | WeaponCasterDamagePrefix | Minions deal (75-80)% increased Damage | damage, minion | abyss_jewel 0 jewel 0 one_hand_weapon 500 |
Subterranean | WeaponCasterDamagePrefix | Minions deal (51-70)% increased Damage | damage, minion | abyss_jewel 0 jewel 0 two_hand_weapon 2000 |
Subterranean | WeaponCasterDamagePrefix | Minions deal (71-90)% increased Damage | damage, minion | abyss_jewel 0 jewel 0 two_hand_weapon 2000 |
Subterranean | WeaponCasterDamagePrefix | Minions deal (91-110)% increased Damage | damage, minion | abyss_jewel 0 jewel 0 two_hand_weapon 1000 |
Subterranean | WeaponCasterDamagePrefix | Minions deal (111-130)% increased Damage | damage, minion | abyss_jewel 0 jewel 0 two_hand_weapon 500 |
Subterranean | SocketedAttacksDamageFinal | Socketed Skills deal 40% more Attack Damage | skill, damage, attack, gem | abyss_jewel 0 jewel 0 one_hand_weapon 2000 |
Subterranean | SocketedAttacksDamageFinal | Socketed Skills deal 20% more Attack Damage | skill, damage, attack, gem | abyss_jewel 0 jewel 0 two_hand_weapon 2000 |
Subterranean | SocketedSpellsDamageFinal | Socketed Skills deal 40% more Spell Damage | skill, caster_damage, damage, caster, gem | abyss_jewel 0 jewel 0 one_hand_weapon 2000 |
Subterranean | SocketedSpellsDamageFinal | Socketed Skills deal 20% more Spell Damage | skill, caster_damage, damage, caster, gem | abyss_jewel 0 jewel 0 two_hand_weapon 2000 |