Lightbane Raiment: Difference between revisions
>BotK2 (Replaced content with "Lightbane Raiment") |
>BotK2 |
||
Line 1: | Line 1: | ||
Lightbane Raiment | {{Item | ||
|rarity = Unique | |||
|name = Lightbane Raiment | |||
|class = Body Armours | |||
|base_item = Ornate Ringmail | |||
|flavour_text = . . . and the Light faded and hope waned<br>Zahndethus cast aside his faith<br>and embraced the darkness. | |||
|explicit1 = LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt4 | |||
|explicit2 = PhysicalDamageConvertToChaosBodyStrInt4 | |||
|explicit3 = AttackerTakesChaosDamageUniqueBodyStrInt4 | |||
|explicit4 = LightRadiusUniqueBodyStrInt4 | |||
|explicit5 = DesecratedGroundOnBlockUniqueBodyStrInt4 | |||
|release_version = 0.10.8 | |||
}} | |||
'''Lightbane Raiment''' is a [[unique]] {{il|Ornate Ringmail}}. | |||
'''Vendor:''' 4{{il|Alteration Shard|Alteration Shards}} and 12{{il|Alchemy Shard|Alteration Shards}} | |||
==Mechanics== | |||
Lightbane Raiment creates a patch of [[desecrated ground]] beneath the character when [[blocking]]. It has a radius of 16 and deals 250 chaos damage per second for 8 seconds.{{efn|name=Datamining}} | |||
Damage from [[desecrated ground]] can be increased from global damage sources, but is not affected by support gems in the chest piece.{{citation needed}} | |||
==Divination cards== | |||
* A set of 4 {{il|The Body}} can be exchanged for a random [[unique]] body armour. | |||
* A set of 4 {{il|Jack in the Box}} can be exchanged for a random [[unique item]]. | |||
==Supporter attribution== | |||
Lightbane Raiment is one of two unique items created by supporter [[poeprofile:Zahndethus|Zahndethus]]. Its counterpart is {{il|Zahndethus' Cassock}}.{{citation needed}} | |||
==Legacy variants== | |||
Lightbane Raiment has [[legacy variant]]s. | |||
{{legacy variant table header}} | |||
{{legacy variant table row|2.0.0|(120 to 140)% increased Armour and Energy Shield <br> {{c|mod|10% of Physical Damage Converted to Chaos Damage}} <br> Reflects 30 Chaos Damage to Melee Attackers <br> 25% reduced Light Radius <br> 100% chance on Block to create Desecrated Ground}} | |||
{{legacy variant table row|1.3.0|(120 to 140)% increased Armour and Energy Shield <br> {{c|mod|10% of Physical Damage Converted to Chaos Damage}} <br> Reflects 30 Chaos Damage to Melee Attackers <br> 25% reduced Light Radius <br> {{c|mod|50% chance on Block to create Desecrated Ground}}}} | |||
{{legacy variant table row|1.0.0|{{c|mod|(80 to 100)% increased Armour and Energy Shield}} <br> {{c|mod|10% of Physical Damage Converted to Chaos Damage}} <br> {{c|mod|Reflects (10-20) Chaos Damage to Melee Attackers}} <br> 25% reduced Light Radius <br> {{c|mod|25% chance on Block to create Desecrated Ground}}}} | |||
|} | |||
==Gallery== | |||
<gallery> | |||
File:Lightbane Raiment_3D_1.png | |||
File:Lightbane Raiment_3D_2.png | |||
</gallery> | |||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|2.6.0}} | |||
'''The following changes cannot be obtained by rerolling the item's mods with a [[Divine Orb]]''': | |||
* Desecrated Ground created on block now deals more damage (250 chaos damage per second up from 75). | |||
{{VersionHistoryRow|2.0.0}} | |||
* Physical to Chaos conversion Mod increased to 30%. | |||
{{VersionHistoryRow|1.3.0}} | |||
* Chance to create Desecrated Ground on block has been increased from 50% to 100%. | |||
{{VersionHistoryRow|1.0.0}} | |||
* increased Armour and Energy Shield, Chaos Damage reflected to melee attackers and the Chance to Create Desecrated Ground have all been increased. | |||
{{VersionHistoryRow|0.11.2}} | |||
* Added 3D Art for the Lightbane Raiment. | |||
{{VersionHistoryRow|0.10.8}} | |||
* Introduced to the game. | |||
|} | |||
==Notes== | |||
{{notelist|refs= | |||
{{efn|name=Datamining|Radius and duration values were extracted from the game files and are valid as of [[version 1.1.2b]].}} | |||
}} | |||
{{Navbox Unique Items}} | |||
[[Category:Unique items created by supporters]] | |||
[[Category:Unique body armours with 3D art]] | |||
[[Category:Unique items with legacy variants]] |
Revision as of 03:21, 28 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Lightbane Raiment is a unique Ornate RingmailOrnate RingmailArmour: (259-298)
Energy Shield: (54-62)
Movement Speed: -5%Requires Level 47, 69 Str, 69 Int.
Vendor: 4Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 12Alteration ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Mechanics
Lightbane Raiment creates a patch of desecrated ground beneath the character when blocking. It has a radius of 16 and deals 250 chaos damage per second for 8 seconds.[a]
Damage from desecrated ground can be increased from global damage sources, but is not affected by support gems in the chest piece.[citation needed]
Divination cards
- A set of 4 The BodyThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point. can be exchanged for a random unique body armour.
- A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise. can be exchanged for a random unique item.
Supporter attribution
Lightbane Raiment is one of two unique items created by supporter Zahndethus. Its counterpart is Zahndethus' CassockZahndethus' Cassock
Sage's RobeEnergy Shield: (177-225)
Movement Speed: -3%Requires Level 37, 104 IntAdds 1 to 40 Lightning Damage to Attacks
(125-150)% increased Energy Shield
+(40-50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
Consecrated Ground regenerates 6% Life per second (Hidden)
Consecrated Ground has a radius of 18 (Hidden)When dead men rise and darkness falls
Only faith can be your walls
Walls of Light, not of brick
Twice as strong and twice as thick.[citation needed]
Legacy variants
Lightbane Raiment has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
2.0.0 | (120 to 140)% increased Armour and Energy Shield |
1.3.0 | (120 to 140)% increased Armour and Energy Shield |
1.0.0 | (80 to 100)% increased Armour and Energy Shield |
Gallery
Version history
Version | Changes |
---|---|
2.6.0 |
The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:
|
2.0.0 |
|
1.3.0 |
|
1.0.0 |
|
0.11.2 |
|
0.10.8 |
|
Notes
- ↑ Radius and duration values were extracted from the game files and are valid as of version 1.1.2b.