Life: Difference between revisions
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Life can also appear as an {{c|magic|[[implicit modifier]]}} on the following base items: | Life can also appear as an {{c|magic|[[implicit modifier]]}} on the following base items: | ||
{{Query base items | |||
|extra_conditions=[[Has subobject.Has stat id::base_maximum_life]] | |||
|level=1 | |||
|stat_column1_header=Life | |||
|stat_column1_stat_format=add | |||
|stat_column1_stat1_id=base_maximum_life | |||
}} | |||
[[Jewels]] cannot have {{c|magic|+X to maximum Life}} affixes but can have a {{c|magic|X% increased maximum Life}} [[prefix]]: | [[Jewels]] cannot have {{c|magic|+X to maximum Life}} affixes but can have a {{c|magic|X% increased maximum Life}} [[prefix]]: | ||
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While the {{c|magic|+X to maximum Life}} modifier is quite common on {{c|unique|unique}} items, the {{c|magic|X% increased maximum Life}} modifier is less common and can only appear on {{c|unique|uniques}}. Certain {{c|unique|unique}} items also grant {{c|magic|+X to maximum Life}} in exceptional quantities or on [[weapons]]. | While the {{c|magic|+X to maximum Life}} modifier is quite common on {{c|unique|unique}} items, the {{c|magic|X% increased maximum Life}} modifier is less common and can only appear on {{c|unique|uniques}}. Certain {{c|unique|unique}} items also grant {{c|magic|+X to maximum Life}} in exceptional quantities or on [[weapons]]. | ||
==== | ====Unique items with flat maximum life==== | ||
{{Query unique items | |||
|extra_conditions=[[Has subobject.Has stat id::base_maximum_life]] | |||
|level=1 | |||
|stat_column1_header=Life | |||
|stat_column1_stat_format=add | |||
|stat_column1_stat1_id=base_maximum_life | |||
}} | |||
====Unique Items that Increase or Reduce Life==== | ====Unique Items that Increase or Reduce Life==== | ||
{{Query unique items | |||
|extra_conditions=[[Has subobject.Has stat id::maximum_life_+%]] | |||
|level=1 | |||
|stat_column1_header=Life | |||
|stat_column1_format=%s%% | |||
|stat_column1_stat_format=add | |||
|stat_column1_stat1_id=maximum_life_+% | |||
}} | |||
==Life on Equipment for Minions== | ==Life on Equipment for Minions== |
Revision as of 22:17, 27 February 2017
Life is shown as a red orb in the lower left of the screen and will decrease as you receive damage. Characters die when they reach 0 life and must be resurrected in town. You can restore life by using flasks, gaining life regeneration from passive skills and equipment, or leeching life from enemies, among other mechanics. Life is fully restored when you enter a town. Light Radius is based off of current Life.
Every class starts out with 50 Life and have the following character stats {{#ask:
-Has subobject::Character Has stat id::~*life* [[Has stat value::>>0]] |?Has stat text= |format=ul |sort=Has stat text |mainlabel=-
}}
Calculation
Total maximum life can be calculated with the following formula:
Flat life bonuses are added directly to your base life (+X to maximum Life). Percent-based modifiers apply to flat life bonuses, as well as base life and life from strength (+X% increased maximum Life). See modifiers.
Life Scaling
Certain unique items grant special additional scaling for Life based on other statistics:
- Shaper's TouchShaper's Touch
Crusader GlovesArmour: (217-305)
Energy Shield: (45-61)Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 DexterityBy my hand, the inert is given life.
By my hand, that which rots is reborn.
There is nothing that cannot be changed.
Nothing. grant +1 Life per 4 Dexterity. This bonus is additive with all other base life and can be treated similarly to the Life bonus inherent to Strength. - Anatomical KnowledgeAnatomical Knowledge
Cobalt JewelRadius: Large(6-8)% increased maximum Life
Adds 1 to Maximum Life per 3 Intelligence Allocated in RadiusOnce you understand how your body truly works
you can't help but treat it better.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. adds 1 to Maximum Life per 3 Intelligence allocated in a Large Radius
Increasing Strength, as well as Dexterity if Shaper's TouchShaper's Touch
Crusader GlovesArmour: (217-305)
Energy Shield: (45-61)Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 DexterityBy my hand, the inert is given life.
By my hand, that which rots is reborn.
There is nothing that cannot be changed.
Nothing. are used, will increase base Life. Increasing Attributes in general will also increase Life.
Mechanics Scaled by Life
Certain unique items, skills, and ascendancies scale based off of maximum Life.
Skills
- Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. deals fire damage over time both to enemies and the caster based off of the caster's maximum Life and Energy Shield
Unique Items
- Maligaro's LensMaligaro's Lens
Compound Spiked ShieldChance to Block: 25%
Evasion: (122-144)
Energy Shield: (25-30)
Movement Speed: -3%Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage(10-15)% increased Attack Speed
(10-20)% increased maximum Life
-50% to all Elemental Resistances
10% increased Area of Effect
Nearby allies Recover 1% of your Maximum Life when you Die"Look around you. What do you see?
Corruption, perversion, sin?
No. It is progress.
You simply lack the means to see it."
- Inquisitor Maligaro has the unique mod Nearby allies Recover 2% of your maximum Life when you Die
Ascendancies
Restoring Life
After taking damage, Life may be restored in the following ways:
- Life and Hybrid Flasks
- Life Regeneration
- Life Leech
- Life Gain on Hit
- Life Gain on Kill
- Returning to Town or logging out
Certain skills can provide special life regeneration effects:
- Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Deals (9-644) to (13-966) Chaos Damage
Deals (31.2-1509.4) Base Chaos Damage per second
Base duration is 3.80 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Regenerate 0.50% of Debuff Damage as Life
Additional Effects From 1-20% Quality:
Regenerate +(0.025-0.5)% of Debuff Damage as LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Some Unique Items grant other ways to restore life.
Spending Life
Like Mana and Energy Shield with Eldritch Battery, Life may be spent in the following ways:
- Life may be used like Mana via the Blood Magic keystone or Arrogance SupportArrogance SupportAura, Support
Icon: B
Level: (1-20)
Cost & Reservation Multiplier: (220-201)%Requires Level 31Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effect
Supported Skills Reserve Life instead of Mana
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. gem to use skills with a fixed mana cost. Life cost is affected by Inspiration SupportInspiration SupportCritical, Support
Icon: r
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% reduced Mana Cost
Gain an Inspiration Charge when you Spend Mana on Upfront
Costs or Effects of Supported Skills
Supported Skills have (6-8)% increased Critical Strike Chance per Inspiration Charge
Supported Skills deal (3-5)% more Elemental Damage per Inspiration Charge
Lose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported Skills
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% reduced Mana CostThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and all mana multipliers, except where otherwise specified. - Through the use of the beneficial life degeneration skills Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Blood RageBlood RageSpell, Duration, Physical
Level: (1-20)
Cost: (12-29) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7.00-10.80) seconds
Grants (5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Additional Effects From 1-20% Quality:
Grants (0.25-5)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - By reserving Life instead of Mana for certain skills while using the Blood Magic keystone or Arrogance SupportArrogance SupportAura, Support
Icon: B
Level: (1-20)
Cost & Reservation Multiplier: (220-201)%Requires Level 31Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effect
Supported Skills Reserve Life instead of Mana
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. gem and also by using the Midnight Bargain unique wand. - Using Vaal Righteous FireVaal Righteous FireSpell, AoE, Fire, Vaal, Duration
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 40
Can Store 1 Use(s)
Soul Gain Prevention: 6 sec
Cast Time: InstantRequires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Base duration is 4.00 seconds
Sacrifices 60% of your total Energy Shield and Life
Deals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per second
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Grants (10-19)% more Spell Damage
Base radius is 3 metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will spend all but 1 Life - Using Chaos Inoculation can be interpreted as spending all but 1 Life permanently for access to Chaos damage immunity and greatly increased Energy Shield
Full Life
Being on Full Life can unlock bonuses granted by certain unique items and one support gem.
- Melee Damage on Full Life Support has the mod (30-49%) More damage when on full life
- Ondar's Clasp has the mod 30% increased Attack Speed when on Full Life
- Daresso's Salute has the mod 10% increased Movement Speed when on Full Life and 60% increased Melee Damage when on Full Life
- Foxshade has the mod You gain 150 Evasion Rating when on Full Life
- Shavronne's Pace has the mod 35% increased Movement Speed when on Full Life
- Reaper's Pursuit has the mod 15% increased Movement Speed when on Full Life
- Shavronne's Gambit has the mod 35% increased Movement Speed when on Full Life
- Widowmaker has the mod 100% increased Critical Strike Chance against Enemies on Full Life
Low Life
A character is on Low Life when the current percentage of maximum Life is less than or equal to 35%. Certain unique items and one keystone passive grant beneficial or detrimental effects to the player for being in a Low Life state. The most notable effect of being on Low Life is a greatly reduced Light Radius, which might be rectified by the Incandescent HeartIncandescent Heart
Saintly ChainmailArmour: (1283-1567)
Energy Shield: (307-374)
Movement Speed: -5%Requires Level 70, 99 Str, 115 Int(220-240)% increased Armour and Energy Shield
+(80-90) to maximum Life
(0.8-1)% of Attack Damage Leeched as Life
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage from Hits taken as Chaos Damage
(20-30)% increased Light Radius
Light Radius is based on Energy Shield instead of LifeOnly light may banish the shadows from this land
And the black lies wrapped around your heart unique item or the Arcane Vision notable passive.
Life Transforming Jewels
These unique jewels transform Life from passives into another base statistic.
- Energy From WithinEnergy From Within
Cobalt JewelRadius: Large(3-6)% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy ShieldCorruptedThe Azmeri ascetics learnt the power
of going without the body's ordinary cravings.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. has the mod Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield - Healthy MindHealthy Mind
Cobalt JewelLimited to: 1
Radius: Large(15-20)% increased maximum Mana
Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their valueCorruptedFor the ambitious, flesh is a limitation.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. has the mod Increases and Reductions to Life in a Large Radius are Transformed to apply to Mana at 200% of their value
Life on Equipment
Life modifiers can appear on equipment as +X to maximum Life and/or X% increased maximum Life. Only +X to maximum Life can appear on magic and rare items, while unique items may also have the X% increased maximum Life modifier. Life can appear as a prefix on all magic and rare equipment except for weapons and flasks.
Life can also appear as an implicit modifier on the following base items:
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Jewels cannot have +X to maximum Life affixes but can have a X% increased maximum Life prefix:
- Vivid from 5 to 7% increased maximum Life
The +X to maximum Life modifier can appear in various amounts on different base types, with the maximum possible value determined by item level:
- Rings from +3 to 79
- Amulets, Gloves, and Boots from +3 to 89
- Helmets, Belts, and Quivers from +3 to 99
- Shields from +3 to 109
- Body Armour from +3 to 119
In addition, +X to maximum Life can be guaranteed on Body Armour, Helmets, Gloves, Boots, and Shields through the use of essences of Greed:
- Gloves and Boots from +5 to 96
- Helmets from +5 to 106
- Shields from +5 to 116
- Body Armour from +5 to 126
Exceptional Unique Items with Life
While the +X to maximum Life modifier is quite common on unique items, the X% increased maximum Life modifier is less common and can only appear on uniques. Certain unique items also grant +X to maximum Life in exceptional quantities or on weapons.
Unique items with flat maximum life
Unique Items that Increase or Reduce Life
Life on Equipment for Minions
Minion life modifiers can appear on equipment as +X to Minion maximum Life and/or X% increased Minion maximum Life.
Catarina has a craftable prefix for Gloves that grants 10 to 15% increased Minion maximum Life
In addition, essences of Fear grant X% increased Minion maximum Life to the following base items up to a certain value:
Jewels can have a X% increased Minion maximum Life prefix:
- Master's from 8 to 12% increased Minion maximum Life
Unique Items that Modify Minion Life
Increases
- Fortified LegionFortified Legion
Cobalt JewelLimited to: 1Minions have (5-15)% increased maximum Life
Minions Recover 2% of their Life when they BlockWhen you throw iron weapons against an iron wall
you only make the wall grow thicker.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. 5 to 15% increased Minion maximum Life - Heartbound LoopHeartbound Loop
Moonstone RingRequires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream. 15% increased Minion maximum Life - Queen's DecreeQueen's Decree
Ornate SwordTwo Hand Sword
Physical Damage: 30-50
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metresRequires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement
Minions have (30-40)% increased maximum Life
(150-200)% increased Skeleton Duration
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of SpectresThe nobles wanted to take her throne.
She let the peasants take their wealth.
The peasants wanted to take her wealth.
She let the soldiers take their heads.
The soldiers wanted to take her head.
She sat on her throne and wept. and Queen's EscapeQueen's Escape
Ornate SwordTwo Hand Sword
Physical Damage: 30-50
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metresRequires Level 38, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement
Minions have (30-40)% increased maximum Life
Minions have (80-100)% increased Movement Speed
(150-200)% increased Skeleton Duration
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of SpectresThe soldiers stormed her throne room.
The guards held them at bay.
The peasants overwhelmed the guards.
The nobles paid for their lives.
The nobles took her throne,
and so she fled to the woods. 15% increased Minion maximum Life - ClayshaperClayshaper
Rock BreakerOne Handed Mace
Physical Damage: (61-67) to (103-109)
Critical Strike Chance: 5.00%
Attacks per Second: (1.24-1.26)
Weapon Range: 1.1 metresRequires Level 41, 134 Str15% reduced Enemy Stun ThresholdGrants Level 12 Summon Stone Golem Skill
Adds (24-30) to (34-40) Physical Damage
(8-10)% increased Attack Speed
+1 to maximum number of Summoned Golems
Golems have (96-120) to (132-160) Added Attack Physical DamageThere is nothing, flesh, spirit, or stone
Free from our hunger for dominion. 20 to 30% increased Minion maximum Life - Chober ChaberChober Chaber
Great MalletTwo Hand Mace
Physical Damage: (129-137.6) to (264-281.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 40, 104 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
20% reduced Strength Requirement
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect DurationThe faithful may continue to serve, even after death. 20 to 40% increased Minion maximum Life
Reductions
- Vis MortisVis Mortis
Necromancer SilksEnergy Shield: (369-470)
Movement Speed: -3%Requires Level 59, 160 Int(200-220)% increased Energy Shield
+(20-30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
Minions gain (15-20)% of Elemental Damage as Extra Chaos DamageReap what others have sown
Muster them from their graves
Parade them for your pleasure
Zealots in mortis enslaved 20% decreased Minion maximum Life
Special
- Mon'tregul's GraspMon'tregul's Grasp
Void SceptreSceptre
Physical Damage: 50-76
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
Raised Zombies deal (100-125)% more Physical DamageWith death as my ally, all the world is within my grasp. +1000 to Zombie maximum Life
Life on Equipment for Totems
Modifiers to totem life on equipment are limited to unique items and jewels.
Jewels can have a X% increased Totem maximum Life prefix:
- Carved from 8 to 12% increased Totem Life
Unique Items that Modify Totem Life
- Spire of StoneSpire of Stone
Crimson JewelLimited to: 1
Radius: Large3% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be StunnedThe strongest Karui tribes left the longest impressions on the land.
Their symbols served as guidance many generations
after their creators had been buried deep beneath the earth.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. 3% increased Totem Life per 10 Strength in a Large Radius - Iron CommanderIron Commander
Death BowBow
Physical Damage: (36-40) to (89-97)
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: (1.37-1.44)Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 DexterityThe Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy. 14 to 20% increased Totem Life - Soul MantleSoul Mantle
Spidersilk RobeEnergy Shield: (202-257)
Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
(20-30)% increased Totem Life
Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering
long after they have been made 50% increased Totem Life
Passive skills
There are passive skills that grant life bonuses. There is a total of 559% increased maximum Life on the passive tree as well as 179 total base Life from passives. 35% increased maximum Life is gated behind the Blood Magic keystone.
By siding with Oak during Normal Deal with the Bandits, 40 additional base life may be gained.
Life
These passive skills grant increased maximum life or additional base maximum life.
Totem life
These passive skills grant increased maximum life for totems or additional scaling based off of totem life.
Minion life
These passive skills grant increased maximum life for minions or additional scaling for minion life.
Ascendancy Passives
There are a few Ascendancy passives that grant other bonuses based off of life.
Miscellany
These Keystone passive skills are related to life, but do not fit into any other category.