Heist Tunnels Mechanics: Difference between revisions

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(→‎Effects: dude.... it is nemesis mod....are you newbie?)
m (Firesprout → Firespout)
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| [[File:Firebuzz.png|200px]] || [[Firebuzz]] || Monster
| [[File:Firebuzz.png|200px]] || [[Firebuzz]] || Monster
| [[File:Heist firesprout monster screenshot.png|200px]] || [[Firesprout]] || Totem
| [[File:Heist firesprout monster screenshot.png|200px]] || [[Firespout]] || Totem
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| [[File:Heist frostsprout monster screenshot.png|200px]] || [[Frostspout]] || Totem
| [[File:Heist frostsprout monster screenshot.png|200px]] || [[Frostspout]] || Totem

Revision as of 04:12, 22 February 2023

Effects

Image Name & Type Description
Exploding ground
On death effect
  • Certain monsters like the Clockwork Sentry will always trigger the exploding ground effect when they are killed.
  • This also occurs when some rare/unique enemies are killed.
  • To avoid taking damage, players need to stand away from the exploding ground, otherwise they will take high typeless damage.

Monsters

Image Name Type Image Name Type
Ember Auto-Scout Monster Frost Auto-Scout Monster
Tireless Sentry Monster Rusty Crusher Monster
Clockwork Sentry Monster GDB0-Y Monster
Firebuzz Monster Firespout Totem
Frostspout Totem Oscillotron Rare or Magic Mini Boss
Auto-Enforcer Rare or Magic Mini Boss Ashblessed Warden Rare or Magic Mini Boss
Loyalguard Mk 4 Unique Boss GR8BO-Y Unique Boss