Headsman: Difference between revisions
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>ThemJohns No edit summary |
>FrzBot m (simple-passive-bot: updating passive) |
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | ||
| name = Headsman | | name = Headsman | ||
| type = Ascendancy Notable | | type = Ascendancy Notable | ||
| ascendancyclass = Slayer | | ascendancyclass = Slayer | ||
| bonuses = | | bonuses = | ||
* 50% reduced Reflected Physical Damage taken | * 50% reduced Reflected Physical Damage taken | ||
* 20% more Damage if you've Killed Recently | * 20% more Damage if you've Killed Recently | ||
* 20% increased | * 20% increased Radius of Area Skills if you've Killed Recently | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 22:43, 4 August 2016
Headsman is a notable Ascendancy passive skill for the Slayer that grants damage reduction against reflected physical damage. It also grants more damage and increased area of effect of skills if you have killed recently.
Version history
Version | Changes |
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2.3.0 |
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2.2.0 |
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