Glass Shank: Difference between revisions
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>Trympyrym (version history) |
>Trympyrym |
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{{VersionHistoryRow|2.6.0}} | {{VersionHistoryRow|2.6.0}} | ||
* Implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40). | * Implicit mod reduced to {{c|mod|30% increased Global Critical Strike Chance}} (down from 40). | ||
* Damage increased to 6-10 (up from 5-8). | |||
{{VersionHistoryRow|2.0.0}} | {{VersionHistoryRow|2.0.0}} | ||
* Damage, critical strike chance, attack speed and requirements adjusted. | * Damage, critical strike chance, attack speed and requirements adjusted. | ||
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Revision as of 20:57, 10 May 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Glass Shank is a dagger base type.
Unique versions
Item | ![]() |
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![]() Glass ShankDagger Physical Damage: 7-14 Critical Strike Chance: 12.00% Attacks per Second: 1.65 Weapon Range: 1.0 metres30% increased Global Critical Strike ChanceAdds 1 to 4 Physical Damage 10% increased Attack Speed 100% increased Critical Strike Chance +45% to Global Critical Strike Multiplier 15% chance to gain a Power Charge on KillInto darkness, horror, madness... So goes the descent. ![]() | 1 |
Version history
Version | Changes |
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2.6.0 |
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2.0.0 |
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