Freezing Pulse: Difference between revisions

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| c1=Mana<br>Cost
| c1=Mana<br>Cost
| c2={{Abbr|Cold<br>Damage|Deals x-y Cold Damage}}
| c2={{Abbr|Cold<br>Damage|Deals x-y Cold Damage}}
| c3={{Abbr|increased<br>Projectile<br>Speed|x% increased Projectile Speed}}
}}
}}
|-  
|-  
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| 4
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| 7&ndash;11
| 0%
| 0
| 0
| 0
| 0
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| 5
| 8&ndash;13
| 8&ndash;13
| 1%
| 70
| 70
| 70
| 70
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| 6
| 6
| 11&ndash;16
| 11&ndash;16
| 2%
| 308
| 308
| 378
| 378
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| 7
| 7
| 15&ndash;23
| 15&ndash;23
| 3%
| 1,554
| 1,554
| 1,932
| 1,932
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| 31
| 31
| 8
| 8
| 21&ndash;32
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Revision as of 21:04, 11 December 2015

Template:Gem Infobox

"Sometimes a spellcaster just needs crowd control. When beset by a hostile throng, masters of ice magic frequently employ the deadly Freezing Pulse. The spell pierces easily through the thickest hide and the toughest armor, spinning and freezing in an icy whirl until it impacts a distant target. The Pulse is at peak strength when it's cast, so it has the greatest effect on enemies that are right up next to the caster. Of course, these are also the enemies presenting the most threat, and they are left frozen solid or slain outright."
— Description on the official Path of Exile website[1]

Freezing Pulse is a cold spell, launching a short-ranged projectile which passes through enemies with a chance of freezing them.

Skill Functions and Interactions

Area of Effect: AoE increases have no effect on Freezing Pulse.

Automatic Piercing: Freezing Pulse has a 100% chance to pierce enemies, but cannot travel through terrain obstacles. Module Error: No skills found with q_where = skill.active_skill_name="Pierce" has no effect.

Chance to Freeze: The Freezing Pulse projectile has an inherent 25% chance to freeze at its starting point, but which decreases linearly by the percentage of the projectile's lifetime elapsed. Therefore after one quarter of the projectile's lifetime, Freezing Pulse's inherent chance to freeze is 0%.[2]

Projectile Speed: The Module Error: No skills found with q_where = skill.active_skill_name="Faster Projectiles" support and x% increased Projectile Speed mods will affect Freezing Pulse, causing it to travel farther before it dissipates, effectively increasing its range. Freezing Pulse modified by projectile speed will cause more damage and have a better chance to freeze at every point along its trajectory than a slower Freezing Pulse projectile would, because it has had less time to dissipate.

Fork: The Module Error: No skills found with q_where = skill.active_skill_name="Fork" support gem will cost extra mana, however it has no effect due to Freezing Pulse's 100% Pierce chance. Please see the projectiles page for more information on this projectile behaviour.

Gem level progression

Template:GemLevelTable |- ! 1 | 1 | 0 | 4 | 7–11 | 0% | 0 | 0 |- ! 2 | 2 | 0 | 5 | 8–13 | 1% | 70 | 70 |- ! 3 | 4 | 16 | 6 | 11–16 | 2% | 308 | 378 |- ! 4 | 7 | 22 | 7 | 15–23 | 3% | 1,554 | 1,932 |- ! 5 | 11 | 31 | 8 | 22–33 | 4% | 6,667 | 8,599 |- ! 6 | 16 | 41 | 9 | 32–49 | 5% | 26,047 | 34,646 |- ! 7 | 20 | 50 | 10 | 43–65 | 6% | 49,725 | 84,371 |- ! 8 | 24 | 58 | 11 | 57–85 | 7% | 95,714 | 180,085 |- ! 9 | 28 | 67 | 12 | 73–110 | 8% | 169,595 | 349,680 |- ! 10 | 32 | 75 | 13 | 93–140 | 9% | 283,759 | 633,439 |- ! 11 | 36 | 83 | 14 | 118–176 | 10% | 453,996 | 1,087,435 |- ! 12 | 40 | 92 | 14 | 148–221 | 11% | 703,128 | 1,790,563 |- ! 13 | 44 | 100 | 15 | 184–276 | 12% | 1,061,223 | 2,851,786 |- ! 14 | 48 | 109 | 16 | 228–342 | 13% | 2,065,870 | 4,917,656 |- ! 15 | 52 | 117 | 17 | 281–421 | 14% | 2,507,110 | 7,424,766 |- ! 16 | 56 | 125 | 18 | 345–517 | 15% | 5,798,936 | 13,223,702 |- ! 17 | 60 | 134 | 18 | 422–633 | 16% | 15,083,919 | 28,307,621 |- ! 18 | 64 | 142 | 18 | 515–772 | 17% | 27,792,735 | 56,100,356 |- ! 19 | 67 | 148 | 18 | 596–894 | 18% | 43,869,739 | 99,970,095 |- ! 20 | 70 | 155 | 18 | 689–1034 | 19% | 242,081,556 | 342,051,651 |- ! 21 | 72 | 159 | 18 | 759–1138 | 20% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 19 | 835–1252 | 21% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 19 | 918–1377 | 22% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 19 | 1009–1513 | 23% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 20 | 1108–1662 | 24% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 20 | 1216–1824 | 25% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 20 | 1335–2002 | 26% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 21 | 1464–2196 | 27% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 21 | 1605–2407 | 28% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 21 | 1759–2638 | 29% | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.0.0
  • Damage increased by 25% to compensate for the shotgunning mechanic change.
1.2.0
  • The mana cost of all skills has been revised.
  • We have increased its projectile speed. Damage is increased by 50% at level 1 (to 40% at level 20).
1.1.0
  • Increased the damage of the following skills at low levels: Module Error: Too many skills found with q_where = skill.active_skill_name="Spark". Please choose only one of the following ids:
    FireTailSpark - Base duration is 2.00 seconds, Deals 6 to 9 Fire Damage, Fires Projectiles in a circle, 25% increased Projectile Speed, Fires 8 additional Projectiles (page)
    SanctumMiniFlamenado - Base duration is 3.00 seconds, Deals 1 to 1 Fire Damage, 60% reduced Projectile Speed, Fires 10 additional Projectiles (page)
    , Module Error: Too many skills found with q_where = skill.active_skill_name="Cold Snap". Please choose only one of the following ids:
    MonsterColdSnap - Deals (10-2495) to (14-3736) Cold Damage, 10% chance to Freeze enemies (page)
    WetaColdSnapOnDeath - Deals (11-5871) to (16-8806) Cold Damage, Base duration is 5.00 seconds, Deals (7.4-4077) Base Cold Damage per second, (0-10)% chance to Freeze enemies, (1-100)% more Effect of Chill, Base radius is 3 metres, Base secondary radius is 1.5 metres, Base tertiary radius is 3 metres (page)
    , Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Spear". Please choose only one of the following ids:
    MountainGoatmanIceSpear - Deals (134-595) to (201-893) Cold Damage (page)
    IceSpearRoyale - Deals (14-124) to (21-186) Cold Damage, Fires +2 Projectiles, Second form has 400% increased Critical Strike Chance, Second form has +(30-39)% to Critical Strike Multiplier, Second form has 150% more Projectile Speed (page)
    and to a lesser extent, Module Error: Too many skills found with q_where = skill.active_skill_name="Freezing Pulse". Please choose only one of the following ids:
    MonsterFreezingPulseWhirlwind - Deals (4-736) to (6-1105) Cold Damage, Projectiles Pierce all Targets (page)
    WbFreezingPulse - Deals (5-639) to (8-958) Cold Damage, Projectiles Pierce all Targets, (0-60)% increased Cast Speed, (10-40)% increased Projectile Speed (page)
    and Module Error: Too many skills found with q_where = skill.active_skill_name="Storm Call". Please choose only one of the following ids:
    BeyondDemonFlameCallOnHit - Base duration is (2.00-1.50) seconds, Deals (7-1259) to (11-1889) Fire Damage (page)
    StrMissionStormCall1 - Base duration is (2.50-1.75) seconds, Deals (9-1183) to (13-1775) Fire Damage, (75-50)% reduced Cast Speed, 75% chance to Ignite enemies (page)
    .
0.11.0
  • Damage has been reduced.
0.9.9
  • Increased cast speed, reduced mana cost, slightly reduced damage.
0.9.7b
  • Increased the damage of level 1.
0.9.7
  • The damage has been increased.
0.9.5
  • Increased damage progression.
0.9.4c
  • Set the default critical strike chance of Freezing Pulse (6%).
0.9.3c
  • Reduced damage by 10%.
0.9.3
  • Freezing Pulse now scales all damage from support gems in the same way as
    the main skill damage (Based on distance).
0.9.1
  • Updated effect for Freezing Pulse.
  • Reduced damage and collision size.
0.8.7
  • Freezing Pulse added to the game.

References

  1. Path of Exile. "Intelligence skills". Official Path of Exile website.
  2. Mark_GGG (8 June 2015). "Shock Nova tooltip is poorly worded and confuses many people". Reddit. Retrieved 10 June 2015‎.