Fending: Difference between revisions
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(Updated for version 1.2.0) |
>Vinifera7 No edit summary |
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| type = Notable | | type = Notable | ||
| bonuses = | | bonuses = | ||
* 12% chance to Knock | * 12% chance to Knock Enemies Back on hit | ||
* 25% increased Knockback Distance | * 25% increased Knockback Distance | ||
}}</onlyinclude> | }}</onlyinclude> | ||
'''Fending''' is a [[notable passive skill]] that grants additional chance to add [[knockback]] to [[hit]]s | '''Fending''' is a [[notable passive skill]] that grants additional chance to add [[knockback]] to [[hit]]s. It also grants increased knockback distance. | ||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|1.3.0}} | |||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | |||
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Revision as of 13:47, 9 January 2015
Fending is a notable passive skill that grants additional chance to add knockback to hits. It also grants increased knockback distance.
Version history
Version | Changes |
---|---|
1.3.0 |
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