Domination Leaguestone: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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{{Base item | {{Base item | ||
| | |rarity_id = normal | ||
|name = Domination Leaguestone | |name = Domination Leaguestone | ||
|class_id = Leaguestone | |class_id = Leaguestone | ||
|size_x = 1 | |size_x = 1 | ||
|size_y = 1 | |size_y = 1 | ||
|drop_level = 1 | |drop_level = 1 | ||
| | |drop_rarities_ids = normal, magic, unique | ||
|tags = domination_leaguestone, default | |tags = domination_leaguestone, default | ||
|metadata_id = Metadata/Items/Leaguestones/DominationLeaguestone | |metadata_id = Metadata/Items/Leaguestones/DominationLeaguestone |
Revision as of 22:39, 19 January 2019
Domination LeaguestoneNext Area will contain up to 1 ShrineCorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
Acquisition
Drop level: 1Vendor Offer
1x Scroll FragmentMetadata
Item class: Leaguestone
Metadata ID: Metadata/Items/Leaguestones/DominationLeaguestone
Drop level: 1Vendor Offer
1x Scroll FragmentMetadata
Item class: Leaguestone
Metadata ID: Metadata/Items/Leaguestones/DominationLeaguestone
Domination Leaguestone is a leaguestone.
Standard modifiers
Prefixes
Group: MapLeaguestoneShrinesGrantAnAdditionalShrineEffect
- Shrines in next Area will grant a random additional Shrine Effect
Modifier Req. lvl. Stats Tags Wondrous 1 Shrines in next Area will grant a random additional Shrine Effect
Group: MapLeaguestoneShrinesDropCurrencyOnActivation
- Shrines in the next Area will drop # Basic Currency Items when used
Modifier Req. lvl. Stats Tags Lucrative 1 Shrines in the next Area will drop (3-5) Basic Currency Items when used Lucrative 25 Shrines in the next Area will drop (6-9) Basic Currency Items when used Lucrative 75 Shrines in the next Area will drop (10-15) Basic Currency Items when used
Group: MapShrinesAreGuardedByMonsterOfRarity
- Monsters guarding Shrines in next Area will be Magic
Modifier Req. lvl. Stats Tags Powerful 1 Monsters guarding Shrines in next Area will be Magic Exceptional 1 Some Monsters guarding Shrines in next Area will be Rare
Group: ClassicAdditionalAreas
- +(2-3) to Maximum Charges
Modifier Req. lvl. Stats Tags Enduring 1 +(2-3) to Maximum Charges
Suffixes
Group: MapLeaguestoneMonstersNearShrinesAreChilled
- Monsters near Shrines in next Area will be Chilled
Modifier Req. lvl. Stats Tags of Winter 1 Monsters near Shrines in next Area will be Chilled
Group: MapLeaguestoneAdditionalShrines
Group: MapLeaguestoneIncreasedShrineEffectDuration
- 75% increased Duration of Shrine Effects on Players in next Area
Modifier Req. lvl. Stats Tags of Protraction 1 75% increased Duration of Shrine Effects on Players in next Area
Version history
Version | Changes |
---|---|
2.6.0 |
|