Discipline: Difference between revisions
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*[[The Caged Brute]] in Act 1 (Cruel), by Templar and Witch | *[[The Caged Brute]] in Act 1 (Cruel), by Templar and Witch | ||
*[[Lost in Love]] in Act 3 (Cruel), by Templar and Witch | *[[Lost in Love]] in Act 3 (Cruel), by Templar and Witch | ||
== Strategy == | |||
=== Eldritch Battery === | |||
It is almost impossible for Discipline to increase your unreserved Mana with Eldritch Battery, given that you are likely already have a large Mana pool (and thus Discipline will reserve a large number of points of Mana) or you are reserving most of it already (and thus the extra Mana from Discipline will be more than eaten by the existing plus Discipline's reservation). However, Discipline ''will'' increase your Mana regeneration. However, {{sl|Clarity}} is almost always a better first choice for this purpose, with a level 20 gem effectively increasing your Mana pool by 1411 for purposes of Mana regeneration for a flat base reservation of 520 Mana. | |||
==Alternate skill effects== | ==Alternate skill effects== |
Revision as of 09:40, 4 October 2014
Template:Gem Infobox Casts an aura that grants Energy Shield to you and your allies.
Skill Functions and Interactions
Aura: See the Aura page for more details.
Gem level progression
Template:GemLevelTable |- ! 1 | 31 || 73 || 0% || 90 || 1.5 || 179,320 |- ! 2 | 33 || 77 || 3% || 99 || 1.65 || 225,766 |- ! 3 | 35 || 81 || 6% || 108 || 1.8 || 282,073 |- ! 4 | 37 || 85 || 9% || 117 || 1.95 || 349,759 |- ! 5 | 39 || 90 || 12% || 128 || 2.13 || 431,204 |- ! 6 | 41 || 94 || 15% || 137 || 2.28 || 528,465 |- ! 7 | 43 || 98 || 18% || 147 || 2.45 || 644,165 |- ! 8 | 45 || 102 || 21% || 159 || 2.65 || 782,325 |- ! 9 | 47 || 106 || 23% || 170 || 2.83 || 945,554 |- ! 10 | 49 || 111 || 25% || 182 || 3.03 || 1,138,877 |- ! 11 | 51 || 115 || 27% || 194 || 3.23 || 1,368,233 |- ! 12 | 53 || 119 || 29% || 206 || 3.43 || 1,638,338 |- ! 13 | 55 || 123 || 31% || 219 || 3.65 || 1,956,648 |- ! 14 | 57 || 127 || 33% || 231 || 3.85 || 2,329,968 |- ! 15 | 59 || 132 || 35% || 245 || 4.08 || 9,826,462 |- ! 16 | 61 || 136 || 36% || 260 || 4.33 || 21,126,787 |- ! 17 | 63 || 140 || 37% || 273 || 4.55 || 50,254,966 |- ! 18 | 65 || 144 || 38% || 288 || 4.8 || 89,391,985 |- ! 19 | 67 || 148 || 39% || 303 || 5.05 || 146,266,188 |- ! 20 | 69 || 153 || 40% || 318 || 5.3 || class="table-na" style="text-align: center; " | N/A |- ! 21 | 71 || 157 || 41% || 333 || 5.55 || class="table-na" style="text-align: center; " | N/A |- ! 22 | - || - || 42% || 350 || 5.83 || class="table-na" style="text-align: center; " | N/A |- ! 23 | - || - || 43% || 366 || 6.1 || class="table-na" style="text-align: center; " | N/A |- !24 | - || - || 44% || 383 || 6.38 || class="table-na" style="text-align: center; " | N/A |- !25 | - || - || 45% || 399 || 6.65 || class="table-na" style="text-align: center; " | N/A |- !26 | - || - || 46% || 417 || 6.95 || class="table-na" style="text-align: center; " | N/A |- !27 | - || - || 47% || ??? || ?.?? || class="table-na" style="text-align: center; " | N/A |- !28 | - || - || 48% || ??? || ?.?? || class="table-na" style="text-align: center; " | N/A |- !29 | - || - || 49% || ??? || ?.?? || class="table-na" style="text-align: center; " | N/A |- !30 | - || - || 50% || ??? || ?.?? || class="table-na" style="text-align: center; " | N/A |}
Quest reward
This skill can be gained as a reward for finishing quest:
- Enemy at the Gate in Act 1 (Cruel), by Templar, Shadow, Ranger, Witch, and Scion
- The Caged Brute in Act 1 (Cruel), by Templar and Witch
- Lost in Love in Act 3 (Cruel), by Templar and Witch
Strategy
Eldritch Battery
It is almost impossible for Discipline to increase your unreserved Mana with Eldritch Battery, given that you are likely already have a large Mana pool (and thus Discipline will reserve a large number of points of Mana) or you are reserving most of it already (and thus the extra Mana from Discipline will be more than eaten by the existing plus Discipline's reservation). However, Discipline will increase your Mana regeneration. However, Module Error: Too many skills found with q_where = skill.active_skill_name="Clarity". Please choose only one of the following ids:
ClarityRoyale - +(0-0.9) metres to radius, You and nearby Allies Regenerate (3-19.5) Mana per second (page)
Clarity - +(0-1.9) metres to radius, You and nearby Allies Regenerate (2.9-33) Mana per second (page) is almost always a better first choice for this purpose, with a level 20 gem effectively increasing your Mana pool by 1411 for purposes of Mana regeneration for a flat base reservation of 520 Mana.
Alternate skill effects
Name | Cost | Description |
---|---|---|
Force Field Aura EffectForce Field Aura EffectSkill Gem EffectYour aura effect becomes a force field bubble. | 120 | Replaces the standard aura effect on a Discipline skill gem with a translucent force field bubble. Preview |
Version history
Version | Changes |
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1.0.0 |
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0.10.0 |
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0.9.8 |
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0.9.7 |
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