Cast when Stunned Support: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
Cast when Stunned | Cast when Stunned targets the enemy which stunned the player. | ||
Spells that don't have targeting, like Discharge or Ice Nova, will be cast on the character as usual. | Spells that don't have targeting, like Discharge or Ice Nova, will be cast on the character as usual. | ||
When the character is stunned, the chance to activate supported spells is rolled individually for each linked spell, | |||
then all the spells that succeeded this chance check will activate at once. | |||
Multipe copies of the same spell cannot activate at the same time, only one can, | |||
however linking multiple copies of the same spell increases the chance that at least one of them activates. | |||
After that the global CwS cooldown occurs, which is currently 250ms. | |||
Getting stunned during cooldown time will not cause any supported spells to activate, even if you have multiple CwS groups. | |||
==Quest reward== | ==Quest reward== |
Revision as of 20:12, 12 January 2014
Causes a linked spell to activate when the player is stunned.
Gem level progression
Template:GemLevelTable |- ! 1 | 24 || 18 || 26 || 32% || 118,383 |- ! 2 | 27 || 20 || 29 || 33% || 175,816 |- ! 3 | 30 || 22 || 32 || 34% || 254,061 |- ! 4 | 33 || 24 || 35 || 35% || 225,766 |- ! 5 | 35 || 25 || 37 || 36% || 447,718 |- ! 6 | 38 || 27 || 39 || 37% || 388,734 |- ! 7 | 40 || 29 || 41 || 38% || 755,049 |- ! 8 | 43 || 31 || 44 || 39% || 1,016,533 |- ! 9 | 46 || 33 || 47 || 40% || 860,401 |- ! 10 | 48 || 34 || 49 || 41% || 1,038,201 |- ! 11 | 50 || 35 || 51 || 42% || 1,248,678 |- ! 12 | 52 || || 53 || 42% || |- ! 13 | 54 || 38 || 55 || 44% || 1,790,934 |- ! 14 | 56 ||39 || 57 || 45% || 3,341,223 |- ! 15 | 58 || 41 || 58 || 46% || 9,900,250 |- ! 16 | 60 || 42 || 60 || 47% || 21,274,363 |- ! 17 | 62 || 43 || 62 || 48% || 50,550,118 |- ! 18 | 64 || 44 || 64 || 49% || 89,834,713 |- ! 19 | 66 || 46 || 66 || 50% || 146,782,704 |- ! 20 | 68 || 47 || 68 || 51% || |}
Mechanics
Cast when Stunned targets the enemy which stunned the player. Spells that don't have targeting, like Discharge or Ice Nova, will be cast on the character as usual.
When the character is stunned, the chance to activate supported spells is rolled individually for each linked spell, then all the spells that succeeded this chance check will activate at once. Multipe copies of the same spell cannot activate at the same time, only one can, however linking multiple copies of the same spell increases the chance that at least one of them activates.
After that the global CwS cooldown occurs, which is currently 250ms. Getting stunned during cooldown time will not cause any supported spells to activate, even if you have multiple CwS groups.
Quest reward
This skill can be gained as a reward for finishing quest:
Version history
Version | Changes |
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1.0.2 |
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1.0.0 |
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