Atlas of Worlds: Difference between revisions
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[[File:Atlas of Worlds complete.jpg|thumb|right|The fully explored Atlas]] | [[File:Atlas of Worlds complete.jpg|thumb|right|The fully explored Atlas]] | ||
The '''Atlas of Worlds''' replaced the existing [[map]] system as part of the [[Atlas of Worlds (expansion)|Atlas of Worlds]] expansion, released on September 2, 2016. The Atlas is a series of linked maps that players can progress through after completing a quest with Zana, | The '''Atlas of Worlds''' replaced the existing [[map]] system as part of the [[Atlas of Worlds (expansion)|Atlas of Worlds]] expansion, released on September 2, 2016. The Atlas is a series of linked maps that players can progress through after completing a quest with [[Zana, Master Cartographer]]. | ||
==Overview== | ==Overview== |
Revision as of 16:21, 16 September 2016
The Atlas of Worlds replaced the existing map system as part of the Atlas of Worlds expansion, released on September 2, 2016. The Atlas is a series of linked maps that players can progress through after completing a quest with Zana, Master Cartographer.
Overview
The Atlas of Worlds is separated in 4 quadrants which can be entered through a Tier 1 map for each. Those drop in late merciless difficulty.[1]
In addition, the Atlas of Worlds also has specific "thematic" zones which enable specific base item type drops.[1]
In the centre of the Atlas, there are 4 Tier 16 maps with special bosses which grant a single attempt at defeating the shaper after clearing the maps[1].
Completion
All maps, both base maps and unique maps are now located on the Atlas of Worlds. Map drops are no longer completely random like before; instead a specific tier is chosen first and the map type is chosen from pool of maps completed for that tier or connected to the map the player is currently playing. [1]
Each completed map base type also gives a 1% chance to upgrade the tier of a map, with values over 100% giving a chance to increase the tier a second time. The maximum map tier however can not bypass drop restrictions, even if it would have been upgraded[2].
For example, a rare monster in a tier 6 map with 125% completion bonus:
- a rare monster can drop +1 maps, as such it can drop tier 1 to 7 maps
- it will only drop maps that are adjacent or already unlocked on the atlas
- a tier 5 drop would be upgraded to tier 6, with a 25% chance to be upgraded to tier 7
- a tier 6 drop would be upgraded to tier 7, but can't be upgraded any further
- a tier 7 is already the highest possible drop, and can't be upgraded any further
Currency
- Shaper's Orbs are sometimes awarded for completing a map; upgrades a map which allows "Shaped" maps to drop which are 5 tiers higher then their regular counterpart[1]
- Cartographer's Sextants allow applying a special modifier to map, which applies its stats in a radius to other nearby maps. Those stats can be stacked, but a mod is used up after 5 uses [1]
- Unshaping Orbs can be used to unshape a map.
- Cartographer's Seals "uncomplete" a map.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Masterseek (August 13, 2016). "Path of Exile: Atlas of Worlds Interview. A Map of Condensed Hype.". 2p.com. Retrieved August 13, 2016.
- ↑ Chris (August 29, 2016). "Forum - Development Manifesto - Cumulative Atlas Completion Bonus - Path of Exile". Grinding Gear Games. Retrieved August 29, 2016.
Version history
Version | Changes |
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2.4.0 |
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