The Pantheon: Difference between revisions
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Revision as of 02:11, 7 August 2017
The Pantheon is a system of divine powers that players can activate for themselves. These powers grant defensive bonuses and become available when players defeat certain gods in Acts 6 through 10.
There are eleven gods that each grant a power; four major gods and seven minor gods. A player can only have one major and one minor power activated at a time. The bonuses can be freely swapped with no extra cost, as long as the player is in a town.
Upgrading a god's power requires consuming a Divine VesselDivine VesselUnique Boss deals 10% increased Damage
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of EffectPower is a curious thing.
It can be contained, hidden, locked away,
and yet it always breaks free.Can be used in a personal Map Device, allowing you to capture the Soul of the Map's Boss. The Vessel containing the captured Soul can be retrieved from the Map Device. You must be in the Map when the boss is defeated. and any map in the Map Device. Strengthening the Map Boss, killing it allows the retrieval of its Captured Soul from the Map Device. These are used when speaking to Sin to unlock the secondary powers.
The Pantheon was released with the Fall of Oriath expansion on Friday, August 4th.
List of powers
Major gods
Name | Effects | Upgrades |
---|---|---|
Soul of the Brine King | You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds | |
Capture The Eroding One 30% increased Stun and Block Recovery | ||
Capture Champion of Frost You cannot be Frozen if you've been Frozen Recently | ||
Capture Fragment of Winter 50% reduced Effect of Chill on You | ||
Soul of Lunaris | 1% additional Physical Damage Reduction for each nearby Enemy, up to 8% 1% increased Movement Speed for each nearby Enemy, up to 8% | |
Capture Arachnoxia 10% chance to avoid Projectile Damage | ||
Capture Master of the Blade 5% chance to Dodge Attacks and Spells if you've been Hit Recently | ||
Capture Lycius, Midnight's Howl Avoid Projectiles that have Chained | ||
Soul of Solaris | 6% Physical Damage Reduction if there is only one nearby Enemy 20% chance to take 50% less Area Damage from Hits | |
Capture Penitentiary Incarcerator 8% reduced Elemental Damage taken if you haven't been Hit Recently | ||
Capture Lady Stormflay Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently | ||
Capture Suncaller Asha 50% chance to avoid Ailments from Critical Strikes | ||
Soul of Arakaali | 5% reduced Damage taken from Damage Over Time 10% chance to Avoid Lightning Damage when Hit | |
Capture Herald of Ashes 50% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently | ||
Capture Gnar, Eater of Carrion 30% reduced Effect of Shock on you | ||
Capture Shadow of the Vaal +25% Chaos Resistance against Damage Over Time |
Minor gods
Name | Effect(s) | Upgrade |
---|---|---|
Soul of Garukhan | +5% chance to Evade Attacks if you've taken a Savage Hit recently | |
Capture Rek'tar, the Breaker 6% increased Movement Speed if you haven't been Hit Recently | ||
Soul of Yugul | 25% reduced Reflected Damage taken 25% chance to Reflect Enemy Chills and Freezes | |
Capture Crusher of Gladiators 5% reduced Cold Damage taken if you've been Hit Recently | ||
Soul of Abberath | 5% reduced Fire Damage taken while moving Unaffected by Burning Ground | |
Capture Lord of the Ashen Arrow 10% increased Movement Speed while on Burning Ground 50% reduced Ignite Duration on You | ||
Soul of Tukohama | While stationary, gain 2% additional Physical Damage Reduction each second, up to a maximum of 8% | |
Capture Tore, Towering Ancient While stationary, gain 0.5% of Life Regenerated per second each second, up to a maximum of 2% | ||
Soul of Gruthkul | 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5% | |
Capture Legius Garhall Enemies that have Hit you with an Attack Recently have 8% reduced Attack Speed | ||
Soul of Ralakesh | 25% chance to avoid Bleeding 25% reduced Physical Damage over Time Damage taken while moving | |
Capture Litanius, the Black Prayer Cannot be Blinded You cannot be Maimed | ||
Soul of Ryslatha | Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently | |
Capture The Winged Death 60% increased Life Recovery from Flasks used when on Low Life |
Gallery
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The Pantheon's original fresco artwork
Trivia
- An eighth minor god, Shakari, was planned to be added to the game, but was never implemented.
Version history
Version | Changes |
---|---|
3.0.0 |
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