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Revision as of 17:21, 23 December 2013
Maps serve as the endgame content in Path of Exile. Like equipment, they come in magic, rare, and unique qualities and have their own special affixes. Affixes on maps can make them more difficult but can also increase your potential rewards. Maps can also have quality, you can raise its quality by using a Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%..
Maps can drop from anything that can drop items of item level 60 or higher. Non-map areas cannot drop maps higher than level 66, as of patch 0.10.8.
You can access this content after completing the quests for Lady Dialla in Act 3 on merciless difficulty. You can then access the Eternal Laboratory where maps can be used.
Note that in some of the pages for specific maps, it is indicated whether the map is indoors or outdoors. The main purpose of this is for predicting the behaviour of the map prefix Labyrinthe (Map is a maze), which has virtually no effect on outdoor maps and generally makes indoor maps much larger.
As of version 1.0.2 there are 62 base maps and 6 unique maps.
Maps by Level
Three maps can be sold to a vendor for a map of the next level. The resulting map is directly below the sold maps in this table. Unique maps are in parentheses.
Level | Maps | |||||||
---|---|---|---|---|---|---|---|---|
66 | Module Error: No results found for item using search term "item_name = Crypt Map" (Module Error: No results found for item using search term "item_name = Coward's Trial") |
Module Error: No results found for item using search term "item_name = Dried Lake Map" | GrottoGrotto MapMap Level: 77 Map Tier: 10 Guild Character: hTrapped in absolute darkness. Despair. Panic. Terror.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Tropical IslandTropical Island MapMap Level: 76 Map Tier: 9 Guild Character: ÛThe temptations of paradise draw forth the good and the bad alike.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
DunesDunes MapMap Level: 69 Map Tier: 2 Guild Character: AShifting, morphing, expanding. A reminder of the virtues of an agile mind.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
DungeonDungeon MapMap Level: 74 Map Tier: 7 Guild Character: 3A penitentiary for those who are not penitent is nothing more than an inn for the evil.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
OrchardOrchard MapMap Level: 75 Map Tier: 8 Guild Character: <The fruit that grows from bloody ground tastes sweetest.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Overgrown RuinOvergrown Ruin MapMap Level: 75 Map Tier: 8 Guild Character: ]Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
67 | CemeteryCemetery MapMap Level: 71 Map Tier: 4 Guild Character: LA stone forest of forgotten names.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
ThicketThicket MapMap Level: 83 Map Tier: 16 Guild Character: BLittle light enters. No life escapes.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Module Error: No results found for item using search term "item_name = Mountain Ledge Map" (Maelström of ChaosMaelström of Chaos Atoll MapMap Level: 72 Map Tier: 5 Guild Character: Ç Item Quantity: +(40-60)% Item Rarity: +(200-400)%Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect HexesWhispers from a world apart Speak my name beyond the tomb; Bound within the Maelström's heart, Will they grant me strength or doom?Travel to this Map by using it in a personal Map Device. Maps can only be used once.) |
ArcadeArcade MapMap Level: 69 Map Tier: 2 Guild Character: +We create so that some part of us may remain after death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
WharfWharf MapMap Level: 69 Map Tier: 2 Guild Character: ËReach out into the abyss, and the abyss reaches back.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
ArsenalArsenal MapMap Level: 69 Map Tier: 2 Guild Character: éThere is no war. There is no army. Only rage lingers.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
SewerToxic Sewer MapMap Level: 70 Map Tier: 3 Guild Character: STravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | |
68 | ReefReef MapMap Level: 75 Map Tier: 8 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Spider LairSpider Lair MapMap Level: 76 Map Tier: 9 Guild Character: MPanic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
MuseumMuseum MapMap Level: 79 Map Tier: 12 Guild Character: (Ancient artifacts and beautiful baubles. All paid for in blood.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
GhettoGhetto MapMap Level: 78 Map Tier: 11 Guild Character: œAmongst the rabble, brutality is the law.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Vaal PyramidVaal Pyramid MapMap Level: 71 Map Tier: 4 Guild Character: ~A good slave is driven by only two thoughts: service and sacrifice.Travel to this Map by using it in a personal Map Device. Maps can only be used once. (Vaults of AtziriVaults of Atziri Vaal Pyramid MapMap Level: 71 Map Tier: 4 Guild Character: gChests have (2500-3500)% increased Item Rarity Area contains no monsters Chest drop scaling is disabled. (Hidden) Found Items have (20-40)% chance to drop Corrupted in Area"Should I depart this mortal coil, so shall all of my treasures." - Atziri, Queen of the VaalTravel to this Map by using it in a personal Map Device. Maps can only be used once.) |
Module Error: No results found for item using search term "item_name = Springs Map" | Mud GeyserMud Geyser MapMap Level: 80 Map Tier: 13 Guild Character: ÉFilth springs forth like blood from a severed jugular.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | |
69 | PromenadePromenade MapMap Level: 73 Map Tier: 6 Guild Character: ;Even the greatest achievements will eventually be abandoned.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Spider ForestSpider Forest MapMap Level: 74 Map Tier: 7 Guild Character: ÃEach branch, each leaf, an extension of a web that spans sanity.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
CatacombsBone Crypt MapMap Level: 74 Map Tier: 7 Guild Character: ÑTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
Module Error: No results found for item using search term "item_name = Tunnel Map" | Overgrown ShrineOvergrown Shrine MapMap Level: 70 Map Tier: 3 Guild Character: ¾A once great monument, now a forgotten memorial.Travel to this Map by using it in a personal Map Device. Maps can only be used once. (Acton's NightmareActon's Nightmare Overgrown Shrine MapMap Level: 70 Map Tier: 3 Guild Character: Ô Item Quantity: +(80-100)% Item Rarity: +(220-250)%Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Area is inhabited by Skeletons Restless Dead Undead Monsters resurrect after 10 seconds (Hidden) Area is a large Maze Area contains a Large ChestCurious, she shook it then, And tiny screams emerged. Curiouser, she shook again, And an eerie silence purred.Travel to this Map by using it in a personal Map Device. Maps can only be used once.) |
ShoreShore MapMap Level: 73 Map Tier: 6 Guild Character: /Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | ||
70 | VillaVilla MapMap Level: 78 Map Tier: 11 Guild Character: ³Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
GraveyardGraveyard MapMap Level: 72 Map Tier: 5 Guild Character: NUnknown legacies. Untold stories.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
PierPier MapMap Level: 69 Map Tier: 2 Guild Character: zMan's reach extends into the ocean, clawing at its infinite depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Underground SeaUnderground Sea MapMap Level: 77 Map Tier: 10 Guild Character: qSilent stillness. The waters are as cold as they are black.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
BogBog MapMap Level: 79 Map Tier: 12 Guild Character: yLayer upon layer of death and rot. Disgusting.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
CovesCoves MapMap Level: 77 Map Tier: 10 Guild Character: ÊThe dark seas swallow the careless and spit them against sharp rocks.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | ||
71 | Module Error: No results found for item using search term "item_name = Dry Woods Map" | Arachnid NestArachnid Nest MapMap Level: 77 Map Tier: 10 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
TempleTemple MapMap Level: 81 Map Tier: 14 Guild Character: -Immaculate white stone rises from the abyss. Perfection.Travel to this Map by using it in a personal Map Device. Maps can only be used once. (Poorjoy's AsylumPoorjoy's Asylum Temple MapMap Level: 81 Map Tier: 14 Guild Character: ß Item Quantity: +100% Item Rarity: +250%150% increased Experience gain (140-160)% more Monster Life (140-160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze Unique Boss drops (10-15) additional Rare <Item Class>Laughs of all the twisted Echo through these halls of gold. In this cold forgotten void They wander, forever uncontrolled.Travel to this Map by using it in a personal Map Device. Maps can only be used once.) |
StrandStrand MapMap Level: 70 Map Tier: 3 Guild Character: 8Nothing good washes up on this dark shore.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
ColonnadeColonnade MapMap Level: 71 Map Tier: 4 Guild Character: .Small minds demand the largest structures.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | |||
72 | Jungle ValleyJungle Valley MapMap Level: 75 Map Tier: 8 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Module Error: No results found for item using search term "item_name = Torture Chamber Map" | Waste PoolWaste Pool MapMap Level: 74 Map Tier: 7 Guild Character: _Verdant life blossoms amidst death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Module Error: No results found for item using search term "item_name = Mine Map" | Module Error: No results found for item using search term "item_name = Labyrinth Map" | |||
73 | Module Error: No results found for item using search term "item_name = Dry Peninsula Map" | CanyonCanyon MapMap Level: 71 Map Tier: 4 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
CellsCells MapMap Level: 71 Map Tier: 4 Guild Character: ÚLife crushed together. Left to crumble to dust.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Dark ForestDark Forest MapMap Level: 73 Map Tier: 6 Guild Character: ®The trees grow twisted and gnarled, without a hint of light. A curse lingers here.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | ||||
74 | MazeMaze MapMap Level: 81 Map Tier: 14 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once. (Olmec's SanctumOlmec's Sanctum Bone Crypt MapMap Level: 68 Map Tier: 1 Guild Character: $ Item Quantity: +(120-200)%(40-50)% more Monster Life (30-40)% increased Monster Damage Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over, They crawled, and swam, and slithered under. Still its ancient secrets await unclaimed And of this hidden temple, only legends remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.) |
Module Error: No results found for item using search term "item_name = Gorge Map" | Underground RiverUnderground River MapMap Level: 82 Map Tier: 15 Guild Character: 9Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
ResidenceResidence MapMap Level: 78 Map Tier: 11 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | ||||
75 | NecropolisNecropolis MapMap Level: 79 Map Tier: 12 Guild Character: °Even in death, we long to be close to one another.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
BazaarBazaar MapMap Level: 83 Map Tier: 16 Guild Character: YGreed is the only god here.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
PlateauPlateau MapMap Level: 83 Map Tier: 16 Guild Character: |Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | |||||
76 | PrecinctPrecinct MapMap Level: 71 Map Tier: 4 Guild Character: :Crushed together and fenced in, to live out their lives like cattle.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
AcademyAcademy MapMap Level: 76 Map Tier: 9 Guild Character: ÆThey came for enlightenment, but were imprisoned by madness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
CrematoriumLava Chamber MapMap Level: 79 Map Tier: 12Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | |||||
77 | ShipyardShipyard MapMap Level: 68 Map Tier: 1 Guild Character: vThe stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
ShrineShrine MapMap Level: 80 Map Tier: 13 Guild Character: èBlack tiles don't stain so easily.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | ||||||
78 | PalacePalace MapMap Level: 79 Map Tier: 12 Guild Character: \Death forces even the most determined of despots to pass the crown.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
CourtyardCourtyard MapMap Level: 72 Map Tier: 5 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
Modifiers
Each (non-unique) map can have up to 3 prefixes and 3 affixes, just like other items. Currency related to rarity also works the same, for example an orb of alchemy will turn a basic map into a rare. Modifiers for maps change the properties of the map when one is in that map, thereby making it more difficult and (usually) resulting in increased item quantity for all drops on that map. High increased quantity also affects the drop rates of maps while in a particular map, so high modifiers will increase your chances at continuing to get map drops and finding higher level maps to use.
Prefix
Name | Mod | Value | Map Quantity Bonus |
---|---|---|---|
Armoured | x% Monster Physical Resistance | 30 | 8% |
Bipedal | Area is inhabited by Humanoids | - | 12% |
Burning | Monsters deal x% extra Damage as Fire | 80 to 100 | 12% |
Capricious | Area is inhabited by Goatmen | - | 16% |
Ceremonial | Area contains many Totems | - | 12% |
Chaining | Monsters' Skills Chain x additional times | 2 | 18% |
Deadly | x% increased Monster Damage | 25 to 35 | 18% |
Demonic | Area is inhabited by Demons | - | 15% |
Emanant | Area is inhabited by ranged monsters | - | 12% |
Enraged | Monsters gain x Frenzy Charges every 30 seconds | 1 to 3 | 15% |
Fecund | x% increased Monster Life | 25 to 35 | 12% |
Feral | Area is inhabited by Animals | - | 12% |
Fleet | x% increased Monster Movement Speed x% increased Monster Attack Speed x% increased Monster Cast Speed |
25 to 35 25 to 35 25 to 35 |
23% |
Freezing | Monsters deal x% extra Damage as Cold | 80 to 100 | 12% |
Grounded | +x% Monster Lightning Resistance | 75 | 8% |
Hexproof | Monsters are immune to Curses | - | 18% |
Incombustible | +x% Monster Fire Resistance | 75 | 8% |
Mirrored | Monsters reflect x% of Elemental Damage | 18 | 18% |
Molten | +x% Monster Cold Resistance | 75 | 8% |
Multifarious | Area has increased monster variety | 3 | 6% |
Overlord's | Unique Boss deals +x% Damage Unique Boss attacks x% faster |
30 25 |
11% |
Punishing | Monsters reflect x% of Physical Damage | 18 | 18% |
Shocking | Monsters deal x% extra Damage as Lightning | 80 to 100 | 12% |
Skeletal | Area is inhabited by Skeletons | - | 8% |
Slithering | Area is inhabited by Sea Witches and their Spawn | - | 0% |
Splitting | Monsters fire x additional Projectiles | 2 to 4 | 18% |
Twinned | Area contains two Unique Bosses | - | 6% |
Undead | Area is inhabited by Undead | - | 8% |
Unwavering | Monsters cannot be Stunned | - | 12% |
Suffix
Name | Stat | Value | Map Quantity Bonus |
---|---|---|---|
of Balance | Players have Elemental Equilibrium | - | 9% |
of Champions | x% more Magic Monsters | 20 to 50 | 3% |
of Commanders | x% more Rare Monsters | 20 to 50 | 3% |
of Elemental Weakness | Players are cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Elemental Weakness". Please choose only one of the following ids: IzaroElementalWeakness - Base duration is (5.00-6.45) seconds, Cursed enemies have -(20-30)% to Elemental Resistances (page) ElementalWeaknessRoyale - Base duration is (5.00-6.80) seconds, +(0-0.5) metres to radius, Cursed enemies have -(15-24)% to Elemental Resistances (page) |
Level 15 | 17% |
of Enfeeblement | Players are cursed with Enfeeble | Level 15 | 18% |
of Exposure | -x% maximum Player Resistances | 15 to 25 | 30% |
of Flames | Area has patches of burning ground | - | 11% |
of Hemomancy | Players have Blood Magic | - | 25% |
of Hordes | +x% Monster pack size | 20 to 50 | 0% |
of Ice | Area has patches of chilled ground | - | 11% |
of Lightning | Area has patches of shocked ground | - | 11% |
of Smothering | Players recover Life, Mana and Energy Shield x% slower | 50 | 20% |
of Stasis | Players cannot regenerate Life or Mana | - | 30% |
of Suffering | Players take x Chaos Damage per second | 16.66 to 33.33 | 18% |
of Temporal Chains | Players are cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Temporal Chains". Please choose only one of the following ids: IzaroTemporalChains - Base duration is (5.00-6.45) seconds, 40% reduced Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-25)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have 7% less Action Speed (page) TemporalChains - Base duration is (5.00-8.80) seconds, +(0-1) metre to radius, 50% less Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-29)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have (9-18)% less Action Speed (page) |
Level 15 | 27% |
of Vulnerability | Players are cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Vulnerability". Please choose only one of the following ids: IzaroVulnerabilityPylonOnDeath - 40% increased Physical Damage taken, 20% chance to be inflicted with Bleeding when Hit by an Attack, Base duration is 10.00 seconds (page) IzaroVulnerability - Base duration is (5.00-6.45) seconds, Cursed enemies take (15-25)% increased Physical Damage, Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding (page) |
Level 15 | 25% |
Retired mods
These can no longer spawn on new maps. Existing maps with these mods retain them, sometimes with altered effect depending on the prefix.
Name | Mod | Value | Map Quantity Bonus | Notes |
---|---|---|---|---|
Labyrinthine | (Indoor Maps only) | - | 20% | Was Area is a Maze with +0% Item Quantity. All maps were increased in size. |
Massive | (Outdoor Maps only) | 20 to 50 | 20% | Was Area is x% larger with +0% Item Quantity. All maps were increased in size. |
Villainous | Area is inhabited by Bandits | - | 8% | Replaced by Bipedal. |
of the Warlord | Players are cursed with Module Error: Too many skills found with q_where = skill.active_skill_name="Warlord's Mark". Please choose only one of the following ids: MonsterWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page) ArchnemesisWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page) |
Level 15 | 15% |
Unidentified Maps
It is possible to put unidentified maps into the map device in the Eternal Laboratory. There is a +30% Item Quantity bonus when running these maps, but even when you enter the map the specific modifiers to the map are not revealed to you, even though the overall quantity is. Some are easy to observe, burning or chilled ground are very obvious for example, but others are harder to know immediately. As such, it's recommended that you have a strong character before tackling such maps, otherwise the map could have many dangerous affixes to put your character in danger. Unidentified maps can be obtained as map drops, or by vendoring 3x magic or rare maps of the same base type.
Map-only drops
The following unique items can only drop in maps[1]. Note that the minimum required item level isn't the same as the lowest map it can drop in. See item level for more information.
Name | Minimum item level |
---|---|
Divinarius | 71 |
Lioneye's Glare | 71 |
Andvarius | 71 |
Auxium | 72 |
Ming's Heart | 73 |
Lioneye's Remorse | 73 |
Devoto's Devotion | 74 |
Rathpith Globe | 74 |
Mon'tregul's Grasp | 75 |
Thunderfist | 76 |
Void Battery | 77 |
Voltaxic Rift | 78 |
Achievements
These achievements ar related to maps:
Name | Description |
---|---|
Cartographer |
Fully clear an end-game Map. |
Dream within a Dream |
Have a Unique Map drop withing a Unique Map. |
References
- ↑ Chris (November 6, 2013). "1.0.0f Patch and Data about League Distributions and Map-only Uniques". Official Path of Exile Forums. Retrieved Nov 6, 2013.