Caustic Arrow of Poison: Difference between revisions
(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|size_y = 1 | |size_y = 1 | ||
|drop_level = 5 | |drop_level = 5 | ||
|tags = gem, default | |tags = up_to_level_8_gem, gem, default | ||
|metadata_id = Metadata/Items/Gems/SkillGemPoisonArrow | |||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|dexterity_percent = 100 | |dexterity_percent = 100 | ||
|gem_tags = Attack, Projectile, AoE, Chaos, Bow | |gem_tags = Attack, Projectile, AoE, Chaos, Bow | ||
|gem_description = Fires a poisonous arrow which deals chaos damage in an area on impact | |gem_description = Fires a poisonous arrow which deals chaos damage in an area on impact. | ||
|active_skill_name = Caustic Arrow | |active_skill_name = Caustic Arrow of Poison | ||
|item_class_id_restriction = Bow | |item_class_id_restriction = Bow | ||
|skill_id = | |skill_id = PoisonArrowAltX | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = | |required_level = 1 | ||
|quality_type1_stat_text = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = +0.01 metres to radius | |||
|quality_type1_stat_breakpoint = 10 | |||
|quality_type1_stat_per_breakpoint = +0.1 metres to radius | |||
|quality_type1_stat1_id = active_skill_base_radius_+ | |||
|quality_type1_stat1_value = 100 | |||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat2_id = skill_physical_damage_%_to_convert_to_chaos | |static_stat1_id = caustic_arrow_explode_on_hit_base_area_of_effect_radius | ||
| | |static_stat1_value = 12 | ||
|stat_text = 113 to 169 Added Chaos Damage<br>60% of Physical Damage Converted to Chaos Damage | |static_stat2_id = skill_can_fire_arrows | ||
|static_stat2_value = 1 | |||
|static_stat3_id = visual_hit_effect_chaos_is_green | |||
|static_stat3_value = 1 | |||
|static_stat4_id = skill_physical_damage_%_to_convert_to_chaos | |||
|static_stat4_value = 60 | |||
|static_stat5_id = base_chance_to_poison_on_hit_% | |||
|static_stat5_value = 40 | |||
|stat_text = (3-113) to (5-169) Added Chaos Damage<br>+(0-0.6) metres to radius<br>60% of Physical Damage Converted to Chaos Damage<br>40% chance to Poison on Hit | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = | |level1_level_requirement = 1 | ||
|level1_cost_amounts = 6 | |level1_cost_amounts = 6 | ||
|level1_damage_effectiveness = | |level1_damage_effectiveness = 55 | ||
|level1_damage_multiplier = | |level1_damage_multiplier = 55 | ||
|level2 | |level1_stat_text = 3 to 5 Added Chaos Damage | ||
|level3 | |level1_stat1_id = attack_minimum_added_chaos_damage | ||
|level4 | |level1_stat1_value = 3 | ||
|level5 | |level1_stat2_id = attack_maximum_added_chaos_damage | ||
|level6 | |level1_stat2_value = 5 | ||
|level7 | |level2 = True | ||
|level8 | |level2_level_requirement = 2 | ||
|level9 | |level2_cost_amounts = 6 | ||
|level2_damage_effectiveness = 55.8 | |||
|level2_damage_multiplier = 55.8 | |||
|level2_stat_text = 3 to 5 Added Chaos Damage | |||
|level2_stat1_id = attack_minimum_added_chaos_damage | |||
|level2_stat1_value = 3 | |||
|level2_stat2_id = attack_maximum_added_chaos_damage | |||
|level2_stat2_value = 5 | |||
|level3 = True | |||
|level3_level_requirement = 4 | |||
|level3_cost_amounts = 6 | |||
|level3_damage_effectiveness = 56.6 | |||
|level3_damage_multiplier = 56.6 | |||
|level3_stat_text = 4 to 6 Added Chaos Damage<br>+0.1 metres to radius | |||
|level3_stat1_id = attack_minimum_added_chaos_damage | |||
|level3_stat1_value = 4 | |||
|level3_stat2_id = attack_maximum_added_chaos_damage | |||
|level3_stat2_value = 6 | |||
|level3_stat3_id = active_skill_base_radius_+ | |||
|level3_stat3_value = 1 | |||
|level4 = True | |||
|level4_level_requirement = 7 | |||
|level4_cost_amounts = 6 | |||
|level4_damage_effectiveness = 57.4 | |||
|level4_damage_multiplier = 57.4 | |||
|level4_stat_text = 6 to 8 Added Chaos Damage<br>+0.1 metres to radius | |||
|level4_stat1_id = attack_minimum_added_chaos_damage | |||
|level4_stat1_value = 6 | |||
|level4_stat2_id = attack_maximum_added_chaos_damage | |||
|level4_stat2_value = 8 | |||
|level4_stat3_id = active_skill_base_radius_+ | |||
|level4_stat3_value = 1 | |||
|level5 = True | |||
|level5_level_requirement = 11 | |||
|level5_cost_amounts = 7 | |||
|level5_damage_effectiveness = 58.2 | |||
|level5_damage_multiplier = 58.2 | |||
|level5_stat_text = 8 to 11 Added Chaos Damage<br>+0.1 metres to radius | |||
|level5_stat1_id = attack_minimum_added_chaos_damage | |||
|level5_stat1_value = 8 | |||
|level5_stat2_id = attack_maximum_added_chaos_damage | |||
|level5_stat2_value = 11 | |||
|level5_stat3_id = active_skill_base_radius_+ | |||
|level5_stat3_value = 1 | |||
|level6 = True | |||
|level6_level_requirement = 16 | |||
|level6_cost_amounts = 7 | |||
|level6_damage_effectiveness = 58.9 | |||
|level6_damage_multiplier = 58.9 | |||
|level6_stat_text = 10 to 16 Added Chaos Damage<br>+0.2 metres to radius | |||
|level6_stat1_id = attack_minimum_added_chaos_damage | |||
|level6_stat1_value = 10 | |||
|level6_stat2_id = attack_maximum_added_chaos_damage | |||
|level6_stat2_value = 16 | |||
|level6_stat3_id = active_skill_base_radius_+ | |||
|level6_stat3_value = 2 | |||
|level7 = True | |||
|level7_level_requirement = 20 | |||
|level7_cost_amounts = 7 | |||
|level7_damage_effectiveness = 59.7 | |||
|level7_damage_multiplier = 59.7 | |||
|level7_stat_text = 13 to 20 Added Chaos Damage<br>+0.2 metres to radius | |||
|level7_stat1_id = attack_minimum_added_chaos_damage | |||
|level7_stat1_value = 13 | |||
|level7_stat2_id = attack_maximum_added_chaos_damage | |||
|level7_stat2_value = 20 | |||
|level7_stat3_id = active_skill_base_radius_+ | |||
|level7_stat3_value = 2 | |||
|level8 = True | |||
|level8_level_requirement = 24 | |||
|level8_cost_amounts = 7 | |||
|level8_damage_effectiveness = 60.5 | |||
|level8_damage_multiplier = 60.5 | |||
|level8_stat_text = 17 to 25 Added Chaos Damage<br>+0.2 metres to radius | |||
|level8_stat1_id = attack_minimum_added_chaos_damage | |||
|level8_stat1_value = 17 | |||
|level8_stat2_id = attack_maximum_added_chaos_damage | |||
|level8_stat2_value = 25 | |||
|level8_stat3_id = active_skill_base_radius_+ | |||
|level8_stat3_value = 2 | |||
|level9 = True | |||
|level9_level_requirement = 28 | |||
|level9_cost_amounts = 8 | |||
|level9_damage_effectiveness = 61.3 | |||
|level9_damage_multiplier = 61.3 | |||
|level9_stat_text = 20 to 30 Added Chaos Damage<br>+0.3 metres to radius | |||
|level9_stat1_id = attack_minimum_added_chaos_damage | |||
|level9_stat1_value = 20 | |||
|level9_stat2_id = attack_maximum_added_chaos_damage | |||
|level9_stat2_value = 30 | |||
|level9_stat3_id = active_skill_base_radius_+ | |||
|level9_stat3_value = 3 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 32 | |||
|level10_cost_amounts = 8 | |||
|level10_damage_effectiveness = 62.1 | |||
|level10_damage_multiplier = 62.1 | |||
|level10_stat_text = 25 to 37 Added Chaos Damage<br>+0.3 metres to radius | |||
|level10_stat1_id = attack_minimum_added_chaos_damage | |||
|level10_stat1_value = 25 | |||
|level10_stat2_id = attack_maximum_added_chaos_damage | |||
|level10_stat2_value = 37 | |||
|level10_stat3_id = active_skill_base_radius_+ | |||
|level10_stat3_value = 3 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |||
|level11_cost_amounts = 8 | |||
|level11_damage_effectiveness = 62.9 | |||
|level11_damage_multiplier = 62.9 | |||
|level11_stat_text = 30 to 44 Added Chaos Damage<br>+0.3 metres to radius | |||
|level11_stat1_id = attack_minimum_added_chaos_damage | |||
|level11_stat1_value = 30 | |||
|level11_stat2_id = attack_maximum_added_chaos_damage | |||
|level11_stat2_value = 44 | |||
|level11_stat3_id = active_skill_base_radius_+ | |||
|level11_stat3_value = 3 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 40 | |||
|level12_cost_amounts = 8 | |||
|level12_damage_effectiveness = 63.7 | |||
|level12_damage_multiplier = 63.7 | |||
|level12_stat_text = 35 to 53 Added Chaos Damage<br>+0.3 metres to radius | |||
|level12_stat1_id = attack_minimum_added_chaos_damage | |||
|level12_stat1_value = 35 | |||
|level12_stat2_id = attack_maximum_added_chaos_damage | |||
|level12_stat2_value = 53 | |||
|level12_stat3_id = active_skill_base_radius_+ | |||
|level12_stat3_value = 3 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 44 | |||
|level13_cost_amounts = 9 | |||
|level13_damage_effectiveness = 64.5 | |||
|level13_damage_multiplier = 64.5 | |||
|level13_stat_text = 42 to 63 Added Chaos Damage<br>+0.4 metres to radius | |||
|level13_stat1_id = attack_minimum_added_chaos_damage | |||
|level13_stat1_value = 42 | |||
|level13_stat2_id = attack_maximum_added_chaos_damage | |||
|level13_stat2_value = 63 | |||
|level13_stat3_id = active_skill_base_radius_+ | |||
|level13_stat3_value = 4 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 48 | |||
|level14_cost_amounts = 9 | |||
|level14_damage_effectiveness = 65.3 | |||
|level14_damage_multiplier = 65.3 | |||
|level14_stat_text = 49 to 74 Added Chaos Damage<br>+0.4 metres to radius | |||
|level14_stat1_id = attack_minimum_added_chaos_damage | |||
|level14_stat1_value = 49 | |||
|level14_stat2_id = attack_maximum_added_chaos_damage | |||
|level14_stat2_value = 74 | |||
|level14_stat3_id = active_skill_base_radius_+ | |||
|level14_stat3_value = 4 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |||
|level15_cost_amounts = 9 | |||
|level15_damage_effectiveness = 66.1 | |||
|level15_damage_multiplier = 66.1 | |||
|level15_stat_text = 58 to 86 Added Chaos Damage<br>+0.4 metres to radius | |||
|level15_stat1_id = attack_minimum_added_chaos_damage | |||
|level15_stat1_value = 58 | |||
|level15_stat2_id = attack_maximum_added_chaos_damage | |||
|level15_stat2_value = 86 | |||
|level15_stat3_id = active_skill_base_radius_+ | |||
|level15_stat3_value = 4 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |||
|level16_cost_amounts = 9 | |||
|level16_damage_effectiveness = 66.8 | |||
|level16_damage_multiplier = 66.8 | |||
|level16_stat_text = 67 to 101 Added Chaos Damage<br>+0.5 metres to radius | |||
|level16_stat1_id = attack_minimum_added_chaos_damage | |||
|level16_stat1_value = 67 | |||
|level16_stat2_id = attack_maximum_added_chaos_damage | |||
|level16_stat2_value = 101 | |||
|level16_stat3_id = active_skill_base_radius_+ | |||
|level16_stat3_value = 5 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 60 | |||
|level17_cost_amounts = 10 | |||
|level17_damage_effectiveness = 67.6 | |||
|level17_damage_multiplier = 67.6 | |||
|level17_stat_text = 78 to 117 Added Chaos Damage<br>+0.5 metres to radius | |||
|level17_stat1_id = attack_minimum_added_chaos_damage | |||
|level17_stat1_value = 78 | |||
|level17_stat2_id = attack_maximum_added_chaos_damage | |||
|level17_stat2_value = 117 | |||
|level17_stat3_id = active_skill_base_radius_+ | |||
|level17_stat3_value = 5 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |||
|level18_cost_amounts = 10 | |||
|level18_damage_effectiveness = 68.4 | |||
|level18_damage_multiplier = 68.4 | |||
|level18_stat_text = 91 to 136 Added Chaos Damage<br>+0.5 metres to radius | |||
|level18_stat1_id = attack_minimum_added_chaos_damage | |||
|level18_stat1_value = 91 | |||
|level18_stat2_id = attack_maximum_added_chaos_damage | |||
|level18_stat2_value = 136 | |||
|level18_stat3_id = active_skill_base_radius_+ | |||
|level18_stat3_value = 5 | |||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |||
|level19_cost_amounts = 10 | |||
|level19_damage_effectiveness = 69.2 | |||
|level19_damage_multiplier = 69.2 | |||
|level19_stat_text = 101 to 152 Added Chaos Damage<br>+0.6 metres to radius | |||
|level19_stat1_id = attack_minimum_added_chaos_damage | |||
|level19_stat1_value = 101 | |||
|level19_stat2_id = attack_maximum_added_chaos_damage | |||
|level19_stat2_value = 152 | |||
|level19_stat3_id = active_skill_base_radius_+ | |||
|level19_stat3_value = 6 | |||
|level20 = True | |level20 = True | ||
|level20_level_requirement | |level20_level_requirement = 70 | ||
|level20_cost_amounts | |level20_cost_amounts = 10 | ||
|level20_damage_effectiveness | |level20_damage_effectiveness = 70 | ||
|level20_damage_multiplier | |level20_damage_multiplier = 70 | ||
|level20_stat_text = 113 to 169 Added Chaos Damage<br>+0.6 metres to radius | |||
|level20_stat1_id = attack_minimum_added_chaos_damage | |||
|level20_stat1_value = 113 | |||
|level20_stat2_id = attack_maximum_added_chaos_damage | |||
|level20_stat2_value = 169 | |||
|level20_stat3_id = active_skill_base_radius_+ | |||
|level20_stat3_value = 6 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_cost_amounts = 11 | |||
|level21_damage_effectiveness = 70.8 | |||
|level21_damage_multiplier = 70.8 | |||
|level21_stat_text = 121 to 181 Added Chaos Damage<br>+0.6 metres to radius | |||
|level21_stat1_id = attack_minimum_added_chaos_damage | |||
|level21_stat1_value = 121 | |||
|level21_stat2_id = attack_maximum_added_chaos_damage | |||
|level21_stat2_value = 181 | |||
|level21_stat3_id = active_skill_base_radius_+ | |||
|level21_stat3_value = 6 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_cost_amounts = 11 | |||
|level22_damage_effectiveness = 71.6 | |||
|level22_damage_multiplier = 71.6 | |||
|level22_stat_text = 130 to 195 Added Chaos Damage<br>+0.7 metres to radius | |||
|level22_stat1_id = attack_minimum_added_chaos_damage | |||
|level22_stat1_value = 130 | |||
|level22_stat2_id = attack_maximum_added_chaos_damage | |||
|level22_stat2_value = 195 | |||
|level22_stat3_id = active_skill_base_radius_+ | |||
|level22_stat3_value = 7 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_cost_amounts = 11 | |||
|level23_damage_effectiveness = 72.4 | |||
|level23_damage_multiplier = 72.4 | |||
|level23_stat_text = 139 to 209 Added Chaos Damage<br>+0.7 metres to radius | |||
|level23_stat1_id = attack_minimum_added_chaos_damage | |||
|level23_stat1_value = 139 | |||
|level23_stat2_id = attack_maximum_added_chaos_damage | |||
|level23_stat2_value = 209 | |||
|level23_stat3_id = active_skill_base_radius_+ | |||
|level23_stat3_value = 7 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_cost_amounts = 11 | |||
|level24_damage_effectiveness = 73.2 | |||
|level24_damage_multiplier = 73.2 | |||
|level24_stat_text = 149 to 224 Added Chaos Damage<br>+0.7 metres to radius | |||
|level24_stat1_id = attack_minimum_added_chaos_damage | |||
|level24_stat1_value = 149 | |||
|level24_stat2_id = attack_maximum_added_chaos_damage | |||
|level24_stat2_value = 224 | |||
|level24_stat3_id = active_skill_base_radius_+ | |||
|level24_stat3_value = 7 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_cost_amounts = 12 | |||
|level25_damage_effectiveness = 73.9 | |||
|level25_damage_multiplier = 73.9 | |||
|level25_stat_text = 160 to 239 Added Chaos Damage<br>+0.8 metres to radius | |||
|level25_stat1_id = attack_minimum_added_chaos_damage | |||
|level25_stat1_value = 160 | |||
|level25_stat2_id = attack_maximum_added_chaos_damage | |||
|level25_stat2_value = 239 | |||
|level25_stat3_id = active_skill_base_radius_+ | |||
|level25_stat3_value = 8 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_cost_amounts = 12 | |||
|level26_damage_effectiveness = 74.7 | |||
|level26_damage_multiplier = 74.7 | |||
|level26_stat_text = 171 to 256 Added Chaos Damage<br>+0.8 metres to radius | |||
|level26_stat1_id = attack_minimum_added_chaos_damage | |||
|level26_stat1_value = 171 | |||
|level26_stat2_id = attack_maximum_added_chaos_damage | |||
|level26_stat2_value = 256 | |||
|level26_stat3_id = active_skill_base_radius_+ | |||
|level26_stat3_value = 8 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_cost_amounts = 12 | |||
|level27_damage_effectiveness = 75.5 | |||
|level27_damage_multiplier = 75.5 | |||
|level27_stat_text = 183 to 274 Added Chaos Damage<br>+0.8 metres to radius | |||
|level27_stat1_id = attack_minimum_added_chaos_damage | |||
|level27_stat1_value = 183 | |||
|level27_stat2_id = attack_maximum_added_chaos_damage | |||
|level27_stat2_value = 274 | |||
|level27_stat3_id = active_skill_base_radius_+ | |||
|level27_stat3_value = 8 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_cost_amounts = 12 | |||
|level28_damage_effectiveness = 76.3 | |||
|level28_damage_multiplier = 76.3 | |||
|level28_stat_text = 196 to 293 Added Chaos Damage<br>+0.9 metres to radius | |||
|level28_stat1_id = attack_minimum_added_chaos_damage | |||
|level28_stat1_value = 196 | |||
|level28_stat2_id = attack_maximum_added_chaos_damage | |||
|level28_stat2_value = 293 | |||
|level28_stat3_id = active_skill_base_radius_+ | |||
|level28_stat3_value = 9 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_cost_amounts = 13 | |||
|level29_damage_effectiveness = 77.1 | |||
|level29_damage_multiplier = 77.1 | |||
|level29_stat_text = 209 to 314 Added Chaos Damage<br>+0.9 metres to radius | |||
|level29_stat1_id = attack_minimum_added_chaos_damage | |||
|level29_stat1_value = 209 | |||
|level29_stat2_id = attack_maximum_added_chaos_damage | |||
|level29_stat2_value = 314 | |||
|level29_stat3_id = active_skill_base_radius_+ | |||
|level29_stat3_value = 9 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_cost_amounts = 13 | |||
|level30_damage_effectiveness = 77.9 | |||
|level30_damage_multiplier = 77.9 | |||
|level30_stat_text = 223 to 335 Added Chaos Damage<br>+0.9 metres to radius | |||
|level30_stat1_id = attack_minimum_added_chaos_damage | |||
|level30_stat1_value = 223 | |||
|level30_stat2_id = attack_maximum_added_chaos_damage | |||
|level30_stat2_value = 335 | |||
|level30_stat3_id = active_skill_base_radius_+ | |||
|level30_stat3_value = 9 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_cost_amounts = 13 | |||
|level31_damage_effectiveness = 78.3 | |||
|level31_damage_multiplier = 78.3 | |||
|level31_stat_text = 231 to 346 Added Chaos Damage<br>+0.9 metres to radius | |||
|level31_stat1_id = attack_minimum_added_chaos_damage | |||
|level31_stat1_value = 231 | |||
|level31_stat2_id = attack_maximum_added_chaos_damage | |||
|level31_stat2_value = 346 | |||
|level31_stat3_id = active_skill_base_radius_+ | |||
|level31_stat3_value = 9 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_cost_amounts = 13 | |||
|level32_damage_effectiveness = 78.7 | |||
|level32_damage_multiplier = 78.7 | |||
|level32_stat_text = 239 to 358 Added Chaos Damage<br>+1 metre to radius | |||
|level32_stat1_id = attack_minimum_added_chaos_damage | |||
|level32_stat1_value = 239 | |||
|level32_stat2_id = attack_maximum_added_chaos_damage | |||
|level32_stat2_value = 358 | |||
|level32_stat3_id = active_skill_base_radius_+ | |||
|level32_stat3_value = 10 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_cost_amounts = 14 | |||
|level33_damage_effectiveness = 79.1 | |||
|level33_damage_multiplier = 79.1 | |||
|level33_stat_text = 247 to 370 Added Chaos Damage<br>+1 metre to radius | |||
|level33_stat1_id = attack_minimum_added_chaos_damage | |||
|level33_stat1_value = 247 | |||
|level33_stat2_id = attack_maximum_added_chaos_damage | |||
|level33_stat2_value = 370 | |||
|level33_stat3_id = active_skill_base_radius_+ | |||
|level33_stat3_value = 10 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_cost_amounts = 14 | |||
|level34_damage_effectiveness = 79.5 | |||
|level34_damage_multiplier = 79.5 | |||
|level34_stat_text = 255 to 382 Added Chaos Damage<br>+1 metre to radius | |||
|level34_stat1_id = attack_minimum_added_chaos_damage | |||
|level34_stat1_value = 255 | |||
|level34_stat2_id = attack_maximum_added_chaos_damage | |||
|level34_stat2_value = 382 | |||
|level34_stat3_id = active_skill_base_radius_+ | |||
|level34_stat3_value = 10 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_cost_amounts = 14 | |||
|level35_damage_effectiveness = 79.9 | |||
|level35_damage_multiplier = 79.9 | |||
|level35_stat_text = 263 to 395 Added Chaos Damage<br>+1.1 metres to radius | |||
|level35_stat1_id = attack_minimum_added_chaos_damage | |||
|level35_stat1_value = 263 | |||
|level35_stat2_id = attack_maximum_added_chaos_damage | |||
|level35_stat2_value = 395 | |||
|level35_stat3_id = active_skill_base_radius_+ | |||
|level35_stat3_value = 11 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_cost_amounts = 14 | |||
|level36_damage_effectiveness = 80.3 | |||
|level36_damage_multiplier = 80.3 | |||
|level36_stat_text = 272 to 408 Added Chaos Damage<br>+1.1 metres to radius | |||
|level36_stat1_id = attack_minimum_added_chaos_damage | |||
|level36_stat1_value = 272 | |||
|level36_stat2_id = attack_maximum_added_chaos_damage | |||
|level36_stat2_value = 408 | |||
|level36_stat3_id = active_skill_base_radius_+ | |||
|level36_stat3_value = 11 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_cost_amounts = 15 | |||
|level37_damage_effectiveness = 80.7 | |||
|level37_damage_multiplier = 80.7 | |||
|level37_stat_text = 281 to 421 Added Chaos Damage<br>+1.1 metres to radius | |||
|level37_stat1_id = attack_minimum_added_chaos_damage | |||
|level37_stat1_value = 281 | |||
|level37_stat2_id = attack_maximum_added_chaos_damage | |||
|level37_stat2_value = 421 | |||
|level37_stat3_id = active_skill_base_radius_+ | |||
|level37_stat3_value = 11 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_cost_amounts = 15 | |||
|level38_damage_effectiveness = 81.1 | |||
|level38_damage_multiplier = 81.1 | |||
|level38_stat_text = 290 to 435 Added Chaos Damage<br>+1.2 metres to radius | |||
|level38_stat1_id = attack_minimum_added_chaos_damage | |||
|level38_stat1_value = 290 | |||
|level38_stat2_id = attack_maximum_added_chaos_damage | |||
|level38_stat2_value = 435 | |||
|level38_stat3_id = active_skill_base_radius_+ | |||
|level38_stat3_value = 12 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_cost_amounts = 15 | |||
|level39_damage_effectiveness = 81.4 | |||
|level39_damage_multiplier = 81.4 | |||
|level39_stat_text = 300 to 449 Added Chaos Damage<br>+1.2 metres to radius | |||
|level39_stat1_id = attack_minimum_added_chaos_damage | |||
|level39_stat1_value = 300 | |||
|level39_stat2_id = attack_maximum_added_chaos_damage | |||
|level39_stat2_value = 449 | |||
|level39_stat3_id = active_skill_base_radius_+ | |||
|level39_stat3_value = 12 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_cost_amounts = 15 | |||
|level40_damage_effectiveness = 81.8 | |||
|level40_damage_multiplier = 81.8 | |||
|level40_stat_text = 309 to 464 Added Chaos Damage<br>+1.2 metres to radius | |||
|level40_stat1_id = attack_minimum_added_chaos_damage | |||
|level40_stat1_value = 309 | |||
|level40_stat2_id = attack_maximum_added_chaos_damage | |||
|level40_stat2_value = 464 | |||
|level40_stat3_id = active_skill_base_radius_+ | |||
|level40_stat3_value = 12 | |||
|level1_dexterity_requirement = 0 | |||
|level1_experience = 0 | |||
|level2_dexterity_requirement = 0 | |||
|level2_experience = 70 | |||
|level3_dexterity_requirement = 16 | |||
|level3_experience = 378 | |||
|level4_dexterity_requirement = 22 | |||
|level4_experience = 1932 | |||
|level5_dexterity_requirement = 31 | |||
|level5_experience = 8599 | |||
|level6_dexterity_requirement = 41 | |||
|level6_experience = 34646 | |||
|level7_dexterity_requirement = 50 | |||
|level7_experience = 84371 | |||
|level8_dexterity_requirement = 58 | |||
|level8_experience = 180085 | |||
|level9_dexterity_requirement = 67 | |||
|level9_experience = 349680 | |||
|level10_dexterity_requirement = 75 | |||
|level10_experience = 633439 | |||
|level11_dexterity_requirement = 83 | |||
|level11_experience = 1087435 | |||
|level12_dexterity_requirement = 92 | |||
|level12_experience = 1790563 | |||
|level13_dexterity_requirement = 100 | |||
|level13_experience = 2851786 | |||
|level14_dexterity_requirement = 109 | |||
|level14_experience = 4917656 | |||
|level15_dexterity_requirement = 117 | |||
|level15_experience = 7424766 | |||
|level16_dexterity_requirement = 125 | |||
|level16_experience = 13223702 | |||
|level17_dexterity_requirement = 134 | |||
|level17_experience = 28307621 | |||
|level18_dexterity_requirement = 142 | |||
|level18_experience = 56100356 | |||
|level19_dexterity_requirement = 148 | |||
|level19_experience = 99970095 | |||
|level20_dexterity_requirement = 155 | |||
|level20_experience = 342051651 | |||
|level21_dexterity_requirement = 159 | |||
|inventory_icon = Caustic Arrow | |inventory_icon = Caustic Arrow | ||
|drop_text = This item is a [[transfigured gem]]. It can be obtained through the use of the [[Divine Font]] in the [[Lord's Labyrinth]]. | |||
|is_drop_restricted = true | |||
|release_version = 3.23.0 | |release_version = 3.23.0 | ||
}} | }} | ||
Revision as of 07:14, 9 December 2023
Lua error in Module:Item2/core at line 808: Duplicate metadata id "Metadata/Items/Gems/SkillGemPoisonArrow" on page "Caustic Arrow".
Caustic Arrow of Posion is a bow attack that fires an arrow dealing chaos damage in an area on impact that can poison.
It is a transfigured version of Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (55-64)% of base
Effectiveness of Added Damage: (55-64)%
Projectile Speed: 3260
AoE Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second
Base duration is 2.00 seconds
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-0.6) metres to radius
60% of Physical Damage Converted to Chaos Damage
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Changes from default version
Unlike the original skill, this transfigured version does not spread Caustic Ground or scale damage over time. Instead, it has higher damage effectiveness, gains added Chaos Damage, and chance to
Poison.
Skill functions and interactions
Gem level progression
Level | ![]() | ![]() | Mana Cost | Damage Effectiveness | Attack Damage | Exp. | Total Exp. |
---|---|---|---|---|---|---|---|
1 | 1 | 0 | 6 | 55% | 55% | 0 | 0 |
2 | 2 | 0 | 6 | 55.8% | 55.8% | 70 | 70 |
3 | 4 | 16 | 6 | 56.6% | 56.6% | 308 | 378 |
4 | 7 | 22 | 6 | 57.4% | 57.4% | 1554 | 1932 |
5 | 11 | 31 | 7 | 58.2% | 58.2% | 6667 | 8599 |
6 | 16 | 41 | 7 | 58.9% | 58.9% | 26047 | 34646 |
7 | 20 | 50 | 7 | 59.7% | 59.7% | 49725 | 84371 |
8 | 24 | 58 | 7 | 60.5% | 60.5% | 95714 | 180085 |
9 | 28 | 67 | 8 | 61.3% | 61.3% | 169595 | 349680 |
10 | 32 | 75 | 8 | 62.1% | 62.1% | 283759 | 633439 |
11 | 36 | 83 | 8 | 62.9% | 62.9% | 453996 | 1087435 |
12 | 40 | 92 | 8 | 63.7% | 63.7% | 703128 | 1790563 |
13 | 44 | 100 | 9 | 64.5% | 64.5% | 1061223 | 2851786 |
14 | 48 | 109 | 9 | 65.3% | 65.3% | 2065870 | 4917656 |
15 | 52 | 117 | 9 | 66.1% | 66.1% | 2507110 | 7424766 |
16 | 56 | 125 | 9 | 66.8% | 66.8% | 5798936 | 13223702 |
17 | 60 | 134 | 10 | 67.6% | 67.6% | 15083919 | 28307621 |
18 | 64 | 142 | 10 | 68.4% | 68.4% | 27792735 | 56100356 |
19 | 67 | 148 | 10 | 69.2% | 69.2% | 43869739 | 99970095 |
20 | 70 | 155 | 10 | 70% | 70% | 242081556 | 342051651 |
21 | 72 | 159 | 11 | 70.8% | 70.8% | N/A | N/A |
22 | 74 | N/A | 11 | 71.6% | 71.6% | N/A | N/A |
23 | 76 | N/A | 11 | 72.4% | 72.4% | N/A | N/A |
24 | 78 | N/A | 11 | 73.2% | 73.2% | N/A | N/A |
25 | 80 | N/A | 12 | 73.9% | 73.9% | N/A | N/A |
26 | 82 | N/A | 12 | 74.7% | 74.7% | N/A | N/A |
27 | 84 | N/A | 12 | 75.5% | 75.5% | N/A | N/A |
28 | 86 | N/A | 12 | 76.3% | 76.3% | N/A | N/A |
29 | 88 | N/A | 13 | 77.1% | 77.1% | N/A | N/A |
30 | 90 | N/A | 13 | 77.9% | 77.9% | N/A | N/A |
31 | 91 | N/A | 13 | 78.3% | 78.3% | N/A | N/A |
32 | 92 | N/A | 13 | 78.7% | 78.7% | N/A | N/A |
33 | 93 | N/A | 14 | 79.1% | 79.1% | N/A | N/A |
34 | 94 | N/A | 14 | 79.5% | 79.5% | N/A | N/A |
35 | 95 | N/A | 14 | 79.9% | 79.9% | N/A | N/A |
36 | 96 | N/A | 14 | 80.3% | 80.3% | N/A | N/A |
37 | 97 | N/A | 15 | 80.7% | 80.7% | N/A | N/A |
38 | 98 | N/A | 15 | 81.1% | 81.1% | N/A | N/A |
39 | 99 | N/A | 15 | 81.4% | 81.4% | N/A | N/A |
40 | 100 | N/A | 15 | 81.8% | 81.8% | N/A | N/A |
Gem quality
Type | Additional Effects per 1-20% Quality | Weight |
---|---|---|
Superior | +(0.01-0.2) metres to radius | 1 |
Item acquisition![](https://upload.wikimedia.org/wikipedia/commons/thumb/f/f4/Questionmark.png/24px-Questionmark.png)
![](https://upload.wikimedia.org/wikipedia/commons/thumb/f/f4/Questionmark.png/24px-Questionmark.png)
Caustic Arrow of Poison has restrictions on where or how it can drop. This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.
Recipes
Caustic Arrow of Poison can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
4 | ![]() ![]() ![]() CorruptedWhile the Labyrinth traps have claimed countless adventurers, they were not designed with felines in mind. ![]() | Random corrupted level 21 transfigured gem | A |
8 | ![]() ![]() ![]() Quality: +23% CorruptedEvery obsession began with a single, innocent taste. ![]() | Random corrupted level 21 transfigured gem with 23% quality | A |
3 | ![]() ![]() ![]() Quality: +20% Corrupted"Virtue gems have facets beyond those that can be seen by the mortal eye. Let us look deeper..." ![]() | Random corrupted level 21 transfigured gem with 20% quality | A |
8 | ![]() ![]() ![]() Quality: +19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home. ![]() | level 19 transfigured gem with 19% quality | A |
1 | ![]() ![]() ![]() ![]() | Random divination card set exchange | A |
Related helmet enchantments
The following helmet enchantments affect Caustic Arrow.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | ![]() | Labyrinth | Stats | Spawn Weighting |
---|---|---|---|---|
Enchantment Caustic Arrow Damage 1 | 66 | Merciless Labyrinth | 25% increased Caustic Arrow Damage | helmet 75 |
Enchantment Caustic Arrow Damage 2 | 75 | Eternal Labyrinth | 40% increased Caustic Arrow Damage | helmet 75 |
Enchantment Caustic Arrow Duration 1 | 66 | Merciless Labyrinth | 20% increased Caustic Arrow Duration | helmet 75 |
Enchantment Caustic Arrow Duration 2 | 75 | Eternal Labyrinth | 30% increased Caustic Arrow Duration | helmet 75 |
Enchantment Caustic Arrow Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Caustic Arrow Area of Effect | helmet 75 |
Enchantment Caustic Arrow Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Caustic Arrow Area of Effect | helmet 75 |
Enchantment Caustic Arrow Wither On Hit 1 | 66 | Merciless Labyrinth | Caustic Arrow has 14% chance to inflict Withered on Hit for 2 seconds base Duration | helmet 75 |
Enchantment Caustic Arrow Wither On Hit 2 | 75 | Eternal Labyrinth | Caustic Arrow has 20% chance to inflict Withered on Hit for 2 seconds base Duration | helmet 75 |
Alternate skill effects
Caustic Arrow of Poison has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Caustic Arrow Effect![]() ![]() | Your Caustic Arrow becomes a Celestial Effect. |
Oblivion Caustic Arrow Effect![]() ![]() | Your Caustic Arrow becomes an Oblivion Effect. |
Tentacle Caustic Arrow Effect![]() ![]() | Your Caustic Arrow becomes an area of ethereal purple tentacles. |
Version history
Version | Changes |
---|---|
3.23.0 |
|