High Explosives: Difference between revisions
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Niightybot (talk | contribs) m ((Undocumented) → {{Undocumented}}) |
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{{Version history table row|3.16.0| | {{Version history table row|3.16.0| | ||
* | * No longer grants {{c|mod|Trap Damage Penetrates 10% Elemental Resistances}}, {{c|mod|Mine Damage Penetrates 10% Elemental Resistances}}, {{c|mod|30% increased Trap Trigger Area of Effect}} or {{c|mod|30% increased Mine Duration}}. Instead, it now grants {{c|mod|60% increased Critical Strike Chance with Traps}}, {{c|mod|+20% to Critical Strike Multiplier with Traps}} and {{c|mod|15% chance to gain a Power Charge when your Trap is triggered by an Enemy}}. {{Undocumented}} | ||
}} | }} | ||
{{Version history table row|2.6.0| | {{Version history table row|2.6.0| |
Latest revision as of 15:35, 9 April 2023
High Explosives
Notable Passive Skill
60% increased Critical Strike Chance with Traps
+20% to Critical Strike Multiplier with Traps
15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1]
+20% to Critical Strike Multiplier with Traps
15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1]
High Explosives is a notable passive skill that grants increased critical strike chance with traps, additional critical strike multiplier with traps and a chance to gain a power charge when a trap is triggered by an enemy.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
![]() ![]() | ![]() ![]() | ![]() ![]() | High Explosives | 60% increased Critical Strike Chance with Traps +20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy |
Version history
Version | Changes |
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3.16.0 |
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2.6.0 |
|
2.1.0 |
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1.2.0 |
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