Black Death: Difference between revisions
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}}'''Black Death''' is a unique [[spider]] located in [[The Chamber of Sins Level 1 (Act 2)]]. | }}'''Black Death''' is a unique [[spider]] located in [[The Chamber of Sins Level 1 (Act 2)]]. | ||
The mini-boss | The mini-boss reappears in [[Act 7]] as [[Black Death, Pain Unending]] | ||
==Attributes== | ==Attributes== |
Latest revision as of 07:24, 28 April 2024
Black Death | |||
Level(s) | 15 | ||
Location(s) | The Chamber of Sins Level 1 (Act 2) | ||
Skill(s) | Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Black Death is a unique spider located in The Chamber of Sins Level 1 (Act 2).
The mini-boss reappears in Act 7 as Black Death, Pain Unending
Attributes
- Uses Viper Strike (monster version)
Map variant
Stronger version of Black Death serves as map boss:
Map | Level | Name | Skills |
---|---|---|---|
Arachnid Tomb MapArachnid Tomb MapMap Level: 73 Map Tier: 6 Guild Character: !They feel your every move, your every breath, with a million little wires.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
74 | Hybrid Widow | Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-210)% of base Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Gallery
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Black Death waits
Version history
Version | Changes |
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3.0.0 |
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2.0.0 |
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Before 0.10.0 |
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