Skill:VaganFlickerStrike: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_stat1_id = ignores_proximity_shield | |static_stat1_id = ignores_proximity_shield | ||
|static_stat1_value = 1 | |static_stat1_value = 1 | ||
|stat_text = | |stat_text = Deals (10-30)% less Damage<br>This Attack Repeats (0-1) additional time<br>(20-55)% increased Attack Speed | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 28 | |level1_level_requirement = 28 | ||
|level1_cooldown = 2.5 | |level1_cooldown = 2.5 | ||
|level1_stat_text = 20% increased Attack Speed | |level1_stat_text = Deals 10% less Damage<br>20% increased Attack Speed | ||
|level1_stat1_id = | |level1_stat1_id = active_skill_damage_+%_final | ||
|level1_stat1_value = | |level1_stat1_value = -10 | ||
|level1_stat2_id = | |level1_stat2_id = attack_speed_+% | ||
|level1_stat2_value = | |level1_stat2_value = 20 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 45 | |level2_level_requirement = 45 | ||
|level2_cooldown = 2.25 | |level2_cooldown = 2.25 | ||
|level2_stat_text = | |level2_stat_text = Deals 30% less Damage<br>This Attack Repeats 1 additional time<br>45% increased Attack Speed | ||
|level2_stat1_id = | |level2_stat1_id = active_skill_damage_+%_final | ||
|level2_stat1_value = | |level2_stat1_value = -30 | ||
|level2_stat2_id = | |level2_stat2_id = base_melee_attack_repeat_count | ||
|level2_stat2_value = | |level2_stat2_value = 1 | ||
|level2_stat3_id = | |level2_stat3_id = attack_speed_+% | ||
|level2_stat3_value = | |level2_stat3_value = 45 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 60 | |level3_level_requirement = 60 | ||
|level3_cooldown = 2 | |level3_cooldown = 2 | ||
|level3_stat_text = | |level3_stat_text = Deals 30% less Damage<br>This Attack Repeats 1 additional time<br>55% increased Attack Speed | ||
|level3_stat1_id = | |level3_stat1_id = active_skill_damage_+%_final | ||
|level3_stat1_value = | |level3_stat1_value = -30 | ||
|level3_stat2_id = | |level3_stat2_id = base_melee_attack_repeat_count | ||
|level3_stat2_value = | |level3_stat2_value = 1 | ||
|level3_stat3_id = | |level3_stat3_id = attack_speed_+% | ||
|level3_stat3_value = | |level3_stat3_value = 55 | ||
}} | }} |
Latest revision as of 12:56, 19 August 2023
Name | Flicker Strike |
---|---|
Skill Id | VaganFlickerStrike |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Claw Dagger One-Handed Sword Thrusting One-Handed Sword One-Handed Axe One-Handed Mace Sceptre Staff Two-Handed Sword Two-Handed Axe Two-Handed Mace Warstaff Rune Dagger |
Level Req. | (28-60) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 1 |
Cooldown | (2.50 sec-2.00 sec) |
Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge. | |
Deals (10-30)% less Damage This Attack Repeats (0-1) additional time (20-55)% increased Attack Speed |
VaganFlickerStrike is the internal id of the skill Flicker Strike.