High Explosives: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.16.0 | {{Version history table row|3.16.0| | ||
* (Undocumented): No longer grants {{c|mod|Trap Damage Penetrates 10% Elemental Resistances}}, {{c|mod|Mine Damage Penetrates 10% Elemental Resistances}}, {{c|mod|30% increased Trap Trigger Area of Effect}} or {{c|mod|30% increased Mine Duration}}. Instead, it now grants {{c|mod|60% increased Critical Strike Chance with Traps}}, {{c|mod|+20% to Critical Strike Multiplier with Traps}} and {{c|mod|15% chance to gain a Power Charge when your Trap is triggered by an Enemy}}. | * (Undocumented): No longer grants {{c|mod|Trap Damage Penetrates 10% Elemental Resistances}}, {{c|mod|Mine Damage Penetrates 10% Elemental Resistances}}, {{c|mod|30% increased Trap Trigger Area of Effect}} or {{c|mod|30% increased Mine Duration}}. Instead, it now grants {{c|mod|60% increased Critical Strike Chance with Traps}}, {{c|mod|+20% to Critical Strike Multiplier with Traps}} and {{c|mod|15% chance to gain a Power Charge when your Trap is triggered by an Enemy}}. | ||
{{Version history table row|2.6.0 | }} | ||
{{Version history table row|2.6.0| | |||
* All of the increases to trap trigger radius and mine detonation radius have also been changed to increased area of effect. As a result, all of these values have been doubled on the passive tree. | * All of the increases to trap trigger radius and mine detonation radius have also been changed to increased area of effect. As a result, all of these values have been doubled on the passive tree. | ||
{{Version history table row|2.1.0 | }} | ||
{{Version history table row|2.1.0| | |||
* The Ranger and Shadow sections of the passive skill tree have been substantially reworked. | * The Ranger and Shadow sections of the passive skill tree have been substantially reworked. | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} |
Revision as of 07:45, 25 July 2022
High Explosives
Notable Passive Skill
60% increased Critical Strike Chance with Traps
+20% to Critical Strike Multiplier with Traps
15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1]
+20% to Critical Strike Multiplier with Traps
15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1]
High Explosives is a notable passive skill that grants increased critical strike chance with traps, additional critical strike multiplier with traps and a chance to gain a power charge when a trap is triggered by an enemy.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
![]() ![]() | ![]() ![]() | ![]() ![]() | High Explosives | 60% increased Critical Strike Chance with Traps +20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy |
Version history
Version | Changes |
---|---|
3.16.0 |
|
2.6.0 |
|
2.1.0 |
|
1.2.0 |
|