Maelström of Chaos: Difference between revisions
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{{legacy variant table header|base=yes}} | {{legacy variant table header|base=yes}} | ||
{{legacy variant table row|3. | {{legacy variant table row|3.17.0|base={{il|page=Map:Atoll Map (Scourge)}}<br/>Map Tier: 3/?/?/14<br/>Map Level: 70/?/?/81 |Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | ||
{{legacy variant table row| | {{legacy variant table row|3.16.0|base={{il|page=Map:Atoll Map (Expedition)}}<br/>Map Tier: 5/?/?/14<br/>Map Level: 72/?/?/81 |Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | ||
{{legacy variant table row|2. | {{legacy variant table row|3.15.0|base={{il|page=Map:Atoll Map (Ritual)}}<br/>Map Tier: 5/?/?/16<br/>Map Level: 72/?/?/83 |Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | ||
{{legacy variant table row|3.13.0|base={{il|page=Map:Atoll Map (Heist)}}<br/>Map Tier: 5/?/?/16<br/>Map Level: 72/?/?/83 |Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
{{legacy variant table row|3.12.0|base={{il|page=Map:Atoll Map (Harvest)}}<br/>Map Tier: 5/9/11/14<br/>Map Level: 72/76/78/81 |Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
{{legacy variant table row|3.11.0|base={{il|page=Map:Atoll Map (Delirium)}}<br/>Map Tier: 5/9/11/14<br/>Map Level: 72/76/78/81 |Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
{{legacy variant table row|3.10.0|base={{il|page=Map:Atoll Map (Metamorph)}}<br/>Map Tier: 5/9/11/14<br/>Map Level: 72/76/78/81 |Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
{{legacy variant table row|3.9.0|base={{il|page=Map:Atoll Map (Blight)}}<br/>Map Tier: 8<br/>Map Level: 75|Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
{{legacy variant table row|3.8.0|base={{il|page=Map:Atoll Map (Legion)}}<br/>Map Tier: 6<br/>Map Level: 73|Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
{{legacy variant table row|3.7.0|base={{il|page=Map:Atoll Map (Synthesis)}}<br/>Map Tier: 3<br/>Map Level: 70|Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
{{legacy variant table row|3.6.0|base={{il|page=Map:Atoll Map (Betrayal)}}<br/>Map Tier: 1<br/>Map Level: 68|Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
{{legacy variant table row|3.5.0|base={{il|page=Map:Atoll Map (War for the Atlas)}}<br/>Map Tier: 6<br/>Map Level: 73|Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
{{legacy variant table row|3.1.0|base={{il|page=Map:Atoll Map (Atlas of Worlds)}}<br/>Map Tier: 8<br/>Map Level: 75|Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
{{legacy variant table row|2.4.0|base={{il|page=Map:Atoll Map (The Awakening)}}<br/>Map Tier: 2<br/>Map Level: 69|Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
{{legacy variant table row|2.0.0|base={{il|page=Map:Atoll Map (Original)}}<br/>Map Tier: 2<br/>Map Level: 67|Area has patches of chilled ground<br/>Monsters deal 50% extra Damage as Lightning<br/>Monsters are immune to randomly chosen elemental ailments or stun<br/>Monsters' Melee Attacks apply random Hexes on Hit<br/>Monsters Reflect Hexes}} | |||
|} | |} | ||
<section begin="version history" /> | <section begin="version history" /> | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} |
Revision as of 05:01, 18 March 2022
Atoll MapMap Level: 72
Map Tier: 5
Guild Character: Ç
Item Quantity: +(40-60)%
Item Rarity: +(200-400)%Area has patches of Chilled Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Physical Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect HexesWhispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12x Alchemy ShardMetadata
Item class: Map
Id | MapWorldsAtollUnique |
---|---|
Act | 11 |
Area level | 73 |
Bosses | Merveil, the Returned Merveil, the Reflection |
Area type tags | mountain |
Tags | unique_map, map, limited_tempests, area_with_water, map_area_with_open_water, ocean_area, gold_pile_area, merveil_area, sea_witch_boss_area, map_drops_can_upgrade_to_citadel |
a world apart Speak my name beyond the tomb; Bound within the Maelström's heart, Will they grant me
strength or doom?Maelström of Chaos is a unique Atoll MapAtoll MapMap Level: 72
Map Tier: 5
Guild Character: ÍTime turns even the vicious
volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Map Type
Outdoors. Based on The Ledge.
Boss
- Merveil, the Reflection (second phase as Merveil, the Returned)
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
Lantador's Lost LoveLantador's Lost Love7Two-Stone RingThey fought the storm together as one, Until the longest of days was done. Their love grew stronger with every breath, Until it was broken apart in death. | 23 |
Lysah's RespiteLysah's Respite6Agate Amulet CorruptedSo many memories, so much pain in such a small token. Drown it in blood so you can forget. | 23 |
ProsperityProsperity10Perandus' Gold RingAccumulating wealth has its own costs. | 61 |
The AvengerThe Avenger12Mjölner CorruptedJustice comes swift Equal to the crime Revenge is a gift Life for a life Eye for an eye | 45 |
The CacheThe Cache6JewelleryVintage or crafted, Glittering and shiny Dusty or glittering, huge or tiny Secured within a chest or unearthed from your mining Find jewellery everywhere, no need for divining! So why is it so hard to figure out which one to wear? This one makes me stronger, but does it match my hair? | 23 |
The HoarderThe Hoarder12Exalted Orb"More! I want more!" - Faendris, the Insatiable | 68 |
The JourneyThe Journey3Harbinger's OrbOh the places you will go, the sights you will see, the things you will meet. | 68 |
The LoverThe Lover2Jewellery Item Level: 79"I wanted to give you three things. I've given you my eternal love. I've sung to you my most beautiful song. I'd have given you the moon last, but it couldn't be found. I hope you'll accept this instead." | 23 |
The SirenThe Siren7The Whispering Ice CorruptedAt the beck and call of The Siren's hand, winter ravages the trembling land, and the weight of ice that binds will break the strongest of minds. | 25 |
The CatchThe Catch18Fishing Rod Incubated Item Level: 99The largest hooks offer the greatest catch, but often the catch is the hook. | 68 |
The LeviathanThe Leviathan7Maven Item Two-Implicit CorruptedAncient behemoths swam the depths of the oceans long before Man walked these lands. | 81 |
Item acquisition
Maelström of Chaos can drop anywhere. It can be chanced.
Recipes
Maelström of Chaos can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
8 | The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | Random corrupted map | A |
1 | Otherworldly IncubatorOtherworldly IncubatorStack Size: 10Adds an incubated Unique Map item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random map | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Supporter attribution
Maelström of Chaos was created by supporter Skivverus.[citation needed]
Legacy variants
Maelström of Chaos has legacy variants.
Version discontinued | Base item | Stats Compare each legacy variant to the current variant.
|
---|---|---|
3.17.0 | Atoll MapAtoll MapMap Level: 70 Map Tier: 3 Guild Character: ÍTime turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 3/?/?/14 Map Level: 70/?/?/81 |
Area has patches of chilled ground |
3.16.0 | Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTime turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/?/?/14 Map Level: 72/?/?/81 |
Area has patches of chilled ground |
3.15.0 | Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTime turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/?/?/16 Map Level: 72/?/?/83 |
Area has patches of chilled ground |
3.13.0 | Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTime turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/?/?/16 Map Level: 72/?/?/83 |
Area has patches of chilled ground |
3.12.0 | Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTime turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/9/11/14 Map Level: 72/76/78/81 |
Area has patches of chilled ground |
3.11.0 | Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTime turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/9/11/14 Map Level: 72/76/78/81 |
Area has patches of chilled ground |
3.10.0 | Atoll MapAtoll MapMap Level: 72 Map Tier: 5 Guild Character: ÍTime turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/9/11/14 Map Level: 72/76/78/81 |
Area has patches of chilled ground |
3.9.0 | Atoll MapAtoll MapMap Level: 75 Map Tier: 8 Guild Character: ÍTime turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 8 Map Level: 75 |
Area has patches of chilled ground |
3.8.0 | Atoll MapAtoll MapMap Level: 73 Map Tier: 6 Guild Character: ÍTime turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 6 Map Level: 73 |
Area has patches of chilled ground |
3.7.0 | Atoll MapAtoll MapMap Level: 70 Map Tier: 3 Guild Character: ÍTime turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 3 Map Level: 70 |
Area has patches of chilled ground |
3.6.0 | Atoll MapAtoll MapMap Level: 68 Map Tier: 1 Guild Character: ÍTime turns even the vicious volcanoes to hollow shells.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 1 Map Level: 68 |
Area has patches of chilled ground |
3.5.0 | Atoll MapAtoll MapMap Level: 73 Map Tier: 6 Guild Character: ÍTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 6 Map Level: 73 |
Area has patches of chilled ground |
3.1.0 | Atoll MapAtoll MapMap Level: 75 Map Tier: 8 Guild Character: DTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 8 Map Level: 75 |
Area has patches of chilled ground |
2.4.0 | Atoll MapAtoll MapMap Level: 69 Map Tier: 2 Guild Character: DTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 2 Map Level: 69 |
Area has patches of chilled ground |
2.0.0 | Atoll MapAtoll MapMap Level: 67 Map Tier: 2 Guild Character: LTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 2 Map Level: 67 |
Area has patches of chilled ground |
Version history
Version | Changes |
---|---|
3.14.2b |
|
3.12.0 |
|
3.9.0 |
|
3.5.0 |
|
3.3.0d |
|
3.1.0 |
|
2.4.0 |
|
2.3.0 |
|
2.0.0 |
|
1.2.4 |
|
1.2.0 |
|
0.10.3 |
|
0.9.11 |
|
0.9.5g |
|
0.9.5e |
|
0.9.5 |
|
0.9.3f |
|
0.9.3e |
|
0.9.2b |
|
0.9.1 |
|
Before 0.9.1 |
|