Reef MapMap Level: 76 Map Tier: 9 Guild Character: YTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 76Vendor Prices
Scholar of the SeasScholar of the Seas7Mao KunI've never come upon a ship I could not command. I have however met sailors that were not willing to be led.
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
Unique versions
There are currently no unique items for this base item type.
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Map variants
Item
Map Tier
Map Level
Map Series
Reef MapReef MapMap Level: 75 Map Tier: 8 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Necropolis
Reef MapReef MapMap Level: 81 Map Tier: 14 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Affliction
Reef MapReef MapMap Level: 81 Map Tier: 14 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Ancestor
Reef MapReef MapMap Level: 70 Map Tier: 3 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Sentinel
Reef MapReef MapMap Level: 69 Map Tier: 2 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Scourge
Reef MapReef MapMap Level: 82 Map Tier: 15 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Expedition
Reef MapReef MapMap Level: 70 Map Tier: 3 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Ritual
Reef MapReef MapMap Level: 71 Map Tier: 4 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Heist
Reef MapReef MapMap Level: 83 Map Tier: 16 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Harvest
Reef MapReef MapMap Level: 72 Map Tier: 5 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Delirium
Reef MapReef MapMap Level: 72 Map Tier: 5 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Metamorph
Reef MapReef MapMap Level: 78 Map Tier: 11 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Blight
Reef MapReef MapMap Level: 80 Map Tier: 13 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
Legion
Reef MapReef MapMap Level: 79 Map Tier: 12 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
12
79
Synthesis
Reef MapReef MapMap Level: 80 Map Tier: 13 Guild Character: 7Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
Betrayal
Reef MapReef MapMap Level: 82 Map Tier: 15 Guild Character: 7Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
15
82
War for the Atlas
Reef MapReef MapMap Level: 76 Map Tier: 9 Guild Character: YTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Atlas of Worlds
Shaped Reef MapShaped Reef MapMap Level: 81 Map Tier: 14 Guild Character: YTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
14
81
Atlas of Worlds
Reef MapReef MapMap Level: 70 Map Tier: 3 Guild Character: YTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3
70
The Awakening
Reef MapReef MapMap Level: 68 Map Tier: 3 Guild Character: PTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Nassar, Lion of the Seas is the new boss of this map, replacing First Mate Crastus [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
In the Reef and Coves Map, the boss encounters for First Mate Crastus and Telvar, the Inebriated are now more forgiving when they have additional projectiles. The spread on the barrel throw ability has been increased to prevent area damage overlapping and the damage on this skill has been changed to deal half fire and half physical at reduced values.
In the Reef and Coves map, the boss encounters for First Mate Crastus and Telvar, the Inebriated now have new effects on their barrel throwing and placing abilities.