Added Cold Damage Support: Difference between revisions
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{{ | __NOTOC__ | ||
|name = Added Cold Damage | {{Gem_Infobox | ||
|type = [[ | |name=Added Cold Damage | ||
| | |type=Support gem | ||
| | |attributes=Dexterity | ||
|description = | |keywords=[[Cold]], [[Support]] | ||
| | |mana_reserved= | ||
|mana_cost_multiplier=140% | |||
|cooldown_time= | |||
|cast_time= | |||
|critical_strike_chance= | |||
|damage_effectiveness= | |||
|quality=+0.5% Chance to Freeze enemies on hit with Cold Damage | |||
|mana_cost= | |||
|required_level= | |||
|description= | |||
|modifier1=Adds x-y Cold Damage | |||
|modifier2=x% increased Chill Duration on enemies | |||
|modifier3= | |||
|modifier4= | |||
|modifier5= | |||
|modifier6= | |||
|modifier7= | |||
|modifier8= | |||
|modifier9= | |||
|image= | |||
}} | }} | ||
Adds [[cold damage]] to hits made with the linked skill. For instance the cold damage will be added to hits made by any [[attack skill]] or [[spell]] that hits, or hits made by things such as the area damage explosions from {{sl|Fireball}}, {{sl|Detonate Dead}}, or [[Minion Instability]]. | |||
The cold damage will ''not'' be added to damage that is not part of a "hit", such as the [[Bleeding]] caused by {{sl|Puncture}}, or the {{mod|Chaos Damage per second}} from being [[Poison]]ed by {{sl|Poison Arrow}} or {{sl|Viper Strike}}. The cold damage will however be added to the weapon hits from Puncture, Poison Arrow, Viper Strike, and any other skill that hits. | |||
==Gem Leveling== | ==Gem Leveling== | ||
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==Gem Quality== | ==Gem Quality== | ||
Each percentage of [[Quality|quality]] adds +0. | Each percentage of [[Quality|quality]] adds +0.5% {{mod|Chance to Freeze enemies on hit with Cold Damage}}. | ||
==Version History== | ==Version History== | ||
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[[Category:Dexterity support gems]] | [[Category:Dexterity support gems]] | ||
[[Category:Cold skills]] | |||
[[Category:Support gems]] |
Revision as of 06:06, 17 February 2013
Template:Gem Infobox
Adds cold damage to hits made with the linked skill. For instance the cold damage will be added to hits made by any attack skill or spell that hits, or hits made by things such as the area damage explosions from Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page), Detonate Dead, or Minion Instability.
The cold damage will not be added to damage that is not part of a "hit", such as the Bleeding caused by Module Error: Too many skills found with q_where = skill.active_skill_name="Puncture". Please choose only one of the following ids:
MonsterPuncture - +(112-197)% more Damage with Bleeding, Causes Bleeding (page)
MonsterPunctureAtAnimationSpeedUnique - +(112-197)% more Damage with Bleeding, Causes Bleeding (page), or the Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). from being Poisoned by Module Error: No skills found with q_where = skill.active_skill_name="Poison Arrow" or Viper Strike. The cold damage will however be added to the weapon hits from Puncture, Poison Arrow, Viper Strike, and any other skill that hits.
Gem Leveling
Template:GemLevelTable |- ! 1 | 12 || 24 || 4–5 || 25% || 15,249 |- ! 2 | 15 || 28 || 4–6 || 26% || 28,130 |- ! 3 | 18 || 33 || 5-8 || 27% || 47,943 |- ! 4 | 21 || 37 || 6–9 || 28% || 77,012 |- ! 5 | 24 || 42 || 7–10 || 29% || 118,383 |- ! 6 | 27 || 46 || 8–12 || 30% || 250,557 |- ! 7 | 31 || 52 || 10–15 || 31% || 405,086 |- ! 8 | 35 || 58 || 12–17 || 32% || 447,718 |- ! 9 | 38 || 63 || 13–20 || 33% || 615,318 |- ! 10 | 41 || 67 || 15–22 || 34% || 1,172,630 |- ! 11 | 45 || 73 || 17–26 || 35% || 1,727,879 |- ! 12 | 48 || 78 || 19–29 || 36% || 2,507,110 |- ! 13 | 51 || 82 || 22–33 || 37% || 2,573,731 |- ! 14 | 54 || 87 || 24–36 || 38% || 3,351,223 |- ! 15 | || || 25–37 || 39% || 9,930,867 |- ! 16 | || || 26–38 || 40% || 21,335,597 |- ! 17 | 62 || 99 || 31–47 || 41% || 50,684,785 |- ! 18 | || || – || || 90,018,415 |- ! 19 | || || – || || |- ! 20 | || || – || || class="table-na" style="text-align: center; " | N/A |}
Gem Quality
Each percentage of quality adds +0.5% Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..
Version History
Version | Changes | 0.10.0 |
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