Canyon Map: Difference between revisions
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{{ | {{Map main article}} | ||
{{ | {{Item infobox|Canyon Map}} | ||
'''Canyon Map''' is a [[map]] [[area]]. | |||
{{Atlas map|Canyon Map}} | |||
<section begin="layout" /> | <section begin="layout" /> | ||
==Layout== | ==Layout== | ||
Line 10: | Line 13: | ||
This [[Map]] has two bosses. | This [[Map]] has two bosses. | ||
'''Stonebeak, Battle Fowl''', based | '''[[Stonebeak, Battle Fowl]]''', based on [[Eyepecker]]. Uses [[Split Arrow]], [[Caustic Arrow]] and [[Vaal Rain of Arrows]]. | ||
'''Gnar, Eater of Carrion''', based | '''[[Gnar, Eater of Carrion]]''', based on [[Steelchaw]]. Uses the monster version {{il|Vengeance}} and a powerful charge that causes [[bleed]]ing. | ||
After either one dies, the remaining one becomes enraged. | After either one dies, the remaining one becomes enraged. | ||
{{Drop enabled item table | |||
|where= items.drop_monsters HOLDS "Metadata/Monsters/Pitbull/PitbullMapBoss" OR items.drop_monsters HOLDS "Metadata/Monsters/Cockerel/CockerelBowMapBoss" | |||
|level=1 | |||
|drop_monsters=1 | |||
}} | |||
===Boss video=== | ===Boss video=== | ||
{{#ev:youtube|pFY7TycxMzY|500}} | |||
<section end="encounters" /> | <section end="encounters" /> | ||
{{ | {{Area item drops|area_id=MapWorldsCanyon}} | ||
| | |||
}} | |||
{{Item acquisition | {{Item acquisition | ||
|page = | |page = {{Latest map variant}} | ||
}} | }} | ||
{{Map variants|Canyon Map}} | |||
{{Item unique versions | {{Item unique versions | ||
|base_item = | |base_item = {{Latest map variant}} | ||
}} | }} | ||
<section begin="version history" /> | <section begin="version history" /> | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.23.0| | ||
* The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool. | |||
}} | |||
{{Version history table row|3.22.0| | |||
* The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool. | |||
}} | |||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* Many map bosses have also shifted around. Some have been retired and replaced! | * Many map bosses have also shifted around. Some have been retired and replaced! | ||
{{Version history table row|3.1.0 | }} | ||
{{Version history table row|3.1.0| | |||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | * The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | ||
{{Version history table row|2.4.0 | }} | ||
{{Version history table row|2.4.0| | |||
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards. | * Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards. | ||
* | * [[Lord of the Bow]] was removed from '''Canyon Map''' as map boss. [[Stonebeak, Battle Fowl]] and [[Gnar, Eater of Carrion]] became the new bosses of that map. {{Undocumented}} | ||
{{Version history table row|0.9.11 | }} | ||
{{Version history table row|0.9.11| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
<section end="version history" /> | <section end="version history" /> | ||
{{Navbox maps}} | {{Navbox maps}} |
Latest revision as of 20:44, 2 June 2024
Map Tier: 4
Guild Character: jA deep wound in the land.
One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Drop level: 70Vendor Offer
1x Scroll FragmentMetadata
Item class: Map
Id | MapWorldsCanyon |
---|---|
Act | 11 |
Area level | 71 |
Bosses | Stonebeak, Battle Fowl Gnar, Eater of Carrion |
Area type tags | mountain |
Tags | map, area_with_water, einharmaps, archer_boss_area, scavenger_boss_area, sun_nature_area, map_drops_can_upgrade_to_abomination |
The Shaper: A deep wound in the land. One that will never heal. | |
Vaal Side Areas | Remote Gulch (MapSideArea1_6) |
Canyon Map is in the current map series (Necropolis) for the Atlas of Worlds.
Layout
Encounters
Boss
This Map has two bosses.
Stonebeak, Battle Fowl, based on Eyepecker. Uses Split Arrow, Caustic Arrow and Vaal Rain of Arrows.
Gnar, Eater of Carrion, based on Steelchaw. Uses the monster version VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
Level: (1-20)
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Attack Damage: (170-255)% of base
Effectiveness of Added Damage: (170-255)%Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.(8-56) to (12-85) Added Attack Physical Damage
30% chance to Trigger this Skill when Hit
Additional Effects From 1-20% Quality:
(1-20)% chance to Trigger this Skill when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and a powerful charge that causes bleeding.
After either one dies, the remaining one becomes enraged.
Boss video
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit, lest your neck the great Queen slit. | 23 |
HopeHope5Prismatic Ring CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn. | 68 |
Lingering RemnantsLingering Remnants16Vaal Temple Map Item Level: 83 CorruptedNever dying, yet not living, Endlessly they wander beneath the harvest moon. | 78 |
The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | 73 |
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | 68 |
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad. | 33 |
The TrialThe Trial7Map Map Tier: 15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home. | 73 |
The FortunateThe Fortunate122x Divine OrbThe fortunate find generosity in the divine. | 68 |
Item acquisition
Canyon Map can drop anywhere.
Recipes
Canyon Map can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
4 | Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again. | Random map | A |
6 | The ExplorerThe Explorer6Map CorruptedA map is only useful if you know where you stand. | Random corrupted map | A |
5 | A Dusty MemoryA Dusty Memory5Item Item Level: 100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable. | Random fractured item level 100 item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Map variants
Item | Map Tier | Map Level | Map Series |
---|---|---|---|
Canyon MapCanyon MapMap Level: 71 Map Tier: 4 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | Necropolis |
Canyon MapCanyon MapMap Level: 80 Map Tier: 13 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 13 | 80 | Affliction |
Canyon MapCanyon MapMap Level: 74 Map Tier: 7 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 7 | 74 | Crucible |
Canyon MapCanyon MapMap Level: 81 Map Tier: 14 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 14 | 81 | The Forbidden Sanctum |
Canyon MapCanyon MapMap Level: 75 Map Tier: 8 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 8 | 75 | Kalandra |
Canyon MapCanyon MapMap Level: 77 Map Tier: 10 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 10 | 77 | Sentinel |
Canyon MapCanyon MapMap Level: 74 Map Tier: 7 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 7 | 74 | Archnemesis |
Canyon MapCanyon MapMap Level: 69 Map Tier: 2 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 2 | 69 | Scourge |
Canyon MapCanyon MapMap Level: 70 Map Tier: 3 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Expedition |
Canyon MapCanyon MapMap Level: 70 Map Tier: 3 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 3 | 70 | Ritual |
Canyon MapCanyon MapMap Level: 79 Map Tier: 12 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 12 | 79 | Heist |
Canyon MapCanyon MapMap Level: 74 Map Tier: 7 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 7 | 74 | Harvest |
Canyon MapCanyon MapMap Level: 72 Map Tier: 5 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 5 | 72 | Delirium |
Canyon MapCanyon MapMap Level: 72 Map Tier: 5 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 5 | 72 | Metamorph |
Canyon MapCanyon MapMap Level: 82 Map Tier: 15 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 15 | 82 | Blight |
Canyon MapCanyon MapMap Level: 79 Map Tier: 12 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 12 | 79 | Legion |
Canyon MapCanyon MapMap Level: 76 Map Tier: 9 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 9 | 76 | Synthesis |
Canyon MapCanyon MapMap Level: 71 Map Tier: 4 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 4 | 71 | Betrayal |
Canyon MapCanyon MapMap Level: 71 Map Tier: 4 Guild Character: jTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 4 | 71 | War for the Atlas |
Canyon MapCanyon MapMap Level: 73 Map Tier: 6 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 6 | 73 | Atlas of Worlds |
Shaped Canyon MapShaped Canyon MapMap Level: 78 Map Tier: 11 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 11 | 78 | Atlas of Worlds |
Canyon MapCanyon MapMap Level: 75 Map Tier: 8 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 8 | 75 | The Awakening |
Canyon MapCanyon MapMap Level: 73 Map Tier: 8 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 8 | 73 | Original |
Unique versions
There are currently no unique items for this base item type.
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.22.0 |
|
3.5.0 |
|
3.1.0 |
|
2.4.0 |
|
0.9.11 |
|