Modifier:AnimateGuardianWeaponOnAnimatedWeaponKillUnique~~1: Difference between revisions

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{{Mod
{{Mod
|id                             = AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1
|id                               = AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1
|name                            =
|mod_groups                       = AnimateGuardianWeaponOnAnimatedWeaponKill
|mod_group                       = AnimateGuardianWeaponOnAnimatedWeaponKill
|domain                           = 1
|domain                         = 1
|generation_type                 = 3
|generation_type                 = 3
|required_level                   = 1
|required_level                 = 1
|granted_skill                   = AnimateGuardianWeapon
|tier_text                      =
|mod_type                         = AnimateGuardianWeaponOnAnimatedWeaponKill
|granted_skill                   = AnimateGuardianWeapon
|stat_text                       = 10% chance to Trigger [[Level]] 18 [[Animate Guardian]]'s Weapon when [[Animate Weapon|Animated Weapon]] [[Kill|Kills]] an Enemy
|mod_type                       = AnimateGuardianWeaponOnAnimatedWeaponKill
|stat1_id                         = animate_guardian_and_weapon_track_on_kill
|stat_text                       = 10% chance to Trigger [[Level]] 18 Animate Guardian's Weapon when [[Animate Weapon|Animated Weapon]] [[Kill|Kills]] an Enemy
|stat1_min                       = 1
|stat1_id                       = animate_guardian_and_weapon_track_on_kill
|stat1_max                       = 1
|stat1_min                       = 1
|stat2_id                         = local_display_trigger_level_20_animate_guardian_weapon_on_weapon_kill_%_chance
|stat1_max                       = 1
|stat2_min                       = 10
|stat2_id                       = local_display_trigger_level_20_animate_guardian_weapon_on_weapon_kill_%_chance
|stat2_max                       = 10
|stat2_min                       = 10
|sell_price1_name                 = Alchemy Shard
|stat2_max                       = 10
|sell_price1_amount               = 4
|sell_price1_name               = Alchemy Shard
|sell_price1_amount             = 4
}}
}}

Latest revision as of 10:00, 2 May 2024

Mod IDAnimateGuardianWeaponOnAnimatedWeaponKillUnique__1
Name
GroupsAnimateGuardianWeaponOnAnimatedWeaponKill
Mod typeAnimateGuardianWeaponOnAnimatedWeaponKill
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
Granted buff ID
Granted buff value
Granted skillAnimateGuardianWeapon
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1animate_guardian_and_weapon_track_on_kill11
2local_display_trigger_level_20_animate_guardian_weapon_on_weapon_kill_%_chance1010
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
4Alchemy Shard
The correct title of this page is AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1. It appears incorrectly here due to technical restrictions.


AnimateGuardianWeaponOnAnimatedWeaponKillUnique__1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Chains of CommandChains of Command
Saintly Chainmail
Armour: (1002-1336)
Energy Shield: (240-319)
Movement Speed: -5%
Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150-190)% increased Armour and Energy Shield
+(60-90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
You cannot have non-Animated Minions
A general may carry his men to greatness, or be dragged beneath the mire by their burden.