Blast Rain: Difference between revisions
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{{Item | {{Item | ||
| | |rarity_id = normal | ||
|name | |name = Blast Rain | ||
| | |class_id = Active Skill Gem | ||
|size_x | |size_x = 1 | ||
|size_y | |size_y = 1 | ||
|drop_level | |drop_level = 28 | ||
|tags | |tags = gem, default | ||
|metadata_id | |metadata_id = Metadata/Items/Gems/SkillGemBlastRain | ||
|help_text | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|dexterity_percent = 100 | |||
|gem_tags = Fire, Attack, AoE, Projectile, Bow | |||
|dexterity_percent | |gem_description = Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location. | ||
|gem_tags | |active_skill_name = Blast Rain | ||
| | |item_class_id_restriction = Bow | ||
|skill_id = BlastRain | |||
|active_skill_name | |cast_time = 1.0 | ||
| | |required_level = 28 | ||
|skill_id | |quality_type1_weight = 1 | ||
| | |quality_type1_stat_text = Fires +(0.05-1) Arrows | ||
| | |quality_type1_breakpoints = 20.0 | ||
| | |quality_type1_stat1_id = base_number_of_arrows | ||
| | |quality_type1_stat1_value = 50 | ||
| | |static_cost_types = Mana | ||
| | |static_attack_speed_multiplier = 100 | ||
| | |static_stat1_id = base_is_projectile | ||
| | |static_stat1_value = 1 | ||
| | |static_stat2_id = blast_rain_arrow_delay_ms | ||
| | |static_stat2_value = 80 | ||
| | |static_stat3_id = is_area_damage | ||
| | |static_stat3_value = 1 | ||
| | |static_stat4_id = skill_can_fire_arrows | ||
| | |static_stat4_value = 1 | ||
| | |static_stat5_id = base_number_of_arrows | ||
| | |static_stat5_value = 6 | ||
| | |static_stat6_id = quality_display_base_additional_arrows_is_gem | ||
| | |static_stat6_value = 1 | ||
| | |static_stat7_id = skill_physical_damage_%_to_convert_to_fire | ||
| | |static_stat7_value = 100 | ||
| | |stat_text = Fires 6 Arrows<br>100% of Physical Damage Converted to Fire Damage<br>Penetrates (20-30)% Fire Resistance | ||
| | |level1 = True | ||
| | |level1_level_requirement = 28 | ||
| | |level1_cost_amounts = 8 | ||
|level1_damage_effectiveness = 30 | |||
|level1_damage_multiplier = 30 | |||
| | |level1_stat_text = Penetrates 20% Fire Resistance | ||
| | |level1_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level1_stat1_value = 20 | ||
| | |level2 = True | ||
| | |level2_level_requirement = 31 | ||
| | |level2_cost_amounts = 8 | ||
| | |level2_damage_effectiveness = 30 | ||
| | |level2_damage_multiplier = 30.3 | ||
| | |level2_stat_text = Penetrates 21% Fire Resistance | ||
| | |level2_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level2_stat1_value = 21 | ||
| | |level3 = True | ||
| | |level3_level_requirement = 34 | ||
| | |level3_cost_amounts = 8 | ||
| | |level3_damage_effectiveness = 31 | ||
| | |level3_damage_multiplier = 30.6 | ||
| | |level3_stat_text = Penetrates 21% Fire Resistance | ||
| | |level3_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level3_stat1_value = 21 | ||
| | |level4 = True | ||
| | |level4_level_requirement = 37 | ||
| | |level4_cost_amounts = 8 | ||
| | |level4_damage_effectiveness = 31 | ||
| | |level4_damage_multiplier = 30.9 | ||
| | |level4_stat_text = Penetrates 22% Fire Resistance | ||
| | |level4_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level4_stat1_value = 22 | ||
| | |level5 = True | ||
| | |level5_level_requirement = 40 | ||
| | |level5_cost_amounts = 9 | ||
| | |level5_damage_effectiveness = 31 | ||
| | |level5_damage_multiplier = 31.2 | ||
| | |level5_stat_text = Penetrates 22% Fire Resistance | ||
| | |level5_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level5_stat1_value = 22 | ||
| | |level6 = True | ||
| | |level6_level_requirement = 42 | ||
| | |level6_cost_amounts = 9 | ||
| | |level6_damage_effectiveness = 31 | ||
| | |level6_damage_multiplier = 31.5 | ||
| | |level6_stat_text = Penetrates 23% Fire Resistance | ||
| | |level6_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level6_stat1_value = 23 | ||
| | |level7 = True | ||
| | |level7_level_requirement = 44 | ||
| | |level7_cost_amounts = 9 | ||
| | |level7_damage_effectiveness = 32 | ||
| | |level7_damage_multiplier = 31.8 | ||
| | |level7_stat_text = Penetrates 23% Fire Resistance | ||
| | |level7_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level7_stat1_value = 23 | ||
| | |level8 = True | ||
| | |level8_level_requirement = 46 | ||
| | |level8_cost_amounts = 9 | ||
| | |level8_damage_effectiveness = 32 | ||
| | |level8_damage_multiplier = 32.1 | ||
| | |level8_stat_text = Penetrates 24% Fire Resistance | ||
| | |level8_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level8_stat1_value = 24 | ||
| | |level9 = True | ||
| | |level9_level_requirement = 48 | ||
| | |level9_cost_amounts = 9 | ||
| | |level9_damage_effectiveness = 32 | ||
| | |level9_damage_multiplier = 32.4 | ||
| | |level9_stat_text = Penetrates 24% Fire Resistance | ||
| | |level9_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level9_stat1_value = 24 | ||
| | |level10 = True | ||
| | |level10_level_requirement = 50 | ||
| | |level10_cost_amounts = 9 | ||
| | |level10_damage_effectiveness = 33 | ||
| | |level10_damage_multiplier = 32.7 | ||
| | |level10_stat_text = Penetrates 25% Fire Resistance | ||
| | |level10_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level10_stat1_value = 25 | ||
| | |level11 = True | ||
| | |level11_level_requirement = 52 | ||
| | |level11_cost_amounts = 9 | ||
| | |level11_damage_effectiveness = 33 | ||
| | |level11_damage_multiplier = 32.9 | ||
| | |level11_stat_text = Penetrates 25% Fire Resistance | ||
| | |level11_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level11_stat1_value = 25 | ||
| | |level12 = True | ||
| | |level12_level_requirement = 54 | ||
| | |level12_cost_amounts = 10 | ||
| | |level12_damage_effectiveness = 33 | ||
| | |level12_damage_multiplier = 33.2 | ||
| | |level12_stat_text = Penetrates 26% Fire Resistance | ||
| | |level12_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level12_stat1_value = 26 | ||
| | |level13 = True | ||
| | |level13_level_requirement = 56 | ||
| | |level13_cost_amounts = 10 | ||
| | |level13_damage_effectiveness = 34 | ||
| | |level13_damage_multiplier = 33.5 | ||
| | |level13_stat_text = Penetrates 26% Fire Resistance | ||
| | |level13_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level13_stat1_value = 26 | ||
| | |level14 = True | ||
| | |level14_level_requirement = 58 | ||
| | |level14_cost_amounts = 10 | ||
| | |level14_damage_effectiveness = 34 | ||
| | |level14_damage_multiplier = 33.8 | ||
|level14_stat_text = Penetrates 27% Fire Resistance | |||
| | |level14_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level14_stat1_value = 27 | ||
| | |level15 = True | ||
| | |level15_level_requirement = 60 | ||
| | |level15_cost_amounts = 10 | ||
| | |level15_damage_effectiveness = 34 | ||
| | |level15_damage_multiplier = 34.1 | ||
| | |level15_stat_text = Penetrates 27% Fire Resistance | ||
| | |level15_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level15_stat1_value = 27 | ||
| | |level16 = True | ||
| | |level16_level_requirement = 62 | ||
| | |level16_cost_amounts = 10 | ||
| | |level16_damage_effectiveness = 34 | ||
| | |level16_damage_multiplier = 34.4 | ||
| | |level16_stat_text = Penetrates 28% Fire Resistance | ||
| | |level16_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level16_stat1_value = 28 | ||
| | |level17 = True | ||
| | |level17_level_requirement = 64 | ||
| | |level17_cost_amounts = 10 | ||
| | |level17_damage_effectiveness = 35 | ||
| | |level17_damage_multiplier = 34.7 | ||
| | |level17_stat_text = Penetrates 28% Fire Resistance | ||
| | |level17_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level17_stat1_value = 28 | ||
| | |level18 = True | ||
| | |level18_level_requirement = 66 | ||
| | |level18_cost_amounts = 10 | ||
| | |level18_damage_effectiveness = 35 | ||
| | |level18_damage_multiplier = 35 | ||
| | |level18_stat_text = Penetrates 29% Fire Resistance | ||
| | |level18_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level18_stat1_value = 29 | ||
| | |level19 = True | ||
| | |level19_level_requirement = 68 | ||
| | |level19_cost_amounts = 10 | ||
| | |level19_damage_effectiveness = 35 | ||
| | |level19_damage_multiplier = 35.3 | ||
| | |level19_stat_text = Penetrates 29% Fire Resistance | ||
| | |level19_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level19_stat1_value = 29 | ||
| | |level20 = True | ||
| | |level20_level_requirement = 70 | ||
| | |level20_cost_amounts = 10 | ||
| | |level20_damage_effectiveness = 36 | ||
| | |level20_damage_multiplier = 35.6 | ||
| | |level20_stat_text = Penetrates 30% Fire Resistance | ||
| | |level20_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level20_stat1_value = 30 | ||
| | |level21 = True | ||
| | |level21_level_requirement = 72 | ||
| | |level21_cost_amounts = 10 | ||
| | |level21_damage_effectiveness = 36 | ||
| | |level21_damage_multiplier = 35.9 | ||
| | |level21_stat_text = Penetrates 31% Fire Resistance | ||
| | |level21_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level21_stat1_value = 31 | ||
| | |level22 = True | ||
| | |level22_level_requirement = 74 | ||
| | |level22_cost_amounts = 10 | ||
| | |level22_damage_effectiveness = 36 | ||
| | |level22_damage_multiplier = 36.2 | ||
| | |level22_stat_text = Penetrates 31% Fire Resistance | ||
| | |level22_stat1_id = base_reduce_enemy_fire_resistance_% | ||
| | |level22_stat1_value = 31 | ||
| | |level23 = True | ||
| | |level23_level_requirement = 76 | ||
| | |level23_cost_amounts = 11 | ||
| | |level23_damage_effectiveness = 36 | ||
| | |level23_damage_multiplier = 36.5 | ||
|level23_stat_text = Penetrates 32% Fire Resistance | |||
|level23_stat1_id = base_reduce_enemy_fire_resistance_% | |||
| | |level23_stat1_value = 32 | ||
|level24 = True | |||
| | |level24_level_requirement = 78 | ||
|level24_cost_amounts = 11 | |||
|level24_damage_effectiveness = 37 | |||
|level24_damage_multiplier = 36.8 | |||
|level24_stat_text = Penetrates 32% Fire Resistance | |||
|level24_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level24_stat1_value = 32 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_cost_amounts = 11 | |||
|level25_damage_effectiveness = 37 | |||
|level25_damage_multiplier = 37.1 | |||
|level25_stat_text = Penetrates 33% Fire Resistance | |||
|level25_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level25_stat1_value = 33 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_cost_amounts = 11 | |||
|level26_damage_effectiveness = 37 | |||
|level26_damage_multiplier = 37.4 | |||
|level26_stat_text = Penetrates 33% Fire Resistance | |||
|level26_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level26_stat1_value = 33 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_cost_amounts = 11 | |||
|level27_damage_effectiveness = 38 | |||
|level27_damage_multiplier = 37.7 | |||
|level27_stat_text = Penetrates 34% Fire Resistance | |||
|level27_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level27_stat1_value = 34 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_cost_amounts = 12 | |||
|level28_damage_effectiveness = 38 | |||
|level28_damage_multiplier = 38 | |||
|level28_stat_text = Penetrates 34% Fire Resistance | |||
|level28_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level28_stat1_value = 34 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_cost_amounts = 12 | |||
|level29_damage_effectiveness = 38 | |||
|level29_damage_multiplier = 38.3 | |||
|level29_stat_text = Penetrates 35% Fire Resistance | |||
|level29_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level29_stat1_value = 35 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_cost_amounts = 12 | |||
|level30_damage_effectiveness = 39 | |||
|level30_damage_multiplier = 38.5 | |||
|level30_stat_text = Penetrates 35% Fire Resistance | |||
|level30_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level30_stat1_value = 35 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_cost_amounts = 12 | |||
|level31_damage_effectiveness = 39 | |||
|level31_damage_multiplier = 38.7 | |||
|level31_stat_text = Penetrates 36% Fire Resistance | |||
|level31_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level31_stat1_value = 36 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_cost_amounts = 12 | |||
|level32_damage_effectiveness = 39 | |||
|level32_damage_multiplier = 38.8 | |||
|level32_stat_text = Penetrates 36% Fire Resistance | |||
|level32_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level32_stat1_value = 36 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_cost_amounts = 12 | |||
|level33_damage_effectiveness = 39 | |||
|level33_damage_multiplier = 39 | |||
|level33_stat_text = Penetrates 37% Fire Resistance | |||
|level33_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level33_stat1_value = 37 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_cost_amounts = 12 | |||
|level34_damage_effectiveness = 39 | |||
|level34_damage_multiplier = 39.1 | |||
|level34_stat_text = Penetrates 37% Fire Resistance | |||
|level34_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level34_stat1_value = 37 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_cost_amounts = 12 | |||
|level35_damage_effectiveness = 39 | |||
|level35_damage_multiplier = 39.3 | |||
|level35_stat_text = Penetrates 38% Fire Resistance | |||
|level35_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level35_stat1_value = 38 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_cost_amounts = 12 | |||
|level36_damage_effectiveness = 39 | |||
|level36_damage_multiplier = 39.4 | |||
|level36_stat_text = Penetrates 38% Fire Resistance | |||
|level36_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level36_stat1_value = 38 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_cost_amounts = 13 | |||
|level37_damage_effectiveness = 40 | |||
|level37_damage_multiplier = 39.6 | |||
|level37_stat_text = Penetrates 39% Fire Resistance | |||
|level37_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level37_stat1_value = 39 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_cost_amounts = 13 | |||
|level38_damage_effectiveness = 40 | |||
|level38_damage_multiplier = 39.7 | |||
|level38_stat_text = Penetrates 39% Fire Resistance | |||
|level38_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level38_stat1_value = 39 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_cost_amounts = 13 | |||
|level39_damage_effectiveness = 40 | |||
|level39_damage_multiplier = 39.9 | |||
|level39_stat_text = Penetrates 40% Fire Resistance | |||
|level39_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level39_stat1_value = 40 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_cost_amounts = 13 | |||
|level40_damage_effectiveness = 40 | |||
|level40_damage_multiplier = 40 | |||
|level40_stat_text = Penetrates 41% Fire Resistance | |||
|level40_stat1_id = base_reduce_enemy_fire_resistance_% | |||
|level40_stat1_value = 41 | |||
|level1_dexterity_requirement = 67 | |||
|level1_experience = 0 | |||
|level2_dexterity_requirement = 73 | |||
|level2_experience = 199345 | |||
|level3_dexterity_requirement = 79 | |||
|level3_experience = 485160 | |||
|level4_dexterity_requirement = 85 | |||
|level4_experience = 886504 | |||
|level5_dexterity_requirement = 92 | |||
|level5_experience = 1440883 | |||
|level6_dexterity_requirement = 96 | |||
|level6_experience = 1918320 | |||
|level7_dexterity_requirement = 100 | |||
|level7_experience = 2502106 | |||
|level8_dexterity_requirement = 104 | |||
|level8_experience = 3212465 | |||
|level9_dexterity_requirement = 109 | |||
|level9_experience = 4567976 | |||
|level10_dexterity_requirement = 113 | |||
|level10_experience = 5706853 | |||
|level11_dexterity_requirement = 117 | |||
|level11_experience = 7075086 | |||
|level12_dexterity_requirement = 121 | |||
|level12_experience = 8713424 | |||
|level13_dexterity_requirement = 125 | |||
|level13_experience = 10670072 | |||
|level14_dexterity_requirement = 130 | |||
|level14_experience = 14325256 | |||
|level15_dexterity_requirement = 134 | |||
|level15_experience = 17342583 | |||
|level16_dexterity_requirement = 138 | |||
|level16_experience = 25102578 | |||
|level17_dexterity_requirement = 142 | |||
|level17_experience = 40240771 | |||
|level18_dexterity_requirement = 146 | |||
|level18_experience = 66324596 | |||
|level19_dexterity_requirement = 151 | |||
|level19_experience = 128944843 | |||
|level20_dexterity_requirement = 155 | |||
|level20_experience = 340652931 | |||
|level21_dexterity_requirement = 159 | |||
|inventory_icon = Blast Rain | |||
|release_version = 2.1.0 | |||
|quest_reward1_type = quest | |||
|quest_reward1_quest = Sever the Right Hand | |||
|quest_reward1_quest_id = a3q8 | |||
|quest_reward1_act = 3 | |||
|quest_reward1_class_ids = Duelist,Ranger | |||
|quest_reward2_type = vendor | |||
|quest_reward2_quest = A Fixture of Fate | |||
|quest_reward2_quest_id = a3q12 | |||
|quest_reward2_act = 3 | |||
|quest_reward2_npc = Siosa | |||
|quest_reward3_type = vendor | |||
|quest_reward3_quest = Sever the Right Hand | |||
|quest_reward3_quest_id = a3q8 | |||
|quest_reward3_act = 3 | |||
|quest_reward3_class_ids = Duelist,Ranger,Scion | |||
|quest_reward3_npc = Clarissa | |||
|quest_reward4_type = vendor | |||
|quest_reward4_quest = Fallen from Grace | |||
|quest_reward4_quest_id = a6q4 | |||
|quest_reward4_act = 6 | |||
|quest_reward4_npc = Lilly Roth | |||
}} | }} | ||
'''Blast Rain''' is a [[bow]] [[attack]] that fires an arrow into the air that splits and rains down in a series of explosions over an [[AoE|area]]. | |||
'''Blast Rain''' is a [[bow]] [[attack | |||
==Skill functions and interactions== | ==Skill functions and interactions== | ||
* '''Damage conversion''': | * '''Damage conversion''': 100% of the player's [[physical damage]] will be [[Damage conversion|converted]] to [[fire damage]]. Like all converted damage, the fire portion of Blast Rain's damage will be [[Modifier|modified]] by both fire damage and physical damage increases. | ||
* '''Projectile damage''': Although Blast Rain does not fire [[projectile]]s (and therefore cannot benefit from projectile effects such as [[chaining]] | * '''Projectile damage''': Although Blast Rain does not fire [[projectile]]s (and therefore cannot benefit from projectile effects such as [[chaining]]), it deals projectile damage and will be affected by any appropriate damage modifiers (such as {{il|Physical Projectile Attack Damage Support}}). | ||
*'''Area of effect''': Explosions fall in a 24 radius area and may overlap in a 3-[[unit]] circle.<ref name="MechanicalQs" /> This area is affected by modifiers to [[area of effect]]. | |||
* | *'''Additional Projectiles:''' Each additional projectile adds an explosion to the attack. | ||
* | * '''Animation speed''': The delay between using the attack and the first projectile falling is 600ms, which can be modified by both [[attack speed]] and [[projectile speed]]. The falling animation takes 270ms and cannot be modified.<ref name="BlastDelay"/> | ||
* '''Tooltip damage''': The | * '''Tooltip damage''': The tooltip DPS only takes into account the damage from a single explosion. | ||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
| c1_abbr = % Fire<br>Penetration | |||
| c1_header = Penetrates x% Fire Resistance | |||
| c1_pattern_extract = Penetrates (%d+)%% Fire Resistance | |||
| c1_pattern_value = %d%% | |||
}} | }} | ||
{{Item acquisition}} | |||
{{ | |||
}} | |||
{{Skill enchantment modifier list}} | |||
{{ | |||
{{ | {{Alternate skill effect list}} | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.23.0| | ||
* Quality now causes the skill to Fire +0-1 Arrow, instead of providing 0-10% increased Area of Effect. | |||
}} | |||
{{Version history table row|3.13.0| | |||
* Now penetrates 20% fire resistance at gem level 1 (from 15%), up to 30% at gem level 20 (from 25%). | |||
}} | |||
{{Version history table row|3.12.0| | |||
* Now has alternative quality. | |||
}} | |||
{{Version history table row|3.9.0| | |||
*Now deals 30% of base damage at gem level 1 (from 40%), up to 36% at gem level 20 (from 48%). | |||
*Sources of additional projectiles now add additional explosions. | |||
*Now has 5 additional projectiles at all levels (from 4). | |||
}} | |||
{{Version history table row|3.3.0| | |||
* Now converts 100% of physical damage to fire (up from 50%). | |||
* Now penetrates 15% fire resistance at gem level 1, up to 25% at gem level 20. | |||
}} | |||
{{Version history table row|2.6.0| | |||
* Blast Rain's radius has increased from 20 to 24 units. | * Blast Rain's radius has increased from 20 to 24 units. | ||
* No longer gain increased area of effect radius. | * No longer gain increased area of effect radius. | ||
{{ | }} | ||
{{Version history table row|2.4.1| | |||
* Fixed a case of desync with Blast Rain and Kinetic Blast with the extra explosion helmet enchantment. | * Fixed a case of desync with Blast Rain and Kinetic Blast with the extra explosion helmet enchantment. | ||
{{ | }} | ||
* If you use {{ | {{Version history table row|2.3.0| | ||
{{ | * If you use {{il|Rain of Arrows}}, Blast Rain and {{il|Bladefall}} to target a blocked location then they will be now used on the nearest valid location. | ||
}} | |||
{{Version history table row|2.1.0| | |||
* Blast Rain was added to the game. | * Blast Rain was added to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== | ||
Line 287: | Line 494: | ||
{{Navbox Skills}} | {{Navbox Skills}} | ||
[[ru:Дождь взрывов]] |
Latest revision as of 17:40, 29 May 2024
Blast RainFire, Attack, AoE, Projectile, Bow
Level: (1-20)
Cost: (8-10) Mana
Attack Damage: (30-35)% of base
Effectiveness of Added Damage: (30-36)%Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Fires 6 Arrows
100% of Physical Damage Converted to Fire Damage
Penetrates (20-30)% Fire Resistance
Additional Effects From 1-20% Quality:
Fires +(0.05-1) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Cost: (8-10) Mana
Attack Damage: (30-35)% of base
Effectiveness of Added Damage: (30-36)%Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Fires 6 Arrows
100% of Physical Damage Converted to Fire Damage
Penetrates (20-30)% Fire Resistance
Additional Effects From 1-20% Quality:
Fires +(0.05-1) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 28Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBlastRain
Drop level: 28Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBlastRain
Blast Rain is a bow attack that fires an arrow into the air that splits and rains down in a series of explosions over an area.
Skill functions and interactions
- Damage conversion: 100% of the player's physical damage will be converted to fire damage. Like all converted damage, the fire portion of Blast Rain's damage will be modified by both fire damage and physical damage increases.
- Projectile damage: Although Blast Rain does not fire projectiles (and therefore cannot benefit from projectile effects such as chaining), it deals projectile damage and will be affected by any appropriate damage modifiers (such as Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 18Supports projectile attack skills.Supported Skills deal (30-49)% more Chaos Damage over Time
Supported Skills deal (30-49)% more Physical Damage over Time
Supported Skills deal (30-49)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.). - Area of effect: Explosions fall in a 24 radius area and may overlap in a 3-unit circle.[1] This area is affected by modifiers to area of effect.
- Additional Projectiles: Each additional projectile adds an explosion to the attack.
- Animation speed: The delay between using the attack and the first projectile falling is 600ms, which can be modified by both attack speed and projectile speed. The falling animation takes 270ms and cannot be modified.[2]
- Tooltip damage: The tooltip DPS only takes into account the damage from a single explosion.
Gem level progression
Level | Mana Cost | Damage Effectiveness | Attack Damage | % Fire Penetration | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 28 | 67 | 8 | 30% | 30% | 20% | 0 | 0 |
2 | 31 | 73 | 8 | 30% | 30.3% | 21% | 199345 | 199345 |
3 | 34 | 79 | 8 | 31% | 30.6% | 21% | 285815 | 485160 |
4 | 37 | 85 | 8 | 31% | 30.9% | 22% | 401344 | 886504 |
5 | 40 | 92 | 9 | 31% | 31.2% | 22% | 554379 | 1440883 |
6 | 42 | 96 | 9 | 31% | 31.5% | 23% | 477437 | 1918320 |
7 | 44 | 100 | 9 | 32% | 31.8% | 23% | 583786 | 2502106 |
8 | 46 | 104 | 9 | 32% | 32.1% | 24% | 710359 | 3212465 |
9 | 48 | 109 | 9 | 32% | 32.4% | 24% | 1355511 | 4567976 |
10 | 50 | 113 | 9 | 33% | 32.7% | 25% | 1138877 | 5706853 |
11 | 52 | 117 | 9 | 33% | 32.9% | 25% | 1368233 | 7075086 |
12 | 54 | 121 | 10 | 33% | 33.2% | 26% | 1638338 | 8713424 |
13 | 56 | 125 | 10 | 34% | 33.5% | 26% | 1956648 | 10670072 |
14 | 58 | 130 | 10 | 34% | 33.8% | 27% | 3655184 | 14325256 |
15 | 60 | 134 | 10 | 34% | 34.1% | 27% | 3017327 | 17342583 |
16 | 62 | 138 | 10 | 34% | 34.4% | 28% | 7759995 | 25102578 |
17 | 64 | 142 | 10 | 35% | 34.7% | 28% | 15138193 | 40240771 |
18 | 66 | 146 | 10 | 35% | 35% | 29% | 26083825 | 66324596 |
19 | 68 | 151 | 10 | 35% | 35.3% | 29% | 62620247 | 128944843 |
20 | 70 | 155 | 10 | 36% | 35.6% | 30% | 211708088 | 340652931 |
21 | 72 | 159 | 10 | 36% | 35.9% | 31% | N/A | N/A |
22 | 74 | N/A | 10 | 36% | 36.2% | 31% | N/A | N/A |
23 | 76 | N/A | 11 | 36% | 36.5% | 32% | N/A | N/A |
24 | 78 | N/A | 11 | 37% | 36.8% | 32% | N/A | N/A |
25 | 80 | N/A | 11 | 37% | 37.1% | 33% | N/A | N/A |
26 | 82 | N/A | 11 | 37% | 37.4% | 33% | N/A | N/A |
27 | 84 | N/A | 11 | 38% | 37.7% | 34% | N/A | N/A |
28 | 86 | N/A | 12 | 38% | 38% | 34% | N/A | N/A |
29 | 88 | N/A | 12 | 38% | 38.3% | 35% | N/A | N/A |
30 | 90 | N/A | 12 | 39% | 38.5% | 35% | N/A | N/A |
31 | 91 | N/A | 12 | 39% | 38.7% | 36% | N/A | N/A |
32 | 92 | N/A | 12 | 39% | 38.8% | 36% | N/A | N/A |
33 | 93 | N/A | 12 | 39% | 39% | 37% | N/A | N/A |
34 | 94 | N/A | 12 | 39% | 39.1% | 37% | N/A | N/A |
35 | 95 | N/A | 12 | 39% | 39.3% | 38% | N/A | N/A |
36 | 96 | N/A | 12 | 39% | 39.4% | 38% | N/A | N/A |
37 | 97 | N/A | 13 | 40% | 39.6% | 39% | N/A | N/A |
38 | 98 | N/A | 13 | 40% | 39.7% | 39% | N/A | N/A |
39 | 99 | N/A | 13 | 40% | 39.9% | 40% | N/A | N/A |
40 | 100 | N/A | 13 | 40% | 40% | 41% | N/A | N/A |
Item acquisition
Blast Rain can drop anywhere.
Recipes
Blast Rain can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Sever the Right Hand Act 3 | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Sever the Right Hand Act 3 Clarissa | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✓ |
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Blast Rain.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Blast Rain Additional Blast 1 | 66 | Merciless Labyrinth | Blast Rain fires an additional Arrow | helmet 0 |
Enchantment Blast Rain Additional Blast 2 | 75 | Eternal Labyrinth | Blast Rain fires an additional Arrow | helmet 100 |
Enchantment Blast Rain Damage 1 | 66 | Merciless Labyrinth | Blast Rain deals 25% increased Damage | helmet 100 |
Enchantment Blast Rain Damage 2 | 75 | Eternal Labyrinth | Blast Rain deals 40% increased Damage | helmet 100 |
Enchantment Blast Rain Area Of Effect 1 | 66 | Merciless Labyrinth | Blast Rain has 16% increased Area of Effect | helmet 100 |
Enchantment Blast Rain Area Of Effect 2 | 75 | Eternal Labyrinth | Blast Rain has 24% increased Area of Effect | helmet 100 |
Alternate skill effects
Blast Rain has the following alternate skill effects:
Item | Effect(s) |
---|---|
Ebony Blast Rain EffectEbony Blast Rain EffectSkill Gem EffectYour Blast Rain becomes an ebony effect. | Your Blast Rain becomes an ebony effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.13.0 |
|
3.12.0 |
|
3.9.0 |
|
3.3.0 |
|
2.6.0 |
|
2.4.1 |
|
2.3.0 |
|
2.1.0 |
|
References
- ↑ Mark_GGG (July 19, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 19, 2016.
- ↑ Mark_GGG (May 17, 2017). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved May 17, 2017.