Rain of Arrows: Difference between revisions
>Katakan-gpuser m (→Gem Leveling: update lvl 16) |
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{{Skill | {{Item | ||
| | |rarity_id = normal | ||
| | |name = Rain of Arrows | ||
| | |class_id = Active Skill Gem | ||
| | |size_x = 1 | ||
| | |size_y = 1 | ||
| | |drop_level = 12 | ||
|tags = gem, default | |||
| | |metadata_id = Metadata/Items/Gems/SkillGemRainOfArrows | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |||
|vaal_variant_id = Metadata/Items/Gems/SkillGemVaalRainOfArrows | |||
|dexterity_percent = 100 | |||
|gem_tags = Attack, AoE, Projectile, Bow | |||
|gem_description = Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range. | |||
|active_skill_name = Rain of Arrows | |||
|item_class_id_restriction = Bow | |||
|skill_id = RainOfArrows | |||
|cast_time = 1.0 | |||
|required_level = 12 | |||
|quality_type1_weight = 1 | |||
|quality_type1_stat_text = Fires +(0.2-4) Arrows | |||
|quality_type1_breakpoints = 5.0 | |||
|quality_type1_stat1_id = base_number_of_arrows | |||
|quality_type1_stat1_value = 200 | |||
|static_cost_types = Mana | |||
|static_attack_speed_multiplier = 100 | |||
|static_stat1_id = base_is_projectile | |||
|static_stat1_value = 1 | |||
|static_stat2_id = cannot_pierce | |||
|static_stat2_value = 1 | |||
|static_stat3_id = is_area_damage | |||
|static_stat3_value = 1 | |||
|static_stat4_id = skill_can_fire_arrows | |||
|static_stat4_value = 1 | |||
|stat_text = Fires (18-22) Arrows | |||
|level1 = True | |||
|level1_level_requirement = 12 | |||
|level1_cost_amounts = 7 | |||
|level1_damage_effectiveness = 48 | |||
|level1_damage_multiplier = 48 | |||
|level1_stat_text = Fires 18 Arrows | |||
|level1_stat1_id = base_number_of_arrows | |||
|level1_stat1_value = 18 | |||
|level1_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level1_stat2_value = 1 | |||
|level2 = True | |||
|level2_level_requirement = 15 | |||
|level2_cost_amounts = 7 | |||
|level2_damage_effectiveness = 49 | |||
|level2_damage_multiplier = 48.6 | |||
|level2_stat_text = Fires 18 Arrows | |||
|level2_stat1_id = base_number_of_arrows | |||
|level2_stat1_value = 18 | |||
|level2_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level2_stat2_value = 1 | |||
|level3 = True | |||
|level3_level_requirement = 19 | |||
|level3_cost_amounts = 7 | |||
|level3_damage_effectiveness = 49 | |||
|level3_damage_multiplier = 49.3 | |||
|level3_stat_text = Fires 18 Arrows | |||
|level3_stat1_id = base_number_of_arrows | |||
|level3_stat1_value = 18 | |||
|level3_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level3_stat2_value = 1 | |||
|level4 = True | |||
|level4_level_requirement = 23 | |||
|level4_cost_amounts = 8 | |||
|level4_damage_effectiveness = 50 | |||
|level4_damage_multiplier = 49.9 | |||
|level4_stat_text = Fires 18 Arrows | |||
|level4_stat1_id = base_number_of_arrows | |||
|level4_stat1_value = 18 | |||
|level4_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level4_stat2_value = 1 | |||
|level5 = True | |||
|level5_level_requirement = 27 | |||
|level5_cost_amounts = 8 | |||
|level5_damage_effectiveness = 51 | |||
|level5_damage_multiplier = 50.5 | |||
|level5_stat_text = Fires 19 Arrows | |||
|level5_stat1_id = base_number_of_arrows | |||
|level5_stat1_value = 19 | |||
|level5_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level5_stat2_value = 1 | |||
|level6 = True | |||
|level6_level_requirement = 31 | |||
|level6_cost_amounts = 8 | |||
|level6_damage_effectiveness = 51 | |||
|level6_damage_multiplier = 51.2 | |||
|level6_stat_text = Fires 19 Arrows | |||
|level6_stat1_id = base_number_of_arrows | |||
|level6_stat1_value = 19 | |||
|level6_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level6_stat2_value = 1 | |||
|level7 = True | |||
|level7_level_requirement = 35 | |||
|level7_cost_amounts = 8 | |||
|level7_damage_effectiveness = 52 | |||
|level7_damage_multiplier = 51.8 | |||
|level7_stat_text = Fires 19 Arrows | |||
|level7_stat1_id = base_number_of_arrows | |||
|level7_stat1_value = 19 | |||
|level7_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level7_stat2_value = 1 | |||
|level8 = True | |||
|level8_level_requirement = 38 | |||
|level8_cost_amounts = 8 | |||
|level8_damage_effectiveness = 52 | |||
|level8_damage_multiplier = 52.4 | |||
|level8_stat_text = Fires 19 Arrows | |||
|level8_stat1_id = base_number_of_arrows | |||
|level8_stat1_value = 19 | |||
|level8_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level8_stat2_value = 1 | |||
|level9 = True | |||
|level9_level_requirement = 41 | |||
|level9_cost_amounts = 9 | |||
|level9_damage_effectiveness = 53 | |||
|level9_damage_multiplier = 53.1 | |||
|level9_stat_text = Fires 20 Arrows | |||
|level9_stat1_id = base_number_of_arrows | |||
|level9_stat1_value = 20 | |||
|level9_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level9_stat2_value = 1 | |||
|level10 = True | |||
|level10_level_requirement = 44 | |||
|level10_cost_amounts = 9 | |||
|level10_damage_effectiveness = 54 | |||
|level10_damage_multiplier = 53.7 | |||
|level10_stat_text = Fires 20 Arrows | |||
|level10_stat1_id = base_number_of_arrows | |||
|level10_stat1_value = 20 | |||
|level10_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level10_stat2_value = 1 | |||
|level11 = True | |||
|level11_level_requirement = 47 | |||
|level11_cost_amounts = 9 | |||
|level11_damage_effectiveness = 54 | |||
|level11_damage_multiplier = 54.3 | |||
|level11_stat_text = Fires 20 Arrows | |||
|level11_stat1_id = base_number_of_arrows | |||
|level11_stat1_value = 20 | |||
|level11_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level11_stat2_value = 1 | |||
|level12 = True | |||
|level12_level_requirement = 50 | |||
|level12_cost_amounts = 9 | |||
|level12_damage_effectiveness = 55 | |||
|level12_damage_multiplier = 54.9 | |||
|level12_stat_text = Fires 20 Arrows | |||
|level12_stat1_id = base_number_of_arrows | |||
|level12_stat1_value = 20 | |||
|level12_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level12_stat2_value = 1 | |||
|level13 = True | |||
|level13_level_requirement = 53 | |||
|level13_cost_amounts = 9 | |||
|level13_damage_effectiveness = 56 | |||
|level13_damage_multiplier = 55.6 | |||
|level13_stat_text = Fires 21 Arrows | |||
|level13_stat1_id = base_number_of_arrows | |||
|level13_stat1_value = 21 | |||
|level13_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level13_stat2_value = 1 | |||
|level14 = True | |||
|level14_level_requirement = 56 | |||
|level14_cost_amounts = 10 | |||
|level14_damage_effectiveness = 56 | |||
|level14_damage_multiplier = 56.2 | |||
|level14_stat_text = Fires 21 Arrows | |||
|level14_stat1_id = base_number_of_arrows | |||
|level14_stat1_value = 21 | |||
|level14_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level14_stat2_value = 1 | |||
|level15 = True | |||
|level15_level_requirement = 59 | |||
|level15_cost_amounts = 10 | |||
|level15_damage_effectiveness = 57 | |||
|level15_damage_multiplier = 56.8 | |||
|level15_stat_text = Fires 21 Arrows | |||
|level15_stat1_id = base_number_of_arrows | |||
|level15_stat1_value = 21 | |||
|level15_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level15_stat2_value = 1 | |||
|level16 = True | |||
|level16_level_requirement = 62 | |||
|level16_cost_amounts = 10 | |||
|level16_damage_effectiveness = 57 | |||
|level16_damage_multiplier = 57.5 | |||
|level16_stat_text = Fires 21 Arrows | |||
|level16_stat1_id = base_number_of_arrows | |||
|level16_stat1_value = 21 | |||
|level16_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level16_stat2_value = 1 | |||
|level17 = True | |||
|level17_level_requirement = 64 | |||
|level17_cost_amounts = 10 | |||
|level17_damage_effectiveness = 58 | |||
|level17_damage_multiplier = 58.1 | |||
|level17_stat_text = Fires 22 Arrows | |||
|level17_stat1_id = base_number_of_arrows | |||
|level17_stat1_value = 22 | |||
|level17_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level17_stat2_value = 1 | |||
|level18 = True | |||
|level18_level_requirement = 66 | |||
|level18_cost_amounts = 10 | |||
|level18_damage_effectiveness = 59 | |||
|level18_damage_multiplier = 58.7 | |||
|level18_stat_text = Fires 22 Arrows | |||
|level18_stat1_id = base_number_of_arrows | |||
|level18_stat1_value = 22 | |||
|level18_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level18_stat2_value = 1 | |||
|level19 = True | |||
|level19_level_requirement = 68 | |||
|level19_cost_amounts = 11 | |||
|level19_damage_effectiveness = 59 | |||
|level19_damage_multiplier = 59.4 | |||
|level19_stat_text = Fires 22 Arrows | |||
|level19_stat1_id = base_number_of_arrows | |||
|level19_stat1_value = 22 | |||
|level19_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level19_stat2_value = 1 | |||
|level20 = True | |||
|level20_level_requirement = 70 | |||
|level20_cost_amounts = 11 | |||
|level20_damage_effectiveness = 60 | |||
|level20_damage_multiplier = 60 | |||
|level20_stat_text = Fires 22 Arrows | |||
|level20_stat1_id = base_number_of_arrows | |||
|level20_stat1_value = 22 | |||
|level20_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level20_stat2_value = 1 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_cost_amounts = 11 | |||
|level21_damage_effectiveness = 61 | |||
|level21_damage_multiplier = 60.6 | |||
|level21_stat_text = Fires 23 Arrows | |||
|level21_stat1_id = base_number_of_arrows | |||
|level21_stat1_value = 23 | |||
|level21_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level21_stat2_value = 1 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_cost_amounts = 11 | |||
|level22_damage_effectiveness = 61 | |||
|level22_damage_multiplier = 61.3 | |||
|level22_stat_text = Fires 23 Arrows | |||
|level22_stat1_id = base_number_of_arrows | |||
|level22_stat1_value = 23 | |||
|level22_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level22_stat2_value = 1 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_cost_amounts = 11 | |||
|level23_damage_effectiveness = 62 | |||
|level23_damage_multiplier = 61.9 | |||
|level23_stat_text = Fires 23 Arrows | |||
|level23_stat1_id = base_number_of_arrows | |||
|level23_stat1_value = 23 | |||
|level23_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level23_stat2_value = 1 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_cost_amounts = 11 | |||
|level24_damage_effectiveness = 63 | |||
|level24_damage_multiplier = 62.5 | |||
|level24_stat_text = Fires 23 Arrows | |||
|level24_stat1_id = base_number_of_arrows | |||
|level24_stat1_value = 23 | |||
|level24_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level24_stat2_value = 1 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_cost_amounts = 11 | |||
|level25_damage_effectiveness = 63 | |||
|level25_damage_multiplier = 63.2 | |||
|level25_stat_text = Fires 24 Arrows | |||
|level25_stat1_id = base_number_of_arrows | |||
|level25_stat1_value = 24 | |||
|level25_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level25_stat2_value = 1 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_cost_amounts = 12 | |||
|level26_damage_effectiveness = 64 | |||
|level26_damage_multiplier = 63.8 | |||
|level26_stat_text = Fires 24 Arrows | |||
|level26_stat1_id = base_number_of_arrows | |||
|level26_stat1_value = 24 | |||
|level26_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level26_stat2_value = 1 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_cost_amounts = 12 | |||
|level27_damage_effectiveness = 64 | |||
|level27_damage_multiplier = 64.4 | |||
|level27_stat_text = Fires 24 Arrows | |||
|level27_stat1_id = base_number_of_arrows | |||
|level27_stat1_value = 24 | |||
|level27_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level27_stat2_value = 1 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_cost_amounts = 12 | |||
|level28_damage_effectiveness = 65 | |||
|level28_damage_multiplier = 65.1 | |||
|level28_stat_text = Fires 24 Arrows | |||
|level28_stat1_id = base_number_of_arrows | |||
|level28_stat1_value = 24 | |||
|level28_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level28_stat2_value = 1 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_cost_amounts = 12 | |||
|level29_damage_effectiveness = 66 | |||
|level29_damage_multiplier = 65.7 | |||
|level29_stat_text = Fires 25 Arrows | |||
|level29_stat1_id = base_number_of_arrows | |||
|level29_stat1_value = 25 | |||
|level29_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level29_stat2_value = 1 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_cost_amounts = 12 | |||
|level30_damage_effectiveness = 66 | |||
|level30_damage_multiplier = 66.3 | |||
|level30_stat_text = Fires 25 Arrows | |||
|level30_stat1_id = base_number_of_arrows | |||
|level30_stat1_value = 25 | |||
|level30_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level30_stat2_value = 1 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_cost_amounts = 13 | |||
|level31_damage_effectiveness = 67 | |||
|level31_damage_multiplier = 66.6 | |||
|level31_stat_text = Fires 25 Arrows | |||
|level31_stat1_id = base_number_of_arrows | |||
|level31_stat1_value = 25 | |||
|level31_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level31_stat2_value = 1 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_cost_amounts = 13 | |||
|level32_damage_effectiveness = 67 | |||
|level32_damage_multiplier = 66.9 | |||
|level32_stat_text = Fires 25 Arrows | |||
|level32_stat1_id = base_number_of_arrows | |||
|level32_stat1_value = 25 | |||
|level32_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level32_stat2_value = 1 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_cost_amounts = 13 | |||
|level33_damage_effectiveness = 67 | |||
|level33_damage_multiplier = 67.3 | |||
|level33_stat_text = Fires 25 Arrows | |||
|level33_stat1_id = base_number_of_arrows | |||
|level33_stat1_value = 25 | |||
|level33_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level33_stat2_value = 1 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_cost_amounts = 13 | |||
|level34_damage_effectiveness = 68 | |||
|level34_damage_multiplier = 67.6 | |||
|level34_stat_text = Fires 25 Arrows | |||
|level34_stat1_id = base_number_of_arrows | |||
|level34_stat1_value = 25 | |||
|level34_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level34_stat2_value = 1 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_cost_amounts = 13 | |||
|level35_damage_effectiveness = 68 | |||
|level35_damage_multiplier = 67.9 | |||
|level35_stat_text = Fires 25 Arrows | |||
|level35_stat1_id = base_number_of_arrows | |||
|level35_stat1_value = 25 | |||
|level35_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level35_stat2_value = 1 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_cost_amounts = 14 | |||
|level36_damage_effectiveness = 68 | |||
|level36_damage_multiplier = 68.2 | |||
|level36_stat_text = Fires 26 Arrows | |||
|level36_stat1_id = base_number_of_arrows | |||
|level36_stat1_value = 26 | |||
|level36_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level36_stat2_value = 1 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_cost_amounts = 14 | |||
|level37_damage_effectiveness = 69 | |||
|level37_damage_multiplier = 68.5 | |||
|level37_stat_text = Fires 26 Arrows | |||
|level37_stat1_id = base_number_of_arrows | |||
|level37_stat1_value = 26 | |||
|level37_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level37_stat2_value = 1 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_cost_amounts = 14 | |||
|level38_damage_effectiveness = 69 | |||
|level38_damage_multiplier = 68.8 | |||
|level38_stat_text = Fires 26 Arrows | |||
|level38_stat1_id = base_number_of_arrows | |||
|level38_stat1_value = 26 | |||
|level38_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level38_stat2_value = 1 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_cost_amounts = 14 | |||
|level39_damage_effectiveness = 69 | |||
|level39_damage_multiplier = 69.2 | |||
|level39_stat_text = Fires 26 Arrows | |||
|level39_stat1_id = base_number_of_arrows | |||
|level39_stat1_value = 26 | |||
|level39_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level39_stat2_value = 1 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_cost_amounts = 14 | |||
|level40_damage_effectiveness = 69 | |||
|level40_damage_multiplier = 69.5 | |||
|level40_stat_text = Fires 26 Arrows | |||
|level40_stat1_id = base_number_of_arrows | |||
|level40_stat1_value = 26 | |||
|level40_stat2_id = quality_display_base_additional_arrows_is_gem | |||
|level40_stat2_value = 1 | |||
|level1_dexterity_requirement = 33 | |||
|level1_experience = 0 | |||
|level2_dexterity_requirement = 39 | |||
|level2_experience = 15249 | |||
|level3_dexterity_requirement = 48 | |||
|level3_experience = 56766 | |||
|level4_dexterity_requirement = 56 | |||
|level4_experience = 138749 | |||
|level5_dexterity_requirement = 64 | |||
|level5_experience = 286717 | |||
|level6_dexterity_requirement = 73 | |||
|level6_experience = 537274 | |||
|level7_dexterity_requirement = 81 | |||
|level7_experience = 942360 | |||
|level8_dexterity_requirement = 88 | |||
|level8_experience = 1390078 | |||
|level9_dexterity_requirement = 94 | |||
|level9_experience = 2005396 | |||
|level10_dexterity_requirement = 100 | |||
|level10_experience = 2840035 | |||
|level11_dexterity_requirement = 106 | |||
|level11_experience = 4410795 | |||
|level12_dexterity_requirement = 113 | |||
|level12_experience = 6044782 | |||
|level13_dexterity_requirement = 119 | |||
|level13_experience = 8195812 | |||
|level14_dexterity_requirement = 125 | |||
|level14_experience = 11008001 | |||
|level15_dexterity_requirement = 132 | |||
|level15_experience = 16107361 | |||
|level16_dexterity_requirement = 138 | |||
|level16_experience = 25508092 | |||
|level17_dexterity_requirement = 142 | |||
|level17_experience = 40781458 | |||
|level18_dexterity_requirement = 146 | |||
|level18_experience = 67068040 | |||
|level19_dexterity_requirement = 151 | |||
|level19_experience = 129958630 | |||
|level20_dexterity_requirement = 155 | |||
|level20_experience = 342004647 | |||
|level21_dexterity_requirement = 159 | |||
|radius = 24 | |||
|inventory_icon = Rain of Arrows | |||
|release_version = 0.9.3 | |||
|quest_reward1_type = quest | |||
|quest_reward1_quest = The Siren's Cadence | |||
|quest_reward1_quest_id = a1q3 | |||
|quest_reward1_act = 1 | |||
|quest_reward1_class_ids = Duelist,Ranger,Scion | |||
|quest_reward2_type = vendor | |||
|quest_reward2_quest = The Siren's Cadence | |||
|quest_reward2_quest_id = a1q3 | |||
|quest_reward2_act = 1 | |||
|quest_reward2_class_ids = Duelist,Ranger,Scion,Shadow | |||
|quest_reward2_npc = Nessa | |||
|quest_reward3_type = vendor | |||
|quest_reward3_quest = A Fixture of Fate | |||
|quest_reward3_quest_id = a3q12 | |||
|quest_reward3_act = 3 | |||
|quest_reward3_npc = Siosa | |||
|quest_reward4_type = vendor | |||
|quest_reward4_quest = Fallen from Grace | |||
|quest_reward4_quest_id = a6q4 | |||
|quest_reward4_act = 6 | |||
|quest_reward4_npc = Lilly Roth | |||
}} | }} | ||
'' | '''Rain of Arrows''' is a ranged [[attack]] [[skill]] that fires a number of arrows in the air, which deal [[area of effect]] [[projectile]] damage as they land. Arrows initially fall at the targeted location, then spread outward. | ||
'' | ==Skill functions and interactions== | ||
* '''Arrow placement:''' Half of the arrows fall randomly within the skill's area of effect. The other half picks targets in a series of rings ''around'' the targeted location.<ref>https://www.pathofexile.com/forum/view-thread/2133090</ref> | |||
* '''AoE''': Each arrow deals area damage where it lands. A single enemy can be hit multiple times, though the likelihood of this depends on the skill's area of effect modifiers and enemy size. Against an average-sized boss, 2-5 hits per attack is a realistic expectation. | |||
* '''Additional Arrows/Projectiles:''' Additional arrows will be added at the outer portion of the area of effect, increasing its coverage, but not damage to individual targets. Support gems such as {{il|Greater Multiple Projectiles Support}} are likely unattractive, as their projectile count is additive with the large arrow count this skill has by default. | |||
* '''Attack speed''': The skill's [[attack speed]] affects both the user's attack animation and how fast arrows strike the ground. | |||
* '''Travel distance''': Effects like {{psl|Point Blank}} use the distance between where the skill was used and the enemy that was hit. | |||
* '''[[Projectile#Projectile_Behaviours|Projectile behaviours]]''': Projectiles from Rain of Arrows do not collide with enemies or terrain; they cannot use mechanics like [[Pierce]] or [[Return]]. | |||
Fires | ==Gem level progression== | ||
{{Skill progression | |||
|c1_abbr = # Arrows | |||
|c1_header = Fires x Arrows | |||
|c1_pattern_extract = Fires (%d+) Arrows | |||
|c1_pattern_value = %d | |||
}} | |||
{{Item acquisition}} | |||
==Related unique items== | |||
These [[unique item]]s have some interaction with Rain of Arrows | |||
{{Drop enabled unique item table | |||
|tables=item_stats | |||
|join=items._pageID=item_stats._pageID | |||
|where=items.stat_text LIKE "%Rain%of%Arrows%" | |||
|large=1 | |||
|base_item=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
{{Skill enchantment modifier list}} | |||
{{Alternate skill effect list}} | |||
Projectile | ==Version history== | ||
{{Version history table header}} | |||
{{Version history table row|3.23.0| | |||
{{ | * Quality now causes the skill to Fires +0-4 Arrows, instead of providing 0-10% increased Area of Effect. | ||
| | }} | ||
| | {{Version history table row|3.9.0| | ||
* Now deals 48% of base damage at gem level 1 (from 40%), up to 60% at gem level 20 (from 50%). | |||
}} | |||
{{Version history table row|3.4.0| | |||
* Now includes the "Projectile" tag on the skill gem. | |||
}} | |||
{{Version history table row|3.3.0| | |||
* Now fires a number of arrows across the area, dealing damage based on weapon damage with each one. Half of these arrows will target enemies in the area, while the rest will target the area at set ranges from the centre at random. | |||
* Now has an added damage effectiveness and base damage of 40% at gem level 1 (down from 110%), up to 50% at gem level 20 (down from 129%). | |||
}} | |||
{{Version history table row|2.6.0| | |||
* Rain of Arrows gains 1 additional unit of radius every 5 levels. | |||
* No longer gain increased area of effect radius. | |||
}} | |||
{{Version history table row|2.3.0| | |||
* If you use Rain of Arrows, {{il|Blast Rain}} and {{il|Bladefall}} to target a blocked location then they will be now used on the nearest valid location. | |||
}} | |||
{{Version history table row|2.1.0| | |||
* Rain of Arrows has had its base damage increased by a flat 10% at every level. Its quality bonus has been changed back to Area of Effect radius, after being damage throughout 2.0.0. The mana cost has been reduced, from 9 to 7 at level one and from 12 to 11 at level 20. | |||
}} | |||
{{Version history table row|2.0.0| | |||
* Base damage increased from 75% to 100%. | |||
* Area of effect increased by 33% (from 18 to 24) across all levels, but no longer grants increased area of effect per gem level. | |||
* Now grants 1% increased damage per 1% quality instead of increased attack speed. | |||
* Rain of Arrows mana costs have been reduced. | |||
}} | |||
{{Version history table row|0.11.1b| | |||
* Fixed Rain of Arrows not getting projectile damage bonuses. | |||
}} | |||
{{Version history table row|0.11.0| | |||
* Fixed a bug where Rain of Arrows would treat missed targets as though they had <br> entered the area during the delay and hit them anyway. | |||
}} | }} | ||
{{Version history table row|0.10.0| | |||
* Is now a level 4 Skill (from 10). | * Is now a level 4 Skill (from 10). | ||
* Its area of effect has been increased by 20%. | * Its area of effect has been increased by 20%. | ||
Line 111: | Line 581: | ||
* Quality bonus has been changed from Area of Effect to [[Attack Speed]]. | * Quality bonus has been changed from Area of Effect to [[Attack Speed]]. | ||
* Its damage effectiveness has been reduced slightly. | * Its damage effectiveness has been reduced slightly. | ||
}} | |||
{{Version history table row|0.9.13e| | |||
* Fixed a server crash related to using Rain of Arrows on [[Traps]] and [[Remote Mines]]. | * Fixed a server crash related to using Rain of Arrows on [[Traps]] and [[Remote Mines]]. | ||
}} | |||
{{Version history table row|0.9.12f| | |||
* Fixed a newly introduced bug where Rain of Arrows would always get [[Critical Strike]]s. | * Fixed a newly introduced bug where Rain of Arrows would always get [[Critical Strike]]s. | ||
}} | |||
{{Version history table row|0.9.7| | |||
* Rain of Arrows is now affected by the [[Point Blank]] keystone passive. | * Rain of Arrows is now affected by the [[Point Blank]] keystone passive. | ||
}} | |||
{{Version history table row|0.9.5h| | |||
* Fixed a bug where Rain of Arrows would deal damage twice when used by a Templar. | * Fixed a bug where Rain of Arrows would deal damage twice when used by a Templar. | ||
* Fixed the damage prediction that Rain of Arrows uses. | * Fixed the damage prediction that Rain of Arrows uses. | ||
}} | |||
{{Version history table row|0.9.5g| | |||
* Rain of Arrows is now affected by increased [[Projectile]] speed. <br> This reduces the delay before the arrows land. | * Rain of Arrows is now affected by increased [[Projectile]] speed. <br> This reduces the delay before the arrows land. | ||
* Made the [[Faster Projectiles]] support gem work with Rain of Arrows. | * Made the [[Faster Projectiles]] support gem work with Rain of Arrows. | ||
}} | |||
{{Version history table row|0.9.4| | |||
* Fixed rain of Arrows being incorrectly treated as a [[Projectile]] skill. | * Fixed rain of Arrows being incorrectly treated as a [[Projectile]] skill. | ||
}} | |||
{{Version history table row|0.9.3b| | |||
* Increased the rate that Rain of Arrows gains damage per level, <br> but gave it a -20% damage penalty for being AoE. | * Increased the rate that Rain of Arrows gains damage per level, <br> but gave it a -20% damage penalty for being AoE. | ||
}} | |||
{{Version history table row|0.9.3| | |||
* Rain of Arrows | * Added new skill prototype - Rain of Arrows: Fires a large number of arrows into the air, to land at the target after a short delay. | ||
}} | |||
{{Version history table end}} | |||
==References== | |||
{{reflist}} | |||
{{Navbox Skills}} | {{Navbox Skills}} | ||
[[ | [[ru:Ливень стрел]] |
Latest revision as of 13:59, 14 June 2024
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (48-60)% of base
Effectiveness of Added Damage: (48-60)%
AoE Radius: 24Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) Arrows
Additional Effects From 1-20% Quality:
Fires +(0.2-4) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 12Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemRainOfArrows
Rain of Arrows is a ranged attack skill that fires a number of arrows in the air, which deal area of effect projectile damage as they land. Arrows initially fall at the targeted location, then spread outward.
Skill functions and interactions
- Arrow placement: Half of the arrows fall randomly within the skill's area of effect. The other half picks targets in a series of rings around the targeted location.[1]
- AoE: Each arrow deals area damage where it lands. A single enemy can be hit multiple times, though the likelihood of this depends on the skill's area of effect modifiers and enemy size. Against an average-sized boss, 2-5 hits per attack is a realistic expectation.
- Additional Arrows/Projectiles: Additional arrows will be added at the outer portion of the area of effect, increasing its coverage, but not damage to individual targets. Support gems such as Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
Icon: P
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage
Supported Skills fire 4 additional Projectiles
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. are likely unattractive, as their projectile count is additive with the large arrow count this skill has by default. - Attack speed: The skill's attack speed affects both the user's attack animation and how fast arrows strike the ground.
- Travel distance: Effects like Point Blank use the distance between where the skill was used and the enemy that was hit.
- Projectile behaviours: Projectiles from Rain of Arrows do not collide with enemies or terrain; they cannot use mechanics like Pierce or Return.
Gem level progression
Level | Mana Cost | Damage Effectiveness | Attack Damage | # Arrows | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 12 | 33 | 7 | 48% | 48% | 18 | 0 | 0 |
2 | 15 | 39 | 7 | 49% | 48.6% | 18 | 15249 | 15249 |
3 | 19 | 48 | 7 | 49% | 49.3% | 18 | 41517 | 56766 |
4 | 23 | 56 | 8 | 50% | 49.9% | 18 | 81983 | 138749 |
5 | 27 | 64 | 8 | 51% | 50.5% | 19 | 147968 | 286717 |
6 | 31 | 73 | 8 | 51% | 51.2% | 19 | 250557 | 537274 |
7 | 35 | 81 | 8 | 52% | 51.8% | 19 | 405086 | 942360 |
8 | 38 | 88 | 8 | 52% | 52.4% | 19 | 447718 | 1390078 |
9 | 41 | 94 | 9 | 53% | 53.1% | 20 | 615318 | 2005396 |
10 | 44 | 100 | 9 | 54% | 53.7% | 20 | 834639 | 2840035 |
11 | 47 | 106 | 9 | 54% | 54.3% | 20 | 1570760 | 4410795 |
12 | 50 | 113 | 9 | 55% | 54.9% | 20 | 1633987 | 6044782 |
13 | 53 | 119 | 9 | 56% | 55.6% | 21 | 2151030 | 8195812 |
14 | 56 | 125 | 10 | 56% | 56.2% | 21 | 2812189 | 11008001 |
15 | 59 | 132 | 10 | 57% | 56.8% | 21 | 5099360 | 16107361 |
16 | 62 | 138 | 10 | 57% | 57.5% | 21 | 9400731 | 25508092 |
17 | 64 | 142 | 10 | 58% | 58.1% | 22 | 15273366 | 40781458 |
18 | 66 | 146 | 10 | 59% | 58.7% | 22 | 26286582 | 67068040 |
19 | 68 | 151 | 11 | 59% | 59.4% | 22 | 62890590 | 129958630 |
20 | 70 | 155 | 11 | 60% | 60% | 22 | 212046017 | 342004647 |
21 | 72 | 159 | 11 | 61% | 60.6% | 23 | N/A | N/A |
22 | 74 | N/A | 11 | 61% | 61.3% | 23 | N/A | N/A |
23 | 76 | N/A | 11 | 62% | 61.9% | 23 | N/A | N/A |
24 | 78 | N/A | 11 | 63% | 62.5% | 23 | N/A | N/A |
25 | 80 | N/A | 11 | 63% | 63.2% | 24 | N/A | N/A |
26 | 82 | N/A | 12 | 64% | 63.8% | 24 | N/A | N/A |
27 | 84 | N/A | 12 | 64% | 64.4% | 24 | N/A | N/A |
28 | 86 | N/A | 12 | 65% | 65.1% | 24 | N/A | N/A |
29 | 88 | N/A | 12 | 66% | 65.7% | 25 | N/A | N/A |
30 | 90 | N/A | 12 | 66% | 66.3% | 25 | N/A | N/A |
31 | 91 | N/A | 13 | 67% | 66.6% | 25 | N/A | N/A |
32 | 92 | N/A | 13 | 67% | 66.9% | 25 | N/A | N/A |
33 | 93 | N/A | 13 | 67% | 67.3% | 25 | N/A | N/A |
34 | 94 | N/A | 13 | 68% | 67.6% | 25 | N/A | N/A |
35 | 95 | N/A | 13 | 68% | 67.9% | 25 | N/A | N/A |
36 | 96 | N/A | 14 | 68% | 68.2% | 26 | N/A | N/A |
37 | 97 | N/A | 14 | 69% | 68.5% | 26 | N/A | N/A |
38 | 98 | N/A | 14 | 69% | 68.8% | 26 | N/A | N/A |
39 | 99 | N/A | 14 | 69% | 69.2% | 26 | N/A | N/A |
40 | 100 | N/A | 14 | 69% | 69.5% | 26 | N/A | N/A |
Item acquisition
Rain of Arrows can drop anywhere.
Recipes
Rain of Arrows can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Usage in recipes
Rain of Arrows is used in the following recipes:
Result | Amount | Part | Notes | Description | Meta |
---|---|---|---|---|---|
Hyrri's BiteHyrri's Bite Sharktooth Arrow QuiverRequires Level 14Gain (6-8) Life per Enemy Hit with Attacks+(15-25) to Strength +(35-45) to Dexterity +(15-25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7-10)% increased Attack Speed Gain (2-3) Life per Enemy Hit with Attacks 10% increased Area of EffectA Karui woman's place was not the battlefield, but the hearth. Hyrri changed all of that. | 1 | Sharktooth Arrow QuiverSharktooth Arrow QuiverRequires Level 14Gain (6-8) Life per Enemy Hit with Attacks | normal | Vendor recipe; yield ilvl 10 item | M |
1 | Onyx AmuletOnyx AmuletRequires Level 20+(10-16) to all Attributes | rare | |||
1 | Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (48-60)% of base Effectiveness of Added Damage: (48-60)% AoE Radius: 24Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) Arrows Additional Effects From 1-20% Quality: Fires +(0.2-4) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1%+ quality | |||
1 | Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | N/A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related unique items
These unique items have some interaction with Rain of Arrows
Item | Base Item | Stats | |
---|---|---|---|
Lioneye's PawsLioneye's Paws Bronzescale BootsArmour: (55-63) Evasion: (55-63)Requires Level 30, 30 Str, 30 DexTrigger Level 5 Rain of Arrows when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low LifeStand and lead the righteous pride, Fight till death, never hide. | Bronzescale Boots | 30 | Trigger Level 5 Rain of Arrows when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life |
Related helmet enchantments
The following helmet enchantments affect Rain of Arrows.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Rain Of Arrows Attack Speed 1 | 66 | Merciless Labyrinth | 10% increased Rain of Arrows Attack Speed | helmet 100 |
Enchantment Rain Of Arrows Attack Speed 2 | 75 | Eternal Labyrinth | 15% increased Rain of Arrows Attack Speed | helmet 100 |
Enchantment Rain Of Arrows Damage 1 | 66 | Merciless Labyrinth | 25% increased Rain of Arrows Damage | helmet 100 |
Enchantment Rain Of Arrows Damage 2 | 75 | Eternal Labyrinth | 40% increased Rain of Arrows Damage | helmet 100 |
Enchantment Rain Of Arrows Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Rain of Arrows Area of Effect | helmet 100 |
Enchantment Rain Of Arrows Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Rain of Arrows Area of Effect | helmet 100 |
Enchantment Rain Of Arrows Repeat Count 1 | 66 | Merciless Labyrinth | Rain of Arrows has 10% chance to fire an additional sequence of arrows | helmet 100 |
Enchantment Rain Of Arrows Repeat Count 2 | 75 | Eternal Labyrinth | Rain of Arrows has 15% chance to fire an additional sequence of arrows | helmet 100 |
Alternate skill effects
Rain of Arrows has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Rain of Arrows EffectCelestial Rain of Arrows EffectSkill Gem EffectYour Rain of Arrows become a Celestial Effect. | Your Rain of Arrows become a Celestial Effect. |
Emerald Rain of Arrows EffectEmerald Rain of Arrows EffectSkill Gem EffectYour Rain of Arrows glow a ghostly green | Your Rain of Arrows glow a ghostly green |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.9.0 |
|
3.4.0 |
|
3.3.0 |
|
2.6.0 |
|
2.3.0 |
|
2.1.0 |
|
2.0.0 |
|
0.11.1b |
|
0.11.0 |
|
0.10.0 |
|
0.9.13e |
|
0.9.12f |
|
0.9.7 |
|
0.9.5h |
|
0.9.5g |
|
0.9.4 |
|
0.9.3b |
|
0.9.3 |
|