Berserker: Difference between revisions
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{{About|the Ascendancy class|the [[Ascendant]] passive|Berserker (Ascendant passive)}} | {{About|the Ascendancy class|the [[Ascendant]] passive|Berserker (Ascendant passive)}} | ||
{{Ascendancy Class | {{Ascendancy Class | ||
|name = Berserker | |name = Berserker | ||
|flavour_text = ''The savage path is always swift and sure'' | |flavour_text = ''The savage path is always swift and sure.'' | ||
}} | }} | ||
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==Overview== | ==Overview== | ||
The Berserker is an | The Berserker is an offence-oriented class that revels in the heat of combat. With notables that grant unparalleled power at a downside, the Berserker Ascendancy offers support to damage, [[critical strike]]s, [[life leech]], [[armour]], [[exert]]s from [[Warcry|warcries]], and [[Rage]]. Furthermore, all of his minor passives grant [[physical damage]], bolstering offence. | ||
[[Flawless Savagery]] allows Berserkers to deal lot more [[Critical Strike|critical]] damage and [[Blitz]] allows Berserkers to attack blazingly fast at an expense of consistent [[critical strike]]s. [[Defy Pain]] allows him to gain immense [[armour]] and a substantial [[life leech]] buff provided you can handle the self-damage. Berserkers can be built around [[Rage]] by gaining [[Rage]] generation from [[Crave the Slaughter]] and make this much more powerful at the cost of life degen with [[Rite of Ruin]] or by having [[exert|exerted attacks]] deal much more damage by sacrificing [[Rage]] with [[War Bringer]]. He can also gain a powerful damage boost at the cost of being more vulnerable with [[Aspect of Carnage]]. | |||
==Passive skills== | ==Passive skills== | ||
[[Image:Ascendancy skill tree Berserker.png|500px|thumb|right|Berserker skill tree]] | [[Image:Ascendancy skill tree Berserker 3.14.png|500px|thumb|right|Berserker skill tree]] | ||
===Minor skills=== | ===Minor skills=== | ||
This class has the following minor passive skills: | This class has the following minor passive skills: | ||
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|ascendancy=0 | |ascendancy=0 | ||
|where= | |where= | ||
passive_skills.ascendancy_class = " | passive_skills.ascendancy_class = "Berserker" | ||
AND passive_skills.is_notable=0 | AND passive_skills.is_notable=0 | ||
AND passive_skills.name NOT LIKE "%Berserker%" | |||
AND passive_skills.id NOT LIKE "%Eldritch%" | |||
}} | }} | ||
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{{psl|id=AscendancyBerserker10|format=tablerow}} | {{psl|id=AscendancyBerserker10|format=tablerow}} | ||
| | | | ||
| [[Physical | | [[Physical Damage, Critical Strike Chance]] | ||
|- | |- | ||
{{psl|id=AscendancyBerserker14|format=tablerow}} | {{psl|id=AscendancyBerserker14|format=tablerow}} | ||
| [[Flawless Savagery]] | | [[Flawless Savagery]] | ||
| [[Physical | | [[Physical Damage, Critical Strike Chance]] | ||
|- | |- | ||
{{psl|id=AscendancyBerserker9|format=tablerow}} | {{psl|id=AscendancyBerserker9|format=tablerow}} | ||
| | | | ||
| [[Physical | | [[Physical Damage, Life Leeched per Second]] | ||
|- | |- | ||
{{psl|id=AscendancyBerserker7|format=tablerow}} | {{psl|id=AscendancyBerserker7|format=tablerow}} | ||
| | | | ||
| [[Physical | | [[Physical Damage, Warcry Speed]] | ||
|- | |- | ||
{{psl|id=AscendancyBerserker11|format=tablerow}} | {{psl|id=AscendancyBerserker11|format=tablerow}} | ||
| | | | ||
| [[Physical | | [[Physical Damage, Attack Speed]] | ||
|- | |- | ||
{{psl|id=AscendancyBerserker8|format=tablerow}} | {{psl|id=AscendancyBerserker8|format=tablerow}} | ||
| [[Crave the Slaughter]] | | [[Crave the Slaughter]] | ||
| [[Physical | | [[Physical Damage, Attack Speed]] | ||
|- | |- | ||
{{psl|id=AscendancyBerserker12|format=tablerow}} | {{psl|id=AscendancyBerserker12|format=tablerow}} | ||
| | | | ||
| [[Physical | | [[Physical Damage, Attack Speed]] | ||
|} | |} | ||
== Version History == | == Version History == | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.14.0 | {{Version history table row|3.14.0| | ||
* Minor nodes now grant 10% increased Physical Damage (previously 12% increased Attack Physical Damage). | * Minor nodes now grant 10% increased Physical Damage (previously 12% increased Attack Physical Damage). | ||
* Pain Reaver has been replaced with [[Defy Pain]]. | * Pain Reaver has been replaced with [[Defy Pain]]. | ||
{{Version history table row|3.11.0 | }} | ||
{{Version history table row|3.11.0| | |||
* The small passive leading to War Bringer no longer grants {{c|mod|20% increased Warcry Duration}}. It now grants {{c|mod|20% increased Warcry Speed}}. | * The small passive leading to War Bringer no longer grants {{c|mod|20% increased Warcry Duration}}. It now grants {{c|mod|20% increased Warcry Speed}}. | ||
{{Version history table row|3.7.0 | }} | ||
{{Version history table row|3.7.0| | |||
* Cloaked in Savagery has been removed. [[Pain Reaver]] has moved and is now a standalone notable. | * Cloaked in Savagery has been removed. [[Pain Reaver]] has moved and is now a standalone notable. | ||
* Added new Berserker notables - [[Flawless Savagery]] and [[Blitz]]. | * Added new Berserker notables - [[Flawless Savagery]] and [[Blitz]]. | ||
* The small passives leading to Flawless Savagery and Blitz each grant {{c|mod|12% increased attack physical damage and 15% increased critical strike chance}}. | * The small passives leading to Flawless Savagery and Blitz each grant {{c|mod|12% increased attack physical damage and 15% increased critical strike chance}}. | ||
{{Version history table row|3.2.0 | }} | ||
{{Version history table row|3.2.0| | |||
* [[Aspect of Carnage]] now only requires 2 skill points to reach. | * [[Aspect of Carnage]] now only requires 2 skill points to reach. | ||
* [[Rite of Ruin]] now requires [[Crave the Slaughter]]. | * [[Rite of Ruin]] now requires [[Crave the Slaughter]]. | ||
* Minor node behind Rite of Ruin changed from [[Physical Attack Damage, Armour]] to [[Physical Attack Damage, Attack Speed]]. | * Minor node behind Rite of Ruin changed from [[Physical Attack Damage, Armour]] to [[Physical Attack Damage, Attack Speed]]. | ||
}} | |||
{{Version history table end}} | |||
{{Navbox Characters}} | {{Navbox Characters}} | ||
[[de:Berserker]] | [[de:Berserker]] |
Latest revision as of 07:16, 15 August 2023
The Berserker is an Ascendancy class for Marauders.
Overview
The Berserker is an offence-oriented class that revels in the heat of combat. With notables that grant unparalleled power at a downside, the Berserker Ascendancy offers support to damage, critical strikes, life leech, armour, exerts from warcries, and Rage. Furthermore, all of his minor passives grant physical damage, bolstering offence.
Flawless Savagery allows Berserkers to deal lot more critical damage and Blitz allows Berserkers to attack blazingly fast at an expense of consistent critical strikes. Defy Pain allows him to gain immense armour and a substantial life leech buff provided you can handle the self-damage. Berserkers can be built around Rage by gaining Rage generation from Crave the Slaughter and make this much more powerful at the cost of life degen with Rite of Ruin or by having exerted attacks deal much more damage by sacrificing Rage with War Bringer. He can also gain a powerful damage boost at the cost of being more vulnerable with Aspect of Carnage.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Physical Damage, Attack Speed | 10% increased Physical Damage 6% increased Attack Speed [1] [2] [3] |
Physical Damage, Critical Strike Chance | 10% increased Physical Damage 15% increased Critical Strike Chance [1] [2] |
Physical Damage, Life Leeched per Second | 10% increased Physical Damage 30% increased total Recovery per second from Life Leech [1] |
Physical Damage, Warcry Speed | 10% increased Physical Damage 20% increased Warcry Speed [1] |
Notable skills
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Flawless Savagery | 50% increased Critical Strike Chance +25% to Critical Strike Multiplier Adds 20 to 30 Physical Damage if you've dealt a Critical Strike Recently |
Physical Damage, Critical Strike Chance | |
Blitz | Gain a Blitz Charge on Critical Strike 2% more Attack Speed per Blitz Charge 8% reduced Critical Strike Chance per Blitz Charge +20 to Maximum Blitz Charges |
Flawless Savagery | Physical Damage, Critical Strike Chance |
Defy Pain | Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds 25% increased Armour per Defiance 50% increased Maximum total Life Recovery per second from Leech while you have Defiance At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance |
Physical Damage, Life Leeched per Second | |
War Bringer | Warcries grant 10 Rage per 5 Power if you have less than 25 Rage Warcries Sacrifice 10 Rage if you have at least 25 Rage Exerted Attacks deal 50% more Attack Damage if a Warcry Sacrificed Rage Recently |
Physical Damage, Warcry Speed | |
Crave the Slaughter | Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds +10 to Maximum Rage |
Physical Damage, Attack Speed | |
Rite of Ruin | Inherent effects from having Rage are Tripled Lose 0.1% of Life per second per Rage while you are not losing Rage Cannot be Stunned while you have at least 25 Rage |
Crave the Slaughter | Physical Damage, Attack Speed |
Aspect of Carnage | 10% increased Damage taken 40% more Damage |
Physical Damage, Attack Speed |
Version History
Version | Changes |
---|---|
3.14.0 |
|
3.11.0 |
|
3.7.0 |
|
3.2.0 |
|