Vaal Bone Warden: Difference between revisions
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| name = Vaal Bone Warden | | name = Vaal Bone Warden | ||
| image = | | image = | ||
| rarity = | | rarity =Normal | ||
| | | level = 6-84 | ||
| location = | | location = [[Clouded Ridge]]<br/>[[Cremated Archives]]<br/>[[Sacred Chambers]] | ||
| resistance = Lightning (20%/40%/75%) | |||
| resistance = Lightning | | damage = | ||
| damage = | | modifier = {{c|mod|50% of Physical Damage Converted to Lightning Damage}} (Acts version)<br/>{{c|mod|Gain 100% of Physical Damage as Extra Lightning Damage}} (map version)<br/>{{moncat|construct}}[[Construct]] | ||
| modifier = | | skill = Default melee attack | ||
| skill = | |||
| aura = | | aura = | ||
}}'''Vaal Bone Wardens''' are melee [[monsters]] of type [[construct]] found in [[ | }}'''Vaal Bone Wardens''' are melee [[monsters]] of type [[vaal construct (monster type)|construct]] found in [[vaal side area]]s. They carry a variety of two handed weapons (swords or maces), all of which spark with lightning. | ||
Despite it is a [[skeleton]] warrior, according to the in-game lore, vaal construct are not the [[undead]] that can be raised by a [[necromancer (monster type)|necromancer]], as it is an animated armor that contains a skeleton inside.<ref>[[version 0.11.4]] patch notes</ref> | |||
==Abilities== | ==Abilities== | ||
* Lightning Damage | * Lightning Damage | ||
* Resists | ** The monster has different variants which has different ids. But all versions deal some portion of lightning damage by either have damage converted, or gain as extra damage. The portion would also further affected by vaal side area mod and map mod. | ||
* Resists [[lightning damage]] | |||
** Comparing to normal skeleton, such as its namesake [[Bone Warden]], Vaal Bone Warden has even more resistance to lightning damage | |||
* [[Armour]] | |||
** The monster belongs to internal use monster types ''ConstructMeleeLightning'' or ''ConstructMeleeLightningMaps'', which grant a parameter armour_multiplier = 1.0, that grant this monster some Armour as [[defence]]. It has no [[evasion]] or [[ES]] related parameters, however. | |||
==Areas== | ==Areas== | ||
* [[Clouded Ridge]] | |||
* [[Cremated Archives]] | |||
*[[Sacred Chambers]] | |||
=== | ==Variants== | ||
On top of sword variants, the monsters also have [[maul]] wielding variants: | |||
{{#cargo_query: | |||
|tables=monsters | |||
|fields=name=Monster names, CONCAT("[[", _pageName, "|", metadata_id, "]]")=internal id, monster_type_id, skill_ids, health_multiplier, attack_speed, damage_multiplier, critical_strike_chance | |||
|where= name = "Vaal Bone Warden" | |||
|limit=100 | |||
|order by=name | |||
}} | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.0.0| | |||
* Now a monster of [[Cremated Archives]] {{Undocumented}} | |||
}} | |||
{{Version history table row|1.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
==References== | |||
{{reflist}} | |||
==See also== | |||
* [[Vaal Flame Guardian]] | |||
* [[Vaal Frost Guardian]] | |||
* [[Vaal Fallen]] | |||
* [[Vaal Gargantuan]] | |||
{{Navbox Bestiary}} | {{Navbox Bestiary}} | ||
[[Category:Constructs]] | [[Category:Constructs]] |
Latest revision as of 09:14, 30 June 2024
Vaal Bone Warden | |||
Level(s) | 6-84 | ||
Location(s) | Clouded Ridge Cremated Archives Sacred Chambers | ||
Resistance(s) | Lightning (20%/40%/75%) | ||
Modifier(s) | 50% of Physical Damage Converted to Lightning Damage (Acts version) Gain 100% of Physical Damage as Extra Lightning Damage (map version) Construct | ||
Skill(s) | Default melee attack |
Vaal Bone Wardens are melee monsters of type construct found in vaal side areas. They carry a variety of two handed weapons (swords or maces), all of which spark with lightning.
Despite it is a skeleton warrior, according to the in-game lore, vaal construct are not the undead that can be raised by a necromancer, as it is an animated armor that contains a skeleton inside.[1]
Abilities
- Lightning Damage
- The monster has different variants which has different ids. But all versions deal some portion of lightning damage by either have damage converted, or gain as extra damage. The portion would also further affected by vaal side area mod and map mod.
- Resists lightning damage
- Comparing to normal skeleton, such as its namesake Bone Warden, Vaal Bone Warden has even more resistance to lightning damage
- Armour
Areas
Variants
On top of sword variants, the monsters also have maul wielding variants:
Monster names | internal id | monster type id | skill ids | health multiplier | attack speed | damage multiplier | critical strike chance |
---|---|---|---|---|---|---|---|
Vaal Bone Warden | Metadata/Monsters/Skeletons/SkeletonMeleeKnightLightningSword | ConstructMeleeLightning | MeleeAtAnimationSpeed | 1.3 | 1.32 | 1.61 | 5.0 |
Vaal Bone Warden | Metadata/Monsters/Skeletons/SkeletonMeleeKnightLightningMaul | ConstructMeleeLightning | MeleeAtAnimationSpeed | 1.3 | 1.32 | 1.61 | 5.0 |
Vaal Bone Warden | Metadata/Monsters/Skeletons/SkeletonMeleeKnightLightningSwordMaps_ | ConstructMeleeLightningMaps | MeleeAtAnimationSpeed | 1.3 | 1.32 | 1.28 | 5.0 |
Vaal Bone Warden | Metadata/Monsters/Skeletons/SkeletonMeleeKnightLightningMaulMaps | ConstructMeleeLightningMaps | MeleeAtAnimationSpeed | 1.3 | 1.32 | 1.28 | 5.0 |
Version history
Version | Changes |
---|---|
3.0.0 |
|
1.1.0 |
|
References
- ↑ version 0.11.4 patch notes