Elementalist: Difference between revisions
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passive_skills.ascendancy_class = " | passive_skills.ascendancy_class = "Elementalist" | ||
AND passive_skills.is_notable=0 | AND passive_skills.is_notable=0 | ||
AND passive_skills.name NOT LIKE "%Elementalist%" | |||
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== Version History == | == Version History == | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.13.0 | {{Version history table row|3.13.0| | ||
* Added [[Shaper of Flames]], [[Shaper of Winter]], [[Shaper of Storms]]. | * Added [[Shaper of Flames]], [[Shaper of Winter]], [[Shaper of Storms]]. | ||
* Removed [[Shaper of Desolation]], [[Beacon of Ruin]]. | * Removed [[Shaper of Desolation]], [[Beacon of Ruin]]. | ||
{{Version history table row|3.2.0 | }} | ||
{{Version history table row|3.2.0| | |||
* Added [[Elemancer]]. | * Added [[Elemancer]]. | ||
{{Version history table row|2.2.0 | }} | ||
{{Version history table row|2.2.0| | |||
* Introduced to the game | * Introduced to the game | ||
}} | |||
{{Version history table end}} | |||
{{Navbox Characters}} | {{Navbox Characters}} |
Latest revision as of 03:13, 25 July 2022
The Elementalist is an Ascendancy class for Witches.
Overview
Elementalists deal in all things elemental. They can enhance the power of elemental ailments to be more powerful, even against bosses, and make them compatible with other damage types. They also have access to Mastermind of Discord to make elemental Exposure more powerful, Heart of Destruction to gain powerful conditional offensive bonuses, and Bastion of Elements to ward off against elemental damage. Finally, Elementalists have access to golem-related skills, which not only enhance their survivability, but also give bigger enhancements to your own character the more golems you have active.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Elemental Damage and Resistances | 10% increased Elemental Damage +6% to all Elemental Resistances [1] [2] [3] |
Elemental Damage, Attack and Cast Speed | 10% increased Elemental Damage 4% increased Attack and Cast Speed [1] [2] |
Elemental Damage, Cold Ailment Effect | 10% increased Elemental Damage 10% increased Effect of Cold Ailments [1] |
Elemental Damage, Fire Damage over Time Multiplier | 10% increased Elemental Damage +4% to Fire Damage over Time Multiplier [1] |
Elemental Damage, Lightning Ailment Effect | 10% increased Elemental Damage 10% increased Effect of Lightning Ailments [1] |
Elemental Damage, Status Ailment Chance | 10% increased Elemental Damage 5% chance to Freeze, Shock and Ignite [1] [2] |
Notable skills
This class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Bastion of Elements | Triggers Level 20 Primal Aegis when Allocated Primal Aegis can take 75 Elemental Damage per Allocated Notable Passive Skill Other Aegis Skills are Disabled Cannot take Reflected Elemental Damage |
Elemental Damage and Resistances | |
Liege of the Primordial | Summoned Golems are Resummoned 4 seconds after being Killed +1 to maximum number of Summoned Golems 100% increased Effect of Buffs granted by your Golems |
Elemental Damage and Resistances | |
Elemancer | +1 to maximum number of Summoned Golems Summoned Golems are Immune to Elemental Damage 25% increased Effect of Buffs granted by your Golems per Summoned Golem |
Liege of the Primordial | Elemental Damage and Resistances |
Shaper of Storms | Hits always Shock All Damage can Shock 25% more Effect of Lightning Ailments you inflict with Hits if the highest Damage Type is Lightning Shocks from your Hits always increase Damage taken by at least 15% |
Elemental Damage, Lightning Ailment Effect | |
Shaper of Winter | All Damage with Hits can Chill 50% more Effect of Cold Ailments you inflict with Hits for which the highest Damage Type is Cold Chills from your Hits always reduce Action Speed by at least 15% Your Chills can reduce Action Speed by up to a maximum of 40% |
Elemental Damage, Cold Ailment Effect | |
Shaper of Flames | All Damage can Ignite Hits always Ignite 25% more Damage with Ignites you inflict with Hits for which the highest Damage Type is Fire |
Elemental Damage, Fire Damage over Time Multiplier | |
Mastermind of Discord | Exposure you inflict applies an extra -25% to the affected Resistance Regenerate 1% of Mana per second if you've inflicted Exposure Recently |
Elemental Damage, Attack and Cast Speed | |
Heart of Destruction | Gain Convergence when you Hit a Unique Enemy, no more than once every 8 seconds 60% increased Area of Effect while you don't have Convergence |
Mastermind of Discord | Elemental Damage, Attack and Cast Speed |
Version History
Version | Changes |
---|---|
3.13.0 |
|
3.2.0 |
|
2.2.0 |
|