Asphyxia: Difference between revisions
Jump to navigation
Jump to search
>Vinibot |
Neokowloon (talk | contribs) m (cat) |
||
(14 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Historical content|Asphyxia no longer exists as of [[Version 3.1.0]] as a result of the addition of the War for the Atlas map series and new map bosses.}} | |||
{{MonsterBox | {{MonsterBox | ||
| name = Asphyxia | | name = Asphyxia | ||
| image = | | image = | ||
| rarity = | | rarity = Boss | ||
| location = [[Waste Pool Map]] | |||
| location = [[Waste Pool Map | |||
| resistance = Elemental | | resistance = Elemental | ||
| damage = Cold | | damage = Cold | ||
Line 12: | Line 13: | ||
}} | }} | ||
'''Asphyxia''' was a unique [[water elemental]] boss which was found in [[map]]s. It was based on [[Stranglecharm]] from [[The Ship Graveyard Cave]]. | |||
'''Asphyxia''' was a unique [[ | |||
==Location== | ==Location== | ||
* {{il|page=Waste Pool Map (Atlas of Worlds)}} | * {{il|page=Waste Pool Map (Atlas of Worlds)}} | ||
== | ==Abilities== | ||
*Resists Elemental Damage | *Resists Elemental Damage | ||
*Gains a Power Charge for each quarter of Maximum Life Removed | *Gains a Power Charge for each quarter of Maximum Life Removed | ||
Line 29: | Line 28: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.1.0 | {{Version history table row|3.1.0| | ||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | * The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | ||
* | ** Asphyxia is removed from the game. (Last seen as the boss of [[Waste Pool Map]]) (This specific change is not documented in patch notes) | ||
}} | |||
{{Version history table row|2.4.0| | |||
* We've added thirty new maps and dozens of new map bosses. | |||
* Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards. | |||
* Asphyxia no longer the map boss of [[Reef Map]] (This specific change is not documented in patch notes) | |||
}} | |||
{{Version history table row|1.2.0| | |||
* The water elementals summoned by [[The Goddess of Purity]] in [[the Solaris Temple Level 2 (Act 3)|Solaris Temple Level 2]] or by Asphyxia in the Reef and Waste Pool Maps now cast Ice Nova when they are killed. | |||
}} | |||
{{Version history table row|0.10.8| | |||
* Asphyxia, the boss of the Reef map has been redesigned, with new stats, skills and AI. | |||
}} | |||
{{Version history table row|0.9.11| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Bestiary}} | {{Navbox Bestiary}} | ||
[[Category: | |||
[[Category:Water elementals]] | |||
[[Category:Map bosses]] | [[Category:Map bosses]] | ||
[[Category:Removed unique monsters]] |
Latest revision as of 10:43, 19 July 2023
This article describes historical game content.
Asphyxia no longer exists as of Version 3.1.0 as a result of the addition of the War for the Atlas map series and new map bosses.
Asphyxia | |||
Location(s) | Waste Pool Map | ||
Damage | Cold | ||
Resistance(s) | Elemental | ||
Skill(s) | Ice Nova Arctic Breath | ||
Aura(s) | Enemies are Slowed |
Asphyxia was a unique water elemental boss which was found in maps. It was based on Stranglecharm from The Ship Graveyard Cave.
Location
- Waste Pool MapWaste Pool MapMap Level: 71
Map Tier: 4
Guild Character: 1Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Abilities
- Resists Elemental Damage
- Gains a Power Charge for each quarter of Maximum Life Removed
- Casts Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 230%
AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
Base radius is (2.6-3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Casts Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
Level: (1-20)
Cost: (7-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Projectile Speed: 844
AoE Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage
Base duration is 5.00 seconds
Deals (18.4-2225.7) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 1.5 metres
Base secondary radius is 1.8 metres
Can have up to 10 Chilling Areas
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Deals Cold Damage
- Summons Water Elementals
- Enemies are Slowed
Version history
Version | Changes |
---|---|
3.1.0 |
|
2.4.0 |
|
1.2.0 |
|
0.10.8 |
|
0.9.11 |
|