Noxious Strike: Difference between revisions
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{{Passive skill box|Noxious Strike}} | {{Passive skill box|Noxious Strike}} | ||
'''Noxious Strike''' is a notable [[Ascendancy passive skill]] for the [[Assassin]]. It grants added chance to [[poison]] | '''Noxious Strike''' is a notable [[Ascendancy passive skill]] for the [[Assassin]]. It grants added chance to [[poison]]. It also grants increased poison duration for each stack of poison applied [[recently]] up to a maximum of 100% and grants life [[recovery]] whenever a poisoned enemy dies, based on the number of poison stacks it had. | ||
==Ruthless mode== | |||
{{infocard | |||
|header = Noxious Strike (Ruthless) | |||
|subheader = Ascendancy Notable Passive Skill | |||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:NoxiousStrike (Assassin) passive skill icon.png]]</div> | |||
|2 = 10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% | |||
}} | |||
Noxious Strike in [[Ruthless mode]] does not grant chance to poison or life recovery on killing poisoned enemies. It grants a higher amount of poison duration for each poison inflicted recently. | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.23.0| | ||
* {{Ruthless}} The Assassin's Noxious Strikes Ascendancy Passive Skill now grants 10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% (previously 5%). | |||
}} | |||
{{Version history table row|3.22.0| | |||
* {{Ruthless}} Noxious Strike: No longer provides "Recover 0.5% of Life per Poison affecting Enemies you Kill" or "40% chance to Poison on Hit" in Ruthless. | |||
}} | |||
{{Version history table row|3.15.0| | |||
* No longer grants 30% to damage over time multiplier for poison. | |||
* Now grants 5% increased Poison Duration for each Poison you have inflicted Recently, Up to a maximum of 100%. (previously unlimited) | |||
}} | |||
{{Version history table row|3.13.0| | |||
* Now grants 30% to damage over time multiplier for poison (from 25%) | * Now grants 30% to damage over time multiplier for poison (from 25%) | ||
* Removed {{c|mod|50% increased Damage with Poison}} | * Removed {{c|mod|50% increased Damage with Poison}} | ||
{{Version history table row|3.8.0 | }} | ||
{{Version history table row|3.8.0| | |||
* No longer grants +0.1% to critical strike chance per poison affecting the enemy. Now causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Also grants +25% to Damage over Time Multiplier for poison and 50% increased Damage with poison. | * No longer grants +0.1% to critical strike chance per poison affecting the enemy. Now causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Also grants +25% to Damage over Time Multiplier for poison and 50% increased Damage with poison. | ||
* | * No longer grants a chance to maim against poisoned enemies. {{Undocumented}} | ||
{{Version history table row|3.2.0 | }} | ||
{{Version history table row|3.2.0| | |||
* No longer applies [[Bleeding]]. | * No longer applies [[Bleeding]]. | ||
* Chance to poison on hit no longer requires the enemy to be bleeding. | * Chance to poison on hit no longer requires the enemy to be bleeding. | ||
* Removed {{c|mod|30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently}}. | * Removed {{c|mod|30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently}}. | ||
* Added {{c|mod|+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%}} and {{c|mod|5% increased Poison Duration per Poison applied Recently}}. | * Added {{c|mod|+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%}} and {{c|mod|5% increased Poison Duration per Poison applied Recently}}. | ||
{{Version history table row|2.4.0c | }} | ||
{{Version history table row|2.4.0c| | |||
* Fixed a bug where the Noxious Strike Ascendancy Skill worked with spells also. | * Fixed a bug where the Noxious Strike Ascendancy Skill worked with spells also. | ||
{{Version history table row|2.3.0 | }} | ||
{{Version history table row|2.3.0| | |||
* Unlisted change: Noxious Strike now grants 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently | * Unlisted change: Noxious Strike now grants 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently | ||
{{Version history table row|2.2.0 | }} | ||
{{Version history table row|2.2.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} |
Latest revision as of 07:50, 2 February 2024
Noxious Strike
Ascendancy Notable Passive Skill
5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit [1]
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit [1]
Noxious Strike is a notable Ascendancy passive skill for the Assassin. It grants added chance to poison. It also grants increased poison duration for each stack of poison applied recently up to a maximum of 100% and grants life recovery whenever a poisoned enemy dies, based on the number of poison stacks it had.
Ruthless mode
Noxious Strike (Ruthless)
Ascendancy Notable Passive Skill
10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Noxious Strike in Ruthless mode does not grant chance to poison or life recovery on killing poisoned enemies. It grants a higher amount of poison duration for each poison inflicted recently.
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.22.0 |
|
3.15.0 |
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3.13.0 |
|
3.8.0 |
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3.2.0 |
|
2.4.0c |
|
2.3.0 |
|
2.2.0 |
|