Damage reduction: Difference between revisions
>Killodoggy (→Other physical damage reduction sources: I added several physical damage reduction options from poedb website. I had to check the trader, cause some of the mods on poedb don't spawn anymore.) |
mNo edit summary |
||
(18 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{distinguish|damage taken}} | ||
'''Damage reduction''' is a specific defensive stat most commonly granted by [[armour]] against [[physical]] [[hit]] damage. | |||
[[ | __TOC__ | ||
==Mechanics== | |||
'Damage reduction' is a specific type of [[receiving damage|mitigation]], primarily gained from [[armour]] against [[hit]]s. Sources of ''additional'' damage reduction such as {{c|mod|#% additional Physical Damage Reduction}} are additive with the amount calculated from armour (if any). Damage reduction can mitigate [[damage over time]], though it can only be gained from armour against hits. Despite the generic name, it is unrelated to mechanics like [[resistance]]s or modifiers to damage taken such as {{c|mod|#% reduced Damage taken}}.<ref name="MarkPDR"/> | |||
It has a maximum of {{Character query|maximum_physical_damage_reduction_%}}%<ref name="DRMaximum"/> and a minimum of 0%.<ref name="ReductionBelowZero"/> The maximum may be modified by {{psl|Imbalanced Guard}}. | |||
===Physical damage reduction=== | |||
{{main|Armour|Crushed|Overwhelm}} | |||
[[Physical]] damage reduction is the most common form of damage reduction. It is the only type of damage reduction granted by armour by default. Additional physical damage reduction can be found on e.g. [[strength]]-aligned armour equipment, {{stl|Endurance Charge}}s, {{il|Summon Chaos Golem}}, and [[Oak]]'s [[Deal with the Bandits]] reward. | |||
Physical damage reduction can be lowered through effects such as {{il|Poacher's Mark}}, [[Overwhelm]], or [[Crushed]]. | |||
===Other damage types=== | |||
Damage reduction of other [[damage type]]s can be obtained through certain items or stats, such as {{il|Eternal Damnation}}, {{psl|Unbreakable}}, {{psl|Transcendence}}, or {{il|The Fourth Vow}}. | |||
==Related items== | ==Related items== | ||
===Base items=== | ===Base items=== | ||
The following base items grant | The following base items grant damage reduction: | ||
{{ | {{Drop enabled base item table | ||
|tables=item_stats | |tables=item_stats | ||
|join=items._pageID=item_stats._pageID | |join=items._pageID=item_stats._pageID | ||
|where= | |where= | ||
item_stats.id LIKE "%additional%physical%damage%reduction%" | item_stats.id LIKE "%additional%physical%damage%reduction%" | ||
OR item_stats.id LIKE "%elemental%damage%reduction%" | |||
OR item_stats.id LIKE "%chaos%damage%reduction%" | |||
OR items.html REGEXP "physical.?.?.?.?.?damage.?.?.?.?.?reduction" | OR items.html REGEXP "physical.?.?.?.?.?damage.?.?.?.?.?reduction" | ||
OR items.stat_text REGEXP "physical.?.?.?.?.?damage.?.?.?.?.?reduction" | OR items.stat_text REGEXP "physical.?.?.?.?.?damage.?.?.?.?.?reduction" | ||
Line 22: | Line 38: | ||
===Unique Items=== | ===Unique Items=== | ||
The following [[unique items]] grant | The following [[unique items]] grant damage reduction: | ||
{{ | {{Drop enabled unique item table | ||
|tables=item_stats | |tables=item_stats | ||
|join=items._pageID=item_stats._pageID | |join=items._pageID=item_stats._pageID | ||
|where= | |where= | ||
item_stats.id LIKE "%additional%physical%damage%reduction%" | item_stats.id LIKE "%additional%physical%damage%reduction%" | ||
OR item_stats.id LIKE "%elemental%damage%reduction%" | |||
OR item_stats.id LIKE "%chaos%damage%reduction%" | |||
OR item_stats.id LIKE "%VeteransAwareness%" | |||
OR items.html REGEXP "physical.?.?.?.?.?damage.?.?.?.?.?reduction" | OR items.html REGEXP "physical.?.?.?.?.?damage.?.?.?.?.?reduction" | ||
OR items.stat_text REGEXP "physical.?.?.?.?.?damage.?.?.?.?.?reduction" | OR items.stat_text REGEXP "physical.?.?.?.?.?damage.?.?.?.?.?reduction" | ||
Line 35: | Line 54: | ||
}} | }} | ||
==Other | ==Other damage reduction sources== | ||
{{Modifier table | |||
|q_tables=mod_stats, mod_spawn_weights | |||
|q_join=mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID | |||
|q_where=mod_stats.id LIKE "%additional%damage%reduction%" | |||
OR mod_stats.id LIKE "%physical_damage_reduction_rating_%_while_not_moving" | |||
AND mod_spawn_weights.value > 0 | |||
|q_orderBy=mods.generation_type ASC | |||
|stat_text=1 | |||
|level=1 | |||
|spawn_weights=1 | |||
|generation_type=1 | |||
}} | |||
==Passive skills== | ==Passive skills== | ||
The following [[passive skill]]s affect | The following [[passive skill]]s affect damage reduction. | ||
{{Query base passive skills | {{Query base passive skills | ||
| | |q_where= | ||
passive_skill_stats.id | passive_skill_stats.id LIKE "%additional_physical_damage_reduction%" | ||
OR passive_skill_stats.id LIKE "%elemental_damage_reduction%" | |||
OR passive_skill_stats.id LIKE "%keystone_veterans_awareness%" | |||
}} | }} | ||
===Ascendancy passives=== | ===Ascendancy passives=== | ||
{{Query ascendancy passive skills | {{Query ascendancy passive skills | ||
|where= | |where= | ||
passive_skill_stats.id LIKE "%physical_damage_reduction_ | passive_skill_stats.id LIKE "%additional_physical_damage_reduction%" | ||
OR passive_skill_stats.id LIKE "%damage_reduction_rating_from_body_armour_doubled%" | |||
OR passive_skill_stats.id LIKE "%physical_damage_reduction_%_per_endurance_charge%" | |||
}} | }} | ||
==References== | ==References== | ||
{{reflist|refs= | {{reflist|refs= | ||
<ref name="MarkPDR">{{cite web|author=Mark_GGG|date=August 5, 2022|title=When does Spell Suppression happen in the damage calculation|url=https://www.reddit.com/r/pathofexile/comments/wg8y6e/when_does_spell_suppression_happen_in_the_damage/iizzay5/?context=1|publisher=r/Pathofexile|accessdate=January 25, 2024}}</ref> | |||
<ref name="DRMaximum">{{cite web|author=Mark_GGG|date=June 16, 2020|title=Development Manifesto: Game Balance in Path of Exile: Harvest|url=https://www.reddit.com/r/pathofexile/comments/h9rlc2/development_manifesto_game_balance_in_path_of/fuykttl/|publisher=r/Pathofexile|accessdate=January 25, 2024}}</ref> | |||
<ref name="ReductionBelowZero">{{cite web|author=Mark_GGG|date=March 3, 2020|title=Question regarding: Enemies have -% to Total Physical Damage Reduction against your hits|url=https://www.reddit.com/r/pathofexile/comments/fcojvn/question_regarding_enemies_have_to_total_physical/fjcel7v/?utm_source=reddit&utm_medium=web2x&context=3|publisher=r/Pathofexile|accessdate=April 10, 2021}}</ref> | |||
}} | }} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[ru:Снижение | [[ru:Снижение физического урона]] |
Latest revision as of 23:16, 11 May 2024
Damage reduction is a specific defensive stat most commonly granted by armour against physical hit damage.
Mechanics
'Damage reduction' is a specific type of mitigation, primarily gained from armour against hits. Sources of additional damage reduction such as #% additional Physical Damage Reduction are additive with the amount calculated from armour (if any). Damage reduction can mitigate damage over time, though it can only be gained from armour against hits. Despite the generic name, it is unrelated to mechanics like resistances or modifiers to damage taken such as #% reduced Damage taken.[1]
It has a maximum of 90%[2] and a minimum of 0%.[3] The maximum may be modified by Imbalanced Guard.
Physical damage reduction
Physical damage reduction is the most common form of damage reduction. It is the only type of damage reduction granted by armour by default. Additional physical damage reduction can be found on e.g. strength-aligned armour equipment, Endurance Charges, Summon Chaos GolemSummon Chaos GolemChaos, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 1 Summoned Golem
Golems grant (3-5)% additional Physical Damage Reduction
Additional Effects From 1-20% Quality:
(1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and Oak's Deal with the Bandits reward.
Physical damage reduction can be lowered through effects such as Poacher's MarkPoacher's MarkPhysical, Spell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 secRequires Level 16Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Frenzy Charge when slain
Cursed enemies grant (15-50) Life when Hit by Attacks
Cursed enemies grant (8-25) Mana when Hit by Attacks
Cursed enemies have -20% to Physical Damage Reduction
Adds (3-30) to (4-45) Physical Damage to Hits against Cursed Enemies
Additional Effects From 1-20% Quality:
Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Overwhelm, or Crushed.
Other damage types
Damage reduction of other damage types can be obtained through certain items or stats, such as Eternal DamnationEternal Damnation
Agate AmuletRequires Level 52+(16-24) to Strength and Intelligence+(40-70) to maximum Mana
+(-13-13)% to Chaos Resistance
-5% to all maximum Resistances
Gain additional Elemental Damage Reduction equal to half your Chaos ResistanceThe price of immortality is isolation., Unbreakable, Transcendence, or The Fourth VowThe Fourth Vow
Devout ChainmailArmour: (755-1270)
Energy Shield: (155-259)
Movement Speed: -5%Requires Level 55, 80 Str, 80 IntPhysical Damage taken bypasses Energy Shield
(150-250)% increased Armour and Energy Shield
+(17-29)% to Chaos Resistance
Regenerate 3% of Life per second
Armour also applies to Chaos Damage taken from HitsSeek not to avoid the mortal pains of this world.
In flagellation, there lies freedom from temptation..
Related items
Base items
The following base items grant damage reduction:
Item | Stats | |
---|---|---|
Longtooth TalismanLongtooth TalismanTalisman Tier: 3(4-6)% additional Physical Damage ReductionCorruptedWe grew contemptuous of our past. Dismissed the first ones as ignorant and wild. We were fools and naive children to turn our backs on our inheritance. - The Wolven King | 1 | (4-6)% additional Physical Damage ReductionCorrupted |
Unrelenting Timeless Templar EmblemUnrelenting Timeless Templar EmblemMonsters gain 10% increased Maximum Life each time they are Revived Monsters gain 4% additional Physical Damage Reduction each time they are Revived Monsters gain 4% additional Resistances each time they are Revived 10% increased Experience Gain 10% improved RewardsPlace two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. Can only be used once. | 1 | N/A |
Unrelenting Timeless Vaal EmblemUnrelenting Timeless Vaal EmblemMonsters gain 10% increased Maximum Life each time they are Revived Monsters Penetrate 4% of Enemy Resistances for each time they have been Revived Monsters Overwhelm 4% of Physical Damage Reduction for each time they have been Revived 10% increased Experience Gain 10% improved RewardsPlace two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. Can only be used once. | 1 | N/A |
Enduring CryEnduring CryWarcry, AoE, Duration Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.Base duration is 2.00 seconds Regenerate (120-1976) Life over 1 second (0-38)% increased Warcry Speed Buff grants 2% additional Physical Damage Reduction per Endurance Charge Buff grants +2% to all Elemental Resistances per Endurance Charge Counts total Power of Enemies in Range Gain 1 Endurance Charge per 5 Power Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | Base duration is 2.00 seconds Regenerate (120-1976) Life over 1 second (0-38)% increased Warcry Speed Buff grants 2% additional Physical Damage Reduction per Endurance Charge Buff grants +2% to all Elemental Resistances per Endurance Charge Counts total Power of Enemies in Range Gain 1 Endurance Charge per 5 Power |
Intimidating CryIntimidating CryWarcry, AoE, Duration, Physical Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 10Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Grants a buff which lowers the effect of enemy physical damage reduction against your hits.Base duration is (4.00-4.90) seconds (0-38)% increased Warcry Speed Enemies Taunted by this Warcry are Intimidated Counts total Power of Enemies in Range Buff causes your Hits to Overwhelm 5% Physical Damage Reduction per 5 Power, up to 30% Exerts the next 2 Melee Attacks you perform Exerted Attacks deal Double Damage Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | Base duration is (4.00-4.90) seconds (0-38)% increased Warcry Speed Enemies Taunted by this Warcry are Intimidated Counts total Power of Enemies in Range Buff causes your Hits to Overwhelm 5% Physical Damage Reduction per 5 Power, up to 30% Exerts the next 2 Melee Attacks you perform Exerted Attacks deal Double Damage |
Poacher's MarkPoacher's MarkPhysical, Spell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Frenzy Charge when slain Cursed enemies grant (15-50) Life when Hit by Attacks Cursed enemies grant (8-25) Mana when Hit by Attacks Cursed enemies have -20% to Physical Damage Reduction Adds (3-30) to (4-45) Physical Damage to Hits against Cursed Enemies Additional Effects From 1-20% Quality: Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | Cursed enemies have a 100% chance to grant a Frenzy Charge when slain Cursed enemies grant (15-50) Life when Hit by Attacks Cursed enemies grant (8-25) Mana when Hit by Attacks Cursed enemies have -20% to Physical Damage Reduction Adds (3-30) to (4-45) Physical Damage to Hits against Cursed Enemies |
Summon Chaos GolemSummon Chaos GolemChaos, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 1 Summoned Golem Golems grant (3-5)% additional Physical Damage Reduction Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | Maximum 1 Summoned Golem Golems grant (3-5)% additional Physical Damage Reduction |
Unique Items
The following unique items grant damage reduction:
Item | Stats | |||
---|---|---|---|---|
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
| ||
Hand of the FerventHand of the Fervent Zealot GlovesArmour: (132-211) Energy Shield: (27-43)Requires Level 43, 34 Str, 34 Int(70-130)% increased Armour and Energy Shield +(50-70) to maximum Life Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second Hits Overwhelm (10-15)% of Physical Damage Reduction while you have Sacrificial ZealA sacrifice of blood calls forth His vengeance. Let the righteous become the Hand of God. | 43 | (70-130)% increased Armour and Energy Shield +(50-70) to maximum Life Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second Hits Overwhelm (10-15)% of Physical Damage Reduction while you have Sacrificial Zeal | ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence
| ||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
| ||
Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Precursor's EmblemPrecursor's Emblem Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life <Three Power Charge mods>History teaches humility. | 49 | +(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Circle of GuiltCircle of Guilt Iron RingRequires Level 52<One to three random Synthesis implicit modifiers>+(10-20) to all Attributes Adds (8-10) to (13-15) Physical Damage +(350-400) to Armour <Two Random Herald of Purity modifiers>I feel the moral weight of what I must to do to protect Wraeclast. I accept my guilt without shame. It is my gift to humanity. | 52 | <One to three random Synthesis implicit modifiers>+(10-20) to all Attributes Adds (8-10) to (13-15) Physical Damage +(350-400) to Armour
| ||
Eternal DamnationEternal Damnation Agate AmuletRequires Level 52+(16-24) to Strength and Intelligence+(40-70) to maximum Mana +(-13-13)% to Chaos Resistance -5% to all maximum Resistances Gain additional Elemental Damage Reduction equal to half your Chaos ResistanceThe price of immortality is isolation. | 52 | +(16-24) to Strength and Intelligence+(40-70) to maximum Mana +(-13-13)% to Chaos Resistance -5% to all maximum Resistances Gain additional Elemental Damage Reduction equal to half your Chaos Resistance | ||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4 Requires Level 52<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 |
| ||
Gorgon's GazeGorgon's Gaze Regicide MaskEvasion: (141-158) Energy Shield: (87-112)Requires Level 52, 58 Dex, 58 IntGrants Level 20 Petrification Statue Skill (200-250)% increased Energy Shield +(60-80) to maximum Life (5-10)% increased Attack and Cast Speed 5% additional Physical Damage Reduction while moving 5% reduced Elemental Damage taken while stationaryMen always fell for her honeyed eyes, and broke when they hit the ground. | 52 | Grants Level 20 Petrification Statue Skill (200-250)% increased Energy Shield +(60-80) to maximum Life (5-10)% increased Attack and Cast Speed 5% additional Physical Damage Reduction while moving 5% reduced Elemental Damage taken while stationary | ||
Circle of AmbitionCircle of Ambition Prismatic RingRequires Level 64<Three random Synthesis implicit modifiers>+(10-20) to all Attributes +(10-20)% to all Elemental Resistances 10% increased Mana Reservation Efficiency of Herald Skills <Three Random Herald modifiers>I will build the wall that stands against the tide. The day is coming... I have seen it. | 64 | <Three random Synthesis implicit modifiers>+(10-20) to all Attributes +(10-20)% to all Elemental Resistances 10% increased Mana Reservation Efficiency of Herald Skills
| ||
DisintegratorDisintegrator Maelström StaffWarstaff Physical Damage: (291-311) to (417-447) Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently BattlemageBlurred is the boundary between creator and destroyer. | 64 | +25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Battlemage | ||
Triumvirate AuthorityTriumvirate Authority Unset RingRequires Level 64Has 1 Socket+2 to Level of Socketed Vaal Gems <Three random Socketed Vaal Skill modifiers>The priest that carried Yaomac's sigil was granted one boon by each serpentine head. | 64 | Has 1 Socket+2 to Level of Socketed Vaal Gems
| ||
Triumvirate AuthorityTriumvirate Authority Unset RingRequires Level 64Has 1 Socket+2 to Level of Socketed Vaal Gems <Four random Socketed Vaal Skill modifiers>The priest that carried Yaomac's sigil was granted one boon by each serpentine head. | 64 | Has 1 Socket+2 to Level of Socketed Vaal Gems
| ||
The Red TrailThe Red Trail Titan GreavesArmour: (385-556)Requires Level 68, 120 Str(60-100)% increased Armour +(60-100) to maximum Life 30% increased Movement Speed 10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore FootprintsWe leave a trail, that we may know where never we will return. | 68 | (60-100)% increased Armour +(60-100) to maximum Life 30% increased Movement Speed 10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints |
Other damage reduction sources
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Armoured | Prefix | 1 | 10% increased Quantity of Items found in this Area +20% Monster Physical Damage Reduction | uber_tier_map 0 secret_area 1000 |
Subterranean | Prefix | 1 | (3-5)% additional Physical Damage Reduction | abyss_jewel 0 jewel 0 shield 2000 quiver 2000 |
Armoured | Prefix | 1 | +10% Monster Physical Damage Reduction | default 800 |
Armoured | Prefix | 46 | +15% Monster Physical Damage Reduction | default 800 |
Armoured | Prefix | 68 | +20% Monster Physical Damage Reduction | default 800 |
Armoured | Prefix | 73 | +30% Monster Physical Damage Reduction | default 800 |
Armoured | Prefix | 78 | +40% Monster Physical Damage Reduction | default 800 |
Chosen | Prefix | 60 | 8% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | Prefix | 72 | (9-10)% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | Prefix | 81 | (11-12)% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | Prefix | 1 | 7% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | Prefix | 25 | 8% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | Prefix | 50 | (9-10)% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Chosen | Prefix | 75 | (11-12)% additional Physical Damage Reduction while Focused | helmet 0 gloves 0 |
Armoured | Prefix | 69 | 15% increased Quantity of Items found in this Area Found Items have 2% chance to drop Corrupted in Area +60% Monster Physical Damage Reduction | uber_tier_map 0 secret_area 1000 |
Armoured | Prefix | 1 | 8% increased Quantity of Items found in this Area +30% Monster Physical Damage Reduction | uber_tier_map 0 secret_area 0 old_map 0 |
Armoured | Prefix | 1 | 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area +30% Monster Physical Damage Reduction | uber_tier_map 0 mid_tier_map 0 |
Armoured | Prefix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size +30% Monster Physical Damage Reduction | uber_tier_map 0 mid_tier_map 800 expedition_logbook 0 primordial_map 0 |
Armoured | Prefix | 1 | 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area +40% Monster Physical Damage Reduction | uber_tier_map 0 top_tier_map 0 |
Armoured | Prefix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size +40% Monster Physical Damage Reduction | uber_tier_map 0 top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 |
Armoured | Prefix | 1 | 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area +20% Monster Physical Damage Reduction | uber_tier_map 0 low_tier_map 0 |
Armoured | Prefix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size +20% Monster Physical Damage Reduction | uber_tier_map 0 low_tier_map 800 expedition_logbook 0 primordial_map 0 |
Armoured | Prefix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size +10% Monster Physical Damage Reduction | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
Armoured | Prefix | 68 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size +20% Monster Physical Damage Reduction | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
Armoured | Prefix | 73 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size +30% Monster Physical Damage Reduction | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
Armoured | Prefix | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area +40% Monster Physical Damage Reduction | uber_tier_map 0 top_tier_map 0 maven_map 800 primordial_map 800 |
Armoured | Prefix | 78 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size +40% Monster Physical Damage Reduction | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 |
Chosen | Prefix | 60 | (13-15)% additional Physical Damage Reduction while Focused | helmet 1500 gloves 1500 |
Carapaced | Prefix | 1 | 50% additional Physical Damage Reduction (Hidden) | not_str 0 default 5000 |
Lunaris-touched | Prefix | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Arakaali-touched | Prefix | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Solaris-touched | Prefix | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Brine King-touched | Prefix | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Tukohama-touched | Prefix | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Abberath-touched | Prefix | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Shakari-touched | Prefix | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Innocence-touched | Prefix | 68 | 50% increased Damage (Hidden) +40% to all Elemental Resistances (Hidden) +25% to Chaos Resistance (Hidden) 15% additional Physical Damage Reduction (Hidden) | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 60 |
Kitava-touched | Prefix | 68 | 50% increased Damage (Hidden) +40% to all Elemental Resistances (Hidden) +25% to Chaos Resistance (Hidden) 15% additional Physical Damage Reduction (Hidden) | sanctum_monster 0 magic 0 no_pantheon_mod 0 default 30 |
Protected | Prefix | 1 | +50% Monster Physical Damage Reduction +55% Monster Elemental Resistances +35% Monster Chaos Resistance | uber_tier_map 100 |
Armoured | Prefix | 1 | +40% Monster Physical Damage Reduction | has_uber_map_prefix 96 |
of Confidence | Suffix | 1 | 2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 250 |
of Warding | Suffix | 1 | (4-6)% additional Physical Damage Reduction against Abyssal Monsters | default 500 |
of the Essence | Suffix | 63 | 5% additional Physical Damage Reduction during any Flask Effect | N/A |
of the Conquest | Suffix | 75 | (3-5)% additional Physical Damage Reduction | shield_adjudicator 0 amulet_adjudicator 0 |
of the Conquest | Suffix | 75 | (2-4)% additional Physical Damage Reduction | boots_adjudicator 0 |
of the Underground | Suffix | 1 | (3-5)% additional Physical Damage Reduction while moving | abyss_jewel 0 jewel 0 boots 2000 |
of Dampening | Suffix | 25 | 2% additional Physical Damage Reduction | N/A |
of Numbing | Suffix | 85 | (3-4)% additional Physical Damage Reduction | N/A |
of the Underground | Suffix | 60 | (3-5)% additional Physical Damage Reduction | N/A |
of the Elder | Suffix | 83 | (3-5)% additional Physical Damage Reduction | amulet_elder 0 shield_elder 0 |
of the Elevated Conquest | Suffix | 85 | (2-4)% additional Physical Damage Reduction (15-20)% increased Armour | boots_adjudicator 0 |
of the Watchman | Suffix | 45 | 4% additional Physical Damage Reduction | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of the Sentry | Suffix | 58 | 5% additional Physical Damage Reduction | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of the Keeper | Suffix | 67 | 6% additional Physical Damage Reduction | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of the Protector | Suffix | 77 | 7% additional Physical Damage Reduction | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of the Conservator | Suffix | 86 | 8% additional Physical Damage Reduction | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 |
of Craft | Suffix | 40 | 2% additional Physical Damage Reduction | N/A |
of Craft | Suffix | 60 | 3% additional Physical Damage Reduction | N/A |
of the Guard | Suffix | 68 | Minions have (7-9)% additional Physical Damage Reduction | focus_can_roll_minion_modifiers 500 |
of the Brigade | Suffix | 75 | Minions have (10-12)% additional Physical Damage Reduction | focus_can_roll_minion_modifiers 500 |
of the Phalanx | Suffix | 81 | Minions have (13-15)% additional Physical Damage Reduction | focus_can_roll_minion_modifiers 500 |
of Fortitude | Suffix | 1 | +50% Monster Physical Damage Reduction | uber_tier_map 0 crucible_map_low 1000 |
of Fortitude | Suffix | 1 | +80% Monster Physical Damage Reduction | uber_tier_map 0 crucible_map_high 1000 |
of the Necromancer | Suffix | 1 | Minions have (5-8)% additional Physical Damage Reduction | int_animal_charm 1000 |
of the Necromancer | Suffix | 60 | Minions have (9-12)% additional Physical Damage Reduction | int_animal_charm 500 |
AdditionalPhysicalDamageReductionPerSiphoningChargeUnique__1 | Intrinsic | 1 | 1% additional Physical Damage Reduction from Hits per Siphoning Charge | N/A |
AdditionalPhysicalDamageReductionWhileBleedingUnique__1 | Intrinsic | 1 | (10-15)% additional Physical Damage Reduction while Bleeding | N/A |
AdditionalPhysicalDamageReductionWhileMovingUnique__1 | Intrinsic | 1 | 5% additional Physical Damage Reduction while moving | N/A |
AdditionalPhysicalReductionPerAllocatedStrengthJewelUnique__1 | Intrinsic | 1 | 1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius | N/A |
BetrayalUpgradeMonsterPhysicalDamageReduction | Intrinsic | 1 | 20% additional Physical Damage Reduction (Hidden) | N/A |
DeterminationPhysicalDamageReduction | Intrinsic | 1 | (5-8)% additional Physical Damage Reduction while affected by Determination | N/A |
IncursionMonsterResists1 | Intrinsic | 1 | +20% Monster Physical Damage Reduction +20% Monster Elemental Resistances +15% Monster Chaos Resistance | N/A |
IncursionMonsterResists2 | Intrinsic | 1 | +30% Monster Physical Damage Reduction +30% Monster Elemental Resistances +20% Monster Chaos Resistance | N/A |
IncursionMonsterResists3 | Intrinsic | 1 | +40% Monster Physical Damage Reduction +40% Monster Elemental Resistances +25% Monster Chaos Resistance | N/A |
LocalFlaskPhysicalDamageReductionUnique__1 | Intrinsic | 1 | (40-50)% additional Physical Damage Reduction during Effect | N/A |
MapMonsterPhysicalResistanceLabyrinth1 | Intrinsic | 1 | 7% increased Quantity of Items found in this Area 15% increased Rarity of Items found in this Area +20% Monster Physical Damage Reduction | N/A |
MapMonsterPhysicalResistanceLabyrinth2 | Intrinsic | 1 | 7% increased Quantity of Items found in this Area 15% increased Rarity of Items found in this Area +30% Monster Physical Damage Reduction | N/A |
MapMonsterPhysicalResistanceLabyrinth3 | Intrinsic | 1 | 7% increased Quantity of Items found in this Area 15% increased Rarity of Items found in this Area +40% Monster Physical Damage Reduction | N/A |
MapSimulacrumPhysicalPenetrationAndResistance1 | Intrinsic | 1 | Monsters Overwhelm 5% Physical Damage Reduction +10% Monster Physical Damage Reduction | N/A |
MapSimulacrumPhysicalPenetrationAndResistance2__ | Intrinsic | 1 | Monsters Overwhelm 7% Physical Damage Reduction +15% Monster Physical Damage Reduction | N/A |
MapSimulacrumPhysicalPenetrationAndResistance3 | Intrinsic | 1 | Monsters Overwhelm 10% Physical Damage Reduction +25% Monster Physical Damage Reduction | N/A |
Plated | Intrinsic | 1 | 30% additional Physical Damage Reduction (Hidden) | not_str 0 ward_armour 0 default 1000 |
PhysicalDamageReductionPerKeystoneUnique__1 | Intrinsic | 1 | 4% additional Physical Damage Reduction per Keystone | N/A |
SynthesisImplicitAdditionalPhysReduction1 | Intrinsic | 36 | 2% additional Physical Damage Reduction | N/A |
SynthesisImplicitAdditionalPhysReduction2 | Intrinsic | 48 | 3% additional Physical Damage Reduction | N/A |
SynthesisImplicitAdditionalPhysReduction3 | Intrinsic | 56 | 4% additional Physical Damage Reduction | N/A |
SynthesisImplicitDeterminationPhysicalDamageReduction1 | Intrinsic | 65 | (4-6)% additional Physical Damage Reduction while affected by Determination | N/A |
SynthesisImplicitReducedPhysicalDamageTakenVsAbyssMonsters1 | Intrinsic | 40 | (2-3)% additional Physical Damage Reduction against Abyssal Monsters | N/A |
SynthesisImplicitReducedPhysicalDamageTakenVsAbyssMonsters2 | Intrinsic | 50 | (4-5)% additional Physical Damage Reduction against Abyssal Monsters | N/A |
TalismanReducedPhysicalDamageTaken_ | Intrinsic | 1 | (4-6)% additional Physical Damage Reduction | N/A |
LegionMapFragmentTemplarUber | Intrinsic | 1 | 10% increased Monster Damage 15% more Monster Life Monsters gain 4% additional Physical Damage Reduction each time they are Revived Monsters gain 4% additional Resistances each time they are Revived 10% improved Rewards | N/A |
UberSimulacrumPhysicalPenetrationAndResistance1 | Intrinsic | 1 | Monsters Overwhelm 15% Physical Damage Reduction +40% Monster Physical Damage Reduction | N/A |
of Steel | Intrinsic | 1 | Overwhelm 10% Physical Damage Reduction (Hidden) 40% increased Global Physical Damage (Hidden) 30% additional Physical Damage Reduction (Hidden) 250% increased Stun Threshold (Hidden) | no_common_monster_mods 0 default 5000 |
Imprisoning | Intrinsic | 18 | 50% of Physical Damage Converted to Cold Damage (Hidden) 30% increased Cold Damage (Hidden) Gain 25% of Physical Damage as Extra Cold Damage (Hidden) +40% to Cold Resistance (Hidden) 20% additional Physical Damage Reduction (Hidden) | no_common_monster_mods 0 magic 0 default 800 |
of Magma | Intrinsic | 34 | 25% of Physical Damage Converted to Fire Damage (Hidden) 30% increased Fire Damage (Hidden) Gain 25% of Physical Damage as Extra Fire Damage (Hidden) +40% to Fire Resistance (Hidden) 25% additional Physical Damage Reduction (Hidden) | magic 0 default 200 |
Lunaris | Intrinsic | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) | magic 0 no_pantheon_mod 0 default 60 |
Solaris | Intrinsic | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) | magic 0 no_pantheon_mod 0 default 60 |
Brine King | Intrinsic | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) Dropped Items with Rarity are converted to Divination Cards (Hidden) | magic 0 no_pantheon_mod 0 default 60 |
Arakaali | Intrinsic | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) Dropped Items with Rarity are converted to Divination Cards (Hidden) | magic 0 no_pantheon_mod 0 default 60 |
Tukohama | Intrinsic | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) Dropped Items with Rarity are converted to Maps (Hidden) | magic 0 no_pantheon_mod 0 default 60 |
Abberath | Intrinsic | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) Dropped Items with Rarity are converted to Maps (Hidden) | magic 0 no_pantheon_mod 0 default 60 |
Shakari | Intrinsic | 68 | 50% increased Damage (Hidden) +30% to all Elemental Resistances (Hidden) +20% to Chaos Resistance (Hidden) 10% additional Physical Damage Reduction (Hidden) | magic 0 no_pantheon_mod 0 default 60 |
Innocence | Intrinsic | 68 | 50% increased Damage (Hidden) +40% to all Elemental Resistances (Hidden) +25% to Chaos Resistance (Hidden) 15% additional Physical Damage Reduction (Hidden) Dropped Items with Rarity are converted to Scarabs (Hidden) | magic 0 no_pantheon_mod 0 default 30 |
Kitava | Intrinsic | 68 | 50% increased Damage (Hidden) +40% to all Elemental Resistances (Hidden) +25% to Chaos Resistance (Hidden) 15% additional Physical Damage Reduction (Hidden) | magic 0 no_pantheon_mod 0 default 30 |
MonsterArchnemesisMinionSteelAttuned | Intrinsic | 1 | Overwhelm 10% Physical Damage Reduction (Hidden) 25% increased Global Physical Damage (Hidden) 30% additional Physical Damage Reduction (Hidden) | N/A |
TangledAltarDownsideBossPhysicalDamageReduction | Intrinsic | 1 | (50-70)% additional Physical Damage Reduction | primordial_altar_upside 0 tangle_altar 1000 |
TangledAltarDownsideMonsterPhysicalDamageReduction | Intrinsic | 1 | (50-80)% additional Physical Damage Reduction | primordial_altar_upside 0 tangle_altar 1000 |
TangledAltarDownsidePlayerReducedPhysicalDamageReduction | Intrinsic | 1 | -(60-40)% additional Physical Damage Reduction | primordial_altar_upside 0 tangle_altar 1000 |
of Beyond | Intrinsic | 68 | 50% increased Damage (Hidden) +50% to all Elemental Resistances (Hidden) 40% additional Physical Damage Reduction (Hidden) +35% to Chaos Resistance (Hidden) | not_part_of_pack 0 rare 0 |
ElementalDamageReductionChaosResistUnique__1 | Intrinsic | 65 | Gain additional Elemental Damage Reduction equal to half your Chaos Resistance | N/A |
V2AdditionalPhysicalDamageReductionWhileStationaryCorrupted_ | Corrupted | 1 | (3-5)% additional Physical Damage Reduction while stationary | body_armour 1000 |
Wereclaw Talisman | Talisman | 1 | 10% additional Physical Damage Reduction (Hidden) Gain 35% of Physical Damage as Extra Cold Damage (Hidden) | N/A |
Enchantment Steelskin Additional Physical Damage Reduction 1 | Enchantment | 66 | Steelskin grants 8% additional Physical Damage Reduction | helmet 100 |
Enchantment Steelskin Additional Physical Damage Reduction 2 | Enchantment | 75 | Steelskin grants 12% additional Physical Damage Reduction | helmet 100 |
MapMonsterPhysicalResistanceDelve | Delve Area | 1 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size +20% Monster Physical Damage Reduction | default 1000 |
MapMonsterPhysicalResistanceDelve2 | Delve Area | 52 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size +30% Monster Physical Damage Reduction | default 1000 |
MapMonsterPhysicalResistanceDelve3 | Delve Area | 173 | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size +40% Monster Physical Damage Reduction | default 1000 |
MapMonsterPhysicalResistanceSynthesis2_ | Synthesis unknown | 68 | +30% Monster Physical Damage Reduction | default 1000 |
MapMonsterPhysicalResistanceSynthesis3 | Synthesis unknown | 79 | +40% Monster Physical Damage Reduction | default 1000 |
MapMonsterPhysicalResistanceSynthesis_ | Synthesis unknown | 1 | +20% Monster Physical Damage Reduction | default 1000 |
HellscapeUpsideTotemPhysicalDamageReduction2___ | Scourge Benefit | 45 | Totems have (11-15)% additional Physical Damage Reduction | boots 250 amulet 500 |
HellscapeUpsideTotemPhysicalDamageReduction3___ | Scourge Benefit | 68 | Totems have (16-20)% additional Physical Damage Reduction | boots 250 amulet 500 |
HellscapeUpsideTotemPhysicalDamageReduction4_ | Scourge Benefit | 68 | Totems have (21-25)% additional Physical Damage Reduction | boots 250 amulet 500 |
WeaponTreePhysicalDamagePercentPhysicalDamageReduction1 | Crucible Passive Skill Tree | 1 | 9% increased Global Physical Damage 2% additional Physical Damage Reduction | shield 200 |
WeaponTreePhysicalDamagePercentPhysicalDamageReduction2 | Crucible Passive Skill Tree | 36 | 12% increased Global Physical Damage 2% additional Physical Damage Reduction | shield 200 |
WeaponTreePhysicalDamagePercentPhysicalDamageReduction3 | Crucible Passive Skill Tree | 68 | 15% increased Global Physical Damage 2% additional Physical Damage Reduction | shield 200 |
NecropolisPhysicalDamageReduction1 | Necropolis Downside | 10 | 20% additional Physical Damage Reduction | default 1000 |
NecropolisPhysicalDamageReduction2 | Necropolis Downside | 46 | 30% additional Physical Damage Reduction | default 600 |
NecropolisPhysicalDamageReduction3 | Necropolis Downside | 68 | 50% additional Physical Damage Reduction | default 300 |
NecropolisPhysicalDamageReduction4 | Necropolis Downside | 84 | 75% additional Physical Damage Reduction | default 300 |
Passive skills
The following passive skills affect damage reduction.
Name | Stats |
---|---|
Minion Life and Physical Damage Reduction | Minions have 8% increased maximum Life Minions have 8% additional Physical Damage Reduction [1] |
Totem Life and Physical Damage Reduction | 15% increased Totem Life Totems have 15% additional Physical Damage Reduction [1] [2] Totems have 10% additional Physical Damage Reduction 15% increased Totem Life [2] |
Veteran's Awareness | +10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently [1] |
Ancestral Preservation | Totems have 15% additional Physical Damage Reduction Totems gain +25% to Chaos Resistance Totems gain +20% to all Elemental Resistances [1] |
Automaton Studies | (30-40)% increased Armour (3-4)% additional Physical Damage Reduction [1] |
Bone Barrier | 1% additional Physical Damage Reduction per Minion, up to 10% 1% of Damage Dealt by your Minions is Leeched to you as Life Minions gain 40% of Maximum Life as Extra Maximum Energy Shield [1] |
Dread March | Minions have 10% increased maximum Life Minions have 10% additional Physical Damage Reduction Minions have +10% to Chaos Resistance Minions have 10% increased Movement Speed [1] |
Indomitable Army | Minions have +15% to all Elemental Resistances Minions have 15% additional Physical Damage Reduction Moving while Bleeding doesn't cause Minions to take extra Damage [1] |
Ascendancy passives
Ascendancy Class | Name | Stats |
---|---|---|
Juggernaut | Unbreakable | Armour from Equipped Body Armour is doubled 8% of Armour applies to Fire, Cold and Lightning Damage taken from Hits [1] |
Juggernaut | Unrelenting | 8% reduced Elemental Damage taken while at Maximum Endurance Charges 1% additional Physical Damage Reduction per Endurance Charge +4% to Chaos Resistance per Endurance Charge [1] |
Necromancer | Bone Barrier | 1% additional Physical Damage Reduction per Minion, up to 10% 1% of Damage Dealt by your Minions is Leeched to you as Life Minions gain 40% of Maximum Life as Extra Maximum Energy Shield [1] |
References
- ↑ Mark_GGG (August 5, 2022). "When does Spell Suppression happen in the damage calculation". r/Pathofexile. Retrieved January 25, 2024.
- ↑ Mark_GGG (June 16, 2020). "Development Manifesto: Game Balance in Path of Exile: Harvest". r/Pathofexile. Retrieved January 25, 2024.
- ↑ Mark_GGG (March 3, 2020). "Question regarding: Enemies have -% to Total Physical Damage Reduction against your hits". r/Pathofexile. Retrieved April 10, 2021.