Malachai's Loop: Difference between revisions
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|rarity_id = unique | |rarity_id = unique | ||
|name = Malachai's Loop | |name = Malachai's Loop | ||
|class_id = Shield | |class_id = Shield | ||
|base_item = Harmonic Spirit Shield | |base_item = Harmonic Spirit Shield | ||
|flavour_text = Thaumaturgy has no limit.<br>It is our fragile reality that imposes boundaries. | |flavour_text = Thaumaturgy has no limit.<br>It is our fragile reality that imposes boundaries. | ||
|explicit1 = LocalIncreasedEnergyShieldPercent__2 | |explicit1 = LocalIncreasedEnergyShieldPercent__2 | ||
|explicit2 = IncreasedMaximumPowerChargesUnique__3 | |explicit2 = IncreasedMaximumPowerChargesUnique__3 | ||
Line 18: | Line 16: | ||
'''Malachai's Loop''' is a [[unique]] {{il|Harmonic Spirit Shield}}. | '''Malachai's Loop''' is a [[unique]] {{il|Harmonic Spirit Shield}}. | ||
== | == Mechanics == | ||
* {{c|mod|Lose all Power Charges on reaching Maximum Power Charges}}, {{c|mod|Shocks you when you reach Maximum Power Charges}}: These effects are triggered whenever a change to your current number of power charges is equal to your maximum power charges. | |||
** The shock effect can be prevented via [[Charge Mastery]]'s {{c|mod|Cannot be Shocked while at maximum Power Charges}} | |||
** When used with items that grant {{C|mod|X% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges}} modifier (e.g. {{Item link|Inya's Epiphany}}), you lose all your power charges and become shocked. | |||
** If you set your minimum power charges equal to your maximum power charges, Malachai's Loop does not trigger, as the act of ''reaching'' maximum power charges never occurs since the number of power charges you have didn't change. | |||
** When combined with {{il|Graven's Secret}}, this shield essentially provides 2 additional maximum Absorption Charges and Absorption Charge on-hit generation while avoiding the shock downside (as you cannot gain Power Charges). | |||
** When used with {{il|Ralakesh's Impatience}}, both {{c|mod|Lose all Power Charges on reaching Maximum Power Charges}} and {{c|mod|Shocks you when you reach Maximum Power Charges}} will still occur, but it effectively negates the downside of losing power charges. | |||
{{Item acquisition}} | {{Item acquisition}} | ||
Line 53: | Line 57: | ||
* +2 to Maximum Power Charges | * +2 to Maximum Power Charges | ||
* 20% chance to gain a Power Charge on Hit | * 20% chance to gain a Power Charge on Hit | ||
* 6% increased Spell Damage per Power Charge | * {{c|mod|6% increased Spell Damage per Power Charge}} | ||
* Lose all Power Charges on reaching Maximum Power Charges | * Lose all Power Charges on reaching Maximum Power Charges | ||
* Shocks you for 4 seconds on reaching Maximum Power Charges}} | * Shocks you for 4 seconds on reaching Maximum Power Charges}} | ||
{{Legacy variant table end}} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.16.0| | ||
* Base Types are now generated with a random 0-15% (on average) higher base defence, as an inbuilt property. This means that all base types can be better than they currently are, and armour base types are not homogeneous any more. | |||
* Basetype now has (58-66) Energy Shield. Existing items in the permanent leagues received the lowest roll: 58. {{Undocumented}} | |||
}} | |||
{{Version history table row|3.11.0| | |||
* Now grants 12-16% increased Spell Damage per Power charge (from 6%). | * Now grants 12-16% increased Spell Damage per Power charge (from 6%). | ||
{{Version history table row|2.6.0 | }} | ||
{{Version history table row|3.9.0| | |||
* (Indirectly affects this item) The default Shock magnitude for effects that apply Shock without damage (such as Skitterbots) is now 15% (from 20%). | |||
}} | |||
{{Version history table row|3.0.0| | |||
* Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%. | |||
* Malachai's Loop's basetype now has 55 Energy Shield (down from 72). {{Undocumented}} | |||
* The basetype implicit has changed to {{c|mod|(10-15)% increased Spell Damage}}. Using a {{il|Blessed Orb}} on legacy unique, can reroll the value of the legacy implicit . {{Undocumented}} | |||
}} | |||
{{Version history table row|2.6.0| | |||
* Increased Energy Shield mod increased to 210-250% (up from 160-200%). | * Increased Energy Shield mod increased to 210-250% (up from 160-200%). | ||
{{Version history table row|2.2.0 | }} | ||
{{Version history table row|2.2.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
{{Navbox Unique Items}} | {{Navbox Unique Items}} | ||
[[ru:Виток Малахая]] | [[ru:Виток Малахая]] |
Latest revision as of 16:24, 29 May 2024
Malachai's Loop
Harmonic Spirit ShieldChance to Block: 23%
Energy Shield: (179-231)
Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12-16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit.
It is our fragile reality that imposes boundaries.
Harmonic Spirit ShieldChance to Block: 23%
Energy Shield: (179-231)
Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12-16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit.
It is our fragile reality that imposes boundaries.
Vendor Offer
16x Alchemy Shard
3x Alteration ShardMetadata
Item class: Shield
16x Alchemy Shard
3x Alteration ShardMetadata
Item class: Shield
Malachai's Loop is a unique Harmonic Spirit ShieldHarmonic Spirit ShieldChance to Block: 23%
Energy Shield: (58-66)
Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage.
Mechanics
- Lose all Power Charges on reaching Maximum Power Charges, Shocks you when you reach Maximum Power Charges: These effects are triggered whenever a change to your current number of power charges is equal to your maximum power charges.
- The shock effect can be prevented via Charge Mastery's Cannot be Shocked while at maximum Power Charges
- When used with items that grant X% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges modifier (e.g. Inya's EpiphanyInya's Epiphany
Arcanist SlippersEnergy Shield: (47-55)Requires Level 61, 119 Int+(50-70) to maximum Life
25% increased Movement Speed
(5-8)% increased Intelligence
5% increased Damage per Power Charge
25% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power ChargesThough the path we walk is the same,
each journey is different.), you lose all your power charges and become shocked. - If you set your minimum power charges equal to your maximum power charges, Malachai's Loop does not trigger, as the act of reaching maximum power charges never occurs since the number of power charges you have didn't change.
- When combined with Graven's SecretGraven's Secret
Cloth BeltRequires Level 68(15-25)% increased Stun and Block Recovery+(60-70) to maximum Energy Shield
(16-20)% increased maximum Mana
+(40-60)% to Lightning Resistance
+1 to Maximum Power Charges
Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges
Maximum Absorption Charges is equal to Maximum Power Charges
Gain Absorption Charges instead of Power ChargesThe cowardly thinker's greatest success is simply surviving., this shield essentially provides 2 additional maximum Absorption Charges and Absorption Charge on-hit generation while avoiding the shock downside (as you cannot gain Power Charges). - When used with Ralakesh's ImpatienceRalakesh's Impatience
Riveted BootsArmour: (65-71)
Energy Shield: (14-15)Requires Level 36, 35 Str, 35 Int+(15-25)% to Cold Resistance
+(15-25)% to Chaos Resistance
Count as having maximum number of Endurance Charges
Count as having maximum number of Frenzy Charges
Count as having maximum number of Power ChargesFor the immortal, what is the difference
between an age and an instant?, both Lose all Power Charges on reaching Maximum Power Charges and Shocks you when you reach Maximum Power Charges will still occur, but it effectively negates the downside of losing power charges.
Item acquisition
Malachai's Loop can drop anywhere. It can be chanced.
Recipes
Malachai's Loop can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
5 | The MercenaryThe Mercenary5Shield CorruptedLoyalty can be bought. Just make sure you know who the buyer is. | Random corrupted shield | A |
3 | Sambodhi's WisdomSambodhi's Wisdom3Armour Quality: +30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might. | Random armour with 30% quality | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Related items
- Malachai's ArtificeMalachai's Artifice
Unset RingRequires Level 5Has 1 SocketSocketed Gems have Elemental Equilibrium
-20% to all Elemental Resistances
+(75-100)% to Fire Resistance when Socketed with a Red Gem
+(75-100)% to Cold Resistance when Socketed with a Green Gem
+(75-100)% to Lightning Resistance when Socketed with a Blue Gem
All Sockets are WhiteWhen the wind blows,
Know which way to bend
and watch the others break. - Malachai's SimulaMalachai's Simula
Iron MaskEvasion: (48-60)
Energy Shield: (11-14)Requires Level 17, 21 Dex, 21 Int+20 to Strength
+(20-30)% to Lightning Resistance
Spells have a 20% chance to deal Double Damage
Blood MagicIt was a sliver of Malachai's soul
that animated the first Eternal Guardian. - Malachai's LungsMalachai's LungsMy lungs breathe the same air as
the foolish and the weak. May I be
yet another step removed from them. - Malachai's HeartMalachai's HeartMy heart forces blood through my veins.
But one who may bleed may die, and
death is no fitting end to genius. - Malachai's EntrailsMalachai's EntrailsMy organs tether me to mortality
like a chain. This chain holds me
from my true potential.
Legacy variants
Malachai's Loop has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.11.0 | (10-15)% increased Spell Damage
|
3.0.0 | 10% increased Spell Damage
|
2.6.0 | 10% increased Spell Damage
|
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.11.0 |
|
3.9.0 |
|
3.0.0 |
|
2.6.0 |
|
2.2.0 |
|