Essence of Horror: Difference between revisions
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{{ | {{Item | ||
|rarity_id = normal | |rarity_id = normal | ||
|name = Essence of Horror | |name = Essence of Horror | ||
Line 5: | Line 5: | ||
|size_x = 1 | |size_x = 1 | ||
|size_y = 1 | |size_y = 1 | ||
|drop_level = | |drop_level = 74 | ||
|tags = essence, currency, default | |tags = essence, currency, default | ||
|metadata_id = Metadata/Items/Currency/CurrencyEssenceHorror1 | |metadata_id = Metadata/Items/Currency/CurrencyEssenceHorror1 | ||
|stack_size = 9 | |stack_size = 9 | ||
|description = Upgrades a normal item to rare or reforges a rare item, guaranteeing one property | |description = Upgrades a normal item to rare or reforges a rare item, guaranteeing one property<br />Weapon: 16% chance to gain a [[Charge|Power, Frenzy or Endurance Charge]] on [[Kill]]<br />Gloves: [[Item socket|Socketed]] Gems have +3.5% [[Critical Strike Chance]]<br />Boots: 5% reduced [[Elemental Damage]] Taken while [[Stationary|stationary]]<br />Body Armour: 15% of [[Physical Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<br />Helmet: [[Item socket|Socketed]] Gems deal 30% more [[Elemental Damage]]<br />Shield: [[Chill]] [[Nearby]] Enemies when you [[Block]]<br />Quiver: 8 to 12 Added [[Cold Damage]] per [[Frenzy Charge]]<br />Amulet: (15-25)% chance to [[Crushed|Crush]] on [[Hit]]<br />Ring: 4 to 7 Added [[Cold Damage]] per [[Frenzy Charge]]<br />Belt: Gain [[Alchemist's Genius]] when you use a [[Flask]] | ||
|help_text = Right click this item then left click a normal or rare item to apply it | |help_text = Right click this item then left click a normal or rare item to apply it. | ||
|stack_size_currency_tab = 5000 | |stack_size_currency_tab = 5000 | ||
|essence_level = 8 | |essence_level = 8 | ||
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! scope="col" | Name - Stat text (Affix Type) | ! scope="col" | Name - Stat text (Affix Type) | ||
|- | |- | ||
| | | Weapon | ||
| {{ml| | | {{ml|PowerFrenzyOrEnduranceChargeOnKillEssence1|display=verbose}} | ||
|- | |||
| Gloves | |||
| {{ml|SocketedSkillsCriticalChanceEssence1|display=verbose}} | |||
|- | |- | ||
| | | Boots | ||
| {{ml| | | {{ml|ElementalDamageTakenWhileStationaryEssence1|display=verbose}} | ||
|- | |- | ||
| Body Armour | | Body Armour | ||
| {{ml|PhysicalDamageTakenAsColdEssence1|display=verbose}} | | {{ml|PhysicalDamageTakenAsColdEssence1|display=verbose}} | ||
|- | |- | ||
| | | Helmet | ||
| {{ml| | | {{ml|SocketedGemsDealMoreElementalDamageEssence1|display=verbose}} | ||
|- | |- | ||
| | | Shield | ||
| {{ml| | | {{ml|NearbyEnemiesChilledOnBlockEssence1|display=verbose}} | ||
|- | |- | ||
| | | Quiver | ||
| {{ml| | | {{ml|AddedColdDamagePerFrenzyChargeEssenceQuiver1|display=verbose}} | ||
|- | |- | ||
| | | Amulet | ||
| {{ml| | | {{ml|CrushOnHitChanceEssence1|display=verbose}} | ||
|- | |- | ||
| | | Ring | ||
| {{ml| | | {{ml|AddedColdDamagePerFrenzyChargeEssence1|display=verbose}} | ||
|- | |- | ||
| | | Belt | ||
| {{ml| | | {{ml|AlchemistsGeniusOnFlaskEssence1_|display=verbose}} | ||
|} | |} | ||
{{Item acquisition}} | {{Item acquisition}} | ||
Line 59: | Line 62: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.16.0| | ||
* Additional Physical Damage Reduction mods were discontinued from all other rare modifiers so that large values could be provided on Armour-based Body Armour and Shields. (See {{section link|Version 3.16.0|Core Character Defences and Recovery}} for full text)<br/>Add more tiers to Flask modifiers on Belts, and move the Flask Effect modifier out of the Influence modifier pool into the base modifier pool for Belts. | |||
** Essence of Horror no longer grant {{c|mod| 5% additional Physical Damage Reduction during any Flask Effect}} on belt. Instead the essence now grants {{c|mod|Gain [[Alchemist's Genius]] when you use a Flask}}. Existing items with the old mod are not affected. (Not explicitly documented in the patch notes, but affected by the above two changes) | |||
* The Essence of Horror and Elder Quiver modifier that grants Cold Damage per Frenzy Charge now grants 6-8 to 12-13 added Cold Damage per Frenzy Charge (previously 3-4 to 6-7). This does not affect the similar Ring Modifier obtained through Essence of Horror. | |||
* The [[Modifier:FortifyEffectEssence1|legacy Essence of Horror mod]] {{c|mod|15% increased Effect of Fortify on you}} has been changed to {{c|mod|+3 to maximum Fortification}} due to the [[Fortify]] rework {{Undocumented}} | |||
}} | |||
{{Version history table row|3.15.0| | |||
* Essence of Horror can no longer grant {{c|mod|15% increased Effect of Fortify on you}} on Amulets. It now grants {{c|mod|15-25% chance to Crush on Hit}}. | |||
}} | |||
{{Version history table row|3.14.0| | |||
* The Chill Nearby Enemies when you Block modifier granted to Shields now has a greater radius. | * The Chill Nearby Enemies when you Block modifier granted to Shields now has a greater radius. | ||
{{Version history table row|2.5.0 | }} | ||
{{Version history table row|2.5.0| | |||
* The weapon mod from Essence of Horror now grants a 16% chance to gain a power, frenzy or endurance charge on kill (up from 10%). Old versions of this mod can be updated using a Divine Orb. | * The weapon mod from Essence of Horror now grants a 16% chance to gain a power, frenzy or endurance charge on kill (up from 10%). Old versions of this mod can be updated using a Divine Orb. | ||
{{Version history table row|2.4.0 | }} | ||
{{Version history table row|2.4.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
[[ru:Сущность ужаса]] | [[ru:Сущность ужаса]] |
Latest revision as of 18:28, 29 May 2024
Essence of HorrorStack Size: 9
Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Boots: 5% reduced Elemental Damage Taken while stationary
Body Armour: 15% of Physical Damage from Hits taken as Cold Damage
Helmet: Socketed Gems deal 30% more Elemental Damage
Shield: Chill Nearby Enemies when you Block
Quiver: 8 to 12 Added Cold Damage per Frenzy Charge
Amulet: (15-25)% chance to Crush on Hit
Ring: 4 to 7 Added Cold Damage per Frenzy Charge
Belt: Gain Alchemist's Genius when you use a FlaskRight click this item then left click a normal or rare item to apply it.
Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Boots: 5% reduced Elemental Damage Taken while stationary
Body Armour: 15% of Physical Damage from Hits taken as Cold Damage
Helmet: Socketed Gems deal 30% more Elemental Damage
Shield: Chill Nearby Enemies when you Block
Quiver: 8 to 12 Added Cold Damage per Frenzy Charge
Amulet: (15-25)% chance to Crush on Hit
Ring: 4 to 7 Added Cold Damage per Frenzy Charge
Belt: Gain Alchemist's Genius when you use a FlaskRight click this item then left click a normal or rare item to apply it.
Acquisition
Drop restricted
Drop level: 74Vendor Offer
1x Scroll FragmentMetadata
Item class: Currency Item
Metadata ID: Metadata/Items/Currency/CurrencyEssenceHorror1
Drop restricted
Drop level: 74Vendor Offer
1x Scroll FragmentMetadata
Item class: Currency Item
Metadata ID: Metadata/Items/Currency/CurrencyEssenceHorror1
Essence of Horror is an essence. It can only be obtained by using a Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably
Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. on a group of monsters trapped by an Essence of Scorn, Envy, Misery or Dread of any level (the purple map-only essences). See here for more info.
Modifiers
Slot | Name - Stat text (Affix Type) |
---|---|
Weapon | of the Essence - 16% chance to gain a Power, Frenzy or Endurance Charge on Kill (Suffix) |
Gloves | of the Essence - Socketed Gems have +3.5% Critical Strike Chance (Suffix) |
Boots | of the Essence - 5% reduced Elemental Damage Taken while stationary (Suffix) |
Body Armour | Essences - 15% of Physical Damage from Hits taken as Cold Damage (Prefix) |
Helmet | of the Essence - Socketed Gems deal 30% more Elemental Damage (Suffix) |
Shield | of the Essence - Chill Nearby Enemies when you Block (Suffix) |
Quiver | Essences - 8 to 12 Added Cold Damage per Frenzy Charge (Prefix) |
Amulet | of the Essence - (15-25)% chance to Crush on Hit (Suffix) |
Ring | Essences - 4 to 7 Added Cold Damage per Frenzy Charge (Prefix) |
Belt | of the Essence - Gain Alchemist's Genius when you use a Flask (Suffix) |
Item acquisition
Essence of Horror has restrictions on where or how it can drop.
Recipes
Essence of Horror can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
1 | Screaming Essence of MiseryScreaming Essence of MiseryStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (21-24)% increased Cast Speed Two Handed Weapon: (32-37)% increased Cast Speed Shield: (50-59)% increased Mana Regeneration Rate Other Armour: +(55-59) to maximum Mana Quiver: (0.2-0.4)% of Physical Attack Damage Leeched as Mana Belt: (11-15)% increased Flask Mana Recovery rate Other Jewellery: (50-59)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
1 | Screaming Essence of EnvyScreaming Essence of EnvyStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (37-59) to (79-103) Chaos Damage Two Handed Weapon: Adds (61-103) to (149-193) Chaos Damage Armour: +(21-25)% to Chaos Resistance Quiver: Adds (11-15) to (27-33) Chaos Damage to Attacks Belt: +(21-25)% to Chaos Resistance Other Jewellery: (23-26)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
1 | Screaming Essence of DreadScreaming Essence of DreadStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (12-16)% increased Impale Effect Wand: (34-41)% increased Projectile Speed Bow: +1 to Level of Socketed Bow Gems Two Handed Melee Weapon: (25-29)% increased Impale Effect Body Armour: +(151-200) to Armour Helmet: +(121-140) to Armour Shield: +(151-225) to Armour Other Armour: +(91-105) to Armour Quiver: (34-41)% increased Projectile Speed Amulet: (24-28)% increased Armour Ring: +(80-120) to Armour Belt: +(323-400) to ArmourRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
1 | Screaming Essence of ScornScreaming Essence of ScornStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (80-99)% increased Critical Strike Chance for Spells Body Armour: (31-39)% increased Stun Threshold Shield: (80-99)% increased Critical Strike Chance for Spells Other Armour: (23-26)% chance to Avoid being Stunned Quiver: +(25-29)% to Global Critical Strike Multiplier Amulet: +(25-29)% to Global Critical Strike Multiplier Ring: +(15-17)% to Global Critical Strike Multiplier Belt: (12-13)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
1 | Shrieking Essence of ScornShrieking Essence of ScornStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (100-109)% increased Critical Strike Chance for Spells Body Armour: (40-45)% increased Stun Threshold Shield: (100-109)% increased Critical Strike Chance for Spells Other Armour: (27-30)% chance to Avoid being Stunned Quiver: +(30-34)% to Global Critical Strike Multiplier Amulet: +(30-34)% to Global Critical Strike Multiplier Ring: +(18-20)% to Global Critical Strike Multiplier Belt: (14-15)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
1 | Shrieking Essence of MiseryShrieking Essence of MiseryStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (25-28)% increased Cast Speed Two Handed Weapon: (38-43)% increased Cast Speed Shield: (60-69)% increased Mana Regeneration Rate Other Armour: +(65-68) to maximum Mana Quiver: (0.6-0.8)% of Physical Attack Damage Leeched as Mana Belt: (16-20)% increased Flask Mana Recovery rate Other Jewellery: (60-69)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
1 | Shrieking Essence of EnvyShrieking Essence of EnvyStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (43-67) to (89-113) Chaos Damage Two Handed Weapon: Adds (73-113) to (163-205) Chaos Damage Armour: +(26-30)% to Chaos Resistance Quiver: Adds (17-21) to (37-43) Chaos Damage to Attacks Belt: +(26-30)% to Chaos Resistance Other Jewellery: (27-30)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
1 | Shrieking Essence of DreadShrieking Essence of DreadStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (17-21)% increased Impale Effect Wand: (42-46)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Two Handed Melee Weapon: (30-34)% increased Impale Effect Body Armour: +(301-400) to Armour Helmet: +(141-160) to Armour Shield: +(226-300) to Armour Other Armour: +(106-120) to Armour Quiver: (42-46)% increased Projectile Speed Amulet: (29-31)% increased Armour Ring: +(121-200) to Armour Belt: +(401-460) to ArmourRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
1 | Deafening Essence of DreadDeafening Essence of DreadStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (22-25)% increased Impale Effect Wand: (47-52)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Two Handed Melee Weapon: (35-38)% increased Impale Effect Body Armour: +(390-475) to Armour Helmet: +(161-180) to Armour Shield: +(301-375) to Armour Other Armour: +(121-135) to Armour Quiver: (47-52)% increased Projectile Speed Amulet: (32-33)% increased Armour Ring: +(201-300) to Armour Belt: +(481-520) to ArmourRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
1 | Deafening Essence of ScornDeafening Essence of ScornStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (110-119)% increased Critical Strike Chance for Spells Body Armour: (46-60)% increased Stun Threshold Shield: (110-119)% increased Critical Strike Chance for Spells Other Armour: (31-44)% chance to Avoid being Stunned Quiver: +(35-41)% to Global Critical Strike Multiplier Amulet: +(35-41)% to Global Critical Strike Multiplier Ring: +(21-25)% to Global Critical Strike Multiplier Belt: (16-17)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
1 | Deafening Essence of MiseryDeafening Essence of MiseryStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (29-32)% increased Cast Speed Two Handed Weapon: (44-49)% increased Cast Speed Shield: (70-76)% increased Mana Regeneration Rate Other Armour: +(69-77) to maximum Mana Quiver: (0.9-1)% of Physical Attack Damage Leeched as Mana Belt: (21-25)% increased Flask Mana Recovery rate Other Jewellery: (70-76)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
1 | Deafening Essence of EnvyDeafening Essence of EnvyStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (53-79) to (101-131) Chaos Damage Two Handed Weapon: Adds (89-131) to (181-229) Chaos Damage Armour: +(31-35)% to Chaos Resistance Quiver: Adds (23-37) to (49-61) Chaos Damage to Attacks Belt: +(31-35)% to Chaos Resistance Other Jewellery: (31-34)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it. | type change corruption outcome | A |
1 | Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | ||
3 | Three VoicesThree Voices33x EssenceThe village elders had a curious rule: If you hear three voices scream for aid, flee as fast as you can. | Random essence x3 | A |
1 | Infused IncubatorInfused IncubatorStack Size: 10Adds an incubated Essence item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random essence x3 | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.15.0 |
|
3.14.0 |
|
2.5.0 |
|
2.4.0 |
|