Skill:BrutusSpikedGround: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
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|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_stat1_id                        = is_area_damage
|static_stat1_value                      = -30
|static_stat1_value                      = 1
|static_stat2_id                        = cannot_stun
|static_stat2_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_stat2_value                      = 1
|static_stat2_value                      = -30
|static_stat3_id                        = is_area_damage
|static_stat3_id                        = cannot_stun
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|stat_text                              = Deals (8-269) to (11-448) Physical Damage<br>Base duration is 4.5 seconds<br>Your Hits cannot Stun Enemies
|stat_text                              = Deals (8-269) to (11-448) Physical Damage<br>Your Hits cannot Stun Enemies<br>Base duration is 4.5 seconds
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 9
|level1_level_requirement                = 9
|level1_duration                        = 4.5
|level1_stat_text                        = Deals 8 to 11 Physical Damage<br>Base duration is 4.5 seconds
|level1_stat_text                        = Deals 8 to 11 Physical Damage<br>Base duration is 4.5 seconds
|level1_stat1_id                        = secondary_minimum_base_physical_damage
|level1_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level1_stat1_value                      = 8
|level1_stat1_value                      = 40
|level1_stat2_id                        = secondary_maximum_base_physical_damage
|level1_stat2_id                        = secondary_minimum_base_physical_damage
|level1_stat2_value                      = 11
|level1_stat2_value                      = 8
|level1_stat3_id                        = base_skill_effect_duration
|level1_stat3_id                        = secondary_maximum_base_physical_damage
|level1_stat3_value                      = 4500
|level1_stat3_value                      = 11
|level1_stat4_id                        = active_skill_area_of_effect_radius_+%_final
|level1_stat4_id                        = base_skill_effect_duration
|level1_stat4_value                      = 40
|level1_stat4_value                      = 4500
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 43
|level2_level_requirement                = 43
|level2_duration                        = 3
|level2_stat_text                        = Deals 68 to 102 Physical Damage<br>Base duration is 3 seconds
|level2_stat_text                        = Deals 68 to 102 Physical Damage<br>Base duration is 3 seconds
|level2_stat1_id                        = secondary_minimum_base_physical_damage
|level2_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level2_stat1_value                      = 68
|level2_stat1_value                      = 20
|level2_stat2_id                        = secondary_maximum_base_physical_damage
|level2_stat2_id                        = secondary_minimum_base_physical_damage
|level2_stat2_value                      = 102
|level2_stat2_value                      = 68
|level2_stat3_id                        = base_skill_effect_duration
|level2_stat3_id                        = secondary_maximum_base_physical_damage
|level2_stat3_value                      = 3000
|level2_stat3_value                      = 102
|level2_stat4_id                        = active_skill_area_of_effect_radius_+%_final
|level2_stat4_id                        = base_skill_effect_duration
|level2_stat4_value                      = 20
|level2_stat4_value                      = 3000
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 57
|level3_level_requirement                = 57
|level3_duration                        = 3
|level3_stat_text                        = Deals 190 to 285 Physical Damage<br>Base duration is 3 seconds
|level3_stat_text                        = Deals 190 to 285 Physical Damage<br>Base duration is 3 seconds
|level3_stat1_id                        = secondary_minimum_base_physical_damage
|level3_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level3_stat1_value                      = 190
|level3_stat1_value                      = 40
|level3_stat2_id                        = secondary_maximum_base_physical_damage
|level3_stat2_id                        = secondary_minimum_base_physical_damage
|level3_stat2_value                      = 285
|level3_stat2_value                      = 190
|level3_stat3_id                        = base_skill_effect_duration
|level3_stat3_id                        = secondary_maximum_base_physical_damage
|level3_stat3_value                      = 3000
|level3_stat3_value                      = 285
|level3_stat4_id                        = active_skill_area_of_effect_radius_+%_final
|level3_stat4_id                        = base_skill_effect_duration
|level3_stat4_value                      = 40
|level3_stat4_value                      = 3000
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 66
|level4_level_requirement                = 66
|level4_duration                        = 4.5
|level4_stat_text                        = Deals 269 to 448 Physical Damage<br>Base duration is 4.5 seconds
|level4_stat_text                        = Deals 269 to 448 Physical Damage<br>Base duration is 4.5 seconds
|level4_stat1_id                        = secondary_minimum_base_physical_damage
|level4_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level4_stat1_value                      = 269
|level4_stat1_value                      = 40
|level4_stat2_id                        = secondary_maximum_base_physical_damage
|level4_stat2_id                        = secondary_minimum_base_physical_damage
|level4_stat2_value                      = 448
|level4_stat2_value                      = 269
|level4_stat3_id                        = base_skill_effect_duration
|level4_stat3_id                        = secondary_maximum_base_physical_damage
|level4_stat3_value                      = 4500
|level4_stat3_value                      = 448
|level4_stat4_id                        = active_skill_area_of_effect_radius_+%_final
|level4_stat4_id                        = base_skill_effect_duration
|level4_stat4_value                      = 40
|level4_stat4_value                      = 4500
}}
}}

Latest revision as of 14:02, 19 August 2023

Skill IdBrutusSpikedGround
Cast Time1.00 sec
Level Req.(9-66)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown10.00 sec
Base duration4.50 sec
Deals (8-269) to (11-448) Physical Damage
Your Hits cannot Stun Enemies
Base duration is 4.5 seconds

BrutusSpikedGround is the internal id of an unnamed skill.