Modifier:ProjectileAttackDamageAt200DexterityUnique~~1: Difference between revisions
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{{Mod | {{Mod | ||
|id = ProjectileAttackDamageAt200DexterityUnique__1 | |id = ProjectileAttackDamageAt200DexterityUnique__1 | ||
|mod_groups = ProjectileAttackDamageAt200Dexterity | |||
|domain = 1 | |domain = 1 | ||
|generation_type = 3 | |generation_type = 3 | ||
|required_level = 60 | |required_level = 60 | ||
|mod_type = ProjectileAttackDamageAt200Dexterity | |mod_type = ProjectileAttackDamageAt200Dexterity | ||
|stat_text = (40-50)% increased Projectile [[Attack Damage]] while you have at least 200 [[Dexterity]] | |stat_text = (40-50)% increased Projectile [[Attack Damage]] while you have at least 200 [[Dexterity]] | ||
Line 13: | Line 13: | ||
|sell_price1_name = Alchemy Shard | |sell_price1_name = Alchemy Shard | ||
|sell_price1_amount = 2 | |sell_price1_amount = 2 | ||
}} | }} |
Latest revision as of 03:31, 6 December 2022
Mod ID | ProjectileAttackDamageAt200DexterityUnique__1 |
---|---|
Name | |
Groups | ProjectileAttackDamageAt200Dexterity |
Mod type | ProjectileAttackDamageAt200Dexterity |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 60 |
Effect | (40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | damage, attack |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | projectile_attack_damage_+%_with_at_least_200_dex | 40 | 50 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
2 | Alchemy Shard |
The correct title of this page is ProjectileAttackDamageAt200DexterityUnique__1. It appears incorrectly here due to technical restrictions.
ProjectileAttackDamageAt200DexterityUnique__1 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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The NomadThe Nomad Studded BeltRequires Level 48(20-30)% increased Stun Duration on Enemies+(40-50) to Strength +(40-50) to Dexterity (25-40)% increased Global Physical Damage 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances while you have at least 200 Strength (40-50)% increased Projectile Attack Damage while you have at least 200 DexterityFew men can guide their people like the Great Meginord of the North |