The mod curse monster with a {{sl|Vulnerability}} debuff , which equal to level 1 {{il|Vulnerability}} gem: {{c|mod|take 30% increased Physical Damage}}, (physical damage) attack hit against cursed monster {{c|mod|have 20% chance to inflict Bleeding}} as well as {{c|mod|Ailments inflicted on Cursed Enemies deal Damage 20% Faster}}
Since this hex curse is not self cast but a trigged skill, this hex does not gain [[Doom]]. Instead, the debuff effect is scaled with the item mod {{c|mod|with 20% increased Effect}}, which additive to other source of "increased curse/hex effect" from other item and passive skills.
{{Item acquisition}}
{{Item acquisition}}
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*Adds 4 to 8 Physical Damage to Attacks
*Adds 4 to 8 Physical Damage to Attacks
* {{c|mod|Adds 4 to 8 Cold Damage to Attacks}}
* {{c|mod|Adds 4 to 8 Cold Damage to Attacks}}
*(90-130)% increased Armour and Evasion
* (90-130)% increased Armour and Evasion
* +(30-50)% to Fire Resistance
* +(30-50)% to Fire Resistance
*Curse Enemies with Vulnerability on Block, with 20% increased Effect
* {{c|mod|Curse Enemies with Vulnerability on Block, with 20% increased Effect}}
}}
}}
|}
{{Legacy variant table end}}
All versions of this item, including legacy versions, lost the "with 20% increased Effect" due to changes in [[version 3.20.0]].
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.12.0}}
{{Version history table row|3.20.0|
* (Not documented in patch note) Due to Curse rework, the mod wording has changed to {{c|mod|Curse Enemies with Vulnerability on Block, with 20% increased Effect}}
* Item modifiers that inflict a specific Hex no longer do so with increased effect. This change affects existing items.
{{Version history table row|2.6.0}}
}}
{{Version history table row|3.12.0|
* Due to Curse rework, the mod wording has changed to {{c|mod|Curse Enemies with Vulnerability on Block, with 20% increased Effect}}. {{Undocumented}}
}}
{{Version history table row|2.6.0|
* Added Cold Damage mod increased to 12-15 (up from 4-8).
* Added Cold Damage mod increased to 12-15 (up from 4-8).
* Changes can be obtained by rerolling the item's mods with a {{il|Divine Orb}}.
* Changes can be obtained by rerolling the item's mods with a {{il|Divine Orb}}.
{{Version history table row|2.0.2}}
}}
{{Version history table row|2.0.2|
* Added 3D art for The Deep One's Hide.
* Added 3D art for The Deep One's Hide.
{{Version history table row|2.0.0}}
}}
* added to the game
{{Version history table row|2.0.0|
|}
* Introduced to the game.
}}
{{Version history table end}}
{{Navbox Unique Items}}
{{Navbox Unique Items}}
Latest revision as of 16:42, 29 May 2024
The Deep One's Hide Studded Round ShieldChance to Block: 27% Armour: (87-133) Evasion: (87-133) Movement Speed: -3%Requires Level 20, 29 Str, 29 Dex60% increased Block RecoveryAdds 4 to 8 Physical Damage to Attacks Adds 12 to 15 Cold Damage to Attacks (90-130)% increased Armour and Evasion +(30-50)% to Fire Resistance Curse Enemies with Vulnerability on BlockThe thicker the shell, the greater the beast that hunts it.
The Deep One's Hide is a uniqueStudded Round ShieldStudded Round ShieldChance to Block: 27% Armour: (46-58) Evasion: (46-58) Movement Speed: -3%Requires Level 20, 29 Str, 29 Dex60% increased Block Recovery.
Sambodhi's WisdomSambodhi's Wisdom3Armour Quality:+30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might.
Random armour with 30% quality
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
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Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
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Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Due to Curse rework, the mod wording has changed to Curse Enemies with Vulnerability on Block, with 20% increased Effect. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Added Cold Damage mod increased to 12-15 (up from 4-8).
Changes can be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..