Vivid Devourer Bulb: Difference between revisions
Jump to navigation
Jump to search
(→top) |
m (→top: Item template) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Item | ||
|rarity_id = normal | |rarity_id = normal | ||
|name = Vivid Devourer Bulb | |name = Vivid Devourer Bulb | ||
Line 20: | Line 20: | ||
|release_version = 3.11.0 | |release_version = 3.11.0 | ||
|removal_version = 3.11.2b | |removal_version = 3.11.2b | ||
| | |is_in_game = false | ||
}} | }} |
Latest revision as of 20:53, 29 May 2024
Vivid Devourer BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 12 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAdds 10 random Wild and Primal harvest outcomes. This effect is limited to one per harvest when HarvestedShift click to unstack.![](/images/e/e1/Vivid_Devourer_Bulb_inventory_icon.png)
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 12 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAdds 10 random Wild and Primal harvest outcomes. This effect is limited to one per harvest when HarvestedShift click to unstack.
![](/images/e/e1/Vivid_Devourer_Bulb_inventory_icon.png)
Acquisition
Not in game
Drop level: 68Metadata
Item class: Harvest Seed
Metadata ID: Metadata/Items/Harvest/HarvestSeedDevourerT3Green
Not in game
Drop level: 68Metadata
Item class: Harvest Seed
Metadata ID: Metadata/Items/Harvest/HarvestSeedDevourerT3Green