Vaal Gargantuan: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(Created page with "{{MonsterBox | name = Vaal Gargantuan | image = | rarity = Normal | location = The Causeway<br/>The Vaal City<br/>The Temple of Decay Level 1 | level = | resistance = Resists elemental damages | damage = | modifier = | skill = Default attack<br/>Ranged Elemental Hit | aura = | metadata_id = Metadata/Monsters/Skeletons/SkeletonBowKnightElemental }} '''Vaal Gargantuan''' is a humanoid-sized vaal construct that uses...")
 
No edit summary
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{for|the bear looking beast|Gargantuan}}
{{MonsterBox
{{MonsterBox
| name = Vaal Gargantuan
| name = Vaal Gargantuan
Line 8: Line 9:
| damage =  
| damage =  
| modifier =  
| modifier =  
| skill = Default attack<br/>Ranged [[Elemental Hit]]
| skill = [[Wild Strike]]
| aura =  
| aura =  
| metadata_id = Metadata/Monsters/Skeletons/SkeletonBowKnightElemental
| metadata_id = Metadata/Monsters/Skeletons/SkeletonBowKnightElemental

Revision as of 10:43, 23 June 2024

For the bear looking beast, see Gargantuan.
Vaal Gargantuan
Location(s) The Causeway
The Vaal City
The Temple of Decay Level 1
Resistance(s) Resists elemental damages
Skill(s) Wild Strike

Vaal Gargantuan is a humanoid-sized vaal construct that uses a 2-handed sword.

Despite it is a skeleton warrior, according to the in-game lore, vaal construct are not the undead that can be raised by a necromancer, as it is an animated armor that contains a skeleton inside.[1]

Unlike similar skeleton warrior, such as Ancient Bonestalker, Vaal Gargantuan also has "construct" internal use monster tag, on top of "skeleton" and "undead".[2][3]

Abilities

Monster version Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Level: (1-20)
Cost: 6 Mana
Attack Damage: (160-231)% of base
Effectiveness of Added Damage: (160-231)%
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
Beams Chain (4-7) Times
Fires 3 Projectiles
(0-19)% increased Area of Effect
100% of Physical Damage Converted to Fire, Cold or Lightning Damage

Additional Effects From 1-20% Quality:
(1-20)% chance to Freeze, Shock and Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
(internal use id: ElementalStrikeVaalColossus)

Areas

Version history

Version Changes
3.0.0
  • Introduced to the game. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]

References

See also

  • Vaal Fallen similar melee vaal construct but uses Elemental Hit