Frost Blades: Difference between revisions
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{{ | {{Item | ||
|rarity_id = normal | |rarity_id = normal | ||
|name = Frost Blades | |name = Frost Blades | ||
Line 9: | Line 9: | ||
|metadata_id = Metadata/Items/Gems/SkillGemFrostBlades | |metadata_id = Metadata/Items/Gems/SkillGemFrostBlades | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|dexterity_percent = 100 | |dexterity_percent = 100 | ||
|gem_tags = Attack, Projectile, Melee, Strike, Cold | |gem_tags = Attack, Projectile, Melee, Strike, Cold | ||
Line 20: | Line 18: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 1 | |required_level = 1 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = 1 | |quality_type1_stat_text = Fires +(0.1-2) Projectiles | ||
| | |quality_type1_breakpoints = 10.0 | ||
|quality_type1_stat1_id = base_number_of_projectiles | |||
|quality_type1_stat1_value = 100 | |||
|static_cost_amounts = 6 | |||
|static_cost_types = Mana | |||
| | |||
| | |||
| | |||
| | |||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = console_skill_dont_chase | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = show_number_of_projectiles | ||
|static_stat2_value = | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = total_projectile_spread_angle_override | ||
|static_stat3_value = | |static_stat3_value = 110 | ||
|stat_text = | |static_stat4_id = skill_physical_damage_%_to_convert_to_cold | ||
|static_stat4_value = 60 | |||
|stat_text = (2-75) to (3-113) Added Cold Damage<br>Fires (5-8) Projectiles<br>60% of Physical Damage Converted to Cold Damage<br>+(1.8-2.1) metres to Melee Strike Range | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
|level1_damage_effectiveness = | |level1_damage_effectiveness = 110 | ||
|level1_damage_multiplier = | |level1_damage_multiplier = 110 | ||
|level1_stat_text = Fires | |level1_stat_text = 2 to 3 Added Cold Damage<br>Fires 5 Projectiles<br>+1.8 metres to Melee Strike Range | ||
|level1_stat1_id = | |level1_stat1_id = attack_minimum_added_cold_damage | ||
|level1_stat1_value = | |level1_stat1_value = 2 | ||
|level1_stat2_id = | |level1_stat2_id = attack_maximum_added_cold_damage | ||
|level1_stat2_value = | |level1_stat2_value = 3 | ||
|level1_stat3_id = | |level1_stat3_id = base_number_of_projectiles | ||
|level1_stat3_value = | |level1_stat3_value = 5 | ||
|level1_stat4_id = | |level1_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level1_stat4_value = | |level1_stat4_value = 1 | ||
|level1_stat5_id = melee_weapon_range_+ | |||
|level1_stat5_value = 18 | |||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 2 | |level2_level_requirement = 2 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 116 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 116 | ||
|level2_stat_text = Fires | |level2_stat_text = 2 to 3 Added Cold Damage<br>Fires 5 Projectiles<br>+1.8 metres to Melee Strike Range | ||
|level2_stat1_id = | |level2_stat1_id = attack_minimum_added_cold_damage | ||
|level2_stat1_value = | |level2_stat1_value = 2 | ||
|level2_stat2_id = | |level2_stat2_id = attack_maximum_added_cold_damage | ||
|level2_stat2_value = | |level2_stat2_value = 3 | ||
|level2_stat3_id = | |level2_stat3_id = base_number_of_projectiles | ||
|level2_stat3_value = | |level2_stat3_value = 5 | ||
|level2_stat4_id = | |level2_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level2_stat4_value = | |level2_stat4_value = 1 | ||
|level2_stat5_id = | |level2_stat5_id = melee_weapon_range_+ | ||
|level2_stat5_value = | |level2_stat5_value = 18 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 4 | |level3_level_requirement = 4 | ||
|level3_damage_effectiveness = | |level3_damage_effectiveness = 122 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 122 | ||
|level3_stat_text = Fires | |level3_stat_text = 3 to 4 Added Cold Damage<br>Fires 5 Projectiles<br>+1.8 metres to Melee Strike Range | ||
|level3_stat1_id = | |level3_stat1_id = attack_minimum_added_cold_damage | ||
|level3_stat1_value = | |level3_stat1_value = 3 | ||
|level3_stat2_id = | |level3_stat2_id = attack_maximum_added_cold_damage | ||
|level3_stat2_value = | |level3_stat2_value = 4 | ||
|level3_stat3_id = | |level3_stat3_id = base_number_of_projectiles | ||
|level3_stat3_value = | |level3_stat3_value = 5 | ||
|level3_stat4_id = | |level3_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level3_stat4_value = | |level3_stat4_value = 1 | ||
|level3_stat5_id = | |level3_stat5_id = melee_weapon_range_+ | ||
|level3_stat5_value = | |level3_stat5_value = 18 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 7 | |level4_level_requirement = 7 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 128 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 128 | ||
|level4_stat_text = Fires | |level4_stat_text = 4 to 6 Added Cold Damage<br>Fires 5 Projectiles<br>+1.8 metres to Melee Strike Range | ||
|level4_stat1_id = | |level4_stat1_id = attack_minimum_added_cold_damage | ||
|level4_stat1_value = 4 | |level4_stat1_value = 4 | ||
|level4_stat2_id = | |level4_stat2_id = attack_maximum_added_cold_damage | ||
|level4_stat2_value = | |level4_stat2_value = 6 | ||
|level4_stat3_id = | |level4_stat3_id = base_number_of_projectiles | ||
|level4_stat3_value = | |level4_stat3_value = 5 | ||
|level4_stat4_id = | |level4_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level4_stat4_value = | |level4_stat4_value = 1 | ||
|level4_stat5_id = | |level4_stat5_id = melee_weapon_range_+ | ||
|level4_stat5_value = | |level4_stat5_value = 18 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 11 | |level5_level_requirement = 11 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 134 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 134 | ||
|level5_stat_text = Fires | |level5_stat_text = 5 to 8 Added Cold Damage<br>Fires 5 Projectiles<br>+1.8 metres to Melee Strike Range | ||
|level5_stat1_id = | |level5_stat1_id = attack_minimum_added_cold_damage | ||
|level5_stat1_value = | |level5_stat1_value = 5 | ||
|level5_stat2_id = | |level5_stat2_id = attack_maximum_added_cold_damage | ||
|level5_stat2_value = | |level5_stat2_value = 8 | ||
|level5_stat3_id = | |level5_stat3_id = base_number_of_projectiles | ||
|level5_stat3_value = 5 | |level5_stat3_value = 5 | ||
|level5_stat4_id = | |level5_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level5_stat4_value = | |level5_stat4_value = 1 | ||
|level5_stat5_id = | |level5_stat5_id = melee_weapon_range_+ | ||
|level5_stat5_value = | |level5_stat5_value = 18 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 16 | |level6_level_requirement = 16 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 140 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 140 | ||
|level6_stat_text = Fires | |level6_stat_text = 7 to 11 Added Cold Damage<br>Fires 6 Projectiles<br>+1.9 metres to Melee Strike Range | ||
|level6_stat1_id = | |level6_stat1_id = attack_minimum_added_cold_damage | ||
|level6_stat1_value = | |level6_stat1_value = 7 | ||
|level6_stat2_id = | |level6_stat2_id = attack_maximum_added_cold_damage | ||
|level6_stat2_value = | |level6_stat2_value = 11 | ||
|level6_stat3_id = | |level6_stat3_id = base_number_of_projectiles | ||
|level6_stat3_value = | |level6_stat3_value = 6 | ||
|level6_stat4_id = | |level6_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level6_stat4_value = | |level6_stat4_value = 1 | ||
|level6_stat5_id = | |level6_stat5_id = melee_weapon_range_+ | ||
|level6_stat5_value = | |level6_stat5_value = 19 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 20 | |level7_level_requirement = 20 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 146 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 146 | ||
|level7_stat_text = Fires | |level7_stat_text = 9 to 13 Added Cold Damage<br>Fires 6 Projectiles<br>+1.9 metres to Melee Strike Range | ||
|level7_stat1_id = | |level7_stat1_id = attack_minimum_added_cold_damage | ||
|level7_stat1_value = | |level7_stat1_value = 9 | ||
|level7_stat2_id = | |level7_stat2_id = attack_maximum_added_cold_damage | ||
|level7_stat2_value = | |level7_stat2_value = 13 | ||
|level7_stat3_id = | |level7_stat3_id = base_number_of_projectiles | ||
|level7_stat3_value = | |level7_stat3_value = 6 | ||
|level7_stat4_id = | |level7_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level7_stat4_value = | |level7_stat4_value = 1 | ||
|level7_stat5_id = | |level7_stat5_id = melee_weapon_range_+ | ||
|level7_stat5_value = | |level7_stat5_value = 19 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 24 | |level8_level_requirement = 24 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 152 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 152 | ||
|level8_stat_text = Fires | |level8_stat_text = 11 to 17 Added Cold Damage<br>Fires 6 Projectiles<br>+1.9 metres to Melee Strike Range | ||
|level8_stat1_id = | |level8_stat1_id = attack_minimum_added_cold_damage | ||
|level8_stat1_value = | |level8_stat1_value = 11 | ||
|level8_stat2_id = | |level8_stat2_id = attack_maximum_added_cold_damage | ||
|level8_stat2_value = | |level8_stat2_value = 17 | ||
|level8_stat3_id = | |level8_stat3_id = base_number_of_projectiles | ||
|level8_stat3_value = | |level8_stat3_value = 6 | ||
|level8_stat4_id = | |level8_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level8_stat4_value = | |level8_stat4_value = 1 | ||
|level8_stat5_id = | |level8_stat5_id = melee_weapon_range_+ | ||
|level8_stat5_value = | |level8_stat5_value = 19 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 28 | |level9_level_requirement = 28 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 158 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 158 | ||
|level9_stat_text = Fires | |level9_stat_text = 14 to 20 Added Cold Damage<br>Fires 6 Projectiles<br>+1.9 metres to Melee Strike Range | ||
|level9_stat1_id = | |level9_stat1_id = attack_minimum_added_cold_damage | ||
|level9_stat1_value = | |level9_stat1_value = 14 | ||
|level9_stat2_id = | |level9_stat2_id = attack_maximum_added_cold_damage | ||
|level9_stat2_value = | |level9_stat2_value = 20 | ||
|level9_stat3_id = | |level9_stat3_id = base_number_of_projectiles | ||
|level9_stat3_value = | |level9_stat3_value = 6 | ||
|level9_stat4_id = | |level9_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level9_stat4_value = | |level9_stat4_value = 1 | ||
|level9_stat5_id = | |level9_stat5_id = melee_weapon_range_+ | ||
|level9_stat5_value = | |level9_stat5_value = 19 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 32 | |level10_level_requirement = 32 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 164 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 164 | ||
|level10_stat_text = Fires | |level10_stat_text = 16 to 25 Added Cold Damage<br>Fires 6 Projectiles<br>+1.9 metres to Melee Strike Range | ||
|level10_stat1_id = | |level10_stat1_id = attack_minimum_added_cold_damage | ||
|level10_stat1_value = | |level10_stat1_value = 16 | ||
|level10_stat2_id = | |level10_stat2_id = attack_maximum_added_cold_damage | ||
|level10_stat2_value = | |level10_stat2_value = 25 | ||
|level10_stat3_id = | |level10_stat3_id = base_number_of_projectiles | ||
|level10_stat3_value = | |level10_stat3_value = 6 | ||
|level10_stat4_id = | |level10_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level10_stat4_value = | |level10_stat4_value = 1 | ||
|level10_stat5_id = | |level10_stat5_id = melee_weapon_range_+ | ||
|level10_stat5_value = | |level10_stat5_value = 19 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 171 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 171 | ||
|level11_stat_text = Fires | |level11_stat_text = 20 to 30 Added Cold Damage<br>Fires 7 Projectiles<br>+2 metres to Melee Strike Range | ||
|level11_stat1_id = | |level11_stat1_id = attack_minimum_added_cold_damage | ||
|level11_stat1_value = | |level11_stat1_value = 20 | ||
|level11_stat2_id = | |level11_stat2_id = attack_maximum_added_cold_damage | ||
|level11_stat2_value = | |level11_stat2_value = 30 | ||
|level11_stat3_id = | |level11_stat3_id = base_number_of_projectiles | ||
|level11_stat3_value = | |level11_stat3_value = 7 | ||
|level11_stat4_id = | |level11_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level11_stat4_value = | |level11_stat4_value = 1 | ||
|level11_stat5_id = | |level11_stat5_id = melee_weapon_range_+ | ||
|level11_stat5_value = | |level11_stat5_value = 20 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 40 | |level12_level_requirement = 40 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 177 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 177 | ||
|level12_stat_text = Fires | |level12_stat_text = 24 to 35 Added Cold Damage<br>Fires 7 Projectiles<br>+2 metres to Melee Strike Range | ||
|level12_stat1_id = | |level12_stat1_id = attack_minimum_added_cold_damage | ||
|level12_stat1_value = | |level12_stat1_value = 24 | ||
|level12_stat2_id = | |level12_stat2_id = attack_maximum_added_cold_damage | ||
|level12_stat2_value = | |level12_stat2_value = 35 | ||
|level12_stat3_id = | |level12_stat3_id = base_number_of_projectiles | ||
|level12_stat3_value = | |level12_stat3_value = 7 | ||
|level12_stat4_id = | |level12_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level12_stat4_value = | |level12_stat4_value = 1 | ||
|level12_stat5_id = | |level12_stat5_id = melee_weapon_range_+ | ||
|level12_stat5_value = | |level12_stat5_value = 20 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 44 | |level13_level_requirement = 44 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 183 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 183 | ||
|level13_stat_text = Fires | |level13_stat_text = 28 to 42 Added Cold Damage<br>Fires 7 Projectiles<br>+2 metres to Melee Strike Range | ||
|level13_stat1_id = | |level13_stat1_id = attack_minimum_added_cold_damage | ||
|level13_stat1_value = | |level13_stat1_value = 28 | ||
|level13_stat2_id = | |level13_stat2_id = attack_maximum_added_cold_damage | ||
|level13_stat2_value = | |level13_stat2_value = 42 | ||
|level13_stat3_id = | |level13_stat3_id = base_number_of_projectiles | ||
|level13_stat3_value = | |level13_stat3_value = 7 | ||
|level13_stat4_id = | |level13_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level13_stat4_value = | |level13_stat4_value = 1 | ||
|level13_stat5_id = | |level13_stat5_id = melee_weapon_range_+ | ||
|level13_stat5_value = | |level13_stat5_value = 20 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 48 | |level14_level_requirement = 48 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 189 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 189 | ||
|level14_stat_text = Fires | |level14_stat_text = 33 to 49 Added Cold Damage<br>Fires 7 Projectiles<br>+2 metres to Melee Strike Range | ||
|level14_stat1_id = | |level14_stat1_id = attack_minimum_added_cold_damage | ||
|level14_stat1_value = | |level14_stat1_value = 33 | ||
|level14_stat2_id = | |level14_stat2_id = attack_maximum_added_cold_damage | ||
|level14_stat2_value = | |level14_stat2_value = 49 | ||
|level14_stat3_id = | |level14_stat3_id = base_number_of_projectiles | ||
|level14_stat3_value = | |level14_stat3_value = 7 | ||
|level14_stat4_id = | |level14_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level14_stat4_value = | |level14_stat4_value = 1 | ||
|level14_stat5_id = | |level14_stat5_id = melee_weapon_range_+ | ||
|level14_stat5_value = | |level14_stat5_value = 20 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 195 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 195 | ||
|level15_stat_text = Fires | |level15_stat_text = 39 to 58 Added Cold Damage<br>Fires 7 Projectiles<br>+2 metres to Melee Strike Range | ||
|level15_stat1_id = | |level15_stat1_id = attack_minimum_added_cold_damage | ||
|level15_stat1_value = | |level15_stat1_value = 39 | ||
|level15_stat2_id = | |level15_stat2_id = attack_maximum_added_cold_damage | ||
|level15_stat2_value = | |level15_stat2_value = 58 | ||
|level15_stat3_id = | |level15_stat3_id = base_number_of_projectiles | ||
|level15_stat3_value = | |level15_stat3_value = 7 | ||
|level15_stat4_id = | |level15_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level15_stat4_value = | |level15_stat4_value = 1 | ||
|level15_stat5_id = | |level15_stat5_id = melee_weapon_range_+ | ||
|level15_stat5_value = | |level15_stat5_value = 20 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 201 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 201 | ||
|level16_stat_text = Fires | |level16_stat_text = 45 to 68 Added Cold Damage<br>Fires 8 Projectiles<br>+2.1 metres to Melee Strike Range | ||
|level16_stat1_id = | |level16_stat1_id = attack_minimum_added_cold_damage | ||
|level16_stat1_value = | |level16_stat1_value = 45 | ||
|level16_stat2_id = | |level16_stat2_id = attack_maximum_added_cold_damage | ||
|level16_stat2_value = | |level16_stat2_value = 68 | ||
|level16_stat3_id = | |level16_stat3_id = base_number_of_projectiles | ||
|level16_stat3_value = | |level16_stat3_value = 8 | ||
|level16_stat4_id = | |level16_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level16_stat4_value = | |level16_stat4_value = 1 | ||
|level16_stat5_id = | |level16_stat5_id = melee_weapon_range_+ | ||
|level16_stat5_value = | |level16_stat5_value = 21 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 60 | |level17_level_requirement = 60 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 207 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 207 | ||
|level17_stat_text = Fires | |level17_stat_text = 52 to 79 Added Cold Damage<br>Fires 8 Projectiles<br>+2.1 metres to Melee Strike Range | ||
|level17_stat1_id = | |level17_stat1_id = attack_minimum_added_cold_damage | ||
|level17_stat1_value = | |level17_stat1_value = 52 | ||
|level17_stat2_id = | |level17_stat2_id = attack_maximum_added_cold_damage | ||
|level17_stat2_value = | |level17_stat2_value = 79 | ||
|level17_stat3_id = | |level17_stat3_id = base_number_of_projectiles | ||
|level17_stat3_value = | |level17_stat3_value = 8 | ||
|level17_stat4_id = | |level17_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level17_stat4_value = | |level17_stat4_value = 1 | ||
|level17_stat5_id = | |level17_stat5_id = melee_weapon_range_+ | ||
|level17_stat5_value = | |level17_stat5_value = 21 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 213 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 213 | ||
|level18_stat_text = Fires | |level18_stat_text = 61 to 91 Added Cold Damage<br>Fires 8 Projectiles<br>+2.1 metres to Melee Strike Range | ||
|level18_stat1_id = | |level18_stat1_id = attack_minimum_added_cold_damage | ||
|level18_stat1_value = | |level18_stat1_value = 61 | ||
|level18_stat2_id = | |level18_stat2_id = attack_maximum_added_cold_damage | ||
|level18_stat2_value = | |level18_stat2_value = 91 | ||
|level18_stat3_id = | |level18_stat3_id = base_number_of_projectiles | ||
|level18_stat3_value = | |level18_stat3_value = 8 | ||
|level18_stat4_id = | |level18_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level18_stat4_value = | |level18_stat4_value = 1 | ||
|level18_stat5_id = | |level18_stat5_id = melee_weapon_range_+ | ||
|level18_stat5_value = | |level18_stat5_value = 21 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 219 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 219 | ||
|level19_stat_text = Fires | |level19_stat_text = 68 to 102 Added Cold Damage<br>Fires 8 Projectiles<br>+2.1 metres to Melee Strike Range | ||
|level19_stat1_id = | |level19_stat1_id = attack_minimum_added_cold_damage | ||
|level19_stat1_value = | |level19_stat1_value = 68 | ||
|level19_stat2_id = | |level19_stat2_id = attack_maximum_added_cold_damage | ||
|level19_stat2_value = | |level19_stat2_value = 102 | ||
|level19_stat3_id = | |level19_stat3_id = base_number_of_projectiles | ||
|level19_stat3_value = | |level19_stat3_value = 8 | ||
|level19_stat4_id = | |level19_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level19_stat4_value = | |level19_stat4_value = 1 | ||
|level19_stat5_id = | |level19_stat5_id = melee_weapon_range_+ | ||
|level19_stat5_value = | |level19_stat5_value = 21 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 225 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 225 | ||
|level20_stat_text = Fires | |level20_stat_text = 75 to 113 Added Cold Damage<br>Fires 8 Projectiles<br>+2.1 metres to Melee Strike Range | ||
|level20_stat1_id = | |level20_stat1_id = attack_minimum_added_cold_damage | ||
|level20_stat1_value = | |level20_stat1_value = 75 | ||
|level20_stat2_id = | |level20_stat2_id = attack_maximum_added_cold_damage | ||
|level20_stat2_value = | |level20_stat2_value = 113 | ||
|level20_stat3_id = | |level20_stat3_id = base_number_of_projectiles | ||
|level20_stat3_value = | |level20_stat3_value = 8 | ||
|level20_stat4_id = | |level20_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level20_stat4_value = | |level20_stat4_value = 1 | ||
|level20_stat5_id = | |level20_stat5_id = melee_weapon_range_+ | ||
|level20_stat5_value = | |level20_stat5_value = 21 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 231 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 231 | ||
|level21_stat_text = Fires | |level21_stat_text = 81 to 122 Added Cold Damage<br>Fires 9 Projectiles<br>+2.2 metres to Melee Strike Range | ||
|level21_stat1_id = | |level21_stat1_id = attack_minimum_added_cold_damage | ||
|level21_stat1_value = | |level21_stat1_value = 81 | ||
|level21_stat2_id = | |level21_stat2_id = attack_maximum_added_cold_damage | ||
|level21_stat2_value = | |level21_stat2_value = 122 | ||
|level21_stat3_id = | |level21_stat3_id = base_number_of_projectiles | ||
|level21_stat3_value = | |level21_stat3_value = 9 | ||
|level21_stat4_id = | |level21_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level21_stat4_value = | |level21_stat4_value = 1 | ||
|level21_stat5_id = | |level21_stat5_id = melee_weapon_range_+ | ||
|level21_stat5_value = | |level21_stat5_value = 22 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 237 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 237 | ||
|level22_stat_text = Fires | |level22_stat_text = 87 to 130 Added Cold Damage<br>Fires 9 Projectiles<br>+2.2 metres to Melee Strike Range | ||
|level22_stat1_id = | |level22_stat1_id = attack_minimum_added_cold_damage | ||
|level22_stat1_value = | |level22_stat1_value = 87 | ||
|level22_stat2_id = | |level22_stat2_id = attack_maximum_added_cold_damage | ||
|level22_stat2_value = | |level22_stat2_value = 130 | ||
|level22_stat3_id = | |level22_stat3_id = base_number_of_projectiles | ||
|level22_stat3_value = | |level22_stat3_value = 9 | ||
|level22_stat4_id = | |level22_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level22_stat4_value = | |level22_stat4_value = 1 | ||
|level22_stat5_id = | |level22_stat5_id = melee_weapon_range_+ | ||
|level22_stat5_value = | |level22_stat5_value = 22 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 243 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 243 | ||
|level23_stat_text = Fires | |level23_stat_text = 93 to 140 Added Cold Damage<br>Fires 9 Projectiles<br>+2.2 metres to Melee Strike Range | ||
|level23_stat1_id = | |level23_stat1_id = attack_minimum_added_cold_damage | ||
|level23_stat1_value = | |level23_stat1_value = 93 | ||
|level23_stat2_id = | |level23_stat2_id = attack_maximum_added_cold_damage | ||
|level23_stat2_value = | |level23_stat2_value = 140 | ||
|level23_stat3_id = | |level23_stat3_id = base_number_of_projectiles | ||
|level23_stat3_value = | |level23_stat3_value = 9 | ||
|level23_stat4_id = | |level23_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level23_stat4_value = | |level23_stat4_value = 1 | ||
|level23_stat5_id = | |level23_stat5_id = melee_weapon_range_+ | ||
|level23_stat5_value = 22 | |level23_stat5_value = 22 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 249 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 249 | ||
|level24_stat_text = Fires | |level24_stat_text = 100 to 150 Added Cold Damage<br>Fires 9 Projectiles<br>+2.2 metres to Melee Strike Range | ||
|level24_stat1_id = | |level24_stat1_id = attack_minimum_added_cold_damage | ||
|level24_stat1_value = | |level24_stat1_value = 100 | ||
|level24_stat2_id = | |level24_stat2_id = attack_maximum_added_cold_damage | ||
|level24_stat2_value = | |level24_stat2_value = 150 | ||
|level24_stat3_id = | |level24_stat3_id = base_number_of_projectiles | ||
|level24_stat3_value = | |level24_stat3_value = 9 | ||
|level24_stat4_id = | |level24_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level24_stat4_value = | |level24_stat4_value = 1 | ||
|level24_stat5_id = | |level24_stat5_id = melee_weapon_range_+ | ||
|level24_stat5_value = | |level24_stat5_value = 22 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 255 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 255 | ||
|level25_stat_text = Fires | |level25_stat_text = 107 to 160 Added Cold Damage<br>Fires 9 Projectiles<br>+2.2 metres to Melee Strike Range | ||
|level25_stat1_id = | |level25_stat1_id = attack_minimum_added_cold_damage | ||
|level25_stat1_value = | |level25_stat1_value = 107 | ||
|level25_stat2_id = | |level25_stat2_id = attack_maximum_added_cold_damage | ||
|level25_stat2_value = | |level25_stat2_value = 160 | ||
|level25_stat3_id = | |level25_stat3_id = base_number_of_projectiles | ||
|level25_stat3_value = | |level25_stat3_value = 9 | ||
|level25_stat4_id = | |level25_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level25_stat4_value = | |level25_stat4_value = 1 | ||
|level25_stat5_id = | |level25_stat5_id = melee_weapon_range_+ | ||
|level25_stat5_value = | |level25_stat5_value = 22 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 261 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 261 | ||
|level26_stat_text = Fires | |level26_stat_text = 114 to 172 Added Cold Damage<br>Fires 10 Projectiles<br>+2.3 metres to Melee Strike Range | ||
|level26_stat1_id = | |level26_stat1_id = attack_minimum_added_cold_damage | ||
|level26_stat1_value = | |level26_stat1_value = 114 | ||
|level26_stat2_id = | |level26_stat2_id = attack_maximum_added_cold_damage | ||
|level26_stat2_value = | |level26_stat2_value = 172 | ||
|level26_stat3_id = | |level26_stat3_id = base_number_of_projectiles | ||
|level26_stat3_value = | |level26_stat3_value = 10 | ||
|level26_stat4_id = | |level26_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level26_stat4_value = | |level26_stat4_value = 1 | ||
|level26_stat5_id = | |level26_stat5_id = melee_weapon_range_+ | ||
|level26_stat5_value = | |level26_stat5_value = 23 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 267 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 267 | ||
|level27_stat_text = Fires | |level27_stat_text = 123 to 184 Added Cold Damage<br>Fires 10 Projectiles<br>+2.3 metres to Melee Strike Range | ||
|level27_stat1_id = | |level27_stat1_id = attack_minimum_added_cold_damage | ||
|level27_stat1_value = | |level27_stat1_value = 123 | ||
|level27_stat2_id = | |level27_stat2_id = attack_maximum_added_cold_damage | ||
|level27_stat2_value = | |level27_stat2_value = 184 | ||
|level27_stat3_id = | |level27_stat3_id = base_number_of_projectiles | ||
|level27_stat3_value = | |level27_stat3_value = 10 | ||
|level27_stat4_id = | |level27_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level27_stat4_value = | |level27_stat4_value = 1 | ||
|level27_stat5_id = | |level27_stat5_id = melee_weapon_range_+ | ||
|level27_stat5_value = | |level27_stat5_value = 23 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 273 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 273 | ||
|level28_stat_text = Fires | |level28_stat_text = 131 to 197 Added Cold Damage<br>Fires 10 Projectiles<br>+2.3 metres to Melee Strike Range | ||
|level28_stat1_id = | |level28_stat1_id = attack_minimum_added_cold_damage | ||
|level28_stat1_value = | |level28_stat1_value = 131 | ||
|level28_stat2_id = | |level28_stat2_id = attack_maximum_added_cold_damage | ||
|level28_stat2_value = | |level28_stat2_value = 197 | ||
|level28_stat3_id = | |level28_stat3_id = base_number_of_projectiles | ||
|level28_stat3_value = | |level28_stat3_value = 10 | ||
|level28_stat4_id = | |level28_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level28_stat4_value = | |level28_stat4_value = 1 | ||
|level28_stat5_id = | |level28_stat5_id = melee_weapon_range_+ | ||
|level28_stat5_value = | |level28_stat5_value = 23 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 279 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 279 | ||
|level29_stat_text = Fires | |level29_stat_text = 140 to 210 Added Cold Damage<br>Fires 10 Projectiles<br>+2.3 metres to Melee Strike Range | ||
|level29_stat1_id = | |level29_stat1_id = attack_minimum_added_cold_damage | ||
|level29_stat1_value = | |level29_stat1_value = 140 | ||
|level29_stat2_id = | |level29_stat2_id = attack_maximum_added_cold_damage | ||
|level29_stat2_value = | |level29_stat2_value = 210 | ||
|level29_stat3_id = | |level29_stat3_id = base_number_of_projectiles | ||
|level29_stat3_value = | |level29_stat3_value = 10 | ||
|level29_stat4_id = | |level29_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level29_stat4_value = | |level29_stat4_value = 1 | ||
|level29_stat5_id = | |level29_stat5_id = melee_weapon_range_+ | ||
|level29_stat5_value = | |level29_stat5_value = 23 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 286 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 286 | ||
|level30_stat_text = Fires | |level30_stat_text = 150 to 224 Added Cold Damage<br>Fires 10 Projectiles<br>+2.3 metres to Melee Strike Range | ||
|level30_stat1_id = | |level30_stat1_id = attack_minimum_added_cold_damage | ||
|level30_stat1_value = | |level30_stat1_value = 150 | ||
|level30_stat2_id = | |level30_stat2_id = attack_maximum_added_cold_damage | ||
|level30_stat2_value = | |level30_stat2_value = 224 | ||
|level30_stat3_id = | |level30_stat3_id = base_number_of_projectiles | ||
|level30_stat3_value = | |level30_stat3_value = 10 | ||
|level30_stat4_id = | |level30_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level30_stat4_value = | |level30_stat4_value = 1 | ||
|level30_stat5_id = | |level30_stat5_id = melee_weapon_range_+ | ||
|level30_stat5_value = | |level30_stat5_value = 23 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 289 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 289 | ||
|level31_stat_text = Fires | |level31_stat_text = 155 to 232 Added Cold Damage<br>Fires 10 Projectiles<br>+2.3 metres to Melee Strike Range | ||
|level31_stat1_id = | |level31_stat1_id = attack_minimum_added_cold_damage | ||
|level31_stat1_value = | |level31_stat1_value = 155 | ||
|level31_stat2_id = | |level31_stat2_id = attack_maximum_added_cold_damage | ||
|level31_stat2_value = | |level31_stat2_value = 232 | ||
|level31_stat3_id = | |level31_stat3_id = base_number_of_projectiles | ||
|level31_stat3_value = | |level31_stat3_value = 10 | ||
|level31_stat4_id = | |level31_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level31_stat4_value = | |level31_stat4_value = 1 | ||
|level31_stat5_id = | |level31_stat5_id = melee_weapon_range_+ | ||
|level31_stat5_value = | |level31_stat5_value = 23 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 292 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 292 | ||
|level32_stat_text = Fires | |level32_stat_text = 160 to 240 Added Cold Damage<br>Fires 11 Projectiles<br>+2.4 metres to Melee Strike Range | ||
|level32_stat1_id = | |level32_stat1_id = attack_minimum_added_cold_damage | ||
|level32_stat1_value = | |level32_stat1_value = 160 | ||
|level32_stat2_id = | |level32_stat2_id = attack_maximum_added_cold_damage | ||
|level32_stat2_value = | |level32_stat2_value = 240 | ||
|level32_stat3_id = | |level32_stat3_id = base_number_of_projectiles | ||
|level32_stat3_value = | |level32_stat3_value = 11 | ||
|level32_stat4_id = | |level32_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level32_stat4_value = | |level32_stat4_value = 1 | ||
|level32_stat5_id = | |level32_stat5_id = melee_weapon_range_+ | ||
|level32_stat5_value = | |level32_stat5_value = 24 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 295 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 295 | ||
|level33_stat_text = Fires | |level33_stat_text = 165 to 248 Added Cold Damage<br>Fires 11 Projectiles<br>+2.4 metres to Melee Strike Range | ||
|level33_stat1_id = | |level33_stat1_id = attack_minimum_added_cold_damage | ||
|level33_stat1_value = | |level33_stat1_value = 165 | ||
|level33_stat2_id = | |level33_stat2_id = attack_maximum_added_cold_damage | ||
|level33_stat2_value = | |level33_stat2_value = 248 | ||
|level33_stat3_id = | |level33_stat3_id = base_number_of_projectiles | ||
|level33_stat3_value = | |level33_stat3_value = 11 | ||
|level33_stat4_id = | |level33_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level33_stat4_value = | |level33_stat4_value = 1 | ||
|level33_stat5_id = | |level33_stat5_id = melee_weapon_range_+ | ||
|level33_stat5_value = | |level33_stat5_value = 24 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 298 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 298 | ||
|level34_stat_text = Fires | |level34_stat_text = 171 to 256 Added Cold Damage<br>Fires 11 Projectiles<br>+2.4 metres to Melee Strike Range | ||
|level34_stat1_id = | |level34_stat1_id = attack_minimum_added_cold_damage | ||
|level34_stat1_value = | |level34_stat1_value = 171 | ||
|level34_stat2_id = | |level34_stat2_id = attack_maximum_added_cold_damage | ||
|level34_stat2_value = | |level34_stat2_value = 256 | ||
|level34_stat3_id = | |level34_stat3_id = base_number_of_projectiles | ||
|level34_stat3_value = | |level34_stat3_value = 11 | ||
|level34_stat4_id = | |level34_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level34_stat4_value = | |level34_stat4_value = 1 | ||
|level34_stat5_id = | |level34_stat5_id = melee_weapon_range_+ | ||
|level34_stat5_value = | |level34_stat5_value = 24 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 301 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 301 | ||
|level35_stat_text = Fires | |level35_stat_text = 176 to 265 Added Cold Damage<br>Fires 11 Projectiles<br>+2.4 metres to Melee Strike Range | ||
|level35_stat1_id = | |level35_stat1_id = attack_minimum_added_cold_damage | ||
|level35_stat1_value = | |level35_stat1_value = 176 | ||
|level35_stat2_id = | |level35_stat2_id = attack_maximum_added_cold_damage | ||
|level35_stat2_value = | |level35_stat2_value = 265 | ||
|level35_stat3_id = | |level35_stat3_id = base_number_of_projectiles | ||
|level35_stat3_value = | |level35_stat3_value = 11 | ||
|level35_stat4_id = | |level35_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level35_stat4_value = | |level35_stat4_value = 1 | ||
|level35_stat5_id = | |level35_stat5_id = melee_weapon_range_+ | ||
|level35_stat5_value = | |level35_stat5_value = 24 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 304 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 304 | ||
|level36_stat_text = Fires | |level36_stat_text = 182 to 273 Added Cold Damage<br>Fires 11 Projectiles<br>+2.4 metres to Melee Strike Range | ||
|level36_stat1_id = | |level36_stat1_id = attack_minimum_added_cold_damage | ||
|level36_stat1_value = | |level36_stat1_value = 182 | ||
|level36_stat2_id = | |level36_stat2_id = attack_maximum_added_cold_damage | ||
|level36_stat2_value = | |level36_stat2_value = 273 | ||
|level36_stat3_id = | |level36_stat3_id = base_number_of_projectiles | ||
|level36_stat3_value = | |level36_stat3_value = 11 | ||
|level36_stat4_id = | |level36_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level36_stat4_value = | |level36_stat4_value = 1 | ||
|level36_stat5_id = | |level36_stat5_id = melee_weapon_range_+ | ||
|level36_stat5_value = | |level36_stat5_value = 24 | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 307 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 307 | ||
|level37_stat_text = Fires | |level37_stat_text = 188 to 282 Added Cold Damage<br>Fires 11 Projectiles<br>+2.4 metres to Melee Strike Range | ||
|level37_stat1_id = | |level37_stat1_id = attack_minimum_added_cold_damage | ||
|level37_stat1_value = | |level37_stat1_value = 188 | ||
|level37_stat2_id = | |level37_stat2_id = attack_maximum_added_cold_damage | ||
|level37_stat2_value = | |level37_stat2_value = 282 | ||
|level37_stat3_id = | |level37_stat3_id = base_number_of_projectiles | ||
|level37_stat3_value = | |level37_stat3_value = 11 | ||
|level37_stat4_id = | |level37_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level37_stat4_value = | |level37_stat4_value = 1 | ||
|level37_stat5_id = | |level37_stat5_id = melee_weapon_range_+ | ||
|level37_stat5_value = | |level37_stat5_value = 24 | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 310 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 310 | ||
|level38_stat_text = Fires | |level38_stat_text = 194 to 292 Added Cold Damage<br>Fires 11 Projectiles<br>+2.4 metres to Melee Strike Range | ||
|level38_stat1_id = | |level38_stat1_id = attack_minimum_added_cold_damage | ||
|level38_stat1_value = | |level38_stat1_value = 194 | ||
|level38_stat2_id = | |level38_stat2_id = attack_maximum_added_cold_damage | ||
|level38_stat2_value = | |level38_stat2_value = 292 | ||
|level38_stat3_id = | |level38_stat3_id = base_number_of_projectiles | ||
|level38_stat3_value = | |level38_stat3_value = 11 | ||
|level38_stat4_id = | |level38_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level38_stat4_value = | |level38_stat4_value = 1 | ||
|level38_stat5_id = | |level38_stat5_id = melee_weapon_range_+ | ||
|level38_stat5_value = | |level38_stat5_value = 24 | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 313 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 313 | ||
|level39_stat_text = Fires | |level39_stat_text = 201 to 301 Added Cold Damage<br>Fires 11 Projectiles<br>+2.4 metres to Melee Strike Range | ||
|level39_stat1_id = | |level39_stat1_id = attack_minimum_added_cold_damage | ||
|level39_stat1_value = | |level39_stat1_value = 201 | ||
|level39_stat2_id = | |level39_stat2_id = attack_maximum_added_cold_damage | ||
|level39_stat2_value = | |level39_stat2_value = 301 | ||
|level39_stat3_id = | |level39_stat3_id = base_number_of_projectiles | ||
|level39_stat3_value = | |level39_stat3_value = 11 | ||
|level39_stat4_id = | |level39_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level39_stat4_value = | |level39_stat4_value = 1 | ||
|level39_stat5_id = | |level39_stat5_id = melee_weapon_range_+ | ||
|level39_stat5_value = | |level39_stat5_value = 24 | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 316 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 316 | ||
|level40_stat_text = Fires | |level40_stat_text = 207 to 311 Added Cold Damage<br>Fires 11 Projectiles<br>+2.4 metres to Melee Strike Range | ||
|level40_stat1_id = | |level40_stat1_id = attack_minimum_added_cold_damage | ||
|level40_stat1_value = | |level40_stat1_value = 207 | ||
|level40_stat2_id = | |level40_stat2_id = attack_maximum_added_cold_damage | ||
|level40_stat2_value = | |level40_stat2_value = 311 | ||
|level40_stat3_id = | |level40_stat3_id = base_number_of_projectiles | ||
|level40_stat3_value = | |level40_stat3_value = 11 | ||
|level40_stat4_id = | |level40_stat4_id = quality_display_base_number_of_projectiles_is_gem | ||
|level40_stat4_value = | |level40_stat4_value = 1 | ||
|level40_stat5_id = | |level40_stat5_id = melee_weapon_range_+ | ||
|level40_stat5_value = | |level40_stat5_value = 24 | ||
|level1_dexterity_requirement = 0 | |level1_dexterity_requirement = 0 | ||
|level1_experience = 0 | |level1_experience = 0 | ||
Line 682: | Line 676: | ||
|level20_experience = 342051651 | |level20_experience = 342051651 | ||
|level21_dexterity_requirement = 159 | |level21_dexterity_requirement = 159 | ||
|inventory_icon = Frost Blades | |||
|release_version = 2.0.0 | |release_version = 2.0.0 | ||
|quest_reward1_type = quest | |quest_reward1_type = quest | ||
Line 687: | Line 682: | ||
|quest_reward1_quest_id = a1q1 | |quest_reward1_quest_id = a1q1 | ||
|quest_reward1_act = 1 | |quest_reward1_act = 1 | ||
|quest_reward1_class_ids = Ranger | |||
|quest_reward1_class_ids = | |quest_reward2_type = vendor | ||
|quest_reward2_type = | |quest_reward2_quest = Enemy at the Gate | ||
|quest_reward2_quest = | |quest_reward2_quest_id = a1q1 | ||
|quest_reward2_quest_id = | |quest_reward2_act = 1 | ||
|quest_reward2_act = | |quest_reward2_class_ids = Duelist,Ranger,Scion,Shadow | ||
|quest_reward2_npc = | |quest_reward2_npc = Nessa | ||
|quest_reward3_type = | |quest_reward3_type = vendor | ||
|quest_reward3_quest = | |quest_reward3_quest = A Fixture of Fate | ||
|quest_reward3_quest_id = | |quest_reward3_quest_id = a3q12 | ||
|quest_reward3_act = | |quest_reward3_act = 3 | ||
|quest_reward3_npc = | |quest_reward3_npc = Siosa | ||
|quest_reward4_type = vendor | |quest_reward4_type = vendor | ||
|quest_reward4_quest | |quest_reward4_quest = Fallen from Grace | ||
|quest_reward4_quest_id = a6q4 | |||
|quest_reward4_act = 6 | |||
|quest_reward4_npc = Lilly Roth | |||
| | |||
| | |||
| | |||
}} | }} | ||
'''Frost Blades''' is a [[cold]] [[melee]] [[attack|attack skill]] that [[strike]]s with increased [[range]], then has the secondary effect of releasing [[projectile]]s behind the struck enemies. | '''Frost Blades''' is a [[cold]] [[melee]] [[attack|attack skill]] that [[strike]]s with increased [[range]], then has the secondary effect of releasing [[projectile]]s behind the struck enemies. | ||
Line 732: | Line 715: | ||
{{il|Multistrike Support}} uses the increased attack range of this skill when selecting targets to attack. {{il|Melee Splash Support}} does not release additional projectiles from secondary targets struck by the initial melee splash, nor does it splash the projectiles' damage. {{il|Faster Projectiles Support}} will increase the speed and effective range of the secondary projectiles. {{il|Vicious Projectiles Support}} scales all the damage of the projectiles, but not the initial melee attack: attack speed is NOT reduced since the attack animation itself is [[melee]], rather than [[projectile]]. | {{il|Multistrike Support}} uses the increased attack range of this skill when selecting targets to attack. {{il|Melee Splash Support}} does not release additional projectiles from secondary targets struck by the initial melee splash, nor does it splash the projectiles' damage. {{il|Faster Projectiles Support}} will increase the speed and effective range of the secondary projectiles. {{il|Vicious Projectiles Support}} scales all the damage of the projectiles, but not the initial melee attack: attack speed is NOT reduced since the attack animation itself is [[melee]], rather than [[projectile]]. | ||
'''Note:''' the tooltip DPS shows only the melee attack component damage and DPS. It does not show damage values for the projectile component. | '''Note:''' the tooltip DPS shows only the melee attack component damage and DPS. It does not show damage values for the projectile component. | ||
'''Interactions''': | |||
*'''Hydrosphere''' - Attacking a {{il|Hydrosphere}} will make the projectiles from frost blades release. This allows characters to stay out of melee range of monsters, while still releasing projectiles. | |||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
| | |c1_header = x to y Added Cold Damage | ||
| | |c1_abbr = Cold Damage | ||
|c1_pattern_extract = | |c1_pattern_extract = (%d+) to (%d+) Added Cold Damage | ||
|c1_pattern_value = %d | |c1_pattern_value = %d to %d | ||
|c2_abbr = | |c2_abbr = # Projectiles | ||
|c2_header = | |c2_header = Fires x Projectiles | ||
|c2_pattern_extract = | |c2_pattern_extract = Fires (%d+) Projectiles | ||
|c2_pattern_value = | |c2_pattern_value = %d | ||
| | |c3_abbr = Melee Range | ||
| | |c3_header = +x metres to Melee range | ||
|c3_pattern_extract = | |c3_pattern_extract = %+(%d+%.*%d*) metres to Melee Strike Range | ||
|c3_pattern_value = +%sm | |||
| | |||
}} | }} | ||
{{Item acquisition}} | {{Item acquisition}} | ||
{{Skill threshold jewel list|stat_id=frost_blades}} | |||
| | |||
}} | |||
{{Skill enchantment modifier list}} | {{Skill enchantment modifier list}} | ||
{{ | {{Alternate skill effect list}} | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.23.0| | ||
* Quality now causes the skill to Fire +0-2 Projectiles, instead of providing 0-20% increased Projectile Speed. | |||
}} | |||
{{Version history table row|3.20.0| | |||
* Frost Blades now has 110% Effectiveness of Added Damage at gem level 1 (previously 100%), scaling up to 225% at gem level 20 (previously 175%). | |||
* It no longer has 0-19% increased Projectile Speed. | |||
* Quality on Frost Blades no longer provides 0-20% increased Damage. | |||
}} | |||
{{Version history table row|3.15.0| | |||
* Now deals 175% of Base Damage, and has 175% Effectiveness of Added Damage at gem level 20 (previously 140%). | |||
}} | |||
{{Version history table row|3.7.0| | |||
* Now deals base damage equal to, and has an added damage effectiveness of, 102% at gem level 1 (unchanged), up to 140% at gem level 20 (from 142%). | * Now deals base damage equal to, and has an added damage effectiveness of, 102% at gem level 1 (unchanged), up to 140% at gem level 20 (from 142%). | ||
* Now adds 2 to 3 cold damage to attacks at gem level 1, up to 75 to 113 at gem level 20. | * Now adds 2 to 3 cold damage to attacks at gem level 1, up to 75 to 113 at gem level 20. | ||
* Now gains 1% increased damage and 1% increased projectile speed per 1% gem quality (previously gained 1% increased projectile damage per 1% gem quality). | * Now gains 1% increased damage and 1% increased projectile speed per 1% gem quality (previously gained 1% increased projectile damage per 1% gem quality). | ||
{{Version history table row|2.6.0 | }} | ||
{{Version history table row|2.6.0| | |||
* Physical to Cold conversion increase to 60% (up from 40%). | * Physical to Cold conversion increase to 60% (up from 40%). | ||
{{Version history table row|2.4.0 | }} | ||
{{Version history table row|2.4.0| | |||
* 15% more damage at gem level 20. | * 15% more damage at gem level 20. | ||
{{Version history table row|2.1.0 | }} | ||
{{Version history table row|2.1.0| | |||
* Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards. | * Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards. | ||
* Frost Blades has been improved from 2 additional projectiles at all levels to 4 additional projectiles at level 1 and 7 additional projectiles at level 20. It has also been increased from +14 weapon range at all levels to +18 weapon range at level 1 and +21 weapon range at level 20. It now gains 1% projectile speed per level after the first (19% at Level 20) and its base projectile speed has been increased by 25%. | * Frost Blades has been improved from 2 additional projectiles at all levels to 4 additional projectiles at level 1 and 7 additional projectiles at level 20. It has also been increased from +14 weapon range at all levels to +18 weapon range at level 1 and +21 weapon range at level 20. It now gains 1% projectile speed per level after the first (19% at Level 20) and its base projectile speed has been increased by 25%. | ||
{{Version history table row|2.0.0 | }} | ||
{{Version history table row|2.0.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== |
Latest revision as of 05:02, 9 June 2024
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-225)% of base
Effectiveness of Added Damage: (110-225)%
Projectile Speed: 2250Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.(2-75) to (3-113) Added Cold Damage
Fires (5-8) Projectiles
60% of Physical Damage Converted to Cold Damage
+(1.8-2.1) metres to Melee Strike Range
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFrostBlades
Frost Blades is a cold melee attack skill that strikes with increased range, then has the secondary effect of releasing projectiles behind the struck enemies.
Skill functions and interactions
- Dual Wielding: Since Frost Blades has no weapon restrictions, attacks will alternate between both hands while dual wielding.
An attack with Frost Blades consists of two parts:
- An initial melee hit with the keywords Cold, Attack, Melee
- A projectile attack with the keywords Cold, Attack, Projectile
When an enemy is hit by this skill, multiple projectiles fly out from behind the enemy and target nearby enemies. This skill increases the melee range by an appreciable degree. Unlike Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Level: (1-20)
Cost: 6 Mana
Attack Damage: (135-225)% of base
Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
(1-9) to (13-179) Added Lightning Damage
Fires 3 Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.05-1) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., if the initial attack does not hit an enemy, then no projectiles are released.
The projectiles have the same damage multiplier as the initial melee hit, with the same cold damage conversion. However the initial melee attack scales with melee damage modifiers (such as Melee Physical Damage), whereas the projectiles scale with projectile damage modifiers. Both components scale equally with (unspecified) attack, physical, and cold damage modifiers.
Multistrike SupportMultistrike SupportAttack, Melee, Support
Icon: 3
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.Supported Skills Repeat 2 additional times
Supported Skills have (35-44)% more Melee Attack Speed
Supported Skills deal (30-20)% less Attack Damage
First Repeat of Supported Skills deals 22% more Damage
Second Repeat of Supported Skills deals 44% more Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Melee DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. uses the increased attack range of this skill when selecting targets to attack. Melee Splash SupportMelee Splash SupportSupport, Melee, Attack, Strike, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 130%
AoE Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 40% less Splash Damage to surrounding targets
Supported Skills have (0-57)% more Melee Splash Area of Effect
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. does not release additional projectiles from secondary targets struck by the initial melee splash, nor does it splash the projectiles' damage. Faster Projectiles SupportFaster Projectiles SupportSupport, Projectile
Icon: j
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports projectile skills.Supported Skills have (50-69)% increased Projectile Speed
Supported Skills deal (20-29)% increased Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Projectile SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will increase the speed and effective range of the secondary projectiles. Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 18Supports projectile attack skills.Supported Skills deal (30-49)% more Chaos Damage over Time
Supported Skills deal (30-49)% more Physical Damage over Time
Supported Skills deal (30-49)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. scales all the damage of the projectiles, but not the initial melee attack: attack speed is NOT reduced since the attack animation itself is melee, rather than projectile.
Note: the tooltip DPS shows only the melee attack component damage and DPS. It does not show damage values for the projectile component.
Interactions:
- Hydrosphere - Attacking a HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical
Level: (1-20)
Cost: (12-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 110%Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical Damage
Base duration is 8.00 seconds
Base secondary duration is 4.00 seconds
Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
Can only be Hit once every 1 second
Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle
Additional Effects From 1-20% Quality:
+(0.5-10)% increased Pulse FrequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will make the projectiles from frost blades release. This allows characters to stay out of melee range of monsters, while still releasing projectiles.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Cold Damage | # Projectiles | Melee Range | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|---|
1 | 1 | 0 | 110% | 110% | 2 to 3 | 5 | +1.8m | 0 | 0 |
2 | 2 | 0 | 116% | 116% | 2 to 3 | 5 | +1.8m | 70 | 70 |
3 | 4 | 16 | 122% | 122% | 3 to 4 | 5 | +1.8m | 308 | 378 |
4 | 7 | 22 | 128% | 128% | 4 to 6 | 5 | +1.8m | 1554 | 1932 |
5 | 11 | 31 | 134% | 134% | 5 to 8 | 5 | +1.8m | 6667 | 8599 |
6 | 16 | 41 | 140% | 140% | 7 to 11 | 6 | +1.9m | 26047 | 34646 |
7 | 20 | 50 | 146% | 146% | 9 to 13 | 6 | +1.9m | 49725 | 84371 |
8 | 24 | 58 | 152% | 152% | 11 to 17 | 6 | +1.9m | 95714 | 180085 |
9 | 28 | 67 | 158% | 158% | 14 to 20 | 6 | +1.9m | 169595 | 349680 |
10 | 32 | 75 | 164% | 164% | 16 to 25 | 6 | +1.9m | 283759 | 633439 |
11 | 36 | 83 | 171% | 171% | 20 to 30 | 7 | +2m | 453996 | 1087435 |
12 | 40 | 92 | 177% | 177% | 24 to 35 | 7 | +2m | 703128 | 1790563 |
13 | 44 | 100 | 183% | 183% | 28 to 42 | 7 | +2m | 1061223 | 2851786 |
14 | 48 | 109 | 189% | 189% | 33 to 49 | 7 | +2m | 2065870 | 4917656 |
15 | 52 | 117 | 195% | 195% | 39 to 58 | 7 | +2m | 2507110 | 7424766 |
16 | 56 | 125 | 201% | 201% | 45 to 68 | 8 | +2.1m | 5798936 | 13223702 |
17 | 60 | 134 | 207% | 207% | 52 to 79 | 8 | +2.1m | 15083919 | 28307621 |
18 | 64 | 142 | 213% | 213% | 61 to 91 | 8 | +2.1m | 27792735 | 56100356 |
19 | 67 | 148 | 219% | 219% | 68 to 102 | 8 | +2.1m | 43869739 | 99970095 |
20 | 70 | 155 | 225% | 225% | 75 to 113 | 8 | +2.1m | 242081556 | 342051651 |
21 | 72 | 159 | 231% | 231% | 81 to 122 | 9 | +2.2m | N/A | N/A |
22 | 74 | N/A | 237% | 237% | 87 to 130 | 9 | +2.2m | N/A | N/A |
23 | 76 | N/A | 243% | 243% | 93 to 140 | 9 | +2.2m | N/A | N/A |
24 | 78 | N/A | 249% | 249% | 100 to 150 | 9 | +2.2m | N/A | N/A |
25 | 80 | N/A | 255% | 255% | 107 to 160 | 9 | +2.2m | N/A | N/A |
26 | 82 | N/A | 261% | 261% | 114 to 172 | 10 | +2.3m | N/A | N/A |
27 | 84 | N/A | 267% | 267% | 123 to 184 | 10 | +2.3m | N/A | N/A |
28 | 86 | N/A | 273% | 273% | 131 to 197 | 10 | +2.3m | N/A | N/A |
29 | 88 | N/A | 279% | 279% | 140 to 210 | 10 | +2.3m | N/A | N/A |
30 | 90 | N/A | 286% | 286% | 150 to 224 | 10 | +2.3m | N/A | N/A |
31 | 91 | N/A | 289% | 289% | 155 to 232 | 10 | +2.3m | N/A | N/A |
32 | 92 | N/A | 292% | 292% | 160 to 240 | 11 | +2.4m | N/A | N/A |
33 | 93 | N/A | 295% | 295% | 165 to 248 | 11 | +2.4m | N/A | N/A |
34 | 94 | N/A | 298% | 298% | 171 to 256 | 11 | +2.4m | N/A | N/A |
35 | 95 | N/A | 301% | 301% | 176 to 265 | 11 | +2.4m | N/A | N/A |
36 | 96 | N/A | 304% | 304% | 182 to 273 | 11 | +2.4m | N/A | N/A |
37 | 97 | N/A | 307% | 307% | 188 to 282 | 11 | +2.4m | N/A | N/A |
38 | 98 | N/A | 310% | 310% | 194 to 292 | 11 | +2.4m | N/A | N/A |
39 | 99 | N/A | 313% | 313% | 201 to 301 | 11 | +2.4m | N/A | N/A |
40 | 100 | N/A | 316% | 316% | 207 to 311 | 11 | +2.4m | N/A | N/A |
Item acquisition
Frost Blades can drop anywhere.
Recipes
Frost Blades can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Frost Blades:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Fight for SurvivalFight for Survival Viridian JewelLimited to: 2 Radius: Medium(10-15)% increased Cold Damage With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile SpeedThe winter that followed the Cataclysm was especially harsh. Wraeclast's few survivors fought to the death for the last scraps of bread.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | 2 | Medium | (10-15)% increased Cold Damage With at least 40 Dexterity in Radius, Melee Damage dealt by Frost Blades Penetrates 15% Cold Resistance With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed | 0 |
Related helmet enchantments
The following helmet enchantments affect Frost Blades.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Frost Blades Damage 1 | 66 | Merciless Labyrinth | 25% increased Frost Blades Damage | helmet 100 |
Enchantment Frost Blades Damage 2 | 75 | Eternal Labyrinth | 40% increased Frost Blades Damage | helmet 100 |
Enchantment Frost Blades Projectile Speed 1 | 66 | Merciless Labyrinth | 20% increased Frost Blades Projectile Speed | helmet 100 |
Enchantment Frost Blades Projectile Speed 2 | 75 | Eternal Labyrinth | 30% increased Frost Blades Projectile Speed | helmet 100 |
Alternate skill effects
Frost Blades has the following alternate skill effects:
Item | Effect(s) |
---|---|
Stygian Frost Blades EffectStygian Frost Blades EffectSkill Gem EffectYour Frost Blades become a Stygian Effect. | Your Frost Blades become a Stygian Effect. |
Version history
Version | Changes |
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3.23.0 |
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3.20.0 |
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3.15.0 |
|
3.7.0 |
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2.6.0 |
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2.4.0 |
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2.1.0 |
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2.0.0 |
|