|help_text = Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
|help_text = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
|map_tier = 16
|map_tier = 16
|map_guild_character = ¢
|map_guild_character = ¢
|map_area_id = MapAtlasHydra
|map_area_id = MapAtlasHydra
|map_area_level = 83
|map_series = Atlas of Worlds
|release_version = 2.4.0
|map_area_level = 83
|inventory_icon = Lair of the Hydra Map (Atlas of Worlds)
|drop_enabled = False
|release_version = 2.4.0
}}
}}
The [[map]] contains one of the four shaper's guardians. Since [[version 3.1.0]], the map became a legacy item; it was replaced by {{il|page=Lair of the Hydra Map (War for the Atlas)}}
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==Boss==
==Boss==
* [[Guardian of the Hydra]]
* [[Guardian of the Hydra]]
{{Item acquisition}}
==Vendor==
* Produced by three {{il|page=Overgrown Ruin Map|name=Overgrown Ruin Maps}}, three {{il|page=Shaped Terrace Map|name=Shaped Terrace Maps}} or three {{il|page=Shaped Colonnade Map|name=Shaped Colonnade Maps}}
==Drops==
==Drops==
The boss of this area always drops one {{Il|Fragment of the Hydra}} and has a chance to drop one of the following unique items:
The boss of this area always drops one {{Il|Fragment of the Hydra}} and has a chance to drop one of the following unique items:
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{{Area item drops|area_id=MapAtlasHydra}}
{{Area item drops|area_id=MapAtlasHydra}}
{{Map variants}}
==See also==
==See also==
* {{il|Forge of the Phoenix Map}}
* {{il|page=Forge of the Phoenix Map (Atlas of Worlds)}}
* {{il|Maze of the Minotaur Map}}
* {{il|page=Maze of the Minotaur Map (Atlas of Worlds)}}
* {{il|Pit of the Chimera Map}}
* {{il|page=Pit of the Chimera Map (Atlas of Worlds)}}
==Version history==
{{#lst:Lair of the Hydra Map|version history}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.4.0}}
* Introduced to the game.
|}
Latest revision as of 15:27, 30 May 2024
Lair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 83Vendor Offer 1x Scroll FragmentMetadata Item class: Map Metadata ID: Metadata/Items/Maps/MapAtlasHydra
The map contains one of the four shaper's guardians. Since version 3.1.0, the map became a legacy item; it was replaced by Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The boss of this area always drops one Fragment of the HydraFragment of the HydraStack Size: 10Enter the crucible. The nexus of nothingness and equilibrium of eternity.Can be used in a personal Map Device. and has a chance to drop one of the following unique items:
SnakepitSnakepit Sapphire RingRequires Level 68+(20-30)% to Cold Resistance(20-40)% increased Spell Damage (5-10)% increased Cast Speed Left ring slot: Projectiles from Spells cannot Chain Left ring slot: Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times Right ring slot: Projectiles from Spells cannot Fork Projectiles from Spells cannot PierceThey wrap around you until your blood turns as cold as theirs.
SlivertongueSlivertongue Harbinger BowBow Physical Damage: (130-145) to (353-373) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.20Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceAdds (80-95) to (220-240) Physical Damage (150-200)% increased Critical Strike Chance with arrows that Fork Arrows Pierce all Targets after Forking Arrows that Pierce have +50% to Critical Strike MultiplierA hundred blind heads, each seeking the taste of prey on the air.
No items include this area in their drop restrictions.
Map variants
Item
Map Tier
Map Level
Map Series
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperOne of my captors wore many faces, yet kept her true face hidden. Now she cannot escape her true face.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Necropolis
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperOne of my captors wore many faces, yet kept her true face hidden. Now she cannot escape her true face.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Affliction
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperOne of my captors wore many faces, yet kept her true face hidden. Now she cannot escape her true face.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Ancestor
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperOne of my captors wore many faces, yet kept her true face hidden. Now she cannot escape her true face.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Crucible
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperOne of my captors wore many faces, yet kept her true face hidden. Now she cannot escape her true face.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
The Forbidden Sanctum
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperOne of my captors wore many faces, yet kept her true face hidden. Now she cannot escape her true face.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Kalandra
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperOne of my captors wore many faces, yet kept her true face hidden. Now she cannot escape her true face.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Sentinel
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperTravel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Archnemesis
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperTravel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Scourge
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperTravel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Expedition
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperTravel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Ritual
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperTravel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Heist
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperTravel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Harvest
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Area is influenced by The ShaperTravel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Delirium
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢One of my captors wore many faces, yet kept her true face hidden. Now she cannot escape her true face.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
16
83
Blight
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢One of my captors wore many faces, yet kept her true face hidden. Now she cannot escape her true face.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
16
83
Legion
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢One of my captors wore many faces, yet kept her true face hidden. Now she cannot escape her true face.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
16
83
Synthesis
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢One of my captors wore many faces, yet kept her true face hidden. Now she cannot escape her true face.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
16
83
Betrayal
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
War for the Atlas
Lair of the Hydra MapLair of the Hydra MapMap Level: 83 Map Tier: 16 Guild Character: ¢Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
16
83
Atlas of Worlds
See also
Forge of the Phoenix MapForge of the Phoenix MapMap Level: 83 Map Tier: 16 Guild Character: ¤Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Maze of the Minotaur MapMaze of the Minotaur MapMap Level: 83 Map Tier: 16 Guild Character: £Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Pit of the Chimera MapPit of the Chimera MapMap Level: 83 Map Tier: 16 Guild Character: ÂTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.