Cyclone of Tumult: Difference between revisions
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{{ | {{Item | ||
|rarity_id = normal | |rarity_id = normal | ||
|name = Cyclone of Tumult | |name = Cyclone of Tumult | ||
Line 8: | Line 8: | ||
|tags = gem, default | |tags = gem, default | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|vaal_variant_id = Metadata/Items/Gems/SkillGemVaalCyclone | |||
|base_item_id = Metadata/Items/Gems/SkillGemCyclone | |||
|strength_percent = 40 | |strength_percent = 40 | ||
|dexterity_percent = 60 | |dexterity_percent = 60 | ||
|gem_tags = Attack, AoE, Movement, Channelling, Physical, Melee | |gem_tags = Attack, AoE, Movement, Channelling, Physical, Melee | ||
|gem_description = Channel this skill to move towards a targeted location while spinning | |gem_description = Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back. | ||
|active_skill_name = Cyclone | |active_skill_name = Cyclone of Tumult | ||
|item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff, Rune Dagger | |item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff, Rune Dagger | ||
|skill_id = | |skill_id = CycloneAltX | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 28 | |required_level = 28 | ||
|quality_type1_stat_text = 0.5% | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = (0.25-5)% more Attack Speed per Stage | |||
|quality_type1_breakpoints = 4.0 | |||
|quality_type1_stat1_id = cyclone_attack_speed_+%_final_per_stage | |||
|quality_type1_stat1_value = 250 | |||
|static_cost_amounts = 2 | |||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_attack_speed_multiplier = 160 | |static_attack_speed_multiplier = 160 | ||
|stat_text = (5-28) to (8-42) Added Attack Physical Damage<br> | |static_stat1_id = is_area_damage | ||
|static_stat1_value = 1 | |||
|static_stat2_id = skill_can_add_multiple_charges_per_action | |||
|static_stat2_value = 1 | |||
|static_stat3_id = cyclone_area_of_effect_+%_per_additional_melee_range | |||
|static_stat3_value = 10 | |||
|static_stat4_id = cyclone_attack_speed_+%_final_per_stage | |||
|static_stat4_value = 20 | |||
|static_stat5_id = cyclone_gain_stage_every_x_ms_while_channelling | |||
|static_stat5_value = 500 | |||
|static_stat6_id = cyclone_max_number_of_stages | |||
|static_stat6_value = 6 | |||
|static_stat7_id = cyclone_melee_weapon_range_+_per_stage | |||
|static_stat7_value = 1 | |||
|static_stat8_id = cyclone_movement_speed_+%_final_per_stage | |||
|static_stat8_value = -10 | |||
|static_stat9_id = cyclone_stage_decay_time_ms | |||
|static_stat9_value = 500 | |||
|stat_text = (5-28) to (8-42) Added Attack Physical Damage<br>10% increased Area of Effect per 0.1 metre additional Melee Strike Range<br>20% more Attack Speed per Stage<br>Gains 1 Stage every 0.5 seconds while Channelling<br>Maximum 6 Stages<br>+0.1 metres to radius per Stage<br>10% less Movement Speed per Stage<br>Lose 1 Stage every 0.5 seconds while not Channelling | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = | |level1_level_requirement = 28 | ||
|level1_damage_effectiveness = 44 | |level1_damage_effectiveness = 44 | ||
|level1_damage_multiplier = 44 | |level1_damage_multiplier = 44 | ||
|level2 | |level1_stat_text = 5 to 8 Added Attack Physical Damage | ||
|level3 | |level1_stat1_id = attack_minimum_added_physical_damage | ||
|level4 | |level1_stat1_value = 5 | ||
|level5 | |level1_stat2_id = attack_maximum_added_physical_damage | ||
|level6 | |level1_stat2_value = 8 | ||
|level7 | |level2 = True | ||
|level8 | |level2_level_requirement = 31 | ||
|level9 | |level2_damage_effectiveness = 45 | ||
|level2_damage_multiplier = 44.8 | |||
|level2_stat_text = 6 to 9 Added Attack Physical Damage | |||
|level2_stat1_id = attack_minimum_added_physical_damage | |||
|level2_stat1_value = 6 | |||
|level2_stat2_id = attack_maximum_added_physical_damage | |||
|level2_stat2_value = 9 | |||
|level3 = True | |||
|level3_level_requirement = 34 | |||
|level3_damage_effectiveness = 46 | |||
|level3_damage_multiplier = 45.6 | |||
|level3_stat_text = 7 to 10 Added Attack Physical Damage | |||
|level3_stat1_id = attack_minimum_added_physical_damage | |||
|level3_stat1_value = 7 | |||
|level3_stat2_id = attack_maximum_added_physical_damage | |||
|level3_stat2_value = 10 | |||
|level4 = True | |||
|level4_level_requirement = 37 | |||
|level4_damage_effectiveness = 46 | |||
|level4_damage_multiplier = 46.4 | |||
|level4_stat_text = 8 to 12 Added Attack Physical Damage | |||
|level4_stat1_id = attack_minimum_added_physical_damage | |||
|level4_stat1_value = 8 | |||
|level4_stat2_id = attack_maximum_added_physical_damage | |||
|level4_stat2_value = 12 | |||
|level5 = True | |||
|level5_level_requirement = 40 | |||
|level5_damage_effectiveness = 47 | |||
|level5_damage_multiplier = 47.2 | |||
|level5_stat_text = 9 to 13 Added Attack Physical Damage | |||
|level5_stat1_id = attack_minimum_added_physical_damage | |||
|level5_stat1_value = 9 | |||
|level5_stat2_id = attack_maximum_added_physical_damage | |||
|level5_stat2_value = 13 | |||
|level6 = True | |||
|level6_level_requirement = 42 | |||
|level6_damage_effectiveness = 48 | |||
|level6_damage_multiplier = 47.9 | |||
|level6_stat_text = 10 to 14 Added Attack Physical Damage | |||
|level6_stat1_id = attack_minimum_added_physical_damage | |||
|level6_stat1_value = 10 | |||
|level6_stat2_id = attack_maximum_added_physical_damage | |||
|level6_stat2_value = 14 | |||
|level7 = True | |||
|level7_level_requirement = 44 | |||
|level7_damage_effectiveness = 49 | |||
|level7_damage_multiplier = 48.7 | |||
|level7_stat_text = 10 to 16 Added Attack Physical Damage | |||
|level7_stat1_id = attack_minimum_added_physical_damage | |||
|level7_stat1_value = 10 | |||
|level7_stat2_id = attack_maximum_added_physical_damage | |||
|level7_stat2_value = 16 | |||
|level8 = True | |||
|level8_level_requirement = 46 | |||
|level8_damage_effectiveness = 50 | |||
|level8_damage_multiplier = 49.5 | |||
|level8_stat_text = 11 to 17 Added Attack Physical Damage | |||
|level8_stat1_id = attack_minimum_added_physical_damage | |||
|level8_stat1_value = 11 | |||
|level8_stat2_id = attack_maximum_added_physical_damage | |||
|level8_stat2_value = 17 | |||
|level9 = True | |||
|level9_level_requirement = 48 | |||
|level9_damage_effectiveness = 50 | |||
|level9_damage_multiplier = 50.3 | |||
|level9_stat_text = 12 to 18 Added Attack Physical Damage | |||
|level9_stat1_id = attack_minimum_added_physical_damage | |||
|level9_stat1_value = 12 | |||
|level9_stat2_id = attack_maximum_added_physical_damage | |||
|level9_stat2_value = 18 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 50 | |||
|level10_damage_effectiveness = 51 | |||
|level10_damage_multiplier = 51.1 | |||
|level10_stat_text = 13 to 20 Added Attack Physical Damage | |||
|level10_stat1_id = attack_minimum_added_physical_damage | |||
|level10_stat1_value = 13 | |||
|level10_stat2_id = attack_maximum_added_physical_damage | |||
|level10_stat2_value = 20 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 52 | |||
|level11_damage_effectiveness = 52 | |||
|level11_damage_multiplier = 51.9 | |||
|level11_stat_text = 14 to 22 Added Attack Physical Damage | |||
|level11_stat1_id = attack_minimum_added_physical_damage | |||
|level11_stat1_value = 14 | |||
|level11_stat2_id = attack_maximum_added_physical_damage | |||
|level11_stat2_value = 22 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 54 | |||
|level12_damage_effectiveness = 53 | |||
|level12_damage_multiplier = 52.7 | |||
|level12_stat_text = 16 to 23 Added Attack Physical Damage | |||
|level12_stat1_id = attack_minimum_added_physical_damage | |||
|level12_stat1_value = 16 | |||
|level12_stat2_id = attack_maximum_added_physical_damage | |||
|level12_stat2_value = 23 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 56 | |||
|level13_damage_effectiveness = 53 | |||
|level13_damage_multiplier = 53.5 | |||
|level13_stat_text = 17 to 25 Added Attack Physical Damage | |||
|level13_stat1_id = attack_minimum_added_physical_damage | |||
|level13_stat1_value = 17 | |||
|level13_stat2_id = attack_maximum_added_physical_damage | |||
|level13_stat2_value = 25 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 58 | |||
|level14_damage_effectiveness = 54 | |||
|level14_damage_multiplier = 54.3 | |||
|level14_stat_text = 18 to 27 Added Attack Physical Damage | |||
|level14_stat1_id = attack_minimum_added_physical_damage | |||
|level14_stat1_value = 18 | |||
|level14_stat2_id = attack_maximum_added_physical_damage | |||
|level14_stat2_value = 27 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 60 | |||
|level15_damage_effectiveness = 55 | |||
|level15_damage_multiplier = 55.1 | |||
|level15_stat_text = 20 to 29 Added Attack Physical Damage | |||
|level15_stat1_id = attack_minimum_added_physical_damage | |||
|level15_stat1_value = 20 | |||
|level15_stat2_id = attack_maximum_added_physical_damage | |||
|level15_stat2_value = 29 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |||
|level16_damage_effectiveness = 56 | |||
|level16_damage_multiplier = 55.8 | |||
|level16_stat_text = 21 to 32 Added Attack Physical Damage | |||
|level16_stat1_id = attack_minimum_added_physical_damage | |||
|level16_stat1_value = 21 | |||
|level16_stat2_id = attack_maximum_added_physical_damage | |||
|level16_stat2_value = 32 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |||
|level17_damage_effectiveness = 57 | |||
|level17_damage_multiplier = 56.6 | |||
|level17_stat_text = 23 to 34 Added Attack Physical Damage | |||
|level17_stat1_id = attack_minimum_added_physical_damage | |||
|level17_stat1_value = 23 | |||
|level17_stat2_id = attack_maximum_added_physical_damage | |||
|level17_stat2_value = 34 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |||
|level18_damage_effectiveness = 57 | |||
|level18_damage_multiplier = 57.4 | |||
|level18_stat_text = 24 to 37 Added Attack Physical Damage | |||
|level18_stat1_id = attack_minimum_added_physical_damage | |||
|level18_stat1_value = 24 | |||
|level18_stat2_id = attack_maximum_added_physical_damage | |||
|level18_stat2_value = 37 | |||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |||
|level19_damage_effectiveness = 58 | |||
|level19_damage_multiplier = 58.2 | |||
|level19_stat_text = 26 to 39 Added Attack Physical Damage | |||
|level19_stat1_id = attack_minimum_added_physical_damage | |||
|level19_stat1_value = 26 | |||
|level19_stat2_id = attack_maximum_added_physical_damage | |||
|level19_stat2_value = 39 | |||
|level20 = True | |level20 = True | ||
|level20_level_requirement | |level20_level_requirement = 70 | ||
| | |level20_damage_effectiveness = 59 | ||
| | |level20_damage_multiplier = 59 | ||
| | |level20_stat_text = 28 to 42 Added Attack Physical Damage | ||
|inventory_icon = Cyclone | |level20_stat1_id = attack_minimum_added_physical_damage | ||
|level20_stat1_value = 28 | |||
|level20_stat2_id = attack_maximum_added_physical_damage | |||
|level20_stat2_value = 42 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_damage_effectiveness = 60 | |||
|level21_damage_multiplier = 59.8 | |||
|level21_stat_text = 30 to 45 Added Attack Physical Damage | |||
|level21_stat1_id = attack_minimum_added_physical_damage | |||
|level21_stat1_value = 30 | |||
|level21_stat2_id = attack_maximum_added_physical_damage | |||
|level21_stat2_value = 45 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_damage_effectiveness = 61 | |||
|level22_damage_multiplier = 60.6 | |||
|level22_stat_text = 32 to 49 Added Attack Physical Damage | |||
|level22_stat1_id = attack_minimum_added_physical_damage | |||
|level22_stat1_value = 32 | |||
|level22_stat2_id = attack_maximum_added_physical_damage | |||
|level22_stat2_value = 49 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_damage_effectiveness = 61 | |||
|level23_damage_multiplier = 61.4 | |||
|level23_stat_text = 35 to 52 Added Attack Physical Damage | |||
|level23_stat1_id = attack_minimum_added_physical_damage | |||
|level23_stat1_value = 35 | |||
|level23_stat2_id = attack_maximum_added_physical_damage | |||
|level23_stat2_value = 52 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_damage_effectiveness = 62 | |||
|level24_damage_multiplier = 62.2 | |||
|level24_stat_text = 37 to 56 Added Attack Physical Damage | |||
|level24_stat1_id = attack_minimum_added_physical_damage | |||
|level24_stat1_value = 37 | |||
|level24_stat2_id = attack_maximum_added_physical_damage | |||
|level24_stat2_value = 56 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_damage_effectiveness = 63 | |||
|level25_damage_multiplier = 62.9 | |||
|level25_stat_text = 40 to 60 Added Attack Physical Damage | |||
|level25_stat1_id = attack_minimum_added_physical_damage | |||
|level25_stat1_value = 40 | |||
|level25_stat2_id = attack_maximum_added_physical_damage | |||
|level25_stat2_value = 60 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_damage_effectiveness = 64 | |||
|level26_damage_multiplier = 63.7 | |||
|level26_stat_text = 43 to 64 Added Attack Physical Damage | |||
|level26_stat1_id = attack_minimum_added_physical_damage | |||
|level26_stat1_value = 43 | |||
|level26_stat2_id = attack_maximum_added_physical_damage | |||
|level26_stat2_value = 64 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_damage_effectiveness = 65 | |||
|level27_damage_multiplier = 64.5 | |||
|level27_stat_text = 46 to 69 Added Attack Physical Damage | |||
|level27_stat1_id = attack_minimum_added_physical_damage | |||
|level27_stat1_value = 46 | |||
|level27_stat2_id = attack_maximum_added_physical_damage | |||
|level27_stat2_value = 69 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_damage_effectiveness = 65 | |||
|level28_damage_multiplier = 65.3 | |||
|level28_stat_text = 49 to 73 Added Attack Physical Damage | |||
|level28_stat1_id = attack_minimum_added_physical_damage | |||
|level28_stat1_value = 49 | |||
|level28_stat2_id = attack_maximum_added_physical_damage | |||
|level28_stat2_value = 73 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_damage_effectiveness = 66 | |||
|level29_damage_multiplier = 66.1 | |||
|level29_stat_text = 52 to 78 Added Attack Physical Damage | |||
|level29_stat1_id = attack_minimum_added_physical_damage | |||
|level29_stat1_value = 52 | |||
|level29_stat2_id = attack_maximum_added_physical_damage | |||
|level29_stat2_value = 78 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_damage_effectiveness = 67 | |||
|level30_damage_multiplier = 66.9 | |||
|level30_stat_text = 56 to 84 Added Attack Physical Damage | |||
|level30_stat1_id = attack_minimum_added_physical_damage | |||
|level30_stat1_value = 56 | |||
|level30_stat2_id = attack_maximum_added_physical_damage | |||
|level30_stat2_value = 84 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_damage_effectiveness = 67 | |||
|level31_damage_multiplier = 67.3 | |||
|level31_stat_text = 58 to 87 Added Attack Physical Damage | |||
|level31_stat1_id = attack_minimum_added_physical_damage | |||
|level31_stat1_value = 58 | |||
|level31_stat2_id = attack_maximum_added_physical_damage | |||
|level31_stat2_value = 87 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_damage_effectiveness = 68 | |||
|level32_damage_multiplier = 67.7 | |||
|level32_stat_text = 60 to 89 Added Attack Physical Damage | |||
|level32_stat1_id = attack_minimum_added_physical_damage | |||
|level32_stat1_value = 60 | |||
|level32_stat2_id = attack_maximum_added_physical_damage | |||
|level32_stat2_value = 89 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_damage_effectiveness = 68 | |||
|level33_damage_multiplier = 68.1 | |||
|level33_stat_text = 62 to 92 Added Attack Physical Damage | |||
|level33_stat1_id = attack_minimum_added_physical_damage | |||
|level33_stat1_value = 62 | |||
|level33_stat2_id = attack_maximum_added_physical_damage | |||
|level33_stat2_value = 92 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_damage_effectiveness = 68 | |||
|level34_damage_multiplier = 68.5 | |||
|level34_stat_text = 64 to 96 Added Attack Physical Damage | |||
|level34_stat1_id = attack_minimum_added_physical_damage | |||
|level34_stat1_value = 64 | |||
|level34_stat2_id = attack_maximum_added_physical_damage | |||
|level34_stat2_value = 96 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_damage_effectiveness = 69 | |||
|level35_damage_multiplier = 68.9 | |||
|level35_stat_text = 66 to 99 Added Attack Physical Damage | |||
|level35_stat1_id = attack_minimum_added_physical_damage | |||
|level35_stat1_value = 66 | |||
|level35_stat2_id = attack_maximum_added_physical_damage | |||
|level35_stat2_value = 99 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_damage_effectiveness = 69 | |||
|level36_damage_multiplier = 69.3 | |||
|level36_stat_text = 68 to 102 Added Attack Physical Damage | |||
|level36_stat1_id = attack_minimum_added_physical_damage | |||
|level36_stat1_value = 68 | |||
|level36_stat2_id = attack_maximum_added_physical_damage | |||
|level36_stat2_value = 102 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_damage_effectiveness = 70 | |||
|level37_damage_multiplier = 69.7 | |||
|level37_stat_text = 70 to 105 Added Attack Physical Damage | |||
|level37_stat1_id = attack_minimum_added_physical_damage | |||
|level37_stat1_value = 70 | |||
|level37_stat2_id = attack_maximum_added_physical_damage | |||
|level37_stat2_value = 105 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_damage_effectiveness = 70 | |||
|level38_damage_multiplier = 70.1 | |||
|level38_stat_text = 73 to 109 Added Attack Physical Damage | |||
|level38_stat1_id = attack_minimum_added_physical_damage | |||
|level38_stat1_value = 73 | |||
|level38_stat2_id = attack_maximum_added_physical_damage | |||
|level38_stat2_value = 109 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_damage_effectiveness = 70 | |||
|level39_damage_multiplier = 70.4 | |||
|level39_stat_text = 75 to 112 Added Attack Physical Damage | |||
|level39_stat1_id = attack_minimum_added_physical_damage | |||
|level39_stat1_value = 75 | |||
|level39_stat2_id = attack_maximum_added_physical_damage | |||
|level39_stat2_value = 112 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_damage_effectiveness = 71 | |||
|level40_damage_multiplier = 70.8 | |||
|level40_stat_text = 77 to 116 Added Attack Physical Damage | |||
|level40_stat1_id = attack_minimum_added_physical_damage | |||
|level40_stat1_value = 77 | |||
|level40_stat2_id = attack_maximum_added_physical_damage | |||
|level40_stat2_value = 116 | |||
|level1_strength_requirement = 29 | |||
|level1_dexterity_requirement = 42 | |||
|level1_experience = 0 | |||
|level2_strength_requirement = 32 | |||
|level2_dexterity_requirement = 46 | |||
|level2_experience = 199345 | |||
|level3_strength_requirement = 35 | |||
|level3_dexterity_requirement = 50 | |||
|level3_experience = 485160 | |||
|level4_strength_requirement = 37 | |||
|level4_dexterity_requirement = 54 | |||
|level4_experience = 886504 | |||
|level5_strength_requirement = 40 | |||
|level5_dexterity_requirement = 58 | |||
|level5_experience = 1440883 | |||
|level6_strength_requirement = 42 | |||
|level6_dexterity_requirement = 60 | |||
|level6_experience = 1918320 | |||
|level7_strength_requirement = 44 | |||
|level7_dexterity_requirement = 63 | |||
|level7_experience = 2502106 | |||
|level8_strength_requirement = 46 | |||
|level8_dexterity_requirement = 66 | |||
|level8_experience = 3212465 | |||
|level9_strength_requirement = 48 | |||
|level9_dexterity_requirement = 68 | |||
|level9_experience = 4567976 | |||
|level10_strength_requirement = 49 | |||
|level10_dexterity_requirement = 71 | |||
|level10_experience = 5706853 | |||
|level11_strength_requirement = 51 | |||
|level11_dexterity_requirement = 74 | |||
|level11_experience = 7075086 | |||
|level12_strength_requirement = 53 | |||
|level12_dexterity_requirement = 76 | |||
|level12_experience = 8713424 | |||
|level13_strength_requirement = 55 | |||
|level13_dexterity_requirement = 79 | |||
|level13_experience = 10670072 | |||
|level14_strength_requirement = 57 | |||
|level14_dexterity_requirement = 82 | |||
|level14_experience = 14325256 | |||
|level15_strength_requirement = 59 | |||
|level15_dexterity_requirement = 84 | |||
|level15_experience = 17342583 | |||
|level16_strength_requirement = 60 | |||
|level16_dexterity_requirement = 87 | |||
|level16_experience = 25102578 | |||
|level17_strength_requirement = 62 | |||
|level17_dexterity_requirement = 90 | |||
|level17_experience = 40240771 | |||
|level18_strength_requirement = 64 | |||
|level18_dexterity_requirement = 92 | |||
|level18_experience = 66324596 | |||
|level19_strength_requirement = 66 | |||
|level19_dexterity_requirement = 95 | |||
|level19_experience = 128944843 | |||
|level20_strength_requirement = 68 | |||
|level20_dexterity_requirement = 98 | |||
|level20_experience = 340652931 | |||
|level21_strength_requirement = 70 | |||
|level21_dexterity_requirement = 100 | |||
|inventory_icon = Cyclone of Tumult | |||
|skill_icon = Cyclone | |||
|drop_text = This item is a [[transfigured gem]]. It can be obtained through the use of the [[Divine Font]] in the [[Lord's Labyrinth]]. | |||
|is_drop_restricted = true | |||
|release_version = 3.23.0 | |release_version = 3.23.0 | ||
}} | }} | ||
Line 60: | Line 480: | ||
__TOC__ | __TOC__ | ||
==Changes from default version== | |||
Unlike the original skill, this transfigured version has a slower attack speed and lacks a base movement speed penalty. The skill gains stages as you channel, granting more attack speed and radius but also less movement speed per stage.<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/3452002#29|title=Path of Exile 2 and Path of Exile: Affliction Recently Asked Questions|date=December 5, 2023|accessdate=December 5, 2023}}</ref> | |||
==Skill functions and interactions== | ==Skill functions and interactions== | ||
{{il|The Stampede}} or {{il|Replica Stampede}} is recommended to negate the movement speed penalty. | |||
{{il|The Stampede}} or {{il|Replica Stampede}} is | |||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
|c1_header = x to y Added Attack Physical Damage | |||
|c1_abbr = Physical Damage | |||
|c1_pattern_extract = (%d+) to (%d+) Added Attack Physical Damage | |||
|c1_pattern_value = %d to %d | |||
}} | }} | ||
{{Item acquisition}} | {{Item acquisition}} |
Latest revision as of 22:19, 29 May 2024
Level: (1-20)
Cost: 2 Mana
Attack Speed: 160% of base
Attack Damage: (44-59)% of base
Effectiveness of Added Damage: (44-59)%Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage
10% increased Area of Effect per 0.1 metre additional Melee Strike Range
20% more Attack Speed per Stage
Gains 1 Stage every 0.5 seconds while Channelling
Maximum 6 Stages
+0.1 metres to radius per Stage
10% less Movement Speed per Stage
Lose 1 Stage every 0.5 seconds while not Channelling
Additional Effects From 1-20% Quality:
(0.25-5)% more Attack Speed per StagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop restricted
Drop level: 28
This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Cyclone of Tumult is a channelling melee attack skill that rapidly hits all enemies in a circular area around the player. Cyclone gains stages during channelling that increase its base radius and attack speed but lessens movement speed. The player can move while channelling Cyclone.
It is a transfigured version of CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Level: (1-20)
Cost: 2 Mana
Attack Speed: 300% of base
Attack Damage: (44-59)% of base
Effectiveness of Added Damage: (44-59)%
AoE Radius: 1.6Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage
10% increased Area of Effect per 0.1 metre additional Melee Strike Range
30% less Movement Speed
Additional Effects From 1-20% Quality:
(0.5-10)% more Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Changes from default version
Unlike the original skill, this transfigured version has a slower attack speed and lacks a base movement speed penalty. The skill gains stages as you channel, granting more attack speed and radius but also less movement speed per stage.[1]
Skill functions and interactions
The StampedeThe Stampede
Assassin's BootsEvasion: (242-347)
Energy Shield: (50-70)Requires Level 63, 62 Dex, 62 Int(100-150)% increased Evasion and Energy Shield
(30-40)% increased Stun and Block Recovery
(50-80)% increased Cooldown Recovery Rate of Travel Skills
(30-40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base valueRelentlessness. Nothing more, nothing less.This item can be anointed by Cassia or Replica StampedeReplica Stampede
Assassin's BootsEvasion: (242-347)
Energy Shield: (50-70)Requires Level 63, 62 Dex, 62 Int(100-150)% increased Evasion and Energy Shield
(30-40)% increased Stun and Block Recovery
Socketed Travel Skills deal 80% more Damage
(30-40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value"Suppression troop seven, the 'Glowering Faithful,' managed to fell the escaping
test subject by timing their arrows between his explosive dashes."This item can be anointed by Cassia is recommended to negate the movement speed penalty.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Physical Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 44% | 44% | 5 to 8 | 0 | 0 |
2 | 31 | 46 | 32 | 45% | 44.8% | 6 to 9 | 199345 | 199345 |
3 | 34 | 50 | 35 | 46% | 45.6% | 7 to 10 | 285815 | 485160 |
4 | 37 | 54 | 37 | 46% | 46.4% | 8 to 12 | 401344 | 886504 |
5 | 40 | 58 | 40 | 47% | 47.2% | 9 to 13 | 554379 | 1440883 |
6 | 42 | 60 | 42 | 48% | 47.9% | 10 to 14 | 477437 | 1918320 |
7 | 44 | 63 | 44 | 49% | 48.7% | 10 to 16 | 583786 | 2502106 |
8 | 46 | 66 | 46 | 50% | 49.5% | 11 to 17 | 710359 | 3212465 |
9 | 48 | 68 | 48 | 50% | 50.3% | 12 to 18 | 1355511 | 4567976 |
10 | 50 | 71 | 49 | 51% | 51.1% | 13 to 20 | 1138877 | 5706853 |
11 | 52 | 74 | 51 | 52% | 51.9% | 14 to 22 | 1368233 | 7075086 |
12 | 54 | 76 | 53 | 53% | 52.7% | 16 to 23 | 1638338 | 8713424 |
13 | 56 | 79 | 55 | 53% | 53.5% | 17 to 25 | 1956648 | 10670072 |
14 | 58 | 82 | 57 | 54% | 54.3% | 18 to 27 | 3655184 | 14325256 |
15 | 60 | 84 | 59 | 55% | 55.1% | 20 to 29 | 3017327 | 17342583 |
16 | 62 | 87 | 60 | 56% | 55.8% | 21 to 32 | 7759995 | 25102578 |
17 | 64 | 90 | 62 | 57% | 56.6% | 23 to 34 | 15138193 | 40240771 |
18 | 66 | 92 | 64 | 57% | 57.4% | 24 to 37 | 26083825 | 66324596 |
19 | 68 | 95 | 66 | 58% | 58.2% | 26 to 39 | 62620247 | 128944843 |
20 | 70 | 98 | 68 | 59% | 59% | 28 to 42 | 211708088 | 340652931 |
21 | 72 | 100 | 70 | 60% | 59.8% | 30 to 45 | N/A | N/A |
22 | 74 | N/A | N/A | 61% | 60.6% | 32 to 49 | N/A | N/A |
23 | 76 | N/A | N/A | 61% | 61.4% | 35 to 52 | N/A | N/A |
24 | 78 | N/A | N/A | 62% | 62.2% | 37 to 56 | N/A | N/A |
25 | 80 | N/A | N/A | 63% | 62.9% | 40 to 60 | N/A | N/A |
26 | 82 | N/A | N/A | 64% | 63.7% | 43 to 64 | N/A | N/A |
27 | 84 | N/A | N/A | 65% | 64.5% | 46 to 69 | N/A | N/A |
28 | 86 | N/A | N/A | 65% | 65.3% | 49 to 73 | N/A | N/A |
29 | 88 | N/A | N/A | 66% | 66.1% | 52 to 78 | N/A | N/A |
30 | 90 | N/A | N/A | 67% | 66.9% | 56 to 84 | N/A | N/A |
31 | 91 | N/A | N/A | 67% | 67.3% | 58 to 87 | N/A | N/A |
32 | 92 | N/A | N/A | 68% | 67.7% | 60 to 89 | N/A | N/A |
33 | 93 | N/A | N/A | 68% | 68.1% | 62 to 92 | N/A | N/A |
34 | 94 | N/A | N/A | 68% | 68.5% | 64 to 96 | N/A | N/A |
35 | 95 | N/A | N/A | 69% | 68.9% | 66 to 99 | N/A | N/A |
36 | 96 | N/A | N/A | 69% | 69.3% | 68 to 102 | N/A | N/A |
37 | 97 | N/A | N/A | 70% | 69.7% | 70 to 105 | N/A | N/A |
38 | 98 | N/A | N/A | 70% | 70.1% | 73 to 109 | N/A | N/A |
39 | 99 | N/A | N/A | 70% | 70.4% | 75 to 112 | N/A | N/A |
40 | 100 | N/A | N/A | 71% | 70.8% | 77 to 116 | N/A | N/A |
Item acquisition
Cyclone of Tumult has restrictions on where or how it can drop. This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.
Recipes
Cyclone of Tumult can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
4 | The Blessing of MooshThe Blessing of Moosh4Level 21 Transfigured Gem CorruptedWhile the Labyrinth traps have claimed countless adventurers, they were not designed with felines in mind. | Random corrupted level 21 transfigured gem | A |
8 | The HookThe Hook8Level 21 Transfigured Gem Quality: +23% CorruptedEvery obsession began with a single, innocent taste. | Random corrupted level 21 transfigured gem with 23% quality | A |
3 | Doryani's EpiphanyDoryani's Epiphany3Level 21 Transfigured Gem Quality: +20% Corrupted"Virtue gems have facets beyond those that can be seen by the mortal eye. Let us look deeper..." | Random corrupted level 21 transfigured gem with 20% quality | A |
8 | Dying AnguishDying Anguish8Level 19 Transfigured Gem Quality: +19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home. | level 19 transfigured gem with 19% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Related helmet enchantments
The following helmet enchantments affect Cyclone.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Cyclone Attack Speed 1 | 66 | Merciless Labyrinth | 10% increased Cyclone Attack Speed | helmet 100 |
Enchantment Cyclone Attack Speed 2 | 75 | Eternal Labyrinth | 15% increased Cyclone Attack Speed | helmet 100 |
Enchantment Cyclone Damage 1 | 66 | Merciless Labyrinth | 25% increased Cyclone Damage | helmet 100 |
Enchantment Cyclone Damage 2 | 75 | Eternal Labyrinth | 40% increased Cyclone Damage | helmet 100 |
Alternate skill effects
Cyclone of Tumult has the following alternate skill effects:
Item | Effect(s) |
---|---|
Automaton Cyclone EffectAutomaton Cyclone EffectSkill Gem EffectYour Cyclone becomes an Automaton Effect. | Your Cyclone becomes an Automaton Effect. |
Blue Cyclone EffectBlue Cyclone EffectSkill Gem EffectYour Cyclone becomes blue. | Your Cyclone becomes blue. |
Celestial Cyclone EffectCelestial Cyclone EffectSkill Gem EffectYour Cyclone becomes a Celestial Effect. | Your Cyclone becomes a Celestial Effect. |
Currency Cyclone EffectCurrency Cyclone EffectSkill Gem EffectYour Cyclone becomes a Currency Effect. | Your Cyclone becomes a Currency Effect. |
Dark Cyclone EffectDark Cyclone EffectSkill Gem EffectYour Cyclone gains a dark effect. | Your Cyclone gains a dark effect. |
Darkshard Cyclone EffectDarkshard Cyclone EffectSkill Gem EffectYour Cyclone becomes a Darkshard Effect. | Your Cyclone becomes a Darkshard Effect. |
Ghostflame Cyclone EffectGhostflame Cyclone EffectSkill Gem EffectYour Cyclone becomes a Ghostflame Effect. | Your Cyclone becomes a Ghostflame Effect. |
Illusionist Cyclone EffectIllusionist Cyclone EffectSkill Gem EffectYour Cyclone becomes a Illusionist Effect. | Your Cyclone becomes a Illusionist Effect. |
Sawblade Cyclone EffectSawblade Cyclone EffectSkill Gem EffectYour Cyclone becomes augmented with spinning sawblades. | Your Cyclone becomes augmented with spinning sawblades. |
Shark Cyclone EffectShark Cyclone EffectSkill Gem EffectYour Cyclone becomes a Shark Effect. | Your Cyclone becomes a Shark Effect. |
White Cyclone EffectWhite Cyclone EffectSkill Gem EffectYour Cyclone becomes white. | Your Cyclone becomes white. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
References
- ↑ (December 5, 2023). "Path of Exile 2 and Path of Exile: Affliction Recently Asked Questions". Retrieved December 5, 2023.