Sunder: Difference between revisions
>L1merBot (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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{{ | {{Item | ||
|rarity_id = normal | |rarity_id = normal | ||
|name = Sunder | |name = Sunder | ||
Line 9: | Line 9: | ||
|metadata_id = Metadata/Items/Gems/SkillGemSunder | |metadata_id = Metadata/Items/Gems/SkillGemSunder | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|strength_percent = 100 | |strength_percent = 100 | ||
|gem_tags = Attack, AoE, Slam, Melee | |gem_tags = Attack, AoE, Slam, Melee | ||
Line 19: | Line 17: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 12 | |required_level = 12 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = 0. | |quality_type1_stat_text = Wave gains +(0.005-0.1) metres to radius with each Area in the Sequence | ||
| | |quality_type1_breakpoints = 20.0 | ||
|quality_type1_stat1_id = sunder_wave_radius_+_per_step | |||
|quality_type1_stat1_value = 50 | |||
|static_cost_amounts = 8 | |||
| | |static_cost_types = Mana | ||
| | |||
| | |||
| | |||
|static_attack_speed_multiplier = 75 | |static_attack_speed_multiplier = 75 | ||
|static_stat1_id = | |static_stat1_id = base_sunder_wave_delay_ms | ||
|static_stat1_value = | |static_stat1_value = 400 | ||
|static_stat2_id = | |static_stat2_id = console_skill_dont_chase | ||
|static_stat2_value = | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = is_area_damage | ||
|static_stat3_value = | |static_stat3_value = 1 | ||
|static_stat4_id = | |static_stat4_id = shockwave_slam_explosion_damage_+%_final | ||
|static_stat4_value = | |static_stat4_value = -40 | ||
|static_stat5_id = sunder_shockwave_limit_per_cascade | |static_stat5_id = sunder_shockwave_limit_per_cascade | ||
|static_stat5_value = 5 | |static_stat5_value = 5 | ||
|static_stat6_id = | |static_stat6_id = sunder_wave_max_steps | ||
|static_stat6_value = | |static_stat6_value = 5 | ||
|static_stat7_id = | |static_stat7_id = sunder_wave_min_steps | ||
|static_stat7_value = | |static_stat7_value = 2 | ||
|static_stat8_id = | |static_stat8_id = sunder_wave_radius_+_per_step | ||
|static_stat8_value = | |static_stat8_value = 2 | ||
|stat_text = | |stat_text = (0-19)% more Area of Effect<br>Shockwaves deal 40% less Damage<br>Wave causes Shockwaves from up to 5 Enemies in each Area<br>Wave has (0-25)% reduced delay between Areas<br>Wave Damages 5 Areas<br>Wave cannot stop before Damaging 2 Areas<br>Wave gains +0.2 metres to radius with each Area in the Sequence | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 12 | |level1_level_requirement = 12 | ||
|level1_damage_effectiveness = | |level1_damage_effectiveness = 220 | ||
|level1_damage_multiplier = | |level1_damage_multiplier = 220 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 15 | |level2_level_requirement = 15 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 225.5 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 225.5 | ||
|level2_stat_text = 1% more Area of Effect<br>Wave has 1% reduced delay between Areas | |level2_stat_text = 1% more Area of Effect<br>Wave has 1% reduced delay between Areas | ||
|level2_stat1_id = active_skill_area_of_effect_+%_final | |level2_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 71: | Line 57: | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 19 | |level3_level_requirement = 19 | ||
|level3_damage_effectiveness = | |level3_damage_effectiveness = 231.1 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 231.1 | ||
|level3_stat_text = 2% more Area of Effect<br>Wave has 3% reduced delay between Areas | |level3_stat_text = 2% more Area of Effect<br>Wave has 3% reduced delay between Areas | ||
|level3_stat1_id = active_skill_area_of_effect_+%_final | |level3_stat1_id = active_skill_area_of_effect_+%_final | ||
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|level4 = True | |level4 = True | ||
|level4_level_requirement = 23 | |level4_level_requirement = 23 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 236.6 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 236.6 | ||
|level4_stat_text = 3% more Area of Effect<br>Wave has 4% reduced delay between Areas | |level4_stat_text = 3% more Area of Effect<br>Wave has 4% reduced delay between Areas | ||
|level4_stat1_id = active_skill_area_of_effect_+%_final | |level4_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 89: | Line 75: | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 27 | |level5_level_requirement = 27 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 242.1 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 242.1 | ||
|level5_stat_text = 4% more Area of Effect<br>Wave has 5% reduced delay between Areas | |level5_stat_text = 4% more Area of Effect<br>Wave has 5% reduced delay between Areas | ||
|level5_stat1_id = active_skill_area_of_effect_+%_final | |level5_stat1_id = active_skill_area_of_effect_+%_final | ||
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|level6 = True | |level6 = True | ||
|level6_level_requirement = 31 | |level6_level_requirement = 31 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 247.6 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 247.6 | ||
|level6_stat_text = 5% more Area of Effect<br>Wave has 7% reduced delay between Areas | |level6_stat_text = 5% more Area of Effect<br>Wave has 7% reduced delay between Areas | ||
|level6_stat1_id = active_skill_area_of_effect_+%_final | |level6_stat1_id = active_skill_area_of_effect_+%_final | ||
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|level7 = True | |level7 = True | ||
|level7_level_requirement = 35 | |level7_level_requirement = 35 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 253.2 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 253.2 | ||
|level7_stat_text = 6% more Area of Effect<br>Wave has 8% reduced delay between Areas | |level7_stat_text = 6% more Area of Effect<br>Wave has 8% reduced delay between Areas | ||
|level7_stat1_id = active_skill_area_of_effect_+%_final | |level7_stat1_id = active_skill_area_of_effect_+%_final | ||
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|level8 = True | |level8 = True | ||
|level8_level_requirement = 38 | |level8_level_requirement = 38 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 258.7 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 258.7 | ||
|level8_stat_text = 7% more Area of Effect<br>Wave has 9% reduced delay between Areas | |level8_stat_text = 7% more Area of Effect<br>Wave has 9% reduced delay between Areas | ||
|level8_stat1_id = active_skill_area_of_effect_+%_final | |level8_stat1_id = active_skill_area_of_effect_+%_final | ||
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|level9 = True | |level9 = True | ||
|level9_level_requirement = 41 | |level9_level_requirement = 41 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 264.2 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 264.2 | ||
|level9_stat_text = 8% more Area of Effect<br>Wave has 11% reduced delay between Areas | |level9_stat_text = 8% more Area of Effect<br>Wave has 11% reduced delay between Areas | ||
|level9_stat1_id = active_skill_area_of_effect_+%_final | |level9_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 134: | Line 120: | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 44 | |level10_level_requirement = 44 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 269.7 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 269.7 | ||
|level10_stat_text = 9% more Area of Effect<br>Wave has 12% reduced delay between Areas | |level10_stat_text = 9% more Area of Effect<br>Wave has 12% reduced delay between Areas | ||
|level10_stat1_id = active_skill_area_of_effect_+%_final | |level10_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 143: | Line 129: | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 47 | |level11_level_requirement = 47 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 275.3 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 275.3 | ||
|level11_stat_text = 10% more Area of Effect<br>Wave has 13% reduced delay between Areas | |level11_stat_text = 10% more Area of Effect<br>Wave has 13% reduced delay between Areas | ||
|level11_stat1_id = active_skill_area_of_effect_+%_final | |level11_stat1_id = active_skill_area_of_effect_+%_final | ||
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|level12 = True | |level12 = True | ||
|level12_level_requirement = 50 | |level12_level_requirement = 50 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 280.8 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 280.8 | ||
|level12_stat_text = 11% more Area of Effect<br>Wave has 14% reduced delay between Areas | |level12_stat_text = 11% more Area of Effect<br>Wave has 14% reduced delay between Areas | ||
|level12_stat1_id = active_skill_area_of_effect_+%_final | |level12_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 161: | Line 147: | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 53 | |level13_level_requirement = 53 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 286.3 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 286.3 | ||
|level13_stat_text = 12% more Area of Effect<br>Wave has 16% reduced delay between Areas | |level13_stat_text = 12% more Area of Effect<br>Wave has 16% reduced delay between Areas | ||
|level13_stat1_id = active_skill_area_of_effect_+%_final | |level13_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 170: | Line 156: | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 56 | |level14_level_requirement = 56 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 291.8 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 291.8 | ||
|level14_stat_text = 13% more Area of Effect<br>Wave has 17% reduced delay between Areas | |level14_stat_text = 13% more Area of Effect<br>Wave has 17% reduced delay between Areas | ||
|level14_stat1_id = active_skill_area_of_effect_+%_final | |level14_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 179: | Line 165: | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 59 | |level15_level_requirement = 59 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 297.4 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 297.4 | ||
|level15_stat_text = 14% more Area of Effect<br>Wave has 18% reduced delay between Areas | |level15_stat_text = 14% more Area of Effect<br>Wave has 18% reduced delay between Areas | ||
|level15_stat1_id = active_skill_area_of_effect_+%_final | |level15_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 188: | Line 174: | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 302.9 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 302.9 | ||
|level16_stat_text = 15% more Area of Effect<br>Wave has 20% reduced delay between Areas | |level16_stat_text = 15% more Area of Effect<br>Wave has 20% reduced delay between Areas | ||
|level16_stat1_id = active_skill_area_of_effect_+%_final | |level16_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 197: | Line 183: | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 308.4 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 308.4 | ||
|level17_stat_text = 16% more Area of Effect<br>Wave has 21% reduced delay between Areas | |level17_stat_text = 16% more Area of Effect<br>Wave has 21% reduced delay between Areas | ||
|level17_stat1_id = active_skill_area_of_effect_+%_final | |level17_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 206: | Line 192: | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 313.9 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 313.9 | ||
|level18_stat_text = 17% more Area of Effect<br>Wave has 22% reduced delay between Areas | |level18_stat_text = 17% more Area of Effect<br>Wave has 22% reduced delay between Areas | ||
|level18_stat1_id = active_skill_area_of_effect_+%_final | |level18_stat1_id = active_skill_area_of_effect_+%_final | ||
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|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 319.5 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 319.5 | ||
|level19_stat_text = 18% more Area of Effect<br>Wave has 24% reduced delay between Areas | |level19_stat_text = 18% more Area of Effect<br>Wave has 24% reduced delay between Areas | ||
|level19_stat1_id = active_skill_area_of_effect_+%_final | |level19_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 224: | Line 210: | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 325 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 325 | ||
|level20_stat_text = 19% more Area of Effect<br>Wave has 25% reduced delay between Areas | |level20_stat_text = 19% more Area of Effect<br>Wave has 25% reduced delay between Areas | ||
|level20_stat1_id = active_skill_area_of_effect_+%_final | |level20_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 233: | Line 219: | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 330.5 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 330.5 | ||
|level21_stat_text = 20% more Area of Effect<br>Wave has 26% reduced delay between Areas | |level21_stat_text = 20% more Area of Effect<br>Wave has 26% reduced delay between Areas | ||
|level21_stat1_id = active_skill_area_of_effect_+%_final | |level21_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 242: | Line 228: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 336.1 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 336.1 | ||
|level22_stat_text = 21% more Area of Effect<br>Wave has 28% reduced delay between Areas | |level22_stat_text = 21% more Area of Effect<br>Wave has 28% reduced delay between Areas | ||
|level22_stat1_id = active_skill_area_of_effect_+%_final | |level22_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 251: | Line 237: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 341.6 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 341.6 | ||
|level23_stat_text = 22% more Area of Effect<br>Wave has 29% reduced delay between Areas | |level23_stat_text = 22% more Area of Effect<br>Wave has 29% reduced delay between Areas | ||
|level23_stat1_id = active_skill_area_of_effect_+%_final | |level23_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 260: | Line 246: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 347.1 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 347.1 | ||
|level24_stat_text = 23% more Area of Effect<br>Wave has 30% reduced delay between Areas | |level24_stat_text = 23% more Area of Effect<br>Wave has 30% reduced delay between Areas | ||
|level24_stat1_id = active_skill_area_of_effect_+%_final | |level24_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 269: | Line 255: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 352.6 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 352.6 | ||
|level25_stat_text = 24% more Area of Effect<br>Wave has 32% reduced delay between Areas | |level25_stat_text = 24% more Area of Effect<br>Wave has 32% reduced delay between Areas | ||
|level25_stat1_id = active_skill_area_of_effect_+%_final | |level25_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 278: | Line 264: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 358.2 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 358.2 | ||
|level26_stat_text = 25% more Area of Effect<br>Wave has 33% reduced delay between Areas | |level26_stat_text = 25% more Area of Effect<br>Wave has 33% reduced delay between Areas | ||
|level26_stat1_id = active_skill_area_of_effect_+%_final | |level26_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 287: | Line 273: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 363.7 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 363.7 | ||
|level27_stat_text = 26% more Area of Effect<br>Wave has 34% reduced delay between Areas | |level27_stat_text = 26% more Area of Effect<br>Wave has 34% reduced delay between Areas | ||
|level27_stat1_id = active_skill_area_of_effect_+%_final | |level27_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 296: | Line 282: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 369.2 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 369.2 | ||
|level28_stat_text = 27% more Area of Effect<br>Wave has 36% reduced delay between Areas | |level28_stat_text = 27% more Area of Effect<br>Wave has 36% reduced delay between Areas | ||
|level28_stat1_id = active_skill_area_of_effect_+%_final | |level28_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 305: | Line 291: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 374.7 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 374.7 | ||
|level29_stat_text = 28% more Area of Effect<br>Wave has 37% reduced delay between Areas | |level29_stat_text = 28% more Area of Effect<br>Wave has 37% reduced delay between Areas | ||
|level29_stat1_id = active_skill_area_of_effect_+%_final | |level29_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 314: | Line 300: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 380.3 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 380.3 | ||
|level30_stat_text = 29% more Area of Effect<br>Wave has 38% reduced delay between Areas | |level30_stat_text = 29% more Area of Effect<br>Wave has 38% reduced delay between Areas | ||
|level30_stat1_id = active_skill_area_of_effect_+%_final | |level30_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 323: | Line 309: | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 383 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 383 | ||
|level31_stat_text = 29% more Area of Effect<br>Wave has 39% reduced delay between Areas | |level31_stat_text = 29% more Area of Effect<br>Wave has 39% reduced delay between Areas | ||
|level31_stat1_id = active_skill_area_of_effect_+%_final | |level31_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 332: | Line 318: | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 385.8 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 385.8 | ||
|level32_stat_text = 30% more Area of Effect<br>Wave has 39% reduced delay between Areas | |level32_stat_text = 30% more Area of Effect<br>Wave has 39% reduced delay between Areas | ||
|level32_stat1_id = active_skill_area_of_effect_+%_final | |level32_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 341: | Line 327: | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 388.6 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 388.6 | ||
|level33_stat_text = 30% more Area of Effect<br>Wave has 40% reduced delay between Areas | |level33_stat_text = 30% more Area of Effect<br>Wave has 40% reduced delay between Areas | ||
|level33_stat1_id = active_skill_area_of_effect_+%_final | |level33_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 350: | Line 336: | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 391.3 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 391.3 | ||
|level34_stat_text = 31% more Area of Effect<br>Wave has 41% reduced delay between Areas | |level34_stat_text = 31% more Area of Effect<br>Wave has 41% reduced delay between Areas | ||
|level34_stat1_id = active_skill_area_of_effect_+%_final | |level34_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 359: | Line 345: | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 394.1 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 394.1 | ||
|level35_stat_text = 31% more Area of Effect<br>Wave has 41% reduced delay between Areas | |level35_stat_text = 31% more Area of Effect<br>Wave has 41% reduced delay between Areas | ||
|level35_stat1_id = active_skill_area_of_effect_+%_final | |level35_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 368: | Line 354: | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 396.8 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 396.8 | ||
|level36_stat_text = 32% more Area of Effect<br>Wave has 42% reduced delay between Areas | |level36_stat_text = 32% more Area of Effect<br>Wave has 42% reduced delay between Areas | ||
|level36_stat1_id = active_skill_area_of_effect_+%_final | |level36_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 377: | Line 363: | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 399.6 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 399.6 | ||
|level37_stat_text = 32% more Area of Effect<br>Wave has 43% reduced delay between Areas | |level37_stat_text = 32% more Area of Effect<br>Wave has 43% reduced delay between Areas | ||
|level37_stat1_id = active_skill_area_of_effect_+%_final | |level37_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 386: | Line 372: | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 402.4 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 402.4 | ||
|level38_stat_text = 33% more Area of Effect<br>Wave has 43% reduced delay between Areas | |level38_stat_text = 33% more Area of Effect<br>Wave has 43% reduced delay between Areas | ||
|level38_stat1_id = active_skill_area_of_effect_+%_final | |level38_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 395: | Line 381: | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 405.1 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 405.1 | ||
|level39_stat_text = 33% more Area of Effect<br>Wave has 44% reduced delay between Areas | |level39_stat_text = 33% more Area of Effect<br>Wave has 44% reduced delay between Areas | ||
|level39_stat1_id = active_skill_area_of_effect_+%_final | |level39_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 404: | Line 390: | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 407.9 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 407.9 | ||
|level40_stat_text = 34% more Area of Effect<br>Wave has 45% reduced delay between Areas | |level40_stat_text = 34% more Area of Effect<br>Wave has 45% reduced delay between Areas | ||
|level40_stat1_id = active_skill_area_of_effect_+%_final | |level40_stat1_id = active_skill_area_of_effect_+%_final | ||
Line 452: | Line 438: | ||
|level20_experience = 342004647 | |level20_experience = 342004647 | ||
|level21_strength_requirement = 159 | |level21_strength_requirement = 159 | ||
|inventory_icon = Sunder | |||
|release_version = 2.2.0 | |release_version = 2.2.0 | ||
|quest_reward1_type = quest | |quest_reward1_type = quest | ||
Line 483: | Line 470: | ||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
|c1_header = | |c1_header = x% more Area of Effect | ||
|c1_abbr = | |c1_abbr = AoE | ||
|c1_pattern_extract = %+(%d+) | |c1_pattern_extract = (%d+)%% more Area of Effect | ||
| | |c1_pattern_value = %d%% | ||
|c2_header = Wave has x% reduced delay between Areas | |||
|c2_abbr = Reduced<br>Delay | |||
|c2_pattern_extract = Wave has (%d+)%% reduced delay between Areas | |||
|c2_pattern_value = %d%% | |||
}} | }} | ||
Line 493: | Line 484: | ||
{{Skill enchantment modifier list}} | {{Skill enchantment modifier list}} | ||
{{ | {{Alternate skill effect list}} | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.23.0| | ||
* Quality now provides "Wave gains +0-0.1 metres to radius with each Area in the Sequence", instead of 0-10% increased Area of Effect. | |||
}} | |||
{{Version history table row|3.19.0| | |||
* Sunder now has 220% Effectiveness of Added Damage at gem level 1 (previously 175%), up to 325% at gem level 20 (previously 275%). | |||
* Its damaging wave now travels 60% faster. | |||
}} | |||
{{Version history table row|3.15.0| | |||
* Now deals 275% of Base Damage, and has 275% Effectiveness of Added Damage at gem level 20 (previously 220%). | |||
}} | |||
{{Version history table row|3.13.0| | |||
* The first wave now has a base radius of 9 (from 7). | * The first wave now has a base radius of 9 (from 7). | ||
* Divergent Sunder now grants 1% increased physical damage per 1% gem quality (previously granted 1% increased area of effect per 1% gem quality, however this was a bug). | * Divergent Sunder now grants 1% increased physical damage per 1% gem quality (previously granted 1% increased area of effect per 1% gem quality, however this was a bug). | ||
{{Version history table row|3.12.0 | }} | ||
{{Version history table row|3.12.0| | |||
* Now has alternative quality | * Now has alternative quality | ||
{{Version history table row|3.11.0 | }} | ||
{{Version history table row|3.11.0| | |||
* The visual effects have been improved. | * The visual effects have been improved. | ||
* Now slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. Enemies hit by the wave will release a damaging shockwave in an area around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed. | * Now slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. Enemies hit by the wave will release a damaging shockwave in an area around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed. | ||
Line 511: | Line 514: | ||
* Shockwaves now deal 40% less Damage (from 60%). | * Shockwaves now deal 40% less Damage (from 60%). | ||
* Now gains more area of effect as the gem levels, up to 19% at gem level 20. | * Now gains more area of effect as the gem levels, up to 19% at gem level 20. | ||
{{Version history table row|3.7.0 | }} | ||
{{Version history table row|3.7.0| | |||
* Now deals base damage equal to, and has an added damage effectiveness of, 175% at gem level 1 (from 140%), up to 220% at gem level 20 (from 182%). | * Now deals base damage equal to, and has an added damage effectiveness of, 175% at gem level 1 (from 140%), up to 220% at gem level 20 (from 182%). | ||
* Now has an effective length of 60 units (from 48). | * Now has an effective length of 60 units (from 48). | ||
* Now has an attack speed multiplier of 75% (previously had 15% less attack speed). | * Now has an attack speed multiplier of 75% (previously had 15% less attack speed). | ||
{{Version history table row|3.4.0 | }} | ||
{{Version history table row|3.4.0| | |||
* Base range reduced by 20% at all levels. | * Base range reduced by 20% at all levels. | ||
* Base explosion radius reduced to 15 (from 16) at all levels. Radius now grows more slowly, gaining +1 to radius 1 gem level later than previously | * Base explosion radius reduced to 15 (from 16) at all levels. Radius now grows more slowly, gaining +1 to radius 1 gem level later than previously | ||
{{Version history table row|2.6.0 | }} | ||
{{Version history table row|2.6.0| | |||
* Primary damage increased by 40% at level 1. Damage progression as the gem levels slightly improved. | * Primary damage increased by 40% at level 1. Damage progression as the gem levels slightly improved. | ||
* Secondary shockwave effects now deal 40% of base damage (down from 70%). | * Secondary shockwave effects now deal 40% of base damage (down from 70%). | ||
* Sunder gains 1 additional unit of radius every 3 levels. | * Sunder gains 1 additional unit of radius every 3 levels. | ||
{{Version history table row|2.4.0 | }} | ||
{{Version history table row|2.4.0| | |||
* 9% more damage at gem level 20. | * 9% more damage at gem level 20. | ||
{{Version history table row|2.2.0 | }} | ||
{{Version history table row|2.2.0| | |||
* Added to the game | * Added to the game | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== |
Latest revision as of 20:23, 29 May 2024
Level: (1-20)
Cost: 8 Mana
Attack Speed: 75% of base
Attack Damage: (220-325)% of base
Effectiveness of Added Damage: (220-325)%Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.(0-19)% more Area of Effect
Shockwaves deal 40% less Damage
Wave causes Shockwaves from up to 5 Enemies in each Area
Wave has (0-25)% reduced delay between Areas
Wave Damages 5 Areas
Wave cannot stop before Damaging 2 Areas
Wave gains +0.2 metres to radius with each Area in the Sequence
Additional Effects From 1-20% Quality:
Wave gains +(0.005-0.1) metres to radius with each Area in the SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 12Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSunder
Sunder is a melee slam attack skill that creates a slow-moving area of effect wave forward. Enemies hit by the wave release circular shock waves that further damage nearby enemies. The wave continues to move past its minimum distance until a new wave is created. Requires an axe, mace, scepter, staff, or unarmed.
Skill functions and interactions
- Accuracy: Sunder only needs to pass an evasion check to cause a shockwave on a specific enemy – the shockwave will hit all enemies in its range, regardless of evasion.[1]
- Area of Effect: Increases to area of effect will increase both the area of the wave and that of the shockwave created.[2] Note however that only the wave's width is modified. The length of the wave is either constant or the impact of aoe is much smaller.
Gem level progression
Level | Damage Effectiveness | Attack Damage | AoE | Reduced Delay | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 12 | 33 | 220% | 220% | N/A | N/A | 0 | 0 |
2 | 15 | 39 | 225.5% | 225.5% | 1% | 1% | 15249 | 15249 |
3 | 19 | 48 | 231.1% | 231.1% | 2% | 3% | 41517 | 56766 |
4 | 23 | 56 | 236.6% | 236.6% | 3% | 4% | 81983 | 138749 |
5 | 27 | 64 | 242.1% | 242.1% | 4% | 5% | 147968 | 286717 |
6 | 31 | 73 | 247.6% | 247.6% | 5% | 7% | 250557 | 537274 |
7 | 35 | 81 | 253.2% | 253.2% | 6% | 8% | 405086 | 942360 |
8 | 38 | 88 | 258.7% | 258.7% | 7% | 9% | 447718 | 1390078 |
9 | 41 | 94 | 264.2% | 264.2% | 8% | 11% | 615318 | 2005396 |
10 | 44 | 100 | 269.7% | 269.7% | 9% | 12% | 834639 | 2840035 |
11 | 47 | 106 | 275.3% | 275.3% | 10% | 13% | 1570760 | 4410795 |
12 | 50 | 113 | 280.8% | 280.8% | 11% | 14% | 1633987 | 6044782 |
13 | 53 | 119 | 286.3% | 286.3% | 12% | 16% | 2151030 | 8195812 |
14 | 56 | 125 | 291.8% | 291.8% | 13% | 17% | 2812189 | 11008001 |
15 | 59 | 132 | 297.4% | 297.4% | 14% | 18% | 5099360 | 16107361 |
16 | 62 | 138 | 302.9% | 302.9% | 15% | 20% | 9400731 | 25508092 |
17 | 64 | 142 | 308.4% | 308.4% | 16% | 21% | 15273366 | 40781458 |
18 | 66 | 146 | 313.9% | 313.9% | 17% | 22% | 26286582 | 67068040 |
19 | 68 | 151 | 319.5% | 319.5% | 18% | 24% | 62890590 | 129958630 |
20 | 70 | 155 | 325% | 325% | 19% | 25% | 212046017 | 342004647 |
21 | 72 | 159 | 330.5% | 330.5% | 20% | 26% | N/A | N/A |
22 | 74 | N/A | 336.1% | 336.1% | 21% | 28% | N/A | N/A |
23 | 76 | N/A | 341.6% | 341.6% | 22% | 29% | N/A | N/A |
24 | 78 | N/A | 347.1% | 347.1% | 23% | 30% | N/A | N/A |
25 | 80 | N/A | 352.6% | 352.6% | 24% | 32% | N/A | N/A |
26 | 82 | N/A | 358.2% | 358.2% | 25% | 33% | N/A | N/A |
27 | 84 | N/A | 363.7% | 363.7% | 26% | 34% | N/A | N/A |
28 | 86 | N/A | 369.2% | 369.2% | 27% | 36% | N/A | N/A |
29 | 88 | N/A | 374.7% | 374.7% | 28% | 37% | N/A | N/A |
30 | 90 | N/A | 380.3% | 380.3% | 29% | 38% | N/A | N/A |
31 | 91 | N/A | 383% | 383% | 29% | 39% | N/A | N/A |
32 | 92 | N/A | 385.8% | 385.8% | 30% | 39% | N/A | N/A |
33 | 93 | N/A | 388.6% | 388.6% | 30% | 40% | N/A | N/A |
34 | 94 | N/A | 391.3% | 391.3% | 31% | 41% | N/A | N/A |
35 | 95 | N/A | 394.1% | 394.1% | 31% | 41% | N/A | N/A |
36 | 96 | N/A | 396.8% | 396.8% | 32% | 42% | N/A | N/A |
37 | 97 | N/A | 399.6% | 399.6% | 32% | 43% | N/A | N/A |
38 | 98 | N/A | 402.4% | 402.4% | 33% | 43% | N/A | N/A |
39 | 99 | N/A | 405.1% | 405.1% | 33% | 44% | N/A | N/A |
40 | 100 | N/A | 407.9% | 407.9% | 34% | 45% | N/A | N/A |
Item acquisition
Sunder can drop anywhere.
Recipes
Sunder can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Sunder.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Sunder Attack Speed 1 | 66 | Merciless Labyrinth | Sunder has 10% increased Attack Speed | helmet 0 |
Enchantment Sunder Attack Speed 2 | 75 | Eternal Labyrinth | Sunder has 15% increased Attack Speed | helmet 0 |
Enchantment Sunder Damage 1 | 66 | Merciless Labyrinth | Sunder has 25% increased Damage | helmet 100 |
Enchantment Sunder Damage 2 | 75 | Eternal Labyrinth | Sunder has 40% increased Damage | helmet 100 |
Enchantment Sunder Radius 1 | 66 | Merciless Labyrinth | Sunder has 16% increased Area of Effect | helmet 100 |
Enchantment Sunder Radius 2 | 75 | Eternal Labyrinth | Sunder has 24% increased Area of Effect | helmet 100 |
Enchantment Sunder Wave Speed 1 | 66 | Merciless Labyrinth | Sunder has 15% reduced delay between Areas in the Wave | helmet 100 |
Enchantment Sunder Wave Speed 2 | 75 | Eternal Labyrinth | Sunder has 20% reduced delay between Areas in the Wave | helmet 100 |
Alternate skill effects
Sunder has the following alternate skill effects:
Item | Effect(s) |
---|---|
Glimmerwood Sunder EffectGlimmerwood Sunder EffectSkill Gem EffectYour Sunder becomes a Glimmerwood Effect. | Your Sunder becomes a Glimmerwood Effect. |
Gore Sunder EffectGore Sunder EffectSkill Gem EffectYour Sunder becomes a gory effect. | Your Sunder becomes a gory effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.19.0 |
|
3.15.0 |
|
3.13.0 |
|
3.12.0 |
|
3.11.0 |
|
3.7.0 |
|
3.4.0 |
|
2.6.0 |
|
2.4.0 |
|
2.2.0 |
|
References
- ↑ Mark_GGG (November 1, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved November 4, 2016.
- ↑ Mark_GGG (February 25, 2016). "Skill Reveal: Sunder". Official Path of Exile subreddit. Retrieved January 21, 2017.